DRAGON: A Game About a Dragon is a colorful and lovingly hand-drawn Action RPG inspired by the 16-bit era. Finally, YOU get to play as the dragon! Breathe fire, fight knights, hoard gold, and find treasure! A refreshingly lighthearted game with an endearing story.
User reviews:
Mixed (23 reviews) - 56% of the 23 user reviews in the last 30 days are positive.
Mostly Positive (190 reviews) - 74% of the 190 user reviews for this game are positive.
Release Date: Apr 24, 2015

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About This Game

Be a dragon in this beautifully hand-drawn adventure!

Dragon's girlfriend has been whisked away by the mean king and only you can help him find her! Use your dragon powers to charge into battle and face off against knights, soldiers, and other authoritarian elements so you can get your ride-into-the-sunset ending. Hey, dragons deserve those, too.

Fly, breathe fire, hoard treasure, and watch trashy talk shows all day just like a real dragon. Step into a tongue-in-cheek world that's guaranteed to bring a smile to your face!

Play this action RPG at your own pace! If your claws need to pack more of a punch, just level them up. If you think you're good enough to throw down with bosses without it, more power to you. Collect gold and treasures to increase your strength so you can take on bigger enemies... or jump in headfirst and defeat them on your skills alone! It's all about the freedom of choice.

Inspired by classic action RPGs from the 16-bit age, players from all eras will have fun with DRAGON: A Game About a Dragon. Please enjoy this charming and lighthearted tale of friendship, greed, and love, all from the perspective of the dragon.


  • You are the dragon: No more heroics, you're just here to steal treasure and hook up with princesses.
  • Hand-crafted, artisan-designed levels: Each stage has its own individual theme and aesthetic that makes it fun and unique!
  • Explore and uncover secrets: Find hidden treasures to increase your power and unlock special abilities!
  • Escape the constraints of linearity: Not in the mood to fight enemies? Take the puzzle route with no monsters at all!
  • A brilliant musical score: Enjoy a soundtrack composed by Zack Parrish of Valdis Story fame!
  • Play the game in your language: DRAGON: A Game About a Dragon includes English, Japanese, German, and Hawaiian Creole English! Yes, seriously.
  • Built-in controller support: Play a game inspired by the 16-bit era the way God intended.

System Requirements

    • OS: Windows XP or later, Windows 8.1
    • Processor: Dualcore Processor
    • Memory: 2 GB RAM
    • Graphics: Integrated graphics
    • Storage: 2 GB available space
    • Additional Notes: Uses XInput. Please use a Microsoft gamepad.
    • OS: Windows XP or later, Windows 8.1
    • Processor: Dualcore Processor
    • Memory: 2 GB RAM
    • Graphics: Graphics card with 128MB memory or greater
    • Storage: 2 GB available space
    • Additional Notes: Uses XInput. Please use a Microsoft gamepad.
Customer reviews
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Mixed (23 reviews)
Mostly Positive (190 reviews)
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111 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
3.9 hrs on record
Posted: September 27
Product received for free
-Quick Review-
DRAGON: A game about a Dragon is a 2d adventure platformer developed by 'Games With Dragons In' and released in 2015. This is a quaint little indie game where you play as a Dragon saving his princess which the king has captured. So it's kind of a reversal of roles, instead of saving the princess from the dragon, you're saving the princess AS the dragon. And that kind of cute premise continues throughout the game!

-Detailed breakdown review-
Story: Oh no! Your girlfriend has been taken captive by her father, the King! Now you need to go get her back, but first you need to bring down the force field by gathering the 4 gem's which have been given to 4 bosses... You get the idea, this is a pretty typical gaming trope.

Gameplay: Control-wise you move the dragon with the arrow keys, you have a flame breath, a jump, and a claw swipe skill (Z, X, and C. In no particular order.) Good luck keeping track of the abilities, this game seems like it was designed with controllers in mind, because I would have preferred to use space for jump, instead I end up getting mixed up and claw swipe instead of jumping over a projectile flying towards me!


But that's really the few and only real complaints I have about the game. As a whole the game controls very well, it feels like a game designed for kids to play, but I still enjoyed it! The over world reminded me of Super Mario World or Mario 2 main worlds, where you unlock the next level and follow a path of some kind from level to level.


