Super Cyborg is an old school non-stop hardcore run'n'gun action game! You are an elite battle cyborg who is sent in to investigate a series of anomalies on a mysterious island. The merciless alien known as the 'Xirxul life form' has been awakened by unwitting scientists and now: all humanity is in danger!
User reviews:
Overall:
Very Positive (209 reviews) - 90% of the 209 user reviews for this game are positive.
Release Date: Jul 8, 2015

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About This Game

Super Cyborg is an old school non-stop hardcore run'n'gun action game! You are an elite battle cyborg who is sent in to investigate a series of anomalies on a mysterious island. The merciless and powerful alien known only as the 'Xirxul life form' has been awakened by unwitting scientists and now: all humanity is in danger! Shoot, run and jump through 7 levels filled with endless hordes of biological terrors and some of the fiercest boss fights in any title. Destroy everything that moves on this island, because if it moves- it kills!
Are you ready to save the Earth?

Now with trading cards!

System Requirements

    Minimum:
    • OS: Windows XP, Vista, Windows 7, Windows 8
    • Processor: Pentium 4 800MHz or equivalent
    • Memory: 512 MB RAM
    • Graphics: ATI or NVidia card w/ 256 MB RAM
    • DirectX: Version 9.0c
    • Storage: 100 MB available space
    • Sound Card: Yes
    • Additional Notes: NetPlay requires a very good internet connection for better experience. Slow connection and high ping may cause glitches.
    Recommended:
    • OS: Windows XP, Vista, Windows 7, Windows 8
    • Processor: Core 2 Duo 2GHz or equivalent
    • Memory: 1 GB RAM
    • Graphics: ATI or NVidia card w/ 512 MB RAM
    • DirectX: Version 9.0c
    • Storage: 100 MB available space
    • Sound Card: Yes
Customer reviews
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Overall:
Very Positive (209 reviews)
Recently Posted
node357
8.7 hrs
Posted: August 22
more Contra!
Helpful? Yes No Funny
hobueesel
0.5 hrs
Posted: August 18
i have no idea if it's a good game or not, just opened it up. It's basically Contra and it will bring back memories so it's worth the money just because of that.
Helpful? Yes No Funny
surgeryhead
33.8 hrs
Posted: August 15
This wonderful game reminds me of playing with Micro Figures as a kid! All the mutant freaks and crazy scenarios really take me back! Also, reminds me of Sega Genesis gaming- so hard! Please make a sequel!
Helpful? Yes No Funny
Khorn's Cereal
0.1 hrs
Posted: August 8
Contra: Electric Boogaloo
Buy it if you crave nostalgic good ol arcade games.
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NeoGeoMVS
3.3 hrs
Posted: July 31
very well made game similar to contra. well worth the purchase.
Helpful? Yes No Funny
--Naz
0.3 hrs
Posted: July 29
Classic 90s NES like video game.
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Celery
10.0 hrs
Posted: July 17
Not long ago, Yacht Club Games (the creators of Shovel Knight) held a poll for what style of game they should create next. Most of the options were typical and included things such as Shovel Knight 2, a Metroid, a Mega Man, and a Super Mario RPG. One of the options really stood out to me, the “a Contra” option. Years ago I spent a lot of time playing Contra, Super C, Contra III: Alien Wars, and Contra: Shattered Soldier. Run and gun side scrolling shooters were a staple of my gaming diet. When I saw a Contra style game as an option in the poll, I realized that I haven't played any in a long time. After searching around on the internet I found Super Cyborg on Steam.

First and foremost I'll say that I'm saddened I didn't find more of this type of game. Perhaps it shouldn't be surprising, after all Contra games are renowned for their difficulty level. Second, I'll say that what little I found is solid. Super Cyborg, does more than evoke nostalgia of Contra, for better or worse Super Cyborg is Contra. If it were the early 90s and you walked up to me, handed me an NES cartridge of Super Cyborg and said, “Hey check this out, it's Contra 3!” I'd probably have believed you after playing it. Super Cyborg recreates the Contra experience to such an extent that it feels almost like a long lost game.

