Hyperspace Pinball has players fighting off an alien invasion using pinball controls in a high intensity action game for all ages!
User reviews:
Positive (17 reviews) - 82% of the 17 user reviews for this game are positive.
Release Date: Sep 30, 2015

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August 27

Get Hyperspace Pinball to go on your Android or iOS device!

Want to play Hyperspace Pinball but you're not at your desktop? No problem, because you can also play it from your mobile device!

Android: https://play.google.com/store/apps/details?id=com.gamieon.hyperspacepinball
iOS: https://itunes.apple.com/us/app/hyperspace-pinball/id449062825?mt=8

You're welcome to post feedback on that in the discussion threads; but the preferred away of leaving mobile feedback is to tap the button on the main menu that e-mails me directly.

Don't forget to rate it after you play!

How is it different from the desktop version?
Like the desktop version, the mobile version has limitless levels. However rather than cycling through all of the levels, you can cycle through the first five levels for free. When you lose, you have the option to watch a video ad to get two extra balls. To get all the offerings of the desktop version however, you must purchase the in-app content.

But I already bought the Steam version...do I really have to pay for in-apps to get all the mobile content?
Yes. The desktop and mobile versions may look similar, but they had different development paths, maintenance costs and optimizations. When you watch an ad or buy an in-app, you're helping me break even with development costs that the Steam version did not have.

1 comments Read more

August 20

August 20th Update - X-Box Rumble Pack Support (Experimental)

If you're using an X-Box controller with a rumble pack in it, the latest build of Hyperspace Pinball should now by default make the controller rumble when the ball hits a bumper. Thanks, TurtleSquared, for this feature request and for helping out in the discussion threads too!

The operative word is "should" because It Works On My Machine (TM) and I have not personally witnessed it work on a Mac or Linux machine despite my attempts to get them to recognize my controller.

If this feature works with your controller and you don't like it, you may disable it from the Options menu at the bottom of the Controls tab.

Please post any feedback you have on this feature in the discussion threads.

What's next?

I'm taking a small break from new feature development again. I'm about to re-release an unrelated mobile game of mine after spending months giving it a big makeover.

We're also approaching the one year anniversary of the release of Hyperspace Pinball, and I'm pondering ways to celebrate the release and to celebrate the wonderful player base that helped make it a success.

1 comments Read more

About This Game

Hyperspace Pinball is an arcade shooter for PC, Mac and Linux with pinball controls that has players battling aliens and making big skill shots through more than 20 challenging and beautifully rendered levels.

Score big points by collecting power-ups, running loops, defeating mini-bosses and conquering mini-challenges. You can even compete with other players on the campaign leaderboards and earn Steam badges, trading cards and more than a dozen achievements!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: 1 Ghz
    • Memory: 1 GB RAM
    • Storage: 400 MB available space
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • OS: 10.8
    • Processor: 1 Ghz
    • Memory: 1 GB RAM
    • Storage: 400 MB available space
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • OS: All Distributions
    • Processor: 1 Ghz
    • Memory: 1 GB RAM
    • Storage: 400 MB available space
    • Processor: 2 Ghz
    • Memory: 2 MB RAM
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Positive (17 reviews)
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13 reviews match the filters above ( Positive)
Recently Posted
0.8 hrs
Posted: August 17
Great game for the money and a unique bend on traditional pinball. It's fast, bright, and fun! The only downside I could see is if someone bought this game thinking it would be a traditional pinball sim. I need to investigate Steam controller support as the ability to use triggers for the flippers and the 'tilt' function would be a plus. Linux support is always appreciated (and necessary in my case), so an additional plus for that. Well worth the money regardless.
Helpful? Yes No Funny
4.5 hrs
Posted: August 5
Product received for free
Feels damn cheap... It's not bad or something.
The idea is good to mix various classics (Breakout, Galaga, Pinball) into one game, but...
Not interested to continuing the game.
Helpful? Yes No Funny
21.5 hrs
Posted: August 4
Meant to post this a while back, but steam was being cranky and didn't let me so here goes again:

Hyperspace Pinball is awesome, I had a great time with it. I love pinball and innovative games, and this is both.
It's obviously not a sim and it's faster than normal pinball, but the physics are good and my real life skills translated well.