There are various humorious nod's to different items and power ups you get in the game as extra's you find from exploring levels. There are steam trading cards, there are steam achievements (however two of the achievements are a pain in the butt and I can't seem to figure out how to get one of them "Tied for First")


There is a type of progression system, as you get currency, you can spend that currency on upgrading one of three properties, basically upgrading your flight, your power, and your health. (although flight may change with breath attacks, or other miscellaneous upgrades.)

Conclusion: All in all, I enjoyed this game, the only down sides to it are the semi-clunky keybindings, and I kind of roll my eyes at the name. Otherwise I easily recommend this game to anyone interested. The background, character, and story looks like it was all drawn out in crayon and that's extremely adorable and stylish!
My name is Atratzu, and as always, thank you for reading my review.
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1 of 1 people (100%) found this review helpful
6.8 hrs on record
Posted: September 25
Remember when you were 8 years old and you used to fantasize about dragons and kingdoms and stuff like that?
Yea? well this game captures that feeling to a T.

DRAGON brings you back to a time when things were simpler and more fun (at least, if you're over 18, you'll think so)
The game is simple, uplifting and even has some interesting mechanics and secrets.

I got it for 30 cents I believe, but trust me when I say this game is worth the 5 bucks it usually costs.
If you're not afraid to be called a baby or a p*ssy for playing this, this'll be totally worth it.
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1 of 7 people (14%) found this review helpful
0.2 hrs on record
Posted: September 25
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Most Helpful Reviews  Overall
72 of 79 people (91%) found this review helpful
1 person found this review funny
5.1 hrs on record
Posted: April 25, 2015
Dragon stands out with a very inspirational do-it-yourself approach that gets my own creative juices going, and makes me want to create in turn. The rough but very personal style of hand drawn, hand colored sprites and backgrounds compliment a very old school approach to action platforming, the way we remember it best.

To no one's surprise the human authorities of this world exert their power over the weak with an iron fist, and our easy-going couch-potato of a dragon is the perfect target for the king's misguided aggression. Dragon, however, would like nothing more than to just relax at his girlfriend's place, smoking his pipe and winding down with some good old fashioned trashy daytime television. In an effort to ruin Dragon's day and to hinder the breeding of more of his kind, the king and his reluctant guards take off with the love of his life.

The map features multiple paths to tackle at your discretion each offering a different style of progression to accommodate all types of players. Some will take you through action packed routes with loads of enemies to fight your way through, while other pathways will take you on more puzzle-based routes where you'll figure your way through using brains as opposed to brawn. Though the stages themselves may be more on the relaxing and often casual side, the bosses are anything but. With some seriously rad attack patterns that feel straight out of a 90's Treasure title, each boss offers an excellent variety in terms of the gimmick needed to defeat them and keeps you on your toes.

Part of what really tickled my nostalgia about Dragon was the soundtrack; incredibly bright, happy, hummable melodies with plenty of rich retro bass all bringing me back to school weekends spent renting and playing the classic platformers of yesteryear. In particular the colorful and adventurous mood of the game combined with light RPG mechanics brought me great memories of the Wonder Boy series, and our scaly protagonist -almost- even makes this feel like a nod to Dragon's Curse (one of the greatest of the greats).

Dragon isn't going to challenge the more hardcore of gamers and it certainly isn't going to provide hours of gameplay, but as a simple sidescroller it's a wonderful escape into a magical and humorous setting. The very personalized approach to the game's art creates a very relaxing and nostalgic mood, and especially for those with kids is something worth checking out just to witness how much love and fun can be put into the creative process of game making. It shows that making a game shouldn't be always about perfection, and more about the amount of enjoyment put into making it. Playing Dragon left me with a satisfying urge to go out and create art of my own, and that's a feeling that's rare for me these days.
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46 of 49 people (94%) found this review helpful
3 people found this review funny
7.8 hrs on record
Posted: August 28
Product received for free
Dragon is a fun to play, joyful, lighthearted platformer that apart from it's unique graphics offers a classic rock-solid gameplay experience.

Indeed the graphics are it's main attraction here. It is a pen & paper drawing come to life. Combined with catchy music and unobtrussive sound effects, this one manages to put a smile on my face while playing.

But, however great the presentation might be, no platformer is truely enjoyable if the gameplay is flawed. Luckily everything is fine here. The controls (KB or gamepad) are spot on and tight and get the job done perfectly. When I started playing I thought at first that Dragons movement was a bit slow (maybe I was expecting something faster like Giana Sisters), but the levels were designed to fit Dragons movement speed and short flying ability and thus everything turned out to work as it should.

