Karate Master 2 Knock Down Blow is a fighting game that mixes elements of RPG, simulation and arcade, in an explosive combination to relieve the Beat'em up genre!
User reviews:
Very Positive (349 reviews) - 80% of the 349 user reviews for this game are positive.
Release Date: Mar 20, 2015

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Recent updates View all (9)

June 14

KARATE MASTER 2 – Update 1.1.2

OSU Guys,
thanks for all your feedback, the New Update 1.1.2 is ready!

Update 1.1.2 – Patch Notes

- Keyboard config: mouse cursor sometimes doesn't displey property, fixed.
- Stability of the game implemented.
- Memory optimization.
- Game Engine optimization.

We’ll continue to listen the community and give you the best experience with Karate Master 2!

Crian Soft

12 comments Read more


“Km2 è in grado di divertire ed appassionare quasi ogni tipo di videogiocatore”
7,0 – http://www.spaziogames.it/recensioni_videogiochi/console_pc/17268/karate-master-2-knock-down-blow.aspx

About This Game

Karate Master 2 Knock Down Blow is a fighting game that mixes elements of RPG, simulation and arcade, in an explosive combination to relieve the Beat'em up genre!


Set in the 80s, Karate Master 2 will immerse you in the life of a full contact karate fighter, friends, enemies, work, training sessions and so many fights. You will face challenges at the limit of human endurance, participate in tournaments to cover you with glory, fighting in mixing style and brutal fights with no holds barred.
You’re Ken, you've just earned the Karate Black Belt and you want to became the best fighter and open your own Dojo.
Ken will have to work, train hard and fight to earn money and reputation, only a true Karateka can become a Master and open a Karate Dojo!


KM2 uses a deliberately retro graphics style to remind memories of the glorious 90s celebrating a genre and an art, Karate, that was a true lifestyle. Soundtrack is specifically developed to enhance the 90s sounds and Japanese melodies.


The game mechanics are intertwined with elements of simulation, leaving room for playability and stimulating the competitive components, every encounter should not be underrated, each shot can be crucial.

-Realistic depiction of Karate techniques.
-No super-power, no high jumps, etc.
-The blows effect are brutally represented.
-Possibility to get injured during the match.
-Train hard, improve your characteristics and abilities.
-Different types of fighting rules: from No face punch rules, to No-rules.
-Special Event and Exhibitions.

System Requirements

    • OS: Windows XP / Windows Vista SP2 / Windows 7 SP1 / Windows 8 / Windows 8.1
    • Processor: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz
    • Memory: 1024 MB RAM
    • Graphics: NVIDIA GeForce 6600 and above / ATI Radeon 9600 or above
    • DirectX: Version 9.0
    • Storage: 550 MB available space
Customer reviews
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Very Positive (349 reviews)
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220 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
17.5 hrs on record
Posted: October 1
Knock Down Blow is largely a martial arts sports game, sharing more in common with Budoken (1989) and the like than most other fighting games. It does not feature magic attacks, energy blasts, or even flips; but rather fists, feet, blood, sweat, tears, karate, forklifts and a bear. This provides for a more realistic, restrained, visceral and violent experience that defies the game’s appearance and feels quite unique to the genre.

With liver injuries, skull fractures, brain damage and more all lovingly recreated, this game delivers a real sensation of beating the crap out of someone else, which will appeal to many Steam users. However, Karate Master also delivers a sensation of having the crap beat out of you, which many Steam users will relate to.

Some of the training exercises depicted are tedious, some are momentarily fun. And while there is a cheese strategy or two for the actual fighting, timing and technique are rewarded and the results are most satisfying.
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Most Helpful Reviews  Overall
42 of 57 people (74%) found this review helpful
5 people found this review funny
12.9 hrs on record
Posted: April 2, 2015
Karate Master 2 Knock Down Blow is fighting/arcade game. It gives everyone nostalgia with the great retro feel. The gameplay is very fun, from the fighting to the minigames. Some opponents have different fighting styles and this makes the game a lot more varied, but the grindy nature of this game is a huge turn-off for me. The cheesy 90s take on this game makes it very funny and interesting to play and with mash of game genres, Karate Master 2 Knock Down Blow is tons of fun. The only real issues anyone will have with game is the fact that it’s grindy at times and the repetitive music.

