Cyberpunk 3776 harkens back to the glory days of arcade shoot-em-ups. It all begins on a postapocalyptic earth and proceeds into space. Your journey will be a metaphor about life and death, a road that every person has to walk down alone. The only choices you get while on your path to the inevitable end: keep your head up high or forfeit.
User reviews:
Overall:
Mixed (37 reviews) - 54% of the 37 user reviews for this game are positive.
Release Date: Mar 24, 2015

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Reviews

“And the good stuff doesn’t end at the mood of the game, either. The action of arcade shmups is present here and it lets itself be known, loud and proud.”
IGM

About This Game

Do you got a soft spot for old school Shoot em ups? Then look no further!


Cyberpunk 3776 harkens back to the glory days of arcades. It all begins on a post apocalyptic earth and proceeds into space. Your journey will be a metaphor about life and death, a road that every person has to walk down alone. The only choices you get while on your path to the inevitable end: keep your head up high or forfeit.

This game features a bold, unique and dark atmosphere with seven original stages. Each of them includes a unique boss that will challenge your skills and require it's own tactics. Cyberpunk 3776 boasts hours of breathtaking action, ship upgrades, floating healthpods and great voice acting by Nico Uusitalo.

System Requirements

Windows
Mac OS X
    Minimum:
    • Processor: Core2Duo or better
    • Memory: 2000 MB RAM
    • Graphics: Integrated HD Grapics
    • DirectX: Version 9.0c
    • Storage: 300 MB available space
    Recommended:
    • Processor: Intel i5
    • Memory: 2000 MB RAM
    • Graphics: Geforce 660 or better
    • DirectX: Version 9.0c
    • Storage: 300 MB available space
    • Additional Notes: XBox Controller is recommended
    Minimum:
    • Processor: Intel i3 or better
    • Memory: 2000 MB RAM
    • Graphics: Integrated
    • Storage: 300 MB available space
    Recommended:
    • Processor: Intel i7
    • Memory: 2000 MB RAM
    • Graphics: Dedicated
    • Storage: 300 MB available space
    • Additional Notes: PS3 Controller is recommended
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (37 reviews)
Recently Posted
Sadie
( 2.0 hrs on record )
Posted: May 5
Product received for free
Received for free. +1 :)
Helpful? Yes No Funny
TheNerdyPianist
( 0.2 hrs on record )
Posted: January 24
This game gave me aids 10/10
Helpful? Yes No Funny
Frost7104
( 1.4 hrs on record )
Posted: November 3, 2015
There are definitely better shoot 'em up games out there that deserve your time and money more than this one. I have a few issues, and while I can probably think of more later, this is what I thought of off the top of my head.

1) The random guy mumbling random sayings.
2) Constantly flashing lights for no real reason. That makes it a problem when you're trying to see what you're supposed to shoot or avoid.
3) Constantly floating backwards when not controlling your ship at all. It's so annoying when you have to stay in a spot to heal you have to keep going right to keep up. In other games, you stay where you're at.
4) Maybe this is just me, but I don't remember many side-scrolling shoot em ups to have enemies come from both the top and bottom of the screen when there isn't a ground or ceiling. This means staying to the left of the screen is the only real "safe" place, but it's near impossible to stay there when the screen is almost filled with enemies and bullets. It feels cheap staying to the top middle of the screen only to die because an enemy popped up off screen and hit your ship.
5) Regular weapons can overheat. To some degree I can kind of see why they went this route, but considering the amount of enemies on a screen at certain points, it takes too many stat points to properly upgrade that stat and other games that don't have that mechanic, I found it frustrating not being able to defend myself while the screen is filled with enemies. Have you ever wanted to play a shoot 'em up where your weapons can overheat? If so, then this is the game for you.

I'm sure the creator put in some effort to make a competent shoot 'em up, but it seems like it really didn't bother seeing other quality games in the genre (i.e. Gradius) and using similar mechanics, and it made me feel like the creators were okay putting something out that was average at best, and I'm being really generous about that statement. I had this on my wishlist for a while, and while I'm glad I got it on sale for 3 bucks, I can't recommend buying it at any price. If you're wanting a good shoot 'em up, check out Revolution Ace. Sure it's an overhead view and not a side view, but the mechanics are much better, a 2 player mode is available, there are RPG elements, and if you catch it on sale, you can find it for 16 cents, which I wouldn't spend that much on this game.