Levels for most of the time a short and sweet; each featuring at least one hidden collectible that will enhance Dragon. While they are not too complex and difficult, they can get a little tricky at times (as expected from the genre).

Overall Dragon is a sure recommendation. While it may not be that "OMG it's sooo awesome you must play" kind of title, it is a small lighthearted fun little game that is nice to look at and left me while playing with lots of positive emotions!
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33 of 38 people (87%) found this review helpful
3 people found this review funny
3.6 hrs on record
Posted: May 17, 2015
After viewing the first trailer for this game, I expected this to be the most embarrasising game on steam. That has to be the worst trailer in the history of mankind and probably cost the devs a lot of sales, it does not do this game justice at all.

I went in expecting absolute crap, and instead got a fairly solid (if super easy), bug-free game with great music. It took less than 3 hours to get all but 5 secrets and beat the game, I imagine finding those and getting everything else might take another 1 hour or less, minus any mindless searching.

The art style put me off at first, but by the end of the game I kind of liked it. No voice acting, thankfully!

7/10, a pleasant surprise.
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27 of 33 people (82%) found this review helpful
19 people found this review funny
7.0 hrs on record
Posted: May 3, 2015
You're a nerdy dragon wearing bifocals running around a crayon scrapbook world while being attacked by marching band members with weaponized brass instruments and riot shield cops who won't stop playing with their smartphones. At the end of a level you smoke pot. Forget GTAV for PC, this is the GOTY.
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19 of 21 people (90%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: August 30
Although I found the movement to be a little slow and clunky, it's actually not too bad of a game.

The level selection screen reminds you of Super Mario World, along with good level design. Some levels can become a challenge, but they're still quite easily completable. I liked the music as well, it's nice and nostalgic.

Some seem to dislike the art in the game. But personally, I found the art to be quite interesting and unique. The art seperates it from other games in the platforming francise.
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21 of 27 people (78%) found this review helpful
5.7 hrs on record
Posted: May 2, 2015
The most adorable $5 I ever spent.

Silly characters, silly dialogue, silly story, simple levels with some tough(ish) bosses..

Pretty casual platformer. 10/10 would play another one
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33 of 49 people (67%) found this review helpful
3 people found this review funny
Not Recommended
2.4 hrs on record
Posted: May 31, 2015
This is a game which is firmly mediocre but shoots for the stars. A lot of really neat ideas are in here, but the execution is lacking. Or horrendously buggy. One of those two. DO NOT assume I am calling the game crap, but I don't really recommend it in the state that it was in as I played it.

The hand-drawn/crayon-style art is really, really inconsistent. On some stages (the air force base comes to mind), the whole thing gels really well and you get a unique appearance that I can't think of a good comparison for. On others (pretty much any kind of indoor stage), it is horrendous as at least one layer of scrolling is nothing but [solid color on uneven construction paper scan]. The sprites themselves don't seem to follow any real guidelines either, and in a few cases it's really challenging to determine what's foreground, enemy, or just random detail.

I'm gonna spin out of that into what is probably one of the game's worst levels, spent climbing a massive tree. It's the perfect example of the game's myriad flaws in one place: Ranged enemies can fire at you from offscreen with no visual cue to their existence, with you having absolutely no way to know they exist until an arrow/cymbal/etc. flies into you mid-leap. Incredibly tight platforming with controls not meant for it (one in particular is either something I was either doing wrong, or demanded surprising precision from you for a game with such floatiness of movement). Enemies who have suspiciously large hitboxes, resulting in cheap hits when you try getting near to attack them*. Objects which appear to be part of the background, but in fact cause damage on contact.

Even if you want to tell me I screwed up in that one, it doesn't change that the game IS poorly coded. A game with such minimal specs as this should not be having random moments of slowdown/lag on my computer. At least once, I fell through a level into the void, but did not die, leaving me to have to force-quit the game and restart, as there's no "exit level" function. The final boss is a real mess, with at least one attack being wildly inconsistent as to whether or not you can dodge it or not**, then proceeding to kill him left a booming laser sound effect playing over the entire ending, THEN the game crashed mid-credits.

