Old school fantasy MMORPG in which gamers play together in a large world featuring a rich history dominated by commanding deities, powerful weapons & armor, deadly magic, epic quests, ancient places to discover, cities & lands to conquer, the utilization of detailed trade skills, and more.
User reviews:
Mostly Negative (208 reviews) - 36% of the 208 user reviews for this game are positive.
Release Date: May 19, 2015

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October 17

Rise Of The Ourobani

If you haven't checked out the latest DLC, now would be a good time to check it out.

It is also available at a 50% off discount for a limited time only.

More updates coming soon to fix some minor bugs and nagging issues.

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F2P Limitations

Alganon is 100% F2P, but with some minor limitations as follows:

  • Can only create up to 4 characters
  • 20 Ability Points cap (which coincides with gaining them on levels 11-30)
  • Max of 10 active quests at one time
  • Level Cap of 30
  • Gold cap of 50g
  • Cannot create guilds

Each of these limitations can be unlocked in the Tribute Market (in-game cash shop) by purchasing the appropriate service. This allows us to cater to each player without making you purchase a feature you may not want. For example, if you want to be able to play to level 50 but don't care for more character slots you can just purchase the Level Cap Boosts and ignore the others.

We also have a Super Pack Bundle (look in the Extras tab of the Tribute Market) which contains all of the extra services for a sizable discount. This is often the recommended choice for those who love the game and spend a great deal of time in it.

The Rise of the Ourobani Expansion has no bearing on these F2P limitations at all. Purchasing the DLC will unlock the new content (listed in that section of this page), but will not change the above limitations.

About This Game


Alganon is an old school fantasy MMORPG in which gamers play together in a large world featuring a rich history dominated by commanding deities, powerful weapons & armor, deadly magic, epic quests, ancient places to discover, cities & lands to conquer, the utilization of detailed trade skills, and more.

The world of Alganon has a rich multi-cultural background and history that spans thousands of years. Grand cities, dark ruins deep in the most dangerous parts of the world - it all ties together in some fashion, and all of it has a purpose, a history, or a legend. Some of this history is been documented in the library, but much of it must be discovered.

Alganon features a customizable User Interface. Players can place components where they feel most comfortable, size, scale and hide controls as they please. All settings are saved and retained between sessions for easy interface management.


When entering the magical world of Alganon, players will immediately be confronted with a choice: Play as a Human Asharr (an imperialistic race vying to conquer the world through strength, intelligence and diplomacy), a Talrok Kujix (a primal race of powerful warriors and magic users bent on world domination through destruction and conquest), or one of the Ourobani (a follower of the dead deity Ouroban who are building their empire by any means necessary).

Talroks begin their quest on the continent of Harraja and as each character progresses a rich story will unfold explaining how the Talrok race was created by the god Xukiss to be his servants and to spread his influence throughout the lands of Alganon.

Humans live in and control the lands of Ardonya across the Great Sea. Created by Argon to serve a like purpose as the Talrok, the Asharr are to spread Argon's influence throughout the lands of Alganon.

The Ourobani begin their ascension to power on the island of Aeon. By exploiting the hatred shared by the Asharr and Kujix for each other, the Ourobi have begun their rise to power and will continue until they have claimed their rightful place in Alganon.

All three continents have all types of terrain encompassing forests, fields, plains, deserts, mountains, jungles, swamps, and tundras.


Each race has 4 different player classes to choose from:

  • Soldier (Asharr Champion / Kujix Reaver / Ourobani Titan) - A warrior class with minor magical powers
  • Magus - A powerful sorcerer class, specializing in fire, frost and electricity
  • Healer (Asharr Mystic / Kujix Cabalist / Ourobani Spellbinder) - A magician focusing on mind and body, equally adept at healing and destruction
  • Ranger - A naturalist well versed in weapons and magic. Can fulfill any role in a group.

As characters progress they will further specialize their character through abilities, studies, and equipment. Each character in Alganon can be customized to suit the way the player desires, and no two characters are alike.

As characters progress they will further specialize their character through abilities, studies, and equipment. Each character in Alganon can be customized to suit the way the player desires, and no two characters are alike.


Each faction has a full array of quests and adventures to advance characters through the levels in a fun and logical progression. Players can adventure alone or group with friends and allies. By the time your character reaches level 50, you'll have seen much of the world and understand the rich mythology and lore in the world of Alganon.


