Pilot your ship in the seamless open world made of space, planets, and more. Find new ships and equipment, find allies and beat all the enemies in this open source space shooter!
User reviews:
Mixed (17 reviews) - 64% of the 17 user reviews in the last 30 days are positive.
Very Positive (1,154 reviews) - 81% of the 1,154 user reviews for this game are positive.
Release Date: Feb 5, 2015

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Destination Sol is Open source!

Destination Sol is an open source game, if you would like to contribute to the game go here

About This Game

Destination Sol is an open-source, free-to-play hardcore arcade/RPG. You start as a pilot of a small fighter ship on the edge of a star system, and you're free to explore the game world, land on planets, fight with enemies, upgrade your ship and equipment, hire mercenaries, mine asteroids, and more.

Key Features:

  • Randomly generated open world, consisting of 2 star systems, planets, asteroid belts and mazes.
  • Ability to seamlessly land on planets.
  • 3 planet types.
  • Enemies of many different types, ally fighters, traders, outposts.
  • 6 ship types to pilot.
  • Over 50 items to equip -- weapons, shields, armor.
  • Open Source

Android version is also available on our web site.

System Requirements

Mac OS X
SteamOS + Linux
    • Processor: 1 GHz or higher
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible
    • Storage: 100 MB available space
    • Sound Card: Any
    • OS: OS X 10.7.3 (Lion) or later
    • Processor: 1 GHz or higher
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible
    • Storage: 150 MB available space
    • Sound Card: Any
    • Processor: 1 GHz or higher
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.0 compatible
    • Storage: 250 MB available space
    • Sound Card: Any
Customer reviews
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Mixed (17 reviews)
Very Positive (1,154 reviews)
Recently Posted
bLuE fOrMaTiOn
( 1.3 hrs on record )
Posted: June 26
Nice little game, I "beat" it in the time I've played (1.3 hrs) It dosen't have any real goal other than getting new, bigger and better ships, but there are only 6 playable, and I'm sure that number will grow in the next updates. Was fun for the time played, now that there aren't any pirates or mazes, now nothing to do :(
Helpful? Yes No Funny
Spec Racer Z
( 3.6 hrs on record )
Posted: June 26
I found Destination Sol while searching for quality 100% free games on Steam. It doesn't have any sort of mission or objective system, so people that need direction to their games might not enjoy it in its current state, but it works very nicely as a sandbox space RPG where you explore the different systems and worlds to find increasingly difficult enemies and higher tier equipment.

There's two ways you can progress. The first is earning money for the shops by destroying enemies or asteroids and picking up cash, and the second is looting weapons and supplies from enemies and either selling or using them. This naturally encourages you to fight more powerful enemies to progress faster, and you can upgrade very quickly this way. You can also gain loot from destroyed allies if you want to scavenge for it, but there's no option to intentionally attack allies as a pirate. There's a pretty sizeable number of playstyles between all of the different weapon types and the different ship abilities and weapon mounts (light auto-targeting and heavy fixed weapons).

A few things I'd fault DS for, there's a lack of player friendliness in some of the mechanics. You drop some weapons and cash when destroyed but aren't given much indication of what you'll drop or why, and respawning also costs you currency. You have to pay to change ships even if you've owned the ship previously, and cannot sell or trade-in your own ship. All but two weapons (blaster and heavy blaster) require some form of priced ammunition, and of those two infinite ammo weapons, the heavy weapon varient only seems accessible by killing and looting a ship carrying it. That means no infinite firing heavy weapon early on. Light weapons can only be used on light weapon slots and heavy weapons only on heavy slots, and only a couple ships carry both types.

Basically, your only two ways to gain money or supplies require a weapon and it's entirely possible to get stuck in a ship with no weapons or ammo and no way to find more, which would force a restart. You can actually damage armor directly and destroy things by ramming them, but this also damages your own ship, and the only way to repair armor damage is with bought repair items. It's especially possible for this issue to happen early game when you don't have much cash to begin with, so I'd recommend first upgrading to a ship with two light weapon slots and grabbing two blasters as a good safe starter setup, and it's a good idea to always keep a few hundred in cash on reserve when shopping.