Super Cyborg wears its influences on its sleeve. Right at the start of the game. the character drops out of an aircraft into a jungle. The action starts shortly after hitting the ground. Power-ups float by that you can shoot down for alternate weapons such as spread shot, laser shot, machine gun, and rapid fire. Your character does spinning flips upon pressing jump. Groups of enemies run and jump straight at you, sometimes coming from both sides of the screen. The bosses are grotesquely mutated aberrations. You die in a single hit. Sound familiar?

While the similarities are clear, not everything is the same. One notable difference is that it is not possible to drop down through platforms by holding down and pressing jump. There is also a save game feature that allows you to start at the beginning of the last stage you entered. You can expect to die a lot, but you effectively have infinite continues here. It's nice because you don't have to beat the game in one sitting, though I'm sure you could if you really wanted. The last difference that comes to mind is the ability to charge shots and lock yourself into a stationary position while firing. It was only possible to do this in later Contra titles. The ability to drop through platforms isn't particularly important due to the way stages were designed, and the other changes/additions are welcome.

At the end of the day, Super Cyborg isn't the most innovative game. It might lose points for not being particularly original or creative, but it is still a very solid Contra-esque game. Darkman007's tracks sound great, and the sprites look even better than the hideous mutated freaks could reasonably hope. It isn't hard to see that Artur Games put a lot of time an effort to make the most faithful “modern-retro” Contra they could develop. It all pays off, Super Cyborg works well. It's very easy for me to recommend Super Cyborg to any fans of the classic Contra games and also to people that haven't played them yet but have an interest. Artur Games has managed to breath life into what sadly appears to be a dying genre, now only if someone can convince them to make a Metal Slug game.

Click here to see my other reviews.
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SuperToads
2.1 hrs
Posted: July 10
Throw your controller hard, they way these kind of games SHOULD be. Great simple controls, no extra crap you dont need. 10/10
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JoeGhoul
0.7 hrs
Posted: July 5
Gnarly looking monsters, classic 8-bit graphics and sound and kick ♥♥♥ classic contra style gameplay!!
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MinneolaMan
11.2 hrs
Posted: June 22
I wasn't aware of this game before i saw it in a bundle and I would've payed full price just to support the developer to make more games similar to this. It's great game controls are perfect would recommend controller. It reminds me of contra and little bit like jackal with an awesome 8 bit soundtrack.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
47 of 49 people (96%) found this review helpful
1 person found this review funny
Recommended
5.5 hrs on record
Posted: July 8, 2015
If you have a craving for some contra-esque gameplay this will certainly satisfy the craving.

This game looks, plays, and feels extremely similiarly to the original Contra released way back when on the NES. There's even the "flying football" power up holders, You can certainly feel that this game was made by people who loved Contra and wanted to recreate the joy they felt when they played.

The weapons are all the classic Contra 1 weapons, you have your M powerup, for machinegun which is basically a much faster and more powerful version of your basic gun, S spreadshot which is pretty self explanatory, E for electric shot which is a reskin of the original fire burst shot (and IMO makes more sense) and L for laser (Protip: rapidly hit the shot button with this weapon for DEVASTATING results). There's also a R powerup which adds rapidfire to whatever you're currently using. They added a couple of interesting twists, the weapons all have alternate fire modes that are basically charged up power shots, and there are hidden power ups in the levels. (I have yet to find these "hidden powerups" but they're hinted at in the achievements.

There's both local and online coop which is a great feature, this kind of game is best enjoyed with a friend. Online coop is handled via user hosted lobbys, but I have yet to play with anyone so I can't honestly say how well that handles.

You can also change the color and sprite (albeit a minimal change) of your character which is also a rather nice feature. The detail on the boss sprites is incredible and you can really get a feel of the "grotesque alien mutation look" they were going for. My only complaint when it comes to the enemy design is that certain enemies look pretty lackluster, like the eyeball enemies in the first 2nd and 3rd stages in particular.

Gameplay wise, the controls feel solid and precise and can be adjusted to suit just about any taste. You can even adjust your x and y axis which is somewhat rare for a side scroller. The level designs flow well, and you have a pretty decent chance to see what's trying to kill you before it gets a chance. There are 3 levels of difficulty and there's a significant difference between the 3. I don't recommend you play on normal alone unless you have VERY good reflexes or you're a glutton for pinishment. Boss patterns change with difficulty so there's an incentive to replay in that regards.

