Crayon Chronicles is a: Single-player Turn-based RPG Roguelike ...offering a relatively short (2-4 hours per play-through) but action-packed experience that randomly generates the level layouts each time you play.
User reviews:
Mostly Positive (36 reviews) - 75% of the 36 user reviews for this game are positive.
Release Date: Mar 2, 2015

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“At a modest $3.99, a fun and challenging roguelike can be had that is both easy to learn and family-friendly. I recommend this game to anyone who would fancy beating a skeleton with a yard stick.”

“Crayon Chronicles is very player-friendly, with clear and concise tutorials for folks that are new to the genre. while also catering to rogue-like veterans with the surprising amount of depth and detail given to equipment customization and stat placement.”
4.5/5 –

About This Game

Crayon Chronicles offers a relatively short (2-4 hours per play-through) but action-packed RPG experience that randomly generates the level layouts each time you play.

You are encouraged to play through the game more than once thanks to the random nature of the environment layouts, but also because we keep track of the interesting facts about each play-through (in our newfangled "Heroic Hallitorium") so you can compare your adventures to each other as well as to the adventures of your friends.

As the story goes, your friends have been kidnapped (tragic, I know), but as it so happens, you are brave enough to attempt their rescue. With help from a "stranger" you are soon set on the path to their salvation from the despicable Lord of the Swampyards, Stratolustrious Von Danderbeak the 37th (or Strato for short, his name is a mouth-full). If you succeed in rescuing your friends and bringing down the Swampyard Tyrant, then glory, satisfaction, and maybe a nap await you.

Crayon Chronicles offers:
  • 50+ enemy creatures
  • 200+ items and gear to find
  • 13 different environments to explore
  • Saving and continuing (if you stay alive)

Your character will be able to carry:
  • A helmet
  • Armor
  • A main weapon
  • An off-hand weapon (unused when you have a two-handed weapon equipped)
  • A ranged weapon (recharges shots as you use melee attacks)
  • A skill power (recharges as you defeat enemies)
  • 4 consumable item slots
The helmet, armor, main weapon, and off-hand weapon will all visually update on your character's avatar in-game.

System Requirements

    • OS: Windows XP SP3
    • Processor: Pentium 1Ghz
    • Memory: 512 MB RAM
    • Graphics: Any graphics card that supports Shader Model 2.0
    • DirectX: Version 9.0
    • Storage: 300 MB available space
Customer reviews
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Mostly Positive (36 reviews)
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27 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  Overall
22 of 24 people (92%) found this review helpful
1 person found this review funny
22.4 hrs on record
Posted: March 4, 2015
A simple, colorful roguelike. Not gory or violent either, it serves as a very good introduction to the genre even if you're 5. Doesn't mean the game is easy though. Its a decent length. 12 hours in and I'm getting around the last bosses.

Stat system is simple with Attack, Dodge, Aim, and Luck, with Luck affecting crit chance, in which crits deal double damage as well as heals you. You get to choose from two stats to gain a point when leveling. Price is great for the content. Highly recommended for anyone who could use a turn-based roguething, even if for just a bit.

EDIT: a Posthumous statistic:
Took about 22 hours to finally win--This is somewhat lower than other roguelikes, but still fits the game well.
Winning game took just over an hour.
Died just shy of 100 times.

Final verdict: Definitely worth face value.
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12 of 15 people (80%) found this review helpful
1 person found this review funny
3.3 hrs on record
Posted: March 22, 2015
Absolutely love this game. It's a very accessible roguelike with cute graphics and fairly deep gameplay. The sense of humor and plays on words are great. It is nice to see something new coming to a genre after so many years of the same type stories. Art is cute, writing made me laugh a few times, gameplay simplified, but still deep enough for me to be trying to min/max my stats.

If I had to come up with complaints, it'd be lack of map or autoexplore. It makes it hard at times to find the last few monsters on a level if you want to kill everything.