  • Retro style
  • Comedy
  • Cool fighting mechanics
  • Good price
  • Free mode to practice
  • Fun minigames


  • Repetitive at times
  • Bad keyboard support
  • Repetitive music


Karate Master 2 Knock Down Blow is a retro fighting/rpg/karate/arcade game that has great minigames, brutal fighting, retro style, and cheesy 90s gameplay. With a 9.99 USD price tag, Karate Master 2 Knock Down Blow is tons of fun and if you like cheesy retro fighting games this is a must have for you.


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25 of 28 people (89%) found this review helpful
3 people found this review funny
8.4 hrs on record
Posted: May 26, 2015
Old school Karate action done right in the 2D world drawing on influences of some of the most challenging competition games ever made from Karate Champ to Street Fighter. No crazy complex combos, the simple controls allow for strategic planning of your moves precisely when used in this competitive fighter. Many games people buy because their cheap then never play one hour of them, this game is to awesome to not play. This game does the hardest thing in gaming, taking a simple concept and making it fun to play with working controls. The competition style of the game uses a variety of moves that force the player NOT to just mash the buttons but plan each move to become a black belt master of their own. The game is riddled with spelling errors and sentences that make no sense, but all that anyone needs to understand is "Karate is life!!!!" At first many will think the strange phrasing of sentences is some kind of retro feel, though after checking their website, it seems to just be the way they write in general for whatever reason. Either way it is awesome and fits the game perfectly.

This game has the most important aspect working flawlessly, the ai opponents are challenging and its never the same fight twice. The music in the game is just as hardcore as the visuals. Sick of boring drawn out realistic hipster type games from the last few years? If so then karate Master 2 is your cure! As the game says, get ready to "get covered in glory." How often does anyone get to say that? Imagine someone asking you how your day is, now finally you can reply saying you are covered in glory. What a good day to be you!

Rating: 10/10 Value: $9.99
*for those who want the awesomesauce of Karate Master 1, its free from the developer and can be downloaded on their official website: http://www.criansoft.com/eng/Karate%20Master%20KDB.html
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40 of 54 people (74%) found this review helpful
39 people found this review funny
6.0 hrs on record
Posted: December 1, 2015
This game tells the story of my life, with one major difference:

After getting a cracked skull from a mawashi geri (ICHIGEKI HISATSU!), my in-game girlfriend was more considerate to me than my real life girlfriend after an getting an ACL tear in a real karate tournament.

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34 of 45 people (76%) found this review helpful
3 people found this review funny
4.6 hrs on record
Posted: March 20, 2015
I am really digging this game.

It kinda has an SNK fighting game feel to it, but there is a skill progression that really adds depth and playthrough time to the game. As you progress further in your stats, you unlock new training minigames that really help keep them from feeling stale.

As for the controls, they're pretty tight for being an indie title. However, the game assumes you have an Xbox 360 controller, as the on-screen button prompts are of the A+B+X+Y variety, makes it confusing if you're using a keyboard. Personally, I'm using a USB-connected SNES controller and it works beautifully with this game.

The graphics really capture the feel of the transitional period between the 16-bit and 32-bit console eras (think NEO-GEO), and they are of much higher quality than your average indie fare.

The sound effects and music really make this game shine, once again perfectly capturing that bygone era that a lot of us spent middle school listening to as we played our games.

If I were to criticize anything, it would probably be the rough translation job, but it's a minor slight that doesn't take away from the game much at all.

The devs have some real talent, and this game is well worth the $10. I'd like to see where they go from here.
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19 of 22 people (86%) found this review helpful
30 people found this review funny
13.8 hrs on record
Posted: September 18, 2015
In Karate Master 2 Knock Down Blow you take up the quest of a visionary man (Player 1) on his quest to open up his own karate school. The reason why Player 1 wants to open up a karate school is so that he can pass down his style of karate (which is identical to the style used by every other karateka in the game). Being that his city only has 10 karate dojos (other than the one he wants to buy and open) and 4 dedicated karate tournaments, there is obviously a vast untapped market for Player 1's tutelage.