There are numerous instances scattered throughout the lands of Alganon. As players level their characters they will be able to adventure inside this instanced content with groups of friends, and get a chance at some great loot and plenty of gold. Once a player reaches level 50 each of these instances can be revisited in a difficult mode (called Test of Faith), with a chance to win epic loot and other great rewards!


Alganon has a fully immersive world PvP system at its roots. The Kujix and the Asharr are locked in a constant struggle for world domination. Throughout the world are scattered a system of defenses, namely Towers and Keeps, which when controlled by one faction provide benefits to all the faction's players in the zone. Once a single faction controls all the Keeps in the world they may attack the opposing capitol city, and attempt to kill the leader for epic rewards.

Once the leader of a faction is defeated, the Ourobani will ally themselves with the losing side so that they can help oppress the stronger faction and keep them from gaining too much power before the Ourobi claim their position as the dominant faction of Alganon. The Ourobani will continue to ally themselves with the losing faction whenever the leader of the Asharr or Kujix is defeated.


The study system is a unique feature in Alganon which allows characters to progress while the player is offline (online too!). Simply place a study in a character's "study queue" and when the appropriate amount of time has passed, the character will complete the study and receive its benefit!

The study system has 2 main components: PvE studies, and PvP studies. PvE studies yield benefits that are generally useful for a character to have while adventuring in the world. For example "increased damage while using daggers" may be a particular study benefit. While every character starts with a basic set of studies they can choose to place in queue and complete, there are hundreds of additional studies available for purchase with game gold.

The PvP Study System is a richly designed system of customization for players who enjoy participating in PvP combat. This system will allow you to specialize your character for the way you like to PvP. Players can choose specializations in Siege Weaponry, Keep Defense, Tower Defense, Character Improvement, Keep Assault, and Tower Assault. Deeper levels of studies require advanced levels of prerequisite studies, assuring that players who attain the deepest level of any study tree will have a very valuable, very unique skill in PvP.


The economy consists of a robust system to encourage player trading of items and equipment, and to provide gold making opportunities for all characters. In addition to vendors located in all the hubs of activity players can learn and use Tradeskills to gather and craft items, use the Auction House to sell their wares, and request materials or items through our Requisition House.


Tradeskills consist of three general areas. Players may only choose 2 trade skills per character (in addition to novice crafting); but each character can pick any 2 desired skills.

  • NOVICE CRAFTING: Every player is a novice crafter, and this tradeskill comes at no cost and doesn't count as a "learned tradeskill". Novice crafters can make bandages, basic potions and salves, and minor crafting components. There are various vendors and trainers throughout the world who will teach you a variety of novice crafting skills.
  • CRAFTING: Crafters are alchemists, blacksmiths, leatherworkers or tailors. Alchemists create potions and items and are mainly interested in herbs as a basis for their work. Blacksmiths use stone, gems, and various metallic ores to make weapons and armor and other items that are crafted with metal. Leatherworkers use animal skins and bone to create armor, ranged weapons and other natural items. Tailors use cloth to create light armor, bags and many other useful items made from cloth.
    The crafting professions in Alganon are intertwined and crafters are encouraged to band together to provide the components that one another require. The Requisition House is also a great way to request crafting component from the general public.
  • GATHERING: Gatherers are herbalists, miners, skinners, or salvagers. These tradeskills gather the resources which are the foundation of all crafted items in Alganon. Herbalist gather flowers and plants, miners dig for ore and gems, skinner take skins, leather and bones from animals, and salvagers turn one man's junk into another man's treasure by breaking items down into their fundamental components.
    Gathers use items for their own crafting, or sell their surplus on the Auction House. They can also fulfill requests made by other crafters for materials through the Requisition House.


Each major city has a faction auction house where any player may go to sell or purchase items, goods, armor, weapons and equipment. If a player wants to sell an item, they list the item on the auction house, set a minimum price, a buyout price (if so desired), and the amount of time they want the auction to run. Depending on the value of the item and the desired auction time, the auctioneer will collect a small fee from the seller. This is to encourage a fair auction price because if the item does not sell, the Auction House retains the deposit as a fee. If the item sells the Auction House will return the deposit, along with the earnings minus a small sales tax. The auction winner receives their new item immediately via their in-game mail, and the sellers proceeds are mailed within the hour.