Bottom line: Save your time and money for better games in the genre.
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Palidian
( 0.8 hrs on record )
Posted: October 19, 2015
I played through 6 levels of this. Every level was almost identical to the last right down to the neon lightning flashing a picture of a spooky house or something. This is the most boring shmup I've ever played.
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Halwin
( 6.4 hrs on record )
Posted: October 15, 2015
This game is enjoyable for a while. It is everything you can expect from a Shoot 'Em Up style of game and nothing more than that. The controls work fine, and the difficulty feels fair. As you play more you have the option to upgrade your ship, so fortunately there is a sense of progress. An attempt at a story has been made, but it feels so insignificant the developer would have been better off leaving it out. Recommend getting it at a discount.
Rating: 6/10

Halwin's 100% Completion Recommendation
Difficulty: 3/10
Time: 6 - 7 Hours

All achievement are relatively easy to acquire, see my guide for more info below.
Going for 100% will however feel like a chore at some points.

100% Achievement Guide
Helpful? Yes No Funny
TheCyberDruid
( 0.4 hrs on record )
Posted: October 7, 2015
Boring enemy formations and epilepsy triggering visuals combined with pretentious meaningless mumbling. The 'difficulty curve' only exists because your ship lacks upgrades that you have to grind for. There's nothing cyberpunk about this game. It's just a boring generic shooter that tries to hide behind some horrible visuals and some pseudo deep lines. 10$ for this is a bad joke.
Helpful? Yes No Funny
Simulator Madness
( 0.3 hrs on record )
Posted: September 18, 2015
The game is fairly competent at what it does, but the graphics are a bit much. The game really loves doing colorful flashes of stuff on the screen that can be hard on the eyes. Every so often it likes to super impose some colorful image crap infront of whatever you're doing, screwing with your eyes and the visuals more. If the game had a way to tone down the visuals to not be so flashy and constant eye straining, I could recommend it.
Helpful? Yes No Funny
Luminati7
( 0.7 hrs on record )
Posted: September 12, 2015
It's not a bad game overall. I'm unsure of what the story is and as others have stated you get some weird announcer guy talking in which he spews off some nonsense. Early on I got tons of over heating but once you level up your ship it does get a little bit better. At full price I am unsure if I would buy it but I would probably pick up it up on special. I did take the time to do a video on the game for those that wish to see. I had trouble with getting the sound effects from the game in the video so I had to subsitute with other music. https://www.youtube.com/watch?v=8Y2Y2a4af_E
Helpful? Yes No Funny
Mongoloid Mike
( 0.1 hrs on record )
Posted: August 25, 2015
A guy mumbling incoherentl is apparently supposed to be a "metaphor about life and death." This is crap.
Helpful? Yes No Funny
kalirion
( 2.5 hrs on record )
Posted: August 9, 2015
Not sure what this sh'mup has to do with the "Cyberpunk" genre - there's not any hacking or corporation overlords involved in the story. If anything, the main character's narration makes it seem more "Noir".

Anyway, it's a decent shooter which lets you upgrade your ship's subsystems (weapons, shields, health, etc.) using Upgrade Points which randomly drop when you kill enemies. The more you upgrade a particular subsystem the more points it costs to upgrade it further, so it makes sense distribute some of the points instead of dumping everything into one or two places. You keep the upgrade points found in a level even if you die, though not if you quit from the level while alive. You only have the one life, but can take plenty of hits, more if you upgrade your shield and health. Once you die you can start on any level you've previously reached, which is always appreciated.

It took me a bit under two hours to beat the game. The final boss was giving me a lot of trouble, so I resorted to replaying an earlier level a few times in order to be able to afford a couple extra upgrades. By the end, I hadn't maxed any of the subsystems, and most weren't even half-way to being maxed, so it would have taken a lot of grinding to max the whole ship for the OCD folks.