I recommend this game to fans of Contra or side scrollers in general. the price is right and it's quite fun.
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27 of 30 people (90%) found this review helpful
1 person found this review funny
Recommended
48.8 hrs on record
Posted: July 8, 2015
This game is maximum badass to the maximum. As someone who has played way too much Super C on NES, this game has some guts. I found this game on Recently Released page when the game got released. At first it looked like any other random indie scrubbity scrub but as the trailer went on and showed the gameplay, it was pretty clear that I have to try this right away.

Super Cyborg has some heavy inspiration from Super C (or Probotector 2, since our heroes are robots) which is a good thing for my point of view due Super C did improve the game in so many ways compared to original NES Contra. Better jump physics, top down levels, mid-bosses and non-spread weapons are actually powerful. This is exactly what Super Cyborg has but with some extra spice on it.

You can for example lock your position so you can shoot any direction you want without moving. This is insanely handy when you want to fire diagonally without running back and fourth for example when fighting against stationary turrets. Super Cyborg also has an ability to charge your weapon (it has own button for it) which adds some damage to the shot. Pretty useful against bosses to get that accurate damage going.

Speaking of bosses, there are two types of bosses in this game. There are bosses that are trial and error and there are bosses that actually requires you to be awake and focus on the battle. While trial and error bosses aren't too nice, they are definitely much better than Super C bosses that were insanely boring and easily the weakest point of the game.

This game also supports online co-op which is very nice. Unfortunately I only have one friend that won't lose all his lives on the first level and he lives at the other side of the globe which this game does not like at all. I highly recommend getting a friend that is pretty close to you (read: region) to enjoy online co-op the fullest.

Super Cyborg is a great game, but it won't get a perfect score from me. There are some areas in the game that requires you to have a powerful weapon or you have going to have insanely bad time. Good example is the rolling corpse ball thing in final level. If you are unable to get the spread in there and you have playing with default gun instead, it gets insanely tricky since you can't hit the ball diagonally unless you are about to get hit by it. It could be me just being bad but any powerup before that section would be nice.

One of the features I would like to see in this game is the ability to go back to level 1 from the game over screen. In Super C the game goes back to title screen after 3 game overs but in order to start all over again in Super Cyborg, you have to go back to the menu and then make a new game which takes a bit more time than just pressing "Restart Game" or something. I find it a good way to try perfecting earlier levels and get prepared for later levels better.

I'm actually amazed how Super Cyborg hasn't gotten any showlight from Steam. People don't even know this game is being sold in Steam which is a real bummer. Super Cyborg is a hidden, rough looking gem and while apparently it has been out in Desura for some time, it was my personal GOTY for 2015.

So do I recommend this game to you? If you have played too much Contra/Super C, this is a must buy. Don't even think about it, go for it. For everybody else, you can download a demo and try it. It's a difficult game but success always will be rewarded.
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24 of 26 people (92%) found this review helpful
1 person found this review funny
Recommended
1.8 hrs on record
Posted: September 17, 2015
It's a Contra clone but a good Contra clone. The graphics, the sounds, the music, the guns, it all reminds you of Contra. It has local co-op gameplay and it compatible with a gamepad. The button layout can be confirgured to your liking, it's overall a great game but it's also very hard. It's old school NES hard. I highly recommend this game to retro fans. For $5, it's worth it. 8.5/10 for me.
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18 of 21 people (86%) found this review helpful
2 people found this review funny
Recommended
3.8 hrs on record
Posted: August 18, 2015
Only 15 minutes in, and I can already tell that this game is a really fun Contra clone. It has all of its mechanics (one-hit deaths, variety of weapons, etc.), puts it in a more futuristic setting with freaky-looking alien enemies and throws in online multiplayer (as well as local MP, just like the good ol' days). If you have a desire for retro-style games (or really wish a Contra game were on Steam), check this game out. It's only $5!

No Konami Code, though... at least, as far as I know LOL
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24 of 32 people (75%) found this review helpful
1 person found this review funny
Recommended
2.1 hrs on record
Posted: July 8, 2015
Its Super Contra with Cyborgs... for $5

Buy it if you like Contra.