The Requisition House is similar to the Auction House but works in reverse. A buyer may enter a requisition for purchase, requesting someone provide them with a particular item at a named price. A seller can look at the available requisitions, and if they have a matching item to sell and the price is agreeable, fulfill the requisition and receive the agreed upon amount. The in-game mail system automatically sends the item to the buyer and the payment to the seller.


Tribute is a form of currency in the world of Alganon. Players purchase tribute via the market system (either on the web or in-game) and the purchase is deposited in their account. Tribute is held at the account level, so any character on the player's account is able to use the tribute which has been purchased. More info is on the game's Tribute page.


BOON: A boon is an enhancement that is not tied to an item. You purchase it from the store like an item, but it's immediately applied to a specific character or account. Boons revolve around Studies and Study acceleration. Study acceleration is basically a Study Time Purchase. Players are able to buy one day of study points and allow them to define where those points go.

ITEMS: Many items are in the game, which are available for purchase using Tribute. These items fall into several categories; vanity pets, mounts, potions and elixirs, boxed item-sets, and individual items such as weapons, armor, jewelry, bags, and materials are just a few. Items need to be repaired as they become worn, but it's easy to find a repairer in most villages, towns, and cities.

  • One Time Use Items: One time use items are kept until a player uses them. Once the item has been consumed it's gone and a new one must be purchased should the player wish to use it again. An example of a 1-time use item are potions and elixirs. Tribute potions and elixirs are designed to give the character an advantage over those readily available by crafting. For instance, Elixir of Focus will provide a bonus to the amount of experience a player receives for monster kills and quest turn-ins. There are 3 different types of Focus Elixirs that can be purchased, 5%, 10%, or 15% experience gain. All of them last for a full day.
  • Timed Use Items: Many items have a duration associated with them. Most of these items have either a duration of seven (7) days or thirty (30) days. The item is available to be used as often as the player desires during the entire duration. Once the duration expires the item is not lost, the player will have an option to re-activate the item by paying Maintenance on it. Timed use items include vanity pets, mounts, armor and weapons.
  • Continued Use & Maintenance: When the duration of an item has expired the player has the option of paying maintenance on it to make it available for use again. Items that have expired are easy to find using the Tribute Market Interface either in-game or on our website. Reactivation is easy, just click on the item, make sure you have enough tribute in your bank, and click the "Pay maintenance" button.
  • Permanent Items: Some items are available to purchase for permanent use. Buy these one time and use it forever! Examples of permanent items are some vanity pets and mounts. This will allow players the flexibility to choose how long they anticipate the use of the item in question, and make a buying decision based on this information.


In addition to the use of magic, numerous types of Wagger, Moole, Arvak, Jax and other exotic mounts are available to players to traverse the lands of Alganon. Characters who reach the level cap can purchase flying mounts to traverse the skies of Alganon as well, though flight masters throughout the world can assist all players by allowing them to ride a flying mount along a predetermined path.


The Asharr, Kujix and Ourobani capital cities contain a grand library where you can pick up new studies. However, access to the information in the Library is available from anywhere within the game via the User Interface. Through this interface, players can research items, creatures, magic, trade skills, and learn about the history of the world. These libraries serve as the central hub of information for each side.

Additionally the Library can also be accessed from outside the game world through the MyAlganon website.


Guilds support is built into Alganon allowing you to create, invite friends, and adventure together. Guilds feature custom news, communication, member management, and addition customization features in game. MyAlganon allows Guilds to stay in contact with fellow members even while you're away from the game world.


Being a part of a family in Alganon is a great way to join with players that share similar interests. For example, power gamers can be together in one family and casual gamers can be in another family. Family names can be displayed and you will have the option to turn them off or on.

Each race has five different families, and each family represents a different "theme" that attracts gamers of a specific category. Instantly communicate with your new family, protect your siblings, and establish your family's name in the history books of Alganon.

Every family has its own chat channel that all family members can freely participate in. This channel is automatically "made active" when you log into the game. You are able to disable/remove the channel, but can rejoin it at any time. You can only join your own family's channel.


The world of Alganon is a battleground for the gods. The deities of the Kujix embrace change, conflict and knowledge, while the gods of the Asharr represent creation, fire and life. For centuries, the Kujix and Asharr have fought each other for dominance of Alganon, each side trying to outmaneuver each other in what has become known as the War of Conversion. But the balance of power, that has resulted in a stalemate for so long, has been broken.