There are several modes and leaderboards, but the campaign mode is the meat of the game. There you destroy enemies until you open a timed portal to the next level, advancing until you reach the final boss.
The new levels gradually change the layout of the table and the enemies you fight, with boss battles and bonus rounds every few. The further you get the harder the enemies are to kill, eventually getting shields and even firing back at you with little lasers that can knock your ball off course.
It's a really fun time and a good challenge, and after I beat the campaign I kept coming back to try for a higher score.

Although the tables may look pretty bare and seem to focus on fighting enemies, there are plenty of things to make score chasing fun that you won't notice at first:
There's various challenges you start by hitting all the drop targets, a mini-jackpot you get by lighting all the letters in the word bonus above the bumpers, enemy combos, a flawless victory bonus for not losing a ball on a level, a jackpot minigame where you have to hit the weak spot on a big enemy spacecraft, and power-ups you get by hitting a moving target (2x score, increase jackpot, ball save, multi-ball, increase ball strength to better kill enemies, etc).

Also the dev seems really cool, responded to me on the forums quickly and was open to feedback and suggestions about the game, and is still putting out new updates.

I would definitely recommend this to any pinball fan looking for a new kind of pinball experience...
...or to anyone who knew, deep down in their heart, that one glorious day their pinball skills would save the galaxy.
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4.6 hrs
Posted: February 24
The game is a simplistic mix of Pinball and Asteroids. Plays rather well, except the one little thing that ruins the whole experience. The gap between the flippers is way too huge. You will way too often end into the situation when your ball falls directly between the flippers and you can't save the day. This is a huge problem, especially when the game is random driven. Often the random rock will spawn in front of the ball and will ricochet it... where? Correct! Right in the middle. It takes no skill. It requires you too have a huge rabbit foot wrapped in three-leaf clovers on your neck.
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1.3 hrs
Posted: January 3
This page has been left blank on purpose.
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Most Helpful Reviews  Overall
31 of 33 people (94%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: September 30, 2015
I don't have much time in on "Hyperspace Pinball" yet, but as there is only one review, I suspect something is in order. Updates as appropriate, hopefully very soon.

First off, this shouldn't be compared to what you currently play as pinball: TPA, FX2, or even Balls of Steel. The physics of “Hyperspace Pinball” will most likely leave players of the aforementioned trio of pinball tables cold. It just doesn't feel much like a ball rolling, or struck, or arcing, or pretty much anything you're accustomed to. But as this is "Hyperspace Pinball", quite likely this is a deliberate choice to do things differently. If you're accustomed to playing 15-minute games in FX2, be prepared to be thrilled if one of these one-ball games lasts over 30 seconds. (Some are 4-ball.)

Though you hit balls with flippers, it just doesn’t have the feel of pinball, but rather of something else, something that deserves thoughtful consideration.

While pinball is traditionally a game of developing the skills to hit primarily stationary targets, the goal of “Hyperspace Pinball” is to hit both stationary and moving targets. The table field is almost empty in all modes, with the edges containing the stationary targets, and the otherwise empty center consisting of moving targets.

The only way to lose the ball is down the center between the lower flippers. There are in-lanes, but no out-lanes.

The balls are frequently blocked from going down the center, often explosively, by barriers created through player actions.

All tables are essentially symmetrical, with a second set of flippers just above the halfway point.

“Hyperspace Pinball” has three modes: Campaign, Boss Run and Endurance.

Campaign Mode has more the look a traditional pinball, but not the physics. It’s very easy to get extra balls, and involves leveling-up within each game. A 4-ball game, averaging perhaps 2 - 3 minutes.

Boss Run Mode is basically an attempt to get to a larger block that is protected by other blocks or barriers, and has eight choices in the menu. Each of the eight unlocked selections offers a different objective and/or targets, but on similar fields. The menu previews each table, some of which are quite complex and interesting. Possibly the strongest feature of "Hyperspace Pinball". A one-ball, win or loose game unlikely to last a minute.

Endurance Mode has the physics that seems most similar to the pinball we all know. Apparently the goal is to hit the highest number of moving targets on an otherwise almost empty field, and that total number of targets hit is your score. A one-ball game averaging only seconds.

But even though this doesn't FEEL like pinball, that's no reason to write it off, especially since this is clearly meant to be pinball in name only. This is no sloggy, "wait 5 minutes for the ball to land" game. It's very fast paced, the leveling within a single table in Campaign mode is interesting, and the methods of obtaining points are creative. I won't go so far as to say the price is reasonable (even on sale), but I still have much of the table yet to play. And with bosses and 20 levels, there is certainly plenty of potential to explore.