Oh, its kind of difficult. Which is good imo.
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12 of 15 people (80%) found this review helpful
Recommended
5.2 hrs on record
Posted: July 22, 2015
Aw man, This game really brings back all my nostalgic feels when I was playing Contra on NES
The soundtrack, the 8-bit graphics, the character movement, and the gameplay and above all else, even the menu screen is so nostalgic.
Most importantly the game can be played multiplayer both locally or through the net.
Thank you Artur Games.

Definitely a recommended game for the old school gamer.
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10 of 12 people (83%) found this review helpful
1 person found this review funny
Recommended
1.4 hrs on record
Posted: July 11, 2015
Super Cyborg is a very polished Contra-styled arcade run and gun shooter. It controls identical to Contra in terms of movement, shooting, and jump physics. Level design is also extremely reminiscient of Contra.

Super Cyborg plays really well, with lots of very varied level and boss designs. It's playstyle is much closer to the older Contra's, as it emphasizes platforming and constantly moving forward over the "boss rush" style gameplay of later titles (see: Hardcorps, Shattered Soldier, and many Treasure titles). I found this refreshing, since I like the constant push forward in older titles.

It is much harder then the older Contras however, and not in the way I would have liked. I'm an arcade game veteran who's 1 life cleared Ninja Gaiden, Ghouls and Ghosts, and various shmups, and I have to say that this game requires an absurd amount of memorization. Usually, I play these sorts of games on one credit, restarting from the beginning when I game over, but this sort of playstyle is not feasible for Super Cyborg until you've learned the whole game. You need a plan and a route for every stage after the first 3, so you'll definitely want to grind some of the stages for a while with unlimited continues if you want to clear this game.

I'm also a bit more partial to challenges based on reflexes and improvisation. I always enjoyed Contra 1-3 and Ghouls and Ghosts because many of the enemy behaviors were extremly randomized and required on the spot reflexes instead of just planning. Super Cyborg has a few spots like this, but it's much more static and memorization focused in general. If you like formulating plans and routes for strategic gameplay, you'll likely enjoy this, but it's not quite to my tastes.

Overall, I like SC quite a bit. It does a lot of great things, and its platforming focus is a breath of fresh air for run and gun shooters. It's not quite my ideal run and gun shooter, but it's definitely worth it for fans of the genre.
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11 of 14 people (79%) found this review helpful
2 people found this review funny
Recommended
23.1 hrs on record
Posted: November 18, 2015
Can't recommend this game enough for any die-hard fan of Contra/Probotector. Definitely far better than ie. Contra III on the SNES.

But god damn, this game is harder even than my ♥♥♥♥. Especially the overhead stage, which is just painful to the point it's no fun at all.
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9 of 11 people (82%) found this review helpful
Recommended
35.0 hrs on record
Posted: July 19, 2015
This game is a treasure for oldschool gamers. 8-bit grafics, great music, cool sound effects and adrenaline action. All Contra fans must play :)
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6 of 7 people (86%) found this review helpful
1 person found this review funny
Recommended
2.9 hrs on record
Posted: August 21, 2015
Great game with greater difficulty. Super Cyborg is an action platformer in the vein of classics such as Contra. It requires quick reflexes but also patience because the difficulty as well as visual style are straight out of the S/NES playbook.

Tight controls, cruel deaths, evil levels & enemies and bosses you're gonna hate!
I really enjoyed the music and art too. It's recommended for those that can tolerate a difficult platformer, and by difficult i mean relentles. Paths and attacks can be memorised most of the time though there are a few enemies with random aim to throw the player off. Despite the onslaught of bullets and monsters to pay attention to, deaths very rarely feel cheap. Similarly to Volgarr the Viking, expect to repeat levels many times before becoming skilled enough to complete the game. And just completing one level feels like a big deal. Compared to Volgarr though, the pace of Super Cyborg is quicker, and difficulty maybe a touch easier. You'll still swear it's impossible many times.

I'm not very good at these games so i tend to hate them. Super Cyborg felt surprisingly encouraging. It's easy to play but everything kills in one hit so it's important to figure out how to deal with new enemies or sequences. The game stays fresh with new types of pain to put you through and even though i'd have to replay stages again and again, i was motivated to get through and see what the next pit of hell is gonna be like.

It's tough but fun, mostly because of really good gameplay/controls and a lack of repetitive elements. An excellent tribute to a different era that still feels good today. Well designed and polished, making an excellent use of the retro style. Sprinkled with evil.
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