The Ourobani have changed their secluded and aloof strategy in an effort to bring Ouroban, their god believed lost to the void, back to them. Ouroban is the keeper of secret knowledge about the portal system that used to enable the people of Alganon to travel freely about their world. With this knowledge, Ouroban has the power to transform, or even destroy, Alganon. The Temple and The Spindle, monuments built in Ouroban's name on the volcanic mount Ateis'Tepi, are the key to his secret. But before Ouroban could harness their power, one of his followers revealed what he knew to both the Kujix and Asharr.

Now, these bitter rivals have made plans to do whatever it takes to rise above the others, including the destruction of Ouroban's followers, the Ourobani, and, if they can, taking their power for themselves!

The world of Alganon has expanded and with this growth comes major change. As the Ourobani stake their claim to the continent of Aeon, the Asharr and Kujix find they have a new threat to contend with. Will they be friend or foe? Perhaps both? Only time will tell, the gods themselves cannot say.

Available separately as paid DLC, the "Rise of the Ourobani" expansion features tons of great new features including:

  • A brand new playable race, the Ourobani
  • A new Warden companion class. A specialist in damage from afar and up close who can shapeshift and use a permanent companion to focus down their enemies
  • A new, unique leveling experience in the new continent of Aeon
  • Flying mounts in Alganon: See the lands as never before as you ride your mount through the skies!
  • Hundreds of new quests and new types of quests

System Requirements

    • OS: Windows XP SP2
    • Processor: Dual Core @ 2.4GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia 6XXX or ATI X800
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX compliant
    • OS: Windows 7 SP1
    • Processor: Quad Core @ 3GHz
    • Memory: 8 GB RAM
    • Graphics: nVidia 9 series or higher, ATI 3000HD series or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
    • Sound Card: DirectX compliant
Customer reviews
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Mostly Negative (208 reviews)
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161 reviews match the filters above ( Mostly Negative)
Most Helpful Reviews  In the past 30 days
1 of 4 people (25%) found this review helpful
0.9 hrs on record
Posted: October 3
The game is great, but it is a pity that no players.
I would have there Jahan with my sledgehammer!
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Most Helpful Reviews  Overall
792 of 836 people (95%) found this review helpful
73 people found this review funny
Not Recommended
0.5 hrs on record
Posted: May 21, 2015
Oh boy, oh boy...

What have we got here? On the front page, no less? As any gamer here should do, first thing first, I check the forums and for a game with such a low score, only see glowing praises -and nothing else- so smelling something fishy, I check the reviews and see that this is one of those developpers that deletes anything unflattering.

Fine, the game's free so I download it to try. over 5 gigs for a dated looking game... meh. Then after the standard account creation, I'm struck at how ugly everything looks. But yeah, it's free so I try it for a while.. and then find WoW recycled sprites, icons and animations. Weird but eh.. let's go on.

Now what's this? If I want a better quest log, I have to pay? If I want more than 4 characters, I need to pay? Oh and if I want to be able to hold more than 50 gold pieces, I also need to PAY?

And you've got a day1 20$ DLC on top of that? No, no, this isn't a game, it's an online store with a game hastily erected around it. Every now and then, you're reminded to reach for your CC and pay.

Then it dawns on me. After I post something about it in the forums, it gets deleted less than 5 minutes afterwards. The "glowing" review? Suspiciously copy and pasted from another format.

So you've got paywalls everywhere, an ugly game with dated graphics and control, banhammer all over the forums and sockpuppets praising the game.

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631 of 711 people (89%) found this review helpful
116 people found this review funny
Not Recommended
0.1 hrs on record
Posted: May 19, 2015
edit: Here is a screenshot of what he banned me for, as well as the comments following the ban, in which tells me that I am what's wrong with gaming today. http://i.imgur.com/YYuK9P7.png Also, this dev is the guy from this hilarious old semi-viral video DEREK SMART: DESKTOP COMMANDER https://www.youtube.com/watch?v=tIn1_9YvGds

The most important thing I want to get across here is, the developers are the most rude, defensive devs I've ever had the misfortune of dealing with. I got a permanent forum ban from them for saying this, exactly: "Mr. or Mrs. Dev, I 100% agree with you, but just so you know, arguing with prospective customers all over the Steam forum is not generally a good idea". That's seriously it. If you want to see how they treat their customers, go look at the Steam forum. Almost every dev post is them mouthing off and not understanding how to act professionally.

edit/update: They are now banning everyone who has anything negative (even productive and polite) to say about the game. Also the Steam reviews are all being disputed and have vanished from the store page. Not sure how this dev is pulling that off, but this is a legendary self-implosion.