I've gotten near the end, and plan on going back to finish it. I'd say 2.5-3.5 hours to beat the game if you are careful and have a good run. Add to that all the failed runs you're going to have, and this game is more than worth the purchase price.
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9 of 11 people (82%) found this review helpful
1 person found this review funny
Not Recommended
1.5 hrs on record
Posted: June 15, 2015
The positive:
+ Low price
+ Cute graphics and customization (name and dress up your friends)
+ Cute school theme (weapons, monsters, quests)

The negative:
- Very poor (repetitive) replayability - your game can be as short as 3minutes and everytime you will have to go through the same map layout and find the same objects (in random rooms) - it results in you feeling like you're banging your head against a wall.
- Grindy steam achievements
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6 of 6 people (100%) found this review helpful
1 person found this review funny
15.0 hrs on record
Posted: March 5, 2015
The art style and charming music drew me in to this game. Even simple things like navigating the menus is charming and cute. I'd recommend this for anyone who likes crayon drawings/fonts and uplifting music.
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7 of 8 people (88%) found this review helpful
1 person found this review funny
9.0 hrs on record
Posted: January 14
A rogue-like for beginners: is a fantastic starting point for people who are uncertain if they will enjoy the rogue-like genre. It doesn’t throw you in at the deep end and expect you to be a master gamer from the first go around. The mechanics are quite simple to learn – particularly with keyboard and mouse – and this makes the game accessible to almost every player. Further increasing this accessibility is that the art design, including graphics and music, is easy on the eyes and the ears. A nice touch is that you are able to name and design your character and your in-game friends.

Easy to learn, difficult to master: Sticking with the rogue-like theme of the game is an important characteristic for this game. It wouldn’t be a rogue-like if the game was too easy. Thankfully the difficulty ramps up and even at the lower levels can present a realistic challenge that kept me playing further and further into the game.

Child or certainly teen friendly: Although there is action in the game and you do kill things the game is in my opinion child or teen friendly.

Controller issues: I generally enjoy playing most games using my controller. However, the mechanics of the game didn’t feel nearly as tight with a controller as it did with a keyboard and mouse. I often found myself moving multiple times when I intended on moving only once or into a space that I didn’t intend on moving into. This might not sound like a huge deal and perhaps in time I could’ve learned how to use the controller more accurately – so it’s not entirely the fault of the developers – but it was a regular problem that I didn’t have time for.

Repetitive: A feature that I truly do love that many rogue-like games have is that they are procedurally generated. Crayon Chronicles is not that. What this means is that each time you die you have to beat the same areas that you’ve just beaten. This is a major downfall in the game as games can last as little as a couple of minutes. This can make you feel as though you’re the hamster on the wheel playing the same content over and over and over again.

Despite the issues that I’ve stated above I do recommend Crayon Chronicles to people as a starting point for rogue-likes. I’d also recommend it to people who appreciate simple games that look cute and artsy and a game that requires smart use of strategy the further you play into it.

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6 of 8 people (75%) found this review helpful
1 person found this review funny
3.5 hrs on record
Posted: March 21, 2015
Nothing exceptional, but it's cute and fun once you figure out how everything works. At such a low price, it's an easy recommendation for fans of the genre.
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12 of 20 people (60%) found this review helpful
1 person found this review funny
Not Recommended
11.8 hrs on record
Posted: May 29, 2015
Where do I start?

A single game developer soon embarking on his second I believe. I can't say I'm that hopeful after attempting this one after several tries. Anyway he can be found here...

Graphics overall is set out to be charming and won me over. Sound and music always fitting and adds to the overall atmosphere. Light hearted humor throughout the game bringing the odd smile or two to my face. Game play consists of a turn based RPG which records your history of your numerous attempts which is always fascinating to glance over. All this revolves around a paper thin story involving your customized friends being kidnapped and needing to be rescued. The settings take you to a school yard and then a cemetery creating a very quirky style backdrop for the simple to understand story. So if all these things are a plus why do I give it a solid thumbs down?

It's ROGUE as rogue can be. (Sad face) and the developer seems adamant to keep it that way regardless of the countless throngs of customers which have already requested an easier progressive mode to be added to the game. SERIOUSLY... the game apparently takes 4 hrs which I have never seen, because after two hours in I come across an unfair room while I have nothing left to defend myself with and unable to back out, I die. No saves once your dead. No chapter reloads. No progressive leveling with your next character having slightly higher stats. No siree your back to the start to have to grind through the whole thing again just to get back to the same bleeding spot and die. After 10 hrs of game play and several psychiatric visits (self admitted) and several correspondence with the developer, your left with shrugged shoulders and the puzzling question as to why on this planet would a game developer who wants to be recognized pick a niche market (turn style rpg) and further limit its appeal by making it COMPLETELY ROGUE??? Who has time for that? Gamer's have lives! Jobs! Family! Why would you not ALSO add an easier mode???