I don't think there's quite enough content or replayability here to justify the $9.99 price, but at 75% Off it would not a bad value.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
17 of 20 people (85%) found this review helpful
1 person found this review funny
Recommended
1.5 hrs on record
Posted: June 8, 2015
Cyberpunk 3776 is a 2d horizontal shoot em up set in a dead Earth. Well at least I think it's dead. I have no idea what is going on as the story is told through bits of emo sounding dialogue throughout your adventure that tries to come off as deep and philosophical but it ends up falling flat on it's face. The voice actor for our protagonist is surprisingly decent and it's a shame that he has to spout out nonsense throughout. Cyberpunk only has 7 short levels but it tries to overcome that by having an upgrade system. That doesn't really end up being a good thing though as the item needed to level up drops randomly and infrequently as well as the game having pretty poor pacing that requires you to level up before standing a chance.

If you are decent at shoot em ups you can simply dump all your upgrade points into damage which works surprisingly well and allows you to breeze through most of the level until reaching a boss. You can also upgrade your shields, speed, fire rate and more. One of the first features that you will notice is that your weapon overheats after firing it for a couple of seconds, leaving you unable to defend yourself. I am unsure as how to feel about this feature as on one hand it forces you to think and choose your targets but on the other it can also really screw you over when facing one of the bullet spongier of the enemies. You can hear when it's about to overheat but the bar that shows exactly how much more you can shoot is hidden away in a tiny bar on the upper-left of the screen.

Cyberpunk also adds this weird color flashing effect that shows up randomly making it harder to see enemy bullets and debre. It serves no reason and it will be a problem for people prone to epilepsy so buyer beware. For having only 7 levels the variety of environments seem to be lacking but what is there is pretty cool to look at. The way you regain your health is via a circle with a cross but it is a pain to notice as it is nearly invisible. Simply making the cross a more notable red could have fixed this issue. On mission 4 the background kind of mixes in with the foreground making it a bit hard to see which debre can actually kill you. It is wise to activate your shield during these parts just in case. Shields regenerate pretty quickly but you will not be able to turn them off until all your energy has been drained.

Bosses are forgettable in design but do offer up most of the challenge in the game. A neat little detail while fighting them as that as you chip off their armor it can fly toward you and if you don't move out of the way splatter your ship into oblivion. Every-time you defeat a boss a new enemy will be introduced which is essentially a tiny much weakened down version of the last boss you killed. It adds a bit more variety to the basic enemies but they are still complete pushovers that serve to give you upgrade points and distract you until you reach the boss. The last boss was kind of a let down as you are going to have to face him three times, granted he has different styles of fighting each time but that last level really dragged on.

It is refreshing to see a shoot em up be more slower paced instead of going the pure bullet-hell route like most games of the genre tend to these days. It has a lot of problems and it is clear that it was made by an amateur but I still had a decent amount of fun with it. Also worth noting is the music. It was an unexpected surprise but the soundtrack is rather good which makes playing that much more bearable. Nothing about it really makes it stand out and it is pretty badly designed in places. This is one of those times that I wish Steam had a neutral button instead of a simple thumbs up or down. I don't believe this title is bad enough to flat out not recommend but be warned it is very short and you will most likely forget about it's existence in a few days after playing it.
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16 of 19 people (84%) found this review helpful
Recommended
2.5 hrs on record
Posted: August 9, 2015
Not sure what this sh'mup has to do with the "Cyberpunk" genre - there's not any hacking or corporation overlords involved in the story. If anything, the main character's narration makes it seem more "Noir".

Anyway, it's a decent shooter which lets you upgrade your ship's subsystems (weapons, shields, health, etc.) using Upgrade Points which randomly drop when you kill enemies. The more you upgrade a particular subsystem the more points it costs to upgrade it further, so it makes sense distribute some of the points instead of dumping everything into one or two places. You keep the upgrade points found in a level even if you die, though not if you quit from the level while alive. You only have the one life, but can take plenty of hits, more if you upgrade your shield and health. Once you die you can start on any level you've previously reached, which is always appreciated.

It took me a bit under two hours to beat the game. The final boss was giving me a lot of trouble, so I resorted to replaying an earlier level a few times in order to be able to afford a couple extra upgrades. By the end, I hadn't maxed any of the subsystems, and most weren't even half-way to being maxed, so it would have taken a lot of grinding to max the whole ship for the OCD folks.