THE GAME, though. Note on gametime played: This game is only new to Steam, it's been out for a few years and I put in probably 5 hours on the standalone version (still not a lot).

The game itself is an extremely dated WoW clone (and don't take that lightly- it looks they ripped the graphics straight out of Alpha 2003 WoW). The controls are flighty, the camera is nauseating, but overall- if you like a WoW-clone type, this really is a solid one, for what it is. The cash shop is definitely 'pay to advance', level restriction, gold restriction, and convenience stuff, it really isn't p2w though - more pay-to-play with an extended demo. There's stuff to help get you there faster and higher, but nothing to make you significantly better.

This should have been a buy-to-play for *maybe* $20 (but I still wouldn't want to play it any more).
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321 of 363 people (88%) found this review helpful
62 people found this review funny
Not Recommended
0.4 hrs on record
Posted: May 20, 2015
''oh he only have 0.001 hours of game, just another troll''

No sir, i played this game before, BECAUSE THIS GAME IS NOT NEW, i'm here just to warn you.


Rated M: for masochist

Derek Smart strikes again!

Do you like ''World of Warcraft'? ok, just play World of Warcraft
Oh, you don't like World of Warcraft? Ok, see the list on the final of this review

Alganon is just a WoW clone with a bad mouth developers, poor design, f2p extreme limitations (oh, you want carry more gold? PAY ME, do your want more quest log? PAY ME, do you want anything?... PAY ME FOR ALL MWAHAHAHA'', another cheap game with a easy money expectations, i don't hate f2p MMORPG's, but i HATE the cynicism in the team developers, everything on this game is a pure generic, cheap and purely ugly, this is NOT OLDSCHOOL, lazy combat and smash buttons DON'T CREATE A OLDSCHOOL EXPERIENCE!

and now, all my experience with the developers, or...as i say...the fascists of gaming industry

Developers of famous RPG's = oh you don't like our game? What we can do for the best experience?
Developers of Alganon = nobody is asking for you to play, get the f*ck out my page, banned
Developers of famous RPG's = we provide the best graphics for a f2p MMORPG, and update every year.
Developers of Alganon = Graphics? Bahahaha, we like the old MegaDrive graphics, it's style!!11 banned
Developers of famous RPG's = we fixed one topic because we want help community
Developers of famous RPG'S = Ok, we are reading the complains and critics about the game and the team, the opinion is very important
Developers of Alganon = STOP TROLLING IN MY GAME, STOP IT!!!one!11!!1 banned
Gabe Newell = welcome to steam, we provide the best experience for games
Developer of Alganon = shut your mouth your *#**$7, me want put game in staem, me want eazy maney, banned

10\10 Banned of the year.

List of true MMORPGs with a true community:

Path of Exile
Dungeon and Dragons: NeverWinter
Tera Online
Aura Kingdom
Dragon Nest
Age of Connan

just pick one, trust me, you will hate yourself for haved wasted your time on this crap.

oohhh, but you still don't believe me? ok.

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247 of 273 people (90%) found this review helpful
40 people found this review funny
Not Recommended
1.9 hrs on record
Posted: May 20, 2015
Alganon is 100% F2P, but with some minor limitations as follows:

Can only create up to 4 characters
20 Ability Points cap (which coincides with gaining them on levels 11-30)
Max of 10 active quests at one time
Level Cap of 30
Gold cap of 50g
Cannot create guilds.

That's in the description, it literally says "Do not play my game"
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219 of 238 people (92%) found this review helpful
7 people found this review funny
Not Recommended
1.7 hrs on record
Posted: May 20, 2015
ZOMG, this MMO is still alive?!!?!?!?!?! This is an out dated MMO that came out back in 2009 with a non-existent player base. I played this years ago when it first came out. In short this MMO is a really bad WoW clone. Not worth your time or money. The DEVs are horrible and will just ban you from forums if you complain or offer suggestions. Avoid this game at all costs!
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214 of 243 people (88%) found this review helpful
15 people found this review funny
Not Recommended
0.3 hrs on record
Posted: May 21, 2015
This game is terrible in every way. Don't let my small amount of in-game time fool you this game isn't new its been around for a while jus not on steam and I have played it before. They perma ban ANYONE and EVERYONE who says anything even slightly bad about this game or if anyone calls them on their chit. Plus it has stolen textures and a stolen UI form World of Warcraft. How they got away with stealing pretty much everything from Blizzard's game is a mystery to me.