Some other small gripes and feedback:
· The collision alert system has too low of a range for comfortably maneuvering at full speed, and an option to upgrade the map with detailed proximity asteroid and minor enemy locations would be nice, as would some kind of scanner minimap.
· The presentation is a little rough around the edges. I like the graphic assets a lot, but the menu buttons could use a little styling, and soundtrack implementation would really help tie the experience together.
· I think only forward thrust was a deliberate design choice, but I believe it'd improve planet maneuvering greatly if there were weaker RCS thrusters for sideways and backwards movement too. You could make them stronger on small ships and weaker on large ships to improve the ship variety and further increase playstyle choices.
· AI flying actually seemed really good, but mercenaries had issues with crashing trying to follow you and would occasionally steal your loot.
· As for the expensive/depleted ammo issue, it could be interesting to have another free ammunition weapon type that relied on scrap pickups as ammo rather than being infinite firing.

Overall, this game was a fun few hours. It has more complexity and attention to detail than most free flash games of comparable style I've tried, and it'd be great to see this game grow and develop. It's free, it's open source, and it's a fairly small download, so why not try it out?
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conna juicee
( 3.3 hrs on record )
Posted: June 26
how to play destination SOL:

1. buy all the repair kits and ammo you can
2. feel op then die about 10 mins later
3.buy an awesome new ship
4. realise there was an awesomer ship that you still could have bought but wasted all your in-game currency on that "awesome ship"
5.wonder what happens when you fly into the sun
6.fly into the sun and die
7. get pwnd
8.crash land
9.sell everything and feel rich
10.feel poor
11.go insane

10/10 would throat punch again: https://www.youtube.com/watch?v=IrSsjdzlUSw
Helpful? Yes No Funny
( 4.8 hrs on record )
Posted: June 23
buys button's at the top of the page, buddy. Also, a multiplayer mode would be awesome
Helpful? Yes No Funny
( 0.3 hrs on record )
Posted: June 22
I think this game has a lot of potential. I like the part where you can land on planets and engage in combat there, however it is almost the same as being in outer space.

Not much direction - no objectives.

Combat is fun though. Like I said, it has potential to be a great game.

Needs more features.
Helpful? Yes No Funny
A Black Man
( 2.5 hrs on record )
Posted: June 22
I can't really figuer out what to do, i have all the money i want, all the items, and i think the best ship not quiet sure. but i can't tell what the obective is, you are basically just mindlessly going places and there never seems to be a boss or goal or anything which is the disapointing part.

i got to one of the mazes and it kept saying 'dangerous enemy' nearby but all i could find was the same old ships and little round missle launching platforms, nothing really dangerous for a ship that i had. i just kept expecting a boss or something.....then there are planets with "pirate' face on them and you think thats some kind of goal but u get there and nothing. then some ships show up on you rmap and you think oh that must be the boss....or a goal to do

whatever i had fun for about 2 hours and altho that is nice being free, at the same time im left thinking i probably should have just watched a movie instead
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Reborn ( •ᴗ•)
( 0.8 hrs on record )
Posted: June 17
This game (for some unknown reason) broke my computer
Helpful? Yes No Funny
( 0.5 hrs on record )
Posted: June 14
This game is a really fun game. It's similar to Reassembly but you don't actually build your ships from scrap, but I recommend this game to people who are not very creative and would like to play a game about adventure in space.
-Lots of areas waiting to be discovered by you
-Sometimes war starts somewhere, by your faction and another faction
-Awesome physics
-Can be a very hard game
This game is actually very fun, and I say. Go ahead and play it. You're gonna love it.
Helpful? Yes No Funny
( 3.7 hrs on record )
Posted: June 11
Very good game for my opinion I love the way uyou can fly tio diffirent solar systems and buy diffirent guns and ships.There is also diffirent groups depending on the solar system.When you get further in game you can start editing the files and get some fun like playing the unbuyable ships in the game.Worth checking out if you wnat a a taste of a space,free roam and exploration.
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Most Helpful Reviews  Overall
327 of 344 people (95%) found this review helpful
30 people found this review funny
9.9 hrs on record
Posted: February 6, 2015
To sum up how I feel about this: "Why is this free?". I don't have much experience with free games, except for android apps which are riddled with ads (which this is obviously not). I can only assume this author wants to put their work out there and get people to play it, I dunno. I'm really happy I did try it. Though, when I first saw it, it did connect with me. I saw it on the store page, thought "This looks neat" then watched the trailer and thought "this looks like what I've been waiting for". I say that because I'm the type to have a game (usually big name and/or great reviewed game) to play; I also want a simple mindless game to help break up the play through of that other game. This game is more than that though, its what you make of it. Nothing you NEED to master to play the game, easy to learn and you get better and enjoy it more thoroughly as you master it. This is asteroids physics, which I've not played a game similar yet on steam personally, I did see someone mention SPAZ, which I should check out at again.