I’m having trouble getting used to the erratic ball movement in places, though it seems possibly to be deliberate. And the table is sometimes dark, and not always easy to see just what’s going on. While I can appreciate the bright flashes that express some accomplishment, they can be very distracting in the midst of a game, so much that balls must frequently be artificially saved in the aftermath. It's not always possible to understand cause and effect in a completely "flashed-out" screen. I suspect with player input we will see a better game soon.

“Hyperspace Pinball” does have a leaderboard, but I didn’t recognize any of the names. Perhaps at this early stage they’re mostly in-house, but in this short time I did get as high as #31, and I didn’t look much beyond that. There are very few controls, and “portrait mode” is not among them. Unfortunately, this game makes very poor use of portrait mode should you change your PC's setting. The achievements affered are primarily for beating bosses, or cummulative actions that can only be accomplished over time, but basically by any patient (or obsessive) player.

"Hyperspace Pinball" is a very challenging game, more in the arcade mode than strictly as pinball. Each pinballer will have to take a chance with this game, as it may not satisfy a traditionalist. IF you don’t mind spending the money, this seems likely to be worthwhile, but ONLY if the price is acceptable to you. Otherwise, I’d suggest waiting until players more skilled and literate than I put in their two cents worth (plus $8.47US, on sale.)

EDIT #1: Having played for an hour, I must say I'm quite enjoying "Hyperspace Pinball", and am up to #20/96. (yipee) BUG - There's no way to see the names associated with the second screen of the leaderboard. It doesn't shift from the page 1 names until you reach page 3, which is correct for page 3.

EDIT #2: Played a bit longer last night offline. EVen though I'm a fairly average FX2 player, I managed to get 4/8 bosses, and a Campaign Mode score of 521K, good for 3rd place. A very nice feature is that offline scores ARE included in the LB (but takes a minute.) THANKS! 5 achievements total.
While a pretty cool game, it still needs to be twice as big or half the price to be successful. Especially since most (or all) of the Boss Run features are repeated in Campaign Mode. And I've only gotten to Level 8. (IMHO)

Thank you.
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16 of 17 people (94%) found this review helpful
5.0 hrs on record
Posted: October 12, 2015
Sort of has an NES Pin*Bot feeling with all the different enemies, and elements that make this game more video-game like, such as boss battles and a Boss Rush mode. Level progression similar to that of Shatter. Nice music as well.
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8 of 10 people (80%) found this review helpful
1 person found this review funny
2.7 hrs on record
Posted: November 21, 2015
Hyperspace Pinball is alot of fun, but it may be a strain on the eyes as the visuals are very bright and colorful. This shouldn't be too much of an issue on a PC. Were it for Android or iOS I can well imagine that it could generate comments like "it makes my eyes bleed."

So far I have stuck with playing the game in Campaign Mode*, but there are also the Boss Runs and Endurance Mode. There are 13 achievements that you can earn, of which I currently have earned 6. Most recently I earned 'Rack 'em Up' by hitting or surpassing 10 million points in one game. There is a leaderboard. I'm currently ranked 10th Worldwide and 2nd amoung my friends. I had been ranked 31st but then subsequently fell to the mid 80s. So I had to climb my way back up the charts. My other Achievements for this game are:

*Centipede Smasher
*Jacked Up
*Rack ‘em Up (Earn over 10,000,000 points in a single game in Campaigh Mode)
*Spin Master
*Straight to the Points

If you played this game when it was fairly new, but no longer play it for whatever reason, you may want to give it another go as it has received multiple updates. The developer seems to be working hard to address any issues. Here is a short list of some of the things that the updates addressed:

*Ball visibility during level changes. The balls are now easier to see when changing levels/going thru portals.
*Flipper strength
*Ball physics off of flippers and bumpers.
*Balls draining between flippers too easily.
*Scoring was too difficult. Now it is somewhat easier.

Some of these issues caused me to stop playing the game for awhile, but all of these items have been addressed, and probably more that I don't know about. I did manage to earn the 'Straight to the Points' achievement for hitting or surpassing 1,000,000 points in a single game (Campaign Mode) before I had originally stopped playing it. But that's not to say that it's a walk in the park now, as I had to play it several times when I started playing it again before I even hit 1,000,000. Now I've surpassed 12 million.

Hyperspace Pinball was developed by Gamieon for Windows, Mac, and Linux. Steam is currently selling it for $4.99.

