Your adventure is not over yet, the real enemy has appeared. Dr. Wolf has taken your lovely girl and you won't stop until you find her. To accomplish your mission, you will pass through many difficult challenges, putting your own life at risk.
User reviews:
Recent:
Very Positive (71 reviews) - 91% of the 71 user reviews in the last 30 days are positive.
Overall:
Very Positive (256 reviews) - 90% of the 256 user reviews for this game are positive.
Release Date: Mar 17, 2015

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Buy Vox Populi Vox Dei(a werewolf thriller): Episode 2

 

Reviews

“Should you play it? Yes! A game that shows effort and quality deserves it”
7/10 – Checkpoint VG

About This Game

The story of Vox Populi Vox Dei: Episode 2 continues where the original left off: Dr. Wolf has taken the lovely girl and tried to kill our hero, but he doesn't know just how hard that that is to accomplish.
The adventure begins with the ninja waking up inside a cave, with no clue as to what happened to his girl. When he started his mission, a long time ago, he didn't realize how big the problem was: the wolves had created an empire, the enemy is stronger that ever.
Through his path he discovers a new world that forces him to expand his journey and fight not just on the ground. Dr. Wolf's army is waiting for him, the ninja must pass different challenges without hesitation, but little does he know of what awaits him next.

Game Features
  • New improved graphics
  • Boss fights
  • Original soundtrack
  • Ingame/Not Ingame Cinematics
  • More blood that ever
  • Multiple ways of dying
  • +50 Levels
  • Different game mechanics
  • Steam achievements
  • Xbox-360 Gamepad Support

System Requirements

    Minimum:
    • OS: Windows XP/Vista
    • Processor: Intel Pentium 4 @ 2.0 GHz / AMD Athlon XP 2000+
    • Memory: 256 MB RAM
    • Graphics: nVidia GeForce FX 5500 / ATI Radeon 9500
    • Network: Broadband Internet connection
    • Storage: 150 MB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Keyboard & Mouse
    Recommended:
    • OS: Windows XP/Vista
    • Processor: Intel Pentium 4 @ 3.0 GHz / AMD Athlon 64 3200+
    • Memory: 512 MB RAM
    • Graphics: nVidia GeForce 6600 / ATI Radeon x700
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Keyboard & Mouse
Customer reviews
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Recent:
Very Positive (71 reviews)
Overall:
Very Positive (256 reviews)
Recently Posted
#GREY
( 2.2 hrs on record )
Posted: July 29
Product received for free
Well.
This game is good in both graphics (including main menu/sfx volume and ect.) and the main plot. I like all the characters.It is a really hard platformer. Sometimes reminds me the Android Game Geometry Dash.
Well:
1- It is really hard starting from episode 5 and 6
2- Sometimes you're just stuck outside the platfrom so you have to restart :/
Hovewer I Like The Game.
5/4
Helpful? Yes No Funny
Beridok
( 4.0 hrs on record )
Posted: July 28
Product received for free
Although it's not bad game, I would not recommend it.
- too much blood, as well as massive amount of space-pressing to kill enemy
- I don't like that much time-based "puzzles"
- sounds and muisc music becomes annoying when I hear them for too many times

Although, it's cheap game, so on some sale it's probably worth it... the gameplay time is around 2,5 hours (it seems so).
Helpful? Yes No Funny
Derp_Criminal2
( 1.3 hrs on record )
Posted: July 27
Product received for free
Pros-
Good Soundtrack
Nice visuals
The blood looks fluid (as fluid as a pixel-art game can be)
Challenging