So, you start in the basic ship, spend some time mining (by shooting asteroids... feels like punching trees but funner because of physics) to gain enough money to buy upgrades and better ships to fit better weapons. There is no direction in the game and a very minimalistic tutorial, but it feels genuinely like this was meant on purpose, kind of an exploration aspect, you learn the game by playing (which is fine). This isnt some rpg (apparently it does claim it is...), it is like "See how far you can get". This would be AWESOME and worth like 30 bucks if it were more refined and had more content. You'll find yourself saying "OH *this* should be added!" all the time.
It doesn't seem like there is any end game, but it is mesmerizing to say the least and is definitely worth the one second DL time and $0. I spent my whole evening playing it and bothered to leave a review.
A couple tips: stick with your original blaster with unlimited ammo until you feel confident with the combat, the starting trade ship sells the ship your in already for 200 and the game will let you throw money away buying the ship you already own. Other than that, just jump in and F around!

TL;DR: It's worth your time, not just because it's free
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A developer has responded on Feb 6, 2015 @ 5:36am
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114 of 117 people (97%) found this review helpful
14 people found this review funny
3.1 hrs on record
Posted: February 8, 2015
For me, finding this game was a bit like finding a coin lying in the street. For a freebie, its surprisingly fun. Though very simple in its presentation, it is still a lot of fun to play.

The game has no story to it. The player is given a small spaceship, some basic equipment, and a little money, then set loose in a random star system to roam the galaxy as they please. Money can be found by breaking open asteroids or blowing up other ships, most of which are hostile.

The controls are very simple and appear to be based on the classic Asteroids game. The player can rotate their ship, thrust forward, and shoot, although some ships can equip secondary weapons. Each of the many playable ships also has a special ability, such as the ability to slow time for a few seconds, or knock down the shields of all nearby enemies, although these abilities use charges, which can be purchased at shops or recovered from destroyed enemies. Most weapons, not including the basic blaster, require ammunition as well. Blowing up enemies is a bit like smashing a pinata, as the loot scatters from the wreckage in the form of multi-coloured icons.

A small on-screen menu allows the player to open their inventory to change equipment, and interact with certain friendly ships and stations, as well as access a system map or adjust the options ingame. You can dock with friendly stations and trader ships to buy and sell equipment, change your ship, or even hire mercenaries to fight alongside you.

The RPG elements in the game are very basic. The player becomes more powerful by buying or salvaging new equipment, or buying new ships (all equipment in the player's inventory is transferred). The map is very simple and requires little explanation. A skull-and-crossbones symbol marks areas with enemies that are significantly more powerful than your current ship. As you get better ships and equipment, these symbols disappear, showing that you can safely progress to more dangerous areas.

Among the locations the player can visit are asteroid fields, where the drifting rocks are particularly dense, planets, where the player must contend with gravity and bombard surface structures to survive, and floating labyrinths, where the player must carefully navigate the interior of complex structures and battle their internal defences.

It's not perfect. The game is quite small and only features a couple of systems so far, although it is apparently still being worked on. The game automatically saves your ship and its inventory, but not its location, so each time you return to the game, you arrive back in a random system. There is no background music and the gameplay is mostly limited to flying around in search of things to shoot, but for a free game it's not bad at all.
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143 of 160 people (89%) found this review helpful
6 people found this review funny
4.5 hrs on record
Posted: February 10, 2015
Short: A splendedly free game without any in-game purchases or gimmicks. Great way to spend an hour or so, however, expect to run into a lack of content (as of 2/10/2015).

