Send Skaven ships to the murky depths, cut Khorne’s champions to pieces & battle sea monsters as you explore the Warhammer oceans. Turn pirate & become the scourge of the Empire, or trade your way to riches along the Bretonnian coast. Based on Games Workshop's classic Man O’ War.
User reviews:
Mixed (11 reviews) - 45% of the 11 user reviews in the last 30 days are positive.
Mostly Positive (323 reviews) - 73% of the 323 user reviews for this game are positive.
Release Date: Apr 19, 2017

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Recent updates View all (33)

June 22

Update 1.1 - Nurgle's Rotters

Nurgle Campaign!
Spread plague and destruction throughout the Old World as a Chosen of Nurgle.
Infect ships with Nurgle's Rot and board them till it overcomes the ship, and watch it take the plague back to port.
(Unlocked by completing the tutorial, playing the Khorne tutorial first is recommended)

Chaos campaign changes
For both Nurgle and Khorne campaigns, the requirements for petitions are now based on the number of ports you have destroyed - making it much easier to see your progression.
You can also change which ship in your fleet you choose to captain - any same-faction ship can be commanded.

Chaos challengers
Recruit new allies for your chaos fleet - find the champions of the other chaos powers and defeat them to gain a powerful ship and the ability to petition for more.

Melee updates
We've smoothed out melee a little - no more tank controls for mouse and keyboard (you'll strafe instead). A subtle lock on (which you can disable in the options) helps keep combat flowing and a new stamina system adds a little bit more depth.

Full list of changes:

- Added nurgle campaign
- (Chaos only, for now) Crew can now be transferred between non-hired allies of the same faction and you can switch to captaining any of your non-hired ally ships.
- Added infection mechanic, which turns an enemy ship into a plague ship and transports plague to its nearest friendly port.
- Plagued ports can be attacked and have much weakened defenders (watch out though: non-nurgle attackers in a plagued port will suffer too!)
- Added Sickening trait for Champion of Nurgle
- Chaos Shrine rewards now unlocked by port destruction instead of total favour gained
- Chaos allied ship types from other factions are now unlocked by completing quests
- Added Challenge quests to Chaos campaign for all chaos ship types
- Melee no longer uses tank controls for mouse/keyboard, instead strafing
- Melee using controller - camera will follow character.
- Increased wind up time for heavy attacks
- Added a light moving attack for 1h (forward + light attack)
- Optimised ice weapon
- Ice and Fire weapons now more powerful but don't always trigger.
- Celestial Hammer will occasionally call lightning bolts on enemies if used in rain/storm
- Skilled (and lazy) oarsmen/women now properly affect rowing efficiency
- Fixed broken scroll handles on custom battle screen which could prevent buttons working
- Custom battle factions are no longer locked if assigned to a removed team
- Fixed some juddering issues with the camera
- Blocking will lock onto nearby characters and allow you to strafe around them (can be disabled in options)
- Attacking now locks on for a brief time until the attack chain completes (can be disabled in options)
- Allied ships deal additional damage and take reduced damage
- Ship race quests will only choose dockable ports
- Fixed an issue with orc ports
- Fixed a number of quests which broke if the cutscene was interrupted
- Added a stamina bar to the player, enemy captains and elite enemies in ports.
- Port attacks now give bonus xp
- Fixed an issue with crew not turning up for fights in the chaos tutorial
- Info for port attack options now shows up if using controller
- Mouse is no longer unlocked when searching
- Changed wind source icon
- Fixed a bug with the player character flying into the air on galleons with archer regiments

Patch 1.1.1:
- 'Back' on custom battle end screen now works with gamepad
- Prevent bugs on recentering causing the terrain load system to freeze
- Anti-Flyer weapons will fire on flyers attacking its allies
- Adjusted enemy target/health icons when outside of field of view.
- Slaanesh-ensnared crew will return their weapons to the inventory on death