Cons-
Can't find any!
Helpful? Yes No Funny
Suo 💛 [Bday today]
( 3.6 hrs on record )
Posted: July 25
Product received for free
wtf men
Helpful? Yes No Funny
TheFamilyFarmersBot1
( 3.4 hrs on record )
Posted: July 25
GOOD ♥♥♥ GAME
Helpful? Yes No Funny
ayo lionn
( 3.2 hrs on record )
Posted: July 23
Great game
Helpful? Yes No Funny
Andee
( 4.2 hrs on record )
Posted: July 23
this game is actually a pretty good indie game.
+give you chills, because it's a thriller
+easy, good combat mechanics (just smashing the space lol :D)
+8bit grapichs are cool
+you can get it for free:D
+have trading cards. :P
Helpful? Yes No Funny
kizub
( 8.0 hrs on record )
Posted: July 20
A short but challenging game with nice pixel art.
And this game is awesome!
Helpful? Yes No Funny
Zarkhana
( 3.1 hrs on record )
Posted: July 13
Product received for free
Game have cards!
10/10!
Helpful? Yes No Funny
Runt The Omega Wolf
( 0.7 hrs on record )
Posted: July 11
Avaliacao Completa Abaixo

Graphicos: 8
Os graphicos ficaram muito legais sao 8-bit muito bem feito porem os monstros parecem sticks fico um pouco estranho mais e legal

Jogabilidade:7
Melhor que muito jogo ae esse jogo tem um controle rapido nada lento mas... ele so se move e pula e ataca folto um gruda na parede pra dar uma melhorada ne um double jump tambem

Musica:5

Nao Muito enovada quase nao se nota um poco repetitiva pois isso vale um 5 em miinha opiniao

Optimizacao: 10

Muito boa 100 fps lacrado pc forte e fraco podem comprar garantido

Bem Jas minha opiniao deixe a sua tabem
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
2.2 hrs on record
Posted: July 29
Product received for free
Well.
This game is good in both graphics (including main menu/sfx volume and ect.) and the main plot. I like all the characters.It is a really hard platformer. Sometimes reminds me the Android Game Geometry Dash.
Well:
1- It is really hard starting from episode 5 and 6
2- Sometimes you're just stuck outside the platfrom so you have to restart :/
Hovewer I Like The Game.
5/4
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
1 person found this review funny
1 of 2 people (50%) found this review helpful
Recommended
4.2 hrs on record
Posted: July 23
this game is actually a pretty good indie game.
+give you chills, because it's a thriller
+easy, good combat mechanics (just smashing the space lol :D)
+8bit grapichs are cool
+you can get it for free:D
+have trading cards. :P
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Recommended
8.1 hrs on record
Posted: July 9
BACK TO THE 90`s!
Had a great time with that game.
stunning soundtrack and always up for surprises.
more please!
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
4.0 hrs on record
Posted: July 28
Product received for free
Although it's not bad game, I would not recommend it.
- too much blood, as well as massive amount of space-pressing to kill enemy
- I don't like that much time-based "puzzles"
- sounds and muisc music becomes annoying when I hear them for too many times

Although, it's cheap game, so on some sale it's probably worth it... the gameplay time is around 2,5 hours (it seems so).
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
60 of 76 people (79%) found this review helpful
1 person found this review funny
Not Recommended
2.0 hrs on record
Posted: May 1, 2015
Allow me to preface this by saying that I adored Vox Populi Vox Dei 1. I played it all the time in high school and loved it, it was a welcome change of pace from the standard flash platformers that overwhelm the market and was challenging, but still fair. I'm also a seasoned veteran of the platformer genre.

With that out of the way I need to state that Vox Populi 2 is not Vox Populi 1.

VP1 was a puzzle game with a side-scroller facade. There were minor platforming elements, but on the whole the game's focus was progressing past the baddies in your way by a means of stealth, planning and timing. Platforming mechanics like death pits and jumping gaps took a backseat to the design elements of the game.

VP2, however, tosses most of this out the window and stages itself like your typical indie platforming game. It has spike traps, projectile hazards, and jumping puzzles. A lot of the game relies on trial and error and sheer persistence to get through, so much so in fact that I feel compelled to compare it to "I Wanna Be the Guy".

At this point, although episodic, the story feels almost negligable. While the first game's plot was simple yet engaging, the story to this point has taken so many twists and turns that it feels more like a parody then something I'm interested in seeing through to the end.