+ Free without gimmicks
+ No paying for anything
+ No ads/etc.
+ Decent combat system
+ Physics are decent (one exception, see below)
+ Semi-realistic propulsion (no air resistance in space)
+ VERY responsive development team

- Severely lacking in content/Underdeveloped (in current state)
- No music
- Limited number of ships
- Limited number of weapons
- Grindy
- Lacking direction
- Unclear controls (other than those revealed in the tutorial
- Tutorial does not cover all controls
- Cannot re-bind controls to a custom setup
- Movement can be inconvenient
- No way of slowing in space, except for turning ship around and firing rockets
- If your ship tips over on a planet, you may get stuck/have to ram a tower or hill in order to re-orient yourself
- Limited areas to visit
- Items get stuck on rocks/debris, and since they pull towards you, it can cause you to gain momentum in an inconvenient direction. Coupled with no way of slowing/stopping and sometimes an almost impossible ability to turn the ship, this can be a near game-killer on a semi-frequent basis.
- Warp gates can get stuck on eachother, making for a very amusing, albeit twitchy and very deadly mess.
- Enemy AI can be weak at times.
- You can simply hide at a nearby station, abuse them to blow up said station, then reap the profits of both sides' deaths.
- Additionally, some of the larger enemy ships get stuck within a planet's sphere of influence, and seem unable/unwilling to escape.
- "Orbiting" enemies, particularly machinegunners, seem to be an almost non-existant threat.

Things that could be developed/Suggestions/Ideas for development:
= Music
= More areas to visit
= More ships and weapons
= Possibly carrier-class ships for when the amount of allies gets out of hand
= Could lead to larger battles
= Bug fixes
= Introduction of a ship-based cargo hold system (larger ships have larger capacity)
= Game Direction/Objectives
= Trading/Merchanting
= Completable missions yielding profit/items
= Possible multiplayer functionality
= Air resistance on planets
= Orbiting
= UI improvements/Graphical updates
= Anti-aliasing

Even though I've put more improvements and cons than I did pros, I still think this game has a solid base to it, it's just lacking in content as of this moment. The content it currently has is quality, we just need more of it. I'm hopeful that the developers continue to add content to this, and if so, I wouldn't mind throwing a few dollars its way.

(If anything, try it for yourself, see what you like/dislike, it is free, after all)
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94 of 101 people (93%) found this review helpful
15 people found this review funny
3.5 hrs on record
Posted: July 7, 2015
Theres nothing quite as awesome as orbiting a planet in your starter ship, only to find a freighter boss ship crash landed next to a trade outpost, bristling with cannons. Lets just say, when it died, I was set. Easiest $2000 I ever made :D

This game is really great. I saw it while browsing through steam and thought it looked pretty interesting. Downloading it, I have now wasted the past 4 hours on this game, glued to the screen. Also, much to my surprise, there are absolutly no micro transactions what so ever. It seems like the Devs just wanted to make a fun game and wern't worried about the money at all, something I wish more Developers did. The controls take a little getting used to, but other than that, the game is very easy to learn. So stop reading this right now, scroll up a little, and hit that download button. You have absolutly no reason not to.
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148 of 185 people (80%) found this review helpful
289 people found this review funny
7.9 hrs on record
Posted: February 7, 2015
Nice! Just jump right in there, there is your ship, there is your gun, and there is the enviornment. Now ♥♥♥♥ some ♥♥♥♥ up and all of that for free. Damn if this game was for like a 5 or somethin' i'd buy this game, well not really because i'd waste it on CS:GO cases because i have a gambling problem... please send help.
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37 of 45 people (82%) found this review helpful
7 people found this review funny
0.8 hrs on record
Posted: February 6, 2015
This is an enjoyable space exploration game, although for a game that's mostly about fighting in space the combat feels a bit clunky at the time I'm writing this. You can fly around Asteroids-style (Only forward thrusters and a slow-ish turn speed), shoot apart asteroids for cash, land on hostile enemy infested planets (which all seem to have a friendly trading post on them for some reason), and find/buy upgrades to you ship (armor, shields, and weapons). It's far from perfect, but it's nothing that makes the game unplayable. I'd recommend that everyone give this a shot.

(just a heads up, you can set any screen resolution in the .ini file in the game's local files. Not sure why the devs only provided 3 in the options.)
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33 of 39 people (85%) found this review helpful
2 people found this review funny
1.7 hrs on record
Posted: February 16, 2015
Destination Sol is 2D Space Arcade Shooter. Explore a hostile corner of the galaxy, fighting off pirates and enemy crafts, mining asteroids and upgrading your ship and equipment.