*I have now played in Endurnace Mode. You get 1 ball and play 'til you die. Unlike Campaign Mode where you are ranked by points, Endurance Mode ranks you by the number of kills. I'm in 21st place on the Leaderboard with 47 kills.
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5 of 6 people (83%) found this review helpful
3.8 hrs on record
Posted: May 21
Product received for free
This game is one of my personal favourite pinball games on the market today.

This game is essentially pinball, but with an interesting twist. Instead of the ball rolling on a table, it's falling through space. This takes the mechanics of regular pinball, and spins it so that physics react in different ways. This game also features enemies and concepts that could never actually be pulled off in a normal pinball table. The developer is also on top of the community, and is always rolling out patches and bug fixes accordingly.

A good pinball game, and if nothing else, a great time killer.
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5 of 7 people (71%) found this review helpful
9.5 hrs on record
Posted: January 6
7.9/10 - Pinball done right!

I’m impressed with this Pinball offering. I've played 3 Pinball games in the last month all paid and this one takes the cake for just $5. On sale often!

The colors are great, reminds me of cosmic bowling. Actual game is pretty classical in nature, I have been playing the campaign mode, but there is also Endurance and Boss Mode. Boss mode you actually do battle via Pinball!

I’m surprised this game isn't more popular, it’s fun! This game also has global rankings which I love. I played several games and achieved rank #221 even though I performed poorly.

Worth $5... usually on sale.

Accidently Reviewed
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1 of 1 people (100%) found this review helpful
1.4 hrs on record
Posted: May 7
Product received for free
This game is amazing. This brings back the old days of Space Cadet on your old-♥♥♥ Windows desktop that weighed more than you, while also mixing in some more challenges and fun. The game itself is somewhat difficult for me, but I just suck at games like these. I recommend this game for anyone. I will most likely be addicted to it. I love how the developer is just taking the classic pinball concept and friggin' sprinting with it. The game is amazing so far, and the introduction is just flawless. I got this for free, but it is worth the five dollars. I implore you. Buy this game.
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1 of 1 people (100%) found this review helpful
8.0 hrs on record
Posted: January 19
Pretty good, a bit too fast and half the time when i hit the ball it still counts it as a miss and I lose the ball so thats pretty damn annoying, in other words no space between the bottom and the bumpers, so if it gets near the tips, even if ya hit it, its an instant loss. That and it gets extremely hard to see with all the flashy effects. You somewhat get used to it but it takes a bit to adjust. Try it out. Not a bad price although it could use a bit more too it. Basically its the same arcade bit but with boss battles every so often.
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7 of 13 people (54%) found this review helpful
2 people found this review funny
Not Recommended
0.8 hrs on record
Posted: October 5, 2015
I also did a video review of this game. My game play time is also not accurate as I played it for a while on a laptop that was not online.

Billed as a hybrid of pinball and old-school shoot em' ups, this game isn't good as either. The pinball tables are incredibly simplistic and there really is nothing of a shmup in this. There are geometric shapes that fly around the board that you have to hit with your ball but there really isn't resembling a shmup as fans of that genre would think of it. Old-school games like Pinball on the NES have more complicated tables than the ones found here. The physics also don't feel like a traditional pinball table and the enemies move randomly and cause your ball to bounce off them on impact, depending what powerup you have equipped. This takes most of the elements of skill out of the game. Pinball and shmups often feel random but are ultimately skill-based games that reward persistence and learning the mechanics. This involved a lot of true randomness that will ultimately make it more frustrating, especially since the 20+ level campaign has no checkpoints or saves, meaning it will take hours and hours to get to the end and only if you're lucky. There is also a boss rush and endless mode which are nice but nothing unique. The presentation is bland and flat. It's colourful but there is a ton of wasted screen space and the music and effects sound like they came from royalty-free sites.

There are so many better video pinball games like Zen Pinball, Pinball Arcade, Balls of Steel and more that do a better job than this does and many are far cheaper as well. This would have been a fun $1 mobile game maybe but $8.50US is way too much to ask for this sparse and mechanically weak package. Enhanced Steam says this is currently $2 on Desura. If you want to buy there or wait for a big Steam sale, that might be worth it but I think the regular price is way too high for what you get. There's better pinball and better shmups out there. I love the idea of combining these two genres but this isn't a good attempt at that.
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2 of 4 people (50%) found this review helpful
0.4 hrs on record
Posted: October 8, 2015
i liked it its a fun game to play when bored
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1 of 2 people (50%) found this review helpful
0.3 hrs on record
Posted: March 26
A really fun pinball game.
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