The learning curve is pretty relentless as well: I found myself dying more than dozens of time on the first level of platforming. Maybe I'm just rusty, but I'm more inclined to blame the game's controls. They're simply not tight enough for the kind of precision platforming that VP2 demands of it's player. They feel slippery and it takes too long in some cases to get the horizontal momentum you need to be making it from platform A to platform B, which is why I found myself needing to take most of the jumps while hanging off the edge of platform A to compensate. In a game where you need to be making sudden stops and precise landings the controls should be built to match it.

Attacking werewolves also feels much less rewarding because of the controls, since mashing the space bar to do it at maximum speed is no longer an option. It seems to me to be because the player character can make another slash at his enemy after the previous attacking animation has ended. This makes the mashing feeling of destroying another creature feel far less rewarding and take the same amount of time every time instead of spurting blood on every key press a-la VP1.

The level design is poor as well. There are many cases in which you'll be committing to blind jumps and falls, relying primarily on the level to give you a checkpoint or platform to land safely onto. Even the spacing of checkpoints is relentless, one of the first jumping segments has you complete six different finicky jumping segments before allowing you a checkpoint.

There's another level early on where you encounter a machine stamping the floor of a hallway with spikes from above. By and large it's your standard 'wait until this hazard stops functioning before moving past it' type of timing puzzle, but it takes a good 10 seconds before complete its loop, which feels far too long to be waiting around to study it's pattern. What's more is there are 4 of them, each one is larger then the last and takes longer to complete as a result. Big elements of the design just feel poorly thought out at times which drags the gameplay to a screeching halt.

The design does attempt a few interesting turns later on when a stage uses it's blood particle mechanic to help the player see platforms. But for some reason it decides it needs a space shooter stage and a level that mirrors the player on the top and bottom half of the screen, forcing you to keep both sides alive. On the whole it's nothing that hasn't been used in a platformer game before, and to better effect then it achieves, so the question remains as to why they would choose to implement it at all?

Design issues aside, that's my main point of contention. I'm just left bewildered as to why the creators decided to scrap the puzzle formula to adopt a platformer approach. Vox Populi 1 was a game that used it's puzzle game design to great effect and I really was excited to see all the places a sequel could possibly go. However Vox Populi 2 just adapts to a saturated market and is just another platformer which makes the sequel immensely disappointing, and it's certainly not the game I was hoping for it to be.


-----------


tl;dr

If you're a fan of difficult indie platformer/action games and willing to lose one or two lives to design choices, this game may be for you.

But

If you're expecting a sequel to Vox Populi 2 in the same style of gameplay, you may want to hold off on playing this one.
Was this review helpful? Yes No Funny
24 of 24 people (100%) found this review helpful
Recommended
3.5 hrs on record
Posted: June 5
Product received for free
Introduction
Developed and published by Great Cogs, Vox Populi Vox Dei 2 (Latin for “the voice of the people is the voice of God”) is as the name suggests, a sequel. Unfortunately, the first one in the series (launched in 2009) is not yet available on Steam. I have played both for quite a few hours and I’m pleased to say that we’re dealing with a worthy sequel here, which only improves upon the foundation of the series. This may be Great Cogs’ first game on Steam, but they managed to provide a fine pixelart platformer with plenty of gore and diversity. It most certainly stands out from your run-of-the-mill platforming games.

Gameplay
Vox Populi Vox Dei 2 has medium-sized levels with both enemies (werewolves) and obstacles to pass through. The platforming sections are balanced with combat and several puzzles along the way. It may seem a bit difficult after the first few levels, as the game has boss fights and one of the few gameplay flaws, has to be the limited number of checkpoints found between the levels. It is true that the old school platformers had next to no saving system, but the mark of a modern game has to be its potential to pick up and also pause or leave the game state intact, between gaming sessions. This is indeed a game in which you get used to dying quite a lot so having to restart the level or even further than that, might become troublesome for some new players.