Pros: You get to explore asteroid fields, giant space mazes and caves, you can land on planets in orbit, whose gravity effect is neatly realized: as you approach, the screen rotates to the incoming gravity force, pulling you in as you bomb enemy towers or land of ports. Such ports, as well as port-ships flying about, allow you to land to sell off salvage and buy better ships and equipment. Worm-holes allow you to speed your way across the map from/to fixed locations, although planetary objects locations will depend on their rotation around their star. Enemies, asteroids and debris seem to always re-spawn, making sure you never run out of things to do.

Cons: Every time you load the game up, you can continue with the same ship, equipment and money, but the game always regenerate a new sector, so there is no sense of accomplishment or progression. The graphics are retro, which just isn't my thing: I got to play games back when such graphics were the best that they got, but a nostalgia trip into "retro" graphics and vintage-tech sound effects shouldn't be a thing in my opinion.

Verdict: ★★★☆☆ - It's up to you

This game isn't for me, but I have no doubt some love it. When approached as a casual game, the re-spawning galaxy makes each play session a "new game" without losing your ships and upgrades. Admittingly, I don't personally know many people I would recommend this game to, but it's free, so sure, give it a try! If it ain't your thing, no biggy.

This was just my opinion.

If you found this review helpful, please consider giving it a thumbs up, and feel free to check out more of my (purely opinionated) reviews.
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32 of 39 people (82%) found this review helpful
10 people found this review funny
2.2 hrs on record
Posted: February 6, 2015
This game feels like some one saw astroids and said "Hey what if we took this and make it bigger and better."

WARNING this game becomes addicting I was gonna try it just because its free... yea FREE and ended up playing for a few hours replaced my ship, upgraded my ship got a wingman ... he ended up crashing into an astroid as we were going as fast as possible at the time and his armor was made of tissue paper so Wasp RIP.

Truly a great game that can run on most pc's and the fact its free leaves no excuses try it out what do you got to lose except an afternoon after this damn game sucks away the day.

What i would like to see in the game... more ways to make money seriously 90% of my time on the game was sitting in an astroid belt using the gun with unlimeted ammo to blast away at astroids and collect money... so an idea is maybe adding quests like hiring your self out as a merc or hunting bounties just some ideas.

Would also like to see better ship controls as of now there is only the foward button that i saw. why not add ships/upgrades like retro thrusters to come to a stop or correct course.

Would also like to see way points added this map can be huge when not using the fast travel system so i would like a way point to guide me so i wont crash checking my map ... Seriously thats how I died the first time Speed+map checking+ astroid = a bad time.

Other then that great game guys seriously its not often i find a game worth reviewing on steam so keep up the good work would love to see what you got coming down the pipe line and Please oh Please keep this game free 8)
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27 of 34 people (79%) found this review helpful
2 people found this review funny
0.3 hrs on record
Posted: February 13, 2015
+ Good sense of progression as you buy upgrades for your ship
+ Great for short playing sessions
+ Fun exploring planets and the entire region
+ Umm, FREE!

- Tight controls, but navigating space can get frustrating
- Weak tutorial
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31 of 41 people (76%) found this review helpful
4 people found this review funny
4.9 hrs on record
Posted: April 9, 2015
You're in Destination Sol. There are currently two systems, three types of planet, stars, and these mazes outside of the systems. It's fun, but there's simply too little. I will have two parts here, the realistic and just simply what I want.

More ships
-Arctic planet has no ships
-Only 9 playable ships
Interstellar phenomena
-Neutron Stars
-Black Holes
-White Holes


What I would love
-Crew management and assignment
-Landing parties (So you can exit the ship and explore planets and asteroids)
-Choose a faction
-Fight with their armies

This game

Could use more ships and a better exploration aspect, in space and possibly otherwise.

I realize that many would not like exploration outside of the ship, but maybe add that as an option or something like that, because I think that if you could enter cities, and explore the gorund, maybe get in infantry battles with other factions, and MULTIPLAYER.

AND if you could exit the ship the planet would have to be much bigger too. But let us spacewalk!

By realistic I meant what would be a realistic goal for the developers
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