Design-wise, it's also got some problems. More than once an enemy did a perfect 180 into attacking me with no tell, sometimes flipping themselves around (and bringing the already-in-progress attack) to hit me when I tried leaping past. I don't know if some animations have bugged frames, but at least a few times I just had projectiles spawn in my skull all of a sudden. Most, but not all, enemies end up in a stun animation when you attack them, leading the ones that can still move/strike you while flashing to be real nasty tricks the first time they appear. Basically, it's that inconsistency at work again - you think you know the rules it plays by until you suddenly don't.

I get it and all, the game is basically one dude's passion project with some help from friends, but it doesn't excuse the game just having huge problems. Wait for a sale, wait for a patch, just... yeah. I do not advise leaping on this game.

* In the game's defense, I probably should have used the breath weapons more around these jerks, except for the fact that more than a few enemies would just seem to be immune to them. Which was also a crapshoot.
** This is not hyperbole. Said attack is a left-to-right sky laser which you are supposed to be able to shut down by shooting a target in time. The problem is that even if you do so before the laser even shows up, the speed at which it vanishes is inconsistent as all get out, and sometimes it will vanish after covering every single inhabitable part of the screen - meaning you are guaranteed to take a hit. Someone else on the game's forums mentioned this being an issue for them too, giving me proof that at least some of this is a known quantity.
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Recently Posted
1.5 hrs
Posted: October 21
It's got really cute graphics and jazzy SNES tunes, but you can't use attacks midair and everything that hits you causes an awful lot of damage. This makes the game feel unbalanced against you, especially against bosses. One frustration is that dying enough times automatically gives your character more health next time. this wouldn't be a problem, if it weren't an achievement to GET THROUGH THE WHOLE GAME WITHOUT IT, and there's NO WAY TO TURN IT OFF. It comes off as a humiliating handicap that doesn't even help much during the game, because everything hits your character for too much damage anyway. I didn't expect to write a paragraph complaining about this, but it was extremely disappointing to find out this game is cute to look at, but not fun to play. It's just frustrating and rage-inducing.
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3.1 hrs
Posted: October 17
Product received for free
This game looks like its going to be the worst game ever made. It is a surpisingly fun game, the one negative is the controls (they are horrid).
- fuuuunnnnyyyyyy
- good story
- art is intresting
- hidden things on most levels
- dialog
- price ( just wait for it to go on sale my friend bought me it for .19)

Over all very great game, just wait for it to go on sale
Helpful? Yes No Funny
3.0 hrs
Posted: October 16
It is a good game, except that it is infuriating to play. It is good but annoying. Meh.
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1.0 hrs
Posted: October 12
Dragon begins with the Dragon relaxing in his house when the King, His General, and the wizard, who have kidnapped the Dragon's girlfriend and tell him not to leave the house. Ignoring them dragon goes in search of his girlfriend. Graphics looks like someone colored a story in a coloring book. Which makes the game unique. The story is decent, controls are excellent and easy to use. You can use a controller or mouse. There are items in the game that you can collect like charms, tokens, etc. The soundtrack is short and repetitive. Overall, a decent casual game. 8/10.
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2.8 hrs
Posted: October 6
Product received for free
Too many people have given this game negative feedback to be honest...

This game is actually alot better then you might think. The hand drawn and colored graphics looks adds an amazing feeling to the game that to be honest i missed initially.

Playing this with the steam controller is highly recommended as the game is just brilliant. Not only for adults but also for children of all ages. It is a work of art in all honesty...

The 2d gameplay and game map that reminds me of nights playing Mario on a nintendo really was refreshing.

The backgrounds, music, and gameplay with normal progression system made this game a must buy in my humble opinion and just to support the developers i will also be purchasing this title even though i got it free. I hope they continue releasing more titles.

Great job guys.

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Punchkin Face
0.8 hrs
Posted: October 5
I'd have written a review for this game, but considering I can't even play it I can't really say much. So I'll review the startup, starting it up Steam tells me I'm "in game" displaying "In-Game DRAGON: A Game About a Dragon" in green text. I'm left to assume the game is in fact invisible and silent to human eyes and ears because all I see is my Steam library of games I've bought with my own hard earned money through labor and skill. Like the 7 cents I used to purchase this game. Well done on a perfect nihhilst masterpiece, but I didn't get any dragons so I'll have to say no to recommending this.
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5.9 hrs
Posted: October 1
DRAGON: A Game About a Dragon is “aggressively whimsical” according to the dragon who recommended it to me. This is, perhaps, the most accurate two word description possible of this game.