The amount of time and effort they spend on deleting stuff in the discussion page and banning people is ridiculous. If they had spent this much time and effort into the actual game then there wouldn't be a need to delete stuff and ban people cause their game might then be actually good.

this game deserves a big
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233 of 269 people (87%) found this review helpful
9 people found this review funny
Not Recommended
0.2 hrs on record
Posted: May 19, 2015
Pay wall of $20 to remove the gold cap (50g), level cap of 30 (Max is 50), Ability Cap 40 (Max 50), Max quest log 10 (25), maximum character slots 4 (8)

I had to find this out on mmorpg.com from a forum post in 2010. I don't see why they just didn't make it buy to play instead of using false advertising.
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132 of 140 people (94%) found this review helpful
14 people found this review funny
Not Recommended
0.5 hrs on record
Posted: May 24, 2015
Quite a lot of hate surrounding this game, so I thought I might as well give it a shot and then review it.

Lets start off with the good things about this title, as we all like to hear good news.
Good points:
- Very much feels like an old MMORPG. Similar to Everquest and old WoW days. Some might disagree as this being a good thing, and I might do so as well, but it brings back nostalgia for a huge crowd.
- You gain the ability to move the UI quite easily. This allows for customisation at an easy rate. I approve! More MMORPG's need this!
- Alganon is a Free to Play game.

Now we must move on to the issues with this title. This is sadly, a long list. :(
Bad points:
- Graphics and animations are very outdated. Right off the bat, we can see this game looks very old, doesn't seem better than the first Everquest. I am uncertain if this is true, but from what I have seen, this game originally released between 2009 and 2010. Many better looking MMORPG's were out there at that time, and even before. This game came out a decade too late to look like this. Those animations are poor, jumping simply lifts your character with them ever so slightly moving their legs.
- The game lagged really hard for me. It started nicely and was very smooth, but soon I was waiting over 10 seconds for one basic animation.
- A lot of the quests in this game have no explanation, other than "talk to some dude". You have yet to know where this "dude" is, and without the ridiculously hard to read map, this game would be near impossible to play.
- The mini map. Do I need to say more? The colours are a bad choice on the mini map, it was near impossible to see the tiny yellow circle for my quest objective. In fact, this games whole colour palette (from what I experienced) was horrible. So many dark and vile looking colours.
- Looting corpses. This one is a strange issue, but it was enough to annoy me. After looting some corpses, i noticed I would retrieve "3 Tattered Linen Cloth", but I did not get them like that. The corpses would show it as two stacks, "1 Tattered Linen Cloth" and "2 Tattered Linen Cloth", on the same corpse! In my inventory, I noticed the cloth would stack above two, but enemies couldn't seem to have things stacked above two on them.
- Final point, but a huge one. This is not actually Free to Play (in my eyes)! Look on the store page, and notice they inform you of a lot of limitations, that really are silly. You need to pay to get higher levels, more characters and even to hold more gold. This is just silly.

My overall opinion: Terrible, stay away from this title if you can, maybe look at other MMORPG's out there. This may be a nice throwback to old MMORPG's, but this game does a lot wrong, and seems to force upon you to pay for any advancing.

I shall update this review regarding any information I may have gotten wrong.

Edit: Before I start getting comments about how I may be wrong, Rermember, this is a personal opinion and you can still try the game if you really want to form your own opinion.
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166 of 186 people (89%) found this review helpful
28 people found this review funny
Not Recommended
0.5 hrs on record
Posted: May 20, 2015
The cash shop will ruin this game. Even the micro-transactions have micro-transactions.

Imagine if they did this with the old Baldur's gate or RPG titles.

Want to carry gold? F**K you, pay me.

Want to use stats? F**K you, pay me.


The old adage I hear is "Developers need to eat too". Two things I say.

1) Don't make a free game then.

2) Work on a good game with a cash shop, not a cash shop with a hindered game attached.

How is it that a game like Path of Exile can thrive and only sell, cosmetic skins? It thrives because the developers built a game worth playing. If your game can not make money off skins alone than you need to rethink the game. Anything other than skins is paying for convenience. I play games to relax and enjoy myself, not be inconvenienced at every turn because the developers are "starving".