I don't think there's quite enough content or replayability here to justify the $9.99 price, but at 75% Off it would not a bad value.
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11 of 12 people (92%) found this review helpful
Not Recommended
0.4 hrs on record
Posted: October 7, 2015
Boring enemy formations and epilepsy triggering visuals combined with pretentious meaningless mumbling. The 'difficulty curve' only exists because your ship lacks upgrades that you have to grind for. There's nothing cyberpunk about this game. It's just a boring generic shooter that tries to hide behind some horrible visuals and some pseudo deep lines. 10$ for this is a bad joke.
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15 of 23 people (65%) found this review helpful
1 person found this review funny
Not Recommended
1.3 hrs on record
Posted: March 24, 2015
Game that could really be better than it is.


One of the first thing that started to bother me was when weapon overheated and i had yet not gotten the overloard upgrade so all i could do was sit there and look at the score flying away.
Tutorial was fun as in it was just a manual that you read, music needs to be more fast, louder and more techno.
Getting health back is interesting, but doesn't work that well. Like when i'm standing there and getting my hp back enemies are just flying and going away, so why can't it be just a pickup like the upgrade material and shield recharge?
Game is kinda fun tough, but for me it seems to be lacking stuff that could make it way better than it is now.

Right now would not recommend, but opinions can change.
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7 of 8 people (88%) found this review helpful
Not Recommended
2.3 hrs on record
Posted: July 26, 2015
The hitbox is too big that made the shield useless, you're literally can not graze the bullets because it will depleting the shield. This kind of behavior also forcing your position to always at the back line, because the bullets gaps are too narrow to perfectly avoid the shield depleted from bullets grazing.

And why the ship keep moving to the back even if you're not pushing the left button? Is this the game feature? Because I'm sure it's not controller problem.
It doesn't make sense to make this permanent, it should be on some specific condition like when moving through water current or some liquids or against enemies laser.

Also the default key for exit menu when you're doing mission is silly, it should be "esc" button, not "backspace" button. Once I had in a bug situation where the level have no progression, no enemies appear. I didn't know it was "backspace" button, so I just ended with alt-f4 to close it.

The game is not FUN unless you're a kind of player who like to grind all stat to max by repeating same level.
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10 of 15 people (67%) found this review helpful
1 person found this review funny
Not Recommended
1.1 hrs on record
Posted: March 27, 2015
Cyberpunk 3776 is a shoot-them-up with a progressive "story" which is well narrated, an upgrade system and the classic boss battle at the end of each stage. The graphics are OK. The Cyberpunk-ish atmosphere is there. I do not recommend the game because of its pricetag, but fans of the genre might apreciate it for its simplicity.

https://www.youtube.com/watch?v=DPMD3iedJ28
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24 of 42 people (57%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: August 25, 2015
A guy mumbling incoherentl is apparently supposed to be a "metaphor about life and death." This is crap.
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7 of 10 people (70%) found this review helpful
Recommended
0.7 hrs on record
Posted: March 28, 2015
This side-scrolling shooter by Peter Hann is a good way to pass the time. I wouldn't call it revolutionary or anything but it is very entertaining to revisit the arcade-style spaceship games of the 80s and 90s.

Pros:
Unique boss battles at the end of each mission
Upgrades to make your ship better and progress
Ship sprites look great and the controls are tight

Cons:
Overheating is obnoxious and not sure it helps the arcade-style feel of this game

Here is my video review:

https://www.youtube.com/watch?v=9JCmRRrkQ_g
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11 of 18 people (61%) found this review helpful
1 person found this review funny
Recommended
1.2 hrs on record
Posted: March 24, 2015
CP 3776 is a great example of a simple shmup done right. The levels are moderately paced, but can get out of hand pretty quick. You can play it on high-end or low-end pc's. The replayablity to get on the leaderboards is crazy. And the voice acting by Nico Uusitalo is top notch. Buy it!
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5 of 8 people (63%) found this review helpful
Recommended
6.4 hrs on record
Posted: October 15, 2015
This game is enjoyable for a while. It is everything you can expect from a Shoot 'Em Up style of game and nothing more than that. The controls work fine, and the difficulty feels fair. As you play more you have the option to upgrade your ship, so fortunately there is a sense of progress. An attempt at a story has been made, but it feels so insignificant the developer would have been better off leaving it out. Recommend getting it at a discount.
Rating: 6/10

Halwin's 100% Completion Recommendation
Difficulty: 3/10
Time: 6 - 7 Hours

All achievement are relatively easy to acquire, see my guide for more info below.
Going for 100% will however feel like a chore at some points.

100% Achievement Guide
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