DRAGON is a 2D platformer where you control a dragon named Dragon. It is pretty basic – you can jump, hover in midair for a short distance, use one of five different breath weapons (unlocked over the course of the game), and claw enemies. While the breath weapons have different appearances, they’re all more or less the same, save that they allow you to bypass certain barriers (of which only a handful appear in the entire game) and are better against some enemies/bosses (in fact, some bosses require you to switch which breath weapon you’re using to damage them, with different parts of the boss requiring different breath weapons).

The game contains six bosses, which are the real highlight of the game – each has their own unique attack pattern, and there’s an achievement for beating them without getting hit (harder than it seems). They’re reasonably challenging, and the no-hit challenges are more so.

Sadly, the same cannot be said about the rest of the game. The levels themselves are mostly very easy and simple to the point of blandness. Many of them are very easy to rush through and more or less completely bypass – possibly by design. While in principle they get harder over time, in practice, due to the game’s levelling mechanic, it actually becomes easier – and the final level of the game can actually be completely bypassed without fighting a single enemy.

There are collectables, which are somewhat more interesting to grab, as well as a couple of secret levels, but in the end, they’re not enough to really make the ordinary levels all that interesting on the whole – while some of them are alright and reasonably clever, others felt a bit guide dang it to find. Fortunately, the game does let you know that you’re missing secrets in levels by not putting a big green checkmark next to them.

The collectables give you various power-ups, making you tougher, making you deal more damage, making you take less damage, letting you glide longer, and similar things. Some of them give you gold – as does defeating enemies – both of which allow you to level up the protagonist in various attributes… which also makes him more powerful. He can be levelled up 18 times in total, and becomes quite tough by the end.

In the end, though, the gameplay of this is not the main attraction. The main attraction is the STYLE of the game. The whole game is drawn in either crayons or colored pencils (I’m not sure which), including the backgrounds. It gives the whole game a sort of child-like feel to it, and is very silly. This fits the story of the game, which is also very silly.

You see, DRAGON is the story of Dragon, a dragon who has his girlfriend kidnapped by the king. The general and wizard, the king’s associates, seem kind of apologetic about the whole thing, and the enemies in general are kind of gloriously silly and incompetent. You have to dodge sheep revolutionaries, defeat a gay game warden who is actually your friend and you give a pat on the shoulder afterwards, have a chat with a fellow dragon (who, unlike you, doesn’t speak Dragon Common), and generally engage in a silly plotline which is something of a reversal of the standard plot, as the dragon has to save a girl from a… well, at the very least kind of bossy and pushy king, though he doesn’t seem like he actually wants to kill you so much as just make you stop trying to get your girlfriend back.

Look, he doesn’t want a bunch of dragons running around his kingdom, alright? I mean, sure, you just kind of sit around watching TV and reading children’s books, but… come on, man!

The game’s plotline is very silly, and due to the shortness of the levels, you’re constantly reminded of what is going on as you go through the levels. There’s a number of characters you end up ultimately talking to or interacting with in various cutscenes, and of course in the end you fly to the rescue of your girlfriend, by which point you come to much better understand everyone’s motivations in the game.

If you’re not bothered by simple gameplay, think the aesthetic is interesting, and enjoy silly reversals of standard stories, this might be up your alley. If, on the other hand, you’re hyper-focused on gameplay, this is probably going to be a letdown.
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1.7 hrs
Posted: October 1
Progressed to the "Brothers" boss fight, tried it at least twenty times, and then quit. I don't know if I need more health upgrades (I'm really not going to backtrack and grind), but with the health I have - that level is simply impossible to beat.

There are two enemies, and both have powerful attacks that simply cannot be dodged. Observing the "lightning" attack pattern from one boss, you *think* you can fit your dragon in an empty space, but no, you can't. The game is designed in such a way that the attack is absolutely guaranteed hit to you for a lot of damage. The "flame bolt" attack from the other boss enemy leaves no such room, and again, it is guaranteed to hit you for a lot of damage as well. Both of those attack happen, and you're gone.

With a slight health upgrade, there's room for a couple more of their mini-attacks to connect, but one of the bosses teleports around and sooner or later you will be hit. You're done.

Maybe I need more health upgrades. I have no idea. But this is just too frustrating. A good game gives you clues on incoming attacks and lets you use skill to avoid them; this is not the case here.
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4.8 hrs
Posted: September 29
Game concept is ok, but it need more effort to make this one GOOD.
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