There are two main ways to fufill Player 1's dream: putting boxes on a truck with a forklift and getting famous enough to participate in the advanced karate tournaments that actually have monetary prizes and don't cost money to do. In practice, even if you opt for the second way of raising the necessary funds, you will have to do the forklift minigame every few attempts at the tournament. Much like the path of a real karateka the game is very grindy and repetitive, but you'll have some fun if you buy it on sale.
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25 of 33 people (76%) found this review helpful
3 people found this review funny
11.3 hrs on record
Posted: March 20, 2015
I must say I love this game. So retro, yet so good. Great graphics with superb animation, fun minigames. Can be kind of a grind, but a decent challenge.

One thing I would like to see is more knockdown animations, appropriate to where the hit connects.

For some people, the lack of MP might turn them out, but it doesn't prevent this from being a great game.
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22 of 31 people (71%) found this review helpful
10 people found this review funny
2.3 hrs on record
Posted: January 11
I fought Chuck Norris, Johnny Lawrence (Karate Kid) and Chong Li in the Kumite!!!!
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18 of 24 people (75%) found this review helpful
1 person found this review funny
3.6 hrs on record
Posted: March 20, 2015
I had absolutely no expectations for this game but I'm having a lot of fun with it at the moment! It's an amusing Fighting/RPG hybrid with charming retro graphics so if that sounds like your kind of game then do pick it up!

+ Nice graphics
+ Good combat system
+ Good impact on the blows, landing an axe kick which cracks the opponent's skull is very satisfying
+ Some opponents have different fighting-styles which makes the game a bit more varied.

- Very grindy, may get repetitive
- Lack of tutorial and very shallow explanation on how to perform certain moves
- Some spelling mistakes here and there

Final rating: 8/10.
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39 of 63 people (62%) found this review helpful
14 people found this review funny
3.9 hrs on record
Posted: March 21, 2015
Nineteen eighty five called, it would like to have a word with you about cheesy Karate games. Specifically, I would like you to cast your mind back to the spectrum era. Long loading times, terribad graphics, but a blank canvas where game creativity was about pushing boundaries and exploring what games could be. One of those many explorations was a title called IK+ (International Karate +), a glorious bit of code involving some pixellated men in pyjamas whacking each other in the goal of changing their belt colours. The controls were tight, the fighting was good, and the feeling was very much that of a cheesy b-movie. Hell, the Amiga version had Stephen Segal (or a very good likeness) on the cover along with what looks to be Chuck Norris delivering a trademark kick to some poor sod. Fighting games have wavered in and out of vogue, travelling between the more realistic and the more fantastical over the generations, but the pure, basic Karate game sortof vanished into the ether...

... UNTIL NOW...


It's gloriously throwback, the graphics are retro Amiga era, the script has more chinglish than a motherboard manual, you get to Karate Fight a bull and a bear (yes, you get the opportunity to punch a bear), and you get to do a jump kick over a car to promote your dojo. It's that kind of finely matured cheese. Jackie Chan would be -proud- to feature in such a script. It has so much terribleness (like the fact you can exit without saving very easily and the game does a TERRIBLE job of warning you) that it has no right to be as good as it is. Yet, it is. It's good, it's good in the way finely matured cheese is good.

The game features a mix of tournaments, one shot fights against various opponents (who if you beat, will then appear in the said same tournaments), special encounters such as the aforementioned "DO A FLYING KICK OVER A CAR!", and occasional expositions of horribly written story, with english so badly written even google translate looks at me and throws it's arms up in despair. You can read it, and you'll laugh, it's that wonderfully bad.

In between the fighting and the b-reel script you get to train your fighter in a fantastically diverse set of mini-games (some are genius, others... not so much), and there's a limited RPG style progression system where you'll tinker with the stats of your fighter, and can even suffer injuries and get to participate in a mini game where you have to recover from those (and the first time that happens, you get some cringeworthy story for that too).