But alas he does not believe in the golden principle of 'Customers are always right!'... So while hundreds camp outside the developers fortress brandishing pitchforks and torches, over turning cars setting them alight and shouting give us what we want or we will start storming the walls. He lies with deaf ears in the bowels of the dungeon creating another....

I think someone else said it best with their review of the game and I wholeheartedly concur with this statement that they made. It is as follows...

'If it comes across i'm bitter. I am. I wanted to enjoy this game. I cannot.'
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5 of 7 people (71%) found this review helpful
2 people found this review funny
1.7 hrs on record
Posted: March 5, 2015
A simple colorful rogue-like that is fun to play. I used it to introduce my kids to the world of rogue-likes and found myself enjoying it as well. Make no mistake, it is not an easy game. You will keep dying over and over again. My only complaint is that there aren't more options in terms of character types and abilities.
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7 of 11 people (64%) found this review helpful
4 people found this review funny
0.8 hrs on record
Posted: May 3, 2015
This game has got to be one of the weirdest games I have ever played. I would recommend it, purely because it is a novelty game more than anything. The game is just like "lolwut" throughout.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
5.9 hrs on record
Posted: January 7
This game is fun, trully... but random have too much value there. You have full hp and good luck, aim and dodge? Not be so sure about next common raccoon you see, just 4 lucky hit from him in a row, and you dead. So this game may be look like child game, be sure its not, look at all your turns, spam click = death
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Recently Posted
3.1 hrs
Posted: July 23
In the beginning it was a bit frustrating because I died a lot, but then I got the hang and it was fun
I like the style and graphics of this game and also that it's so colorful.
The weapons and other tools are really fun! Have you ever hit someone with a ladder or an owl on a stick?
Helpful? Yes No Funny
0.9 hrs
Posted: December 1, 2015
Fun and cute Roguelike that is still pretty challenging.
Helpful? Yes No Funny
5.0 hrs
Posted: November 18, 2015
A really lovely game. The visuals are super and I really like the gameplay. It's a roguelike. You'll die a lot. I may never beat it, but I like the challenge and don't find it *that* unfair. 4 dollars well spent! And you get to beat the crap out of somebody with an owl on a stick.
Helpful? Yes No Funny
☢e621☢ Eclipse
2.2 hrs
Posted: November 17, 2015
the art style is great, sounds are fitting, and from the first time trying it out, I thought it was a great game and a whole lot of fun. After a few tries and deaths, I start to notice something, the game is getting repetitive, and the further I go into the game the more I realize it. Moving forward, the further I go, the longer the levels get, each chapter is really long, a long chapter of repetitive bashing and healing. worst of all the game does not even allow you to save, it get frusterating when you get really far, then die and have to start all over, I don't have time for that. other reviews can give you more info.
Helpful? Yes No Funny
Group Zero
1.0 hrs
Posted: November 5, 2015
I got this on sale for something like $1 and it was worth the price. The criticisms others have leveled at it are valid, but don't take into account the type of game this is. This is a game that you play when you're on an mmo and waiting for friends to arrive. It passes time. In this function it excels. It has charm, and is a good time waster.
Helpful? Yes No Funny
0.9 hrs
Posted: September 25, 2015
little to no motivation for replay. If you die you have to start all over again. I could'nt enjoy the Game.
Helpful? Yes No Funny
6.6 hrs
Posted: June 25, 2015
I can't STOP Playing!!!! omfg!!
Helpful? Yes No Funny
Shark Merchant
0.6 hrs
Posted: June 15, 2015
This game is an RNG generator. It doesnt matter how high your aim is, you can be killed by a bee with 1 hp left because your saw missed 21 times in a row (yes, that happened). it is Not a hard Game, it's a luck Game. there are no mechanics to stop this. I garentee everytime you die in this game will be because a weak, Stationary enemy will Dodge you 8+ times and then hit you all 8 times (yes, Also happened).
It's not a good Rouge-like. But i do love the Visuals.
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