The insane amount of limitations is just begging for the developers to "starve"

Even the tiniest of things is walled and transaction'd. This is where we gamer's are at fault. We let this happen by paying for it.

The game is riddled with timers and transactions to speed up those timers. So basically they slow you down to the point where the only option is to wait months or pay.

Back to the whole, F**K you, pay me. This is akin to the facebook games. Pay for speed, pay to not be inconvenienced. As a consequence you are constantly reminded you're not in a game, immersed and exploring. You're in a cash shop, being setup to be bilked and milked of your wealth.

Would you like to speed up this game? Please insert $2.50, thank you.

The graphics are dated but, meh, bad graphics do not matter if you have superb game-play. Which this game does not.

*Oh look a bird, a beautiful eagle flying ahead ... I wonder what it is...*

Please insert $2.50 to unlock the bird and the rest of your thoughts.

The music is nice, you've heard it in any other fantasy game though. Like I said, this is where we are at with gaming. Nickels and dimes and cash shops, oh my! This game was built and gutted it seems and rebuilt with every single feature monetized.

Wurm Online did it better with a skill unlock approach. All skills cap at 20, you like the game? $7 a month and you get it all. No nickels and dimes until your fingers are bleeding from reaching into that billfold.

The only thing we as a community of gamers can do at this point is to not buy. Do not buy, do not play and do not accept this mockery. Tell the developers to build a game worth playing and paying. not a game for paying and to speed up your....sorry, please insert $2.50 to speed this up.
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Recently Posted
131.9 hrs
Posted: September 23
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1.3 hrs
Posted: August 26
A pour and comedically dated copy of games that were far better a full decade ago.

Of course you could apply that to everything this studio puts out.

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Sentinel Valley
165.7 hrs
Posted: August 15
Really enjoy this game. Can't emphasize that enough. It's not perfect but it's good. I have no idea how many hours I've sunk into this game as I've played for over 2 years now (Pre-Steam). There's always something to do and the studies never seem to end: STILL have a long way to go. When other players join a party for quests and/or dungeons, it gets even better: always a great time...somehow you won't mind when you're waking up at a death stone again and again until your armour breaks because you know your buddies will be joining you there shortly. Though the game is free, I don't mind paying a small bit of tribute to unlock levels or gear upgrades as I believe the devs have earned what I would classify as merely a small-salad-for-lunch kind of tip. I like getting paid for my work too and quite frankly, their work is cooler than mine: ever work on a Ford? SMF! I would recommend this game to others and have, many times. Keep up the great work folks! See you in game! Cheers.
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3.3 hrs
Posted: August 8
i spent 2.40 hours on it and managed to get to lvl 6 only lol. also, i have only like 2 spells... its a very diffucult game. ive done like 15 quests, sold all my ♥♥♥♥ and got only 16 silver.... also i didnt meet a single player which makes this game a single player rpg when its supposed to be an mmo. its not THAT bad though. it gives you the old vanilla WoW experience.
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0.6 hrs
Posted: July 13
Best half hour of my life to be honest
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0.4 hrs
Posted: July 13

Start game, Game crashes.
Try again, game starts, met with terrible graphics.
Maximise game, crashes again.
Dont maximise game this time.
Play for a bit, Invisible walls, buggy walking and jumping interactions.
Transaction prompts galore.


Find one fantastic feature, the logout button.
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5.1 hrs
Posted: May 31
Dont let the negative reviews throw you off, this game is awesome, its not quite there yet but give it a chance. This game has so much potential, ya it might have copied WoW a bit, but if your bored of playing WoW or trying a new MMORPG this is the game!
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45.6 hrs
Posted: May 16
I strongly encourage those who are deciding on playing this game to ignore the negativity and try the game out for themselves. A lot of the people giving bad reviews on this game just have a personal vendetta against Derek Smart and want to s*** on everything that he has ever made or is a part of.

The only real issue I have with this game are the F2P limitations, and the countless number of bugs that haven't been patched yet. Once you look past these things, the game is quite enjoyable. The F2P limiations bother me because the game is supposedly free, yet you can't achieve max level without spending a few dollars. Yeah, it might not cost a lot, but it's still pretty stupid to exist in a 'free' game. I don't mind the other limitations but the level cap one in particular just shoudn't be there.
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Col. Acker
0.3 hrs
Posted: April 26
THis game is about as fun as sawing off your genitals with a garden rake. 20/10 would mutilate my ♥♥♥♥♥ again.
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