The fighting however is -good-, really good, it uses the tekken style approach of mapping left and right legs and arms to seperate buttons, and then you can apply "low" or "high" using down or up on the controller to give you a wide variety of punches and kicks. There's a good set of combos and a fairly fluid system tucked away in here, as well as a solid blocking and countering system, and button mashing is punished frequently with the AI giving you a damn good spanking in the later stages, so it pays to learn the intricacies. In effect, this is IK+ put on steroids, and then given a serious training regimen, the Karate is pretty full featured (at least that an outside layperson can figure) and has a much more realistic, crunchy feel to it, as opposed to the more fantasy based fighters that you tend to run into.

Training focusses on the various stats, or training you in new moves, the stat training can range from simple button mashing (for body conditioning, which will give you hand cramp, well, they did say it was toughness training - BEAR THE PAIN), to attempting to hit a tennis ball suspended by a piece of string, which feels a bit like the human version of a cat playing with a feather. Generally speaking some minigames work really well (the concrete bag, the strength tests, some of the toughness tests) and there's only a few real duds (the water droplet test can die in a fire). There's even a minigame where you work to build up funds to enter the starter tournaments, which... can go horribly wrong if you decide to fiddle about with your forklift (there's safety videos for that you know!).

With all this said, would one recommend it? At the price point it's pitched at? Absolutely. It's a -steal-. There's a lot to do in this game, and it'll keep you busy easily for a good few evenings or a solid weekend, and you may well return to it every so often for a theraputic bit of Karate fighting in the later tournaments, even after you master the game. It's excellent value, and as a b-movie, modernised IK+, it's an easy sell. If you're into fighting games and fancy a change of pace, grab this and give it a whirl.
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Recently Posted
9.5 hrs
Posted: August 30
good game
Helpful? Yes No Funny
0.3 hrs
Posted: August 27
It's surprising to see Karate Master 2 Knock Down Blow published by Milestone S.r.l., a company who've primarily put out racing titles. The developer, Crian Soft, only have two other games on Steam at this time. However, the game in question is somewhat of a karate fighting simulator/RPG set in the 1980's, somewhat similar to Punch Club, but in the same respect very different.

I feel that somehow the screenshots from the store page are modified to look better than what is actually presented in the game itself. I got this game primarily because the graphics reminded me of older Neo Geo sprites, but in-game the art just doesn't hold up. Especially the graphic scenes, which have hand drawn figures that look like they were scanned from a piece of paper and then colored very amateurly in Photoshop.

The gameplay itself is dull and lifeless, and to even begin doing anything you have to have money. So you take the main character to his job, where he works operating a forklift, and for every barrel or crate you load on to a truck, you get a dollar. There's a time allocation, so you have to repeat this process several times. Then you can go train here, fight there, and hone your skills. The map is quite big, but in the beginning you can only fight at one stadium and work until you gain more fame.

You gain fame by winning fights, but let me tell you... the fight mechanic is more convoluted than it needs to be. What should be a simple high punch, low punch, high kick, low kick system turns in to a mess of button mashing combined with the arrow keys. I'm still not entirely sure how you actually win a match; if you move your opponent off the mat, a new round starts, and eventually after beating them long enough they'll fall down. There's no health bars, but rather a body with areas that go yellow then red once you've attacked that area for long enough.

The worst thing is, there's no real tutorial to any of the mechanics. In the "menu" of the game (or what they deem as one), there's an option that teaches you some of the fighting moves, but not all, and you wouldn't even know it was there unless you just decided to randomly check out some of the nonsensical words on the menu; at least nonsensical to those who have a different first language than the game. If you take a look at the controls, there are so many fighting keys that it's literally impossible to memorize them. Even King of Fighters and Guilty Gear aren't this complex to learn.

