Terra Incognita ~ Chapter One: The Descendant
Terra Incognita is a classic role playing game. The world of Terra is slowly falling into chaos. A great war is coming and It's time to take up arms against a corrupt royal family. You must travel across this huge world and unite the nations of Terra, recruiting comrades along the way.
User reviews:
Mostly Positive (731 reviews) - 74% of the 731 user reviews for this game are positive.
Release Date: Feb 3, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I'm extremely passionate about making retro stylized games that are not only fun to play, but that have deep, emotional story-lines. Terra is an extension of myself, a projection of me in game form. I grew up getting lost in huge worlds within the RPGs of the golden era and have been in love with classic RPGs ever since.

I want to give the community a chance to enjoy the world of Terra during the development stage. During early access, the game world will be updated constantly, new content and detail will be added on a regular basis. I want to tease you with Terra while it's in development.

I would love the community to help! I'm not asking you to make the game for me, I'll do that part. But jump on board, play Terra, explore, tell me what felt good, what didn't fit. And help me craft a truly nostalgic role playing game.
Your feedback is important to me.”

Approximately how long will this game be in Early Access?

“I originally estimated that Terra would be in early access for around 6 months, this has not been the case for the following reason.
The game is now bigger, more content is available and will continue to be added until completion.
Rather than just pulling all the content from the broken c# build. I've remade a lot of the artwork, added new story line branches, new towns etc”

How is the full version planned to differ from the Early Access version?

“The full version of Terra will feature updated locations, quests, side quests, weapons, equipment, characters, monsters, items etc
Terra is a 2d, 16-bit RPG, but set in a huge almost open world scale. During the early access, the game world will be constantly updated and added to. The final version will use the same graphics, though a lot will be more polished.”

What is the current state of the Early Access version?

“Terra is mid beta and pretty much completely stable, a few bugs may occur. Please be patient with me.”

Will the game be priced differently during and after Early Access?

“Yes, if you buy Terra during the early access, you will get the full game at release.
The full release will have a slightly higher price, so you'll be saving some money!”

How are you planning on involving the Community in your development process?

“During the early access, the game world will be constantly updated and added to. I would love the community to give me feedback on the world of Terra. Help me shape the world of Terra by letting me know what you love, hate and would love to see added to the world!

I will posting discussions regularly to discuss Terra with the community, you can tell me what you loved, what didn't work. Or just shout at me, whatever you feel like. No swears though.....”
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Recent updates View all (9)

January 8

1.5 content teasers

I'll post update content and anything that I think is cool and that will hopefully keep you guys excited.

First up
Four legendary dragon enemies, coming to 1.5.
These guys are early to mid game enemies. Linked to a series of side quests, resulting in some awesome loot!

36 comments Read more

January 3

Terra Update 1.5 - The Drowned King *Important update information inside*

Hey everyone,

First off, Happy new year! I hope you all had an awesome Christmas time and are enjoying the new year so far.

What's in Terra 1.5
The 1.5 update will contain the following:

  • Bug fixes galore - The blasted battle crash. Most of you know as G_Battle_System_Area - Invalid integer.
  • Battle system update - More balanced, timing improved.
  • Collision improvements - Slightly less clumsy when exploring the map.
  • Updated graphics - Some earlier game sprites for example - Lots of early game content was drawn ages ago. My pixel art has been improving over the dev time. So I switched out some bits and also commissioned some new improved item sprites.
  • More monsters and variations! - Hunting a larger variety of monsters is always cool right?
  • More story - Now you can progress further into the story.
  • More in game content - Towns, items, recruitable characters, battle pets and more.
  • More lore - Learn more about the world and history of Terra.
    Also - Every recruitable character in Terra has back story that will be explored through side quests. A couple of these side quests can be sought out and completed in 1.5

Wait! So it's not finished?
No. It's not done. I have the content for the rest of the game implemented, but getting it all working and spending time to test it all, is long hard work. Don't get me wrong, I love doing it. But I'm going to be straight, I have a way to go.

When EXACTLY will 1.5 ACTUALLY go live?
Any day now. It could be tomorrow, or the day after, or even the day after. I absolutely have to get this smoothed out and fully, 100% playable with no game killing bugs. It's done, it's in testing and it's at the last hurdle before I roll it out on Steam.

Why is it called 'The Drowned King' - Did the game name change?
This is the name of the update, it's because there is a major side quest called 'The Drowned King' in game now. It's been my favourite side quest to write and design. No spoilers so don't ask ;)
From here on out until the final version is live on Steam, each update will be thoroughly packed with content. Each content update will have a new name.

About the delays with content updates
As most of you will know, Terra has had a long and bumpy development road. Loads of delays and content updates pushed way back. I know this sucks and I can't make any excuses for it. Instead of just making excuses, I'd like to share a bit of my story with you all.

At the start of the development for Terra, years ago. I was massively unprepared for the development journey ahead. Like a lot of devs, I had worked on small games, as a part of small teams, mostly small jobs. Going solo on this project was crazy, when I look back I feel anxious about how much work I set myself up for. The C# to RM engine switch, the story writing, the pixel art (Before I could afford to commission a couple of artists to help me) and the game design in general. I vastly underestimated my workload, all while trying to run Back To Basics Gaming (We publish indie games) which pay the bills.

Anything else?
The story and script for Terra 2 is mostly written. This was done a long time ago. And I can promise everyone that has supported Terra 1 will get a free Steam key. I'm happy to do this as a thank you for being patient and supportive. I appreciate it more than you guys know.


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About This Game

The world of Terra is slowly falling into chaos. A great war is coming and It's time to take up arms against a corrupt royal family. You must travel across this huge world and unite the nations of Terra, recruiting comrades along the way.

At the beginning of the game you play as 'Alexis' a mysterious young man, with no memory of his past.
As you travel you will unravel his history, discover his destiny and the ancient secrets of Terra!

Set off on an adventure across Terra, recruit comrades to your battle party, search out ancient lore and be immersed in a deep, emotional story-line.


  • A Deep and immersive story-line
  • Explore a vast world, large areas to traverse, rich with detail
  • Fast paced, traditional turn based battle system
  • Recruit a large array of characters to the party, all with their own unique personalities! Not all characters are story critical, explore and find comrades!
  • Each recruitable character has a series of back-story centred side quests
  • High quality original soundtrack
  • Upgrade your weapons/armours
  • Decorate and upgrade the home-hub area as you recruit characters that bring different skills to the team!
  • Side quests galore!

System Requirements

    • OS: Windows XP/Windows Vista/Windows 7/8
    • Processor: 1.6 GHz
    • Memory: 128 MB RAM
    • Graphics: DirectX 9.0 Compatible
    • DirectX: Version 9.0
    • Storage: 550 MB available space
    • Sound Card: DirectX 9.0 Compatible Sound
Customer reviews Learn More
Mostly Positive (731 reviews)
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