The game’s graphics are more than decent and the slightly limited color palette fits the atmosphere. The character sprites are well made and the many gory ways to die within the game provide ample animation diversity. The level design doesn’t get repetitive fast and there over 50 levels to complete.

The game’s sounds and music fit the style and while it is most certainly not as limited as many other platformers, some sounds do get repetitive eventually. Quite rare for a 2D platformer, are the presence of ingame cinematics Not once did the game steer away from its intended lycanthrope theme.

Pros
+ Classic type of gameplay
+ Horror and gore themes are well defined
+ Pleasant graphics and character sprites
+ Steam Trading Cards & Achievements


Cons
- It requires some trial and error
- The checkpoint save system is quite sparse
- A few repetitive sounds

Result / Final thoughts
This game never felt boring and while it did prove a bit difficult, the story was worth it. For a platformer, it mixed very well the gory elements along with combat sections and obstacle avoiding. The checkpoints could have been a bit more but once you get accustomed to the levels, passing them was never too hard. It is a game which knows its value and provides both Achievements and Trading Cards, making it a good addition to any Steam game collector and not just the nostalgic platforming gamers looking for a new challenge.

Rating 8/10

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Was this review helpful? Yes No Funny
31 of 36 people (86%) found this review helpful
12 people found this review funny
Recommended
4.1 hrs on record
Posted: July 22, 2015
Good old times... I remember playing the first game years ago. It's been six years, wow. I remember that I searched the whole internet for the second game. Now there it is. I almost forgot this series existed. Anyway, let's get to it.

Pros:
-Interesting and confusing story
-Gameplay
-Musics
-Laser shooting epic wolves.
-Epic boss fights.

Cons:
-Wolves don't have ding-dongs anymore.

Was this review helpful? Yes No Funny
31 of 36 people (86%) found this review helpful
13 people found this review funny
Recommended
2.7 hrs on record
Posted: March 18, 2015
This game is weird. Super weird. One of the reasons you should buy it.

Other reasons:

*You play a ninja who murders werewolves who shoot lasers from their chest
*You murder a statue, a tree, and a giant lizard.
*You navagate a giant monster's intestines by popping its blood vessels and using the blood to reveal hidden blocks.
*The non-game (promotional, ect) art has an awesome Art Deco aesthetic, and who doesn't love Art Deco?
*It's cheap.
*It's challenging.
*If you buy it, they'll make an episode 3.
Was this review helpful? Yes No Funny
22 of 23 people (96%) found this review helpful
1 person found this review funny
Recommended
2.8 hrs on record
Posted: March 17, 2015
edit: finished the game. the end throws some really interesting puzzle mechanics at you. overall nice, but the one complaint about the entire game that i have is that the difficulty spikes a LOT. it's still fun, just kinda annoying sometimes.

the original was a nice puzzle-platformer that was immensely satisfying yet pretty short. go look it up if you haven't played it, it's free.

anyways, this game has more elements of "platform hell" than it does "puzzle", but both elements are still there. it reminds me of 1001 spikes in that aspect. speaking of 1001 spikes, expect a lot of unfair deaths here and there, but levels are typically short enough that it feels like a slap in the wrist. (at least where i'm at, i've beaten the game halfway and will update this review when i finish it). it's not really for everyone in this aspect

the platforming is VERY wonky and slip-slidey to begin with but you get used to it fast. beating the ♥♥♥♥ out of the werewolves is a lot more satisfying in this game because they're a lot harder to get at, but the button-mashing doesn't really feel right. minor inconvenience at most. just realize that it's probably gonna take 4-5 seconds to kill them compared to the first game, which was a lot faster if i remember correctly

the graphics are nice, gives me an "another world" vibe. before you complain about the pixel aesthetic keep in mind that the first one was made in a time before that kind of stuff became the norm. music is almost non-existant for atmospheric reasons, i'd assume.

verdict: a nice little puzzler that's worth its price but not for everyone. if you're on the fence about it, wait for a sale.
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