23 comments Read more

May 4

Patch 1.0.1

Update 1.0.1:
- Fixed a bug which could cause healthbars to disappear in port battles
- Fixed a navigation issue that occasionally caused ships to spin around at a single point
- Quest fixes for: Emperor's Gold, Ship of the Dead, Valour of Remas, Race to the Finish
- Fixed normals on Deathgalley
- Reduced brightness of Fog banks
- Various optimisations
- Fixed a bug with surrendered once-friendly (but angered) ally ships
- Fixed an issue where allied ships would be treated as their original faction instead of the player faction in some cases
- Improved crew hire screen UI when using a controller for wizards and flyers
- Patched a collider hole in the Great Ship which could trap the player
- Camera movement made much more sensitive when zoomed in with rifle.
- Adjusted unarmed running animation
- Character Weapons stat bars should now show their labels in all screen resolutions
- Optimisations for particles on ships with upgraded cannons
- Reflection optimisations
- Fix for invisible orc ports in old save games
- AI no longer attacks hostages (fix for Griffon's Nest quest)
- Fixed bugs with time stopping and wind direction occasionally being locked
- Fixed an issue with the camera controls freezing occasionally
- Fixed a bug where the chaos warrior could be stuck in a hit reaction animation
- Added a waypoint for Twilight quest for cases where the player was close to the destination but sailed away afterwards
- Fixed a bug with UI button clicks being blocked by waypoint markers
- Sacked ports now recover properly
- Razed ports will recover much sooner after their attached region is made friendly
- Escort quests will now start your escorted ship in the same port, rather than out at sea
- Fixed some issues with flyer hunt quests
- Adjusted Naval Defence missions so the fleets are less likely to be destroyed before you reach them

22 comments Read more


“It’s all so ridiculously fabulous, and I mean that in the best of ways”

“Should Evil Twins stay on course, we could have yet another Warhammer hit on our hands...Absolutely Kraken”
Game Debate

“...the game despite its early access state, is a gem in your library. It has a great future ahead of it”
9/10 – Grab the Games

About This Game

Man O' War: Corsair.
Engage in epic naval combat and explore the oceans of the Warhammer world.
Man O' War: Corsair is a video game of high adventure, naval combat and exploration based on the Games Workshop classic Man O' War table top game.

Your Quest
Sail the seas plundering enemy ships, visiting ports, and trading. Dominate everything in your path with a fleet of ships at your back and watch people flee at the mere sight of you, leaving legends of your deeds in the history books and steel through the hearts of your enemies.

Explore and Fight
Captain a wide variety of unique sailing vessels, explore and trade whilst combating enemy ships in frantic naval action.

Boarding Actions
As well as sea battles, engaging in boarding actions with enemy vessels sees you walking the deck, weapon in hand, attacking enemy crew. Loot the vessels or sink them, the choice is yours.

Enemies and Allies
Buy a variety of unique and deadly ships. Command allies from different races and fight many deadly enemies. Fierce storms, deadly fleets and terrible foes will block your path to ultimate glory.

Custom Battles
Build your own fleet from any faction in game, and battle it against any foe you choose.

The Old World
A captain in Man O' War: Corsair can sail the coast of a huge continent in the Warhammer world. Visiting over 50 ports from Erengrad to Sartosa, the sea is yours to explore.
A heroic adventurer does not only have enemy ships to contend with. The deep and unexplored oceans hold terrifying creatures that few see and live to tell the tale.
These deadly creatures emerging from the deep sea will chill blood and drop jaws in equal measure. The wise would attempt to flee but those brave enough to tackle such creatures will be famed throughout the world.

Here there be monsters....

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7 64 bit
    • Processor: Intel Core i5 2.6Ghz
    • Memory: 4 GB RAM
    • Graphics: GeForce 9800 GT
    • DirectX: Version 9.0c
    • Storage: 30 GB available space
    • OS: Windows 8 64Bit
    • Processor: Intel Core i5 3.5Ghz
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 970
    • DirectX: Version 11
    • Storage: 30 GB available space
    • OS: OSX 10.9
    • Processor: Intel Core i5 2.6Ghz
    • Memory: 4 GB RAM
    • Graphics: Intel Iris
    • Storage: 30 GB available space
    • OS: OSX 10.10
    • Processor: Intel Core i7 3.3Ghz
    • Memory: 8 GB RAM
    • Graphics: Intel Iris Pro 6200
    • Storage: 30 GB available space
    • OS: SteamOS or Ubuntu 14.10
    • Processor: Intel Core i3-4170T
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 850M 2GB
    • Storage: 30 GB available space
    • OS: SteamOS or Ubuntu 14.10
    • Processor: Intel Core i5 3.5Ghz
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 970
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Mixed (11 reviews)
Mostly Positive (323 reviews)
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