Among the other issues that plague Karate Master 2 (there was a first one?!), the game is overly cryptic in its menu layout. Why can't the game just tell you that THIS option is for meditation, or THAT option is for strength training? Speaking of the menu, the fist cursor that you use to select any option is incredibly buggy even after a multitude of updates; even if you're hovering dead over an option, you have to move the mouse around to select it properly. The gameplay is just plain boring and grindy, you'll need to grind money to go to the stadium, you'll need to keep going to the stadium to gain fame to progress further along the map, you'll need to keep training to increase your stats, money, fame, money, fame, money, fame, stats, that's pretty well how it works with little in between.

Honestly, if you're looking for a good fighting simulator that has RPG elements and some micromanagement, check out Punch Club instead. It does right everything that Karate Master 2 Knock Down Blow does wrong. It has an engaging story, the grinding isn't as tedious, and the fighting isn't as boring. This game, however... it's just cheesy, wonky, perplexing, vague, and downright bad. I had this on my wishlist forever, and grabbed it on sale for $5.99. I couldn't stomach more than 15 minutes before I submitted for a refund, and I usually finish a game before I write a review. Given the length of this review, and how little I played should give you a good indication of just how messy the title is. Stop reading this and just go get Punch Club instead.

Rating: 1.0/5.0 - It's Bad.
Belphegore's Hell House Reviews (Group)
Helpful? Yes No Funny
17.5 hrs
Posted: August 26
Helpful? Yes No Funny
Incy Wincy Spider
2.8 hrs
Posted: August 24
Was it called kumite karate back in the day on super nintendo ? I dunno but this game reminds me of that and immediately I like it.
Helpful? Yes No Funny
8.7 hrs
Posted: July 31
Very good karate simulator!
Helpful? Yes No Funny
12.3 hrs
Posted: July 15
Best Karate game. For Karate by Karate.
Helpful? Yes No Funny
El Presidente
7.0 hrs
Posted: July 6
Give. Me. MORE!
Helpful? Yes No Funny
3.8 hrs
Posted: July 1
CHECK OUT MORE REVIEWS AT https://ethnographix.squarespace.com/

In a world where rehashed fighters have become all too common, sometimes a turd in the punch bowl is just what the party needs most.

Karate Master 2 Knock Down Blow is a martial arts sim/fighter with an emphasis on precision and coordinated attacks. The mechanics rely heavily on effective blocking, footwork, and precisely timed strikes that reflect the reality of competitive martial arts in that for every attack made, an opening for counter-attack is similarly created. The button-masher in me had his ♥♥♥ handed to him early in the game before realizing this was not your mama's typical fighter.
Real life knowledge of your opponent's school of attack will also factor in i.e. Tae Kwon Do's emphasis on footwork and kicks differs greatly from American boxing's heavy punches and speedy footwork.

Visually, KM2 resembles early Art of Fighting Neo-Geo hits with a close up view of the combatants that provides an isolated view of combat while eschewing any emphasis on overly detailed backgrounds. It's you and one other warrior face to face; that's it.
The sound effects, in juxtaposition to the realism placed on combat, are meaty and sonic-boomy in their slapping power while most attacks are chalked full of whoosh that will make you exhale deeply as a roundhouse kick misses your grill by mere inches.

There is a distinct emphasis on training as well as a surface-level understanding of the various elements of real life Karate and those with a background in the actual martial arts will find themselves rather pleased by the integration of the rules & etiquette expected from combatants. These rules will vary and the degree of padding (or lack thereof) required adds an element of risk as bone-breaking attacks during more informal bouts can lead to a significant amount of time out of the dojo spent on the mend as you channel the ♥♥♥♥ out of your spirit animal.

All in all, KM2's the kind of game you'll probably do a bender through in a day or two but, for the price, it's well worth the nostalgic beat 'em up feel along with solid mechanics and sweet training sequences in the rain while you look determined as a mother.

CHECK OUT MORE REVIEWS AT https://ethnographix.squarespace.com/
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boats n' hoes
6.7 hrs
Posted: June 29
Disappointing. Looks great, and had some great ideas, but training and money making games get annoying real quick. Fighting mechanics are pretty rough as well...there's a few spam moves that you can take out anybody with. The sticker price is fair for what it is, but there's alot of untapped potential here.
Helpful? Yes No Funny