Oceanhorn: Monster of Uncharted Seas combines captivating storytelling, breathtaking 3D visuals and exciting gameplay into one epic action-adventure experience. In the game you explore the islands of Uncharted Seas, a world filled with many dangers, puzzles and secrets.
User reviews:
Recent:
Mostly Positive (38 reviews) - 71% of the 38 user reviews in the last 30 days are positive.
Overall:
Very Positive (963 reviews) - 82% of the 963 user reviews for this game are positive.
Release Date: Mar 17, 2015

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June 15

OUT NOW - Mac OSX Version, Steam Controller Support, and Steam Link Support

Oceanhorn: Monster of Uncharted Seas Mac OSX version is now available on Steam. The latest update also adds support for Steam Controller and Steam Link. See the full release notes here: http://steamcommunity.com/app/339200/discussions/0/351659704039216704/

4 comments Read more

Reviews

“Does a great job of reproducing the magic spark that keeps players coming back.”
8.9/10 – Hooked Gamers

“An entertaining adventure, one which I honestly hope spawns a full-fledged sequel.”
8.9/10 – Analog Addiction

“GO GET OCEANHORN: MONSTER OF UNCHARTED SEAS RIGHT NOW!”
8.9/10 – Marooners' Rock

About This Game

You wake up and find a letter from your father. He is gone… The only lead is his old notebook and a mysterious necklace. What happened?

Oceanhorn: Monster of Uncharted Seas combines captivating storytelling, breathtaking 3D visuals and exciting gameplay into one epic action-adventure experience. In the game you explore the islands of Uncharted Seas, a world filled with many dangers, puzzles and secrets. You must fight monsters, learn to use magic and discover ancient treasures, which will help you on your quest. Use all of your wits and skill to unravel the mysteries of the ancient kingdom of Arcadia and the sea monster, Oceanhorn.

FEATURE OVERVIEW:

- 15+ hours of story driven gameplay
- Master magic and swordfight
- Find ancient items to help you on your quest
- Steam Achievements and Leaderboards
- Steam Cloud
- Steam Trading Cards
- Full controller support
- Enchanting original soundtrack

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Processor: 1.7 GHz Dual Core or faster
    • Memory: 1 GB RAM
    • Graphics: DirectX 10 compatible, 256 MB VRAM
    • DirectX: Version 10
    • Storage: 700 MB available space
    • Sound Card: DirectX 10 compatible
    • Additional Notes: Even slower systems may run the game.
    Recommended:
    • OS: Windows 8
    • Processor: 2.2 GHz Dual Core or faster
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compatible, 512 MB VRAM
    • DirectX: Version 10
    • Storage: 800 MB available space
    • Sound Card: DirectX 10 compatible
    • Additional Notes: Even slower systems run the game.
    Minimum:
    • OS: 10.7.0
    • Processor: 2.2 GHz
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 5850 or NVidia GeForce GTX 460, and 1 GB VRAM
    • Storage: 700 MB available space
    • Additional Notes: Even slower systems may run the game.
    Recommended:
    • OS: 10.11.5
    • Processor: 2.3 GHz Intel Core i7
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 5850 or NVidia GeForce GTX 460, and 2 GB VRAM
    • Storage: 800 MB available space
    • Additional Notes: Even slower systems run the game.
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (38 reviews)
Overall:
Very Positive (963 reviews)
Recently Posted
gamsii
23.6 hrs
Posted: August 26
TL;DR: Are you a fan of Zelda? OF COURSE YOU ARE. So buy this game and don't look back.

Personally, the Zelda series is incredibly important to me. Every time I load up a new Zelda game, it feels like coming home. OoT was my first, and I have played almost every single iteration of Zelda ever. I buy the newest Nintendo consoles JUST to play the newest Zelda games. Not even kidding.

I have much longed for anything else to even come close to touching on what Zelda is. And while Oceanhorn does not, of course, replace our favorite silent protagonist, it holds enough similarity that I felt immediately and intimately familiar with its world.

Oceanhorn is semi-open world; you can explore most of the islands at your leisure, but many will require certain abilities or items to get to 100%. You will not be able to 100% some islands when you first visit them, and I actually appreciate this; that would make it far too linear.

The gameplay and, I would argue, the plot as well, are comfortably familiar. You play a young male protagonist known as the Kid, who is not silent; he awakes on an island, must acquire his father's sword and shield, and proceed on a quest to save his homeland.

Admittedly, the storyline itself is rather short, with no real sidequests except acquiring a couple of optional but helpful spells, getting more hearts via heart pieces/containers, catching a few fish, and acquiring 100%. I also felt that the voice acting, while good by itself, was a bit odd; the animations never matched up, and many of the characters' voices were really off for their appearance (most notably the Kid, whose voice was the deep timbre of a man two or three times the age he appeared to be).

Nevertheless, I found myself charmed as I traipsed through Arcadia, collecting Bloodstones and Heart Piees and dodge-rolling through enemies to strike at weak points or evade their giant swords from cleaving the Kid in two. Being originally a mobile game, it doesn't have a huge depth to combat, but it was super fun regardless. I thought most of the puzzles incredibly easy but (almost) never tedious, and there were even one or two puzzles that took me awhile to figure out - which is a HUGE bonus, as someone who loves to have their brain wracked by difficult puzzles (but not by stupidly and pointlessly illogical puzles, looking at you many point and clickers).

I hope that Oceanhorn receives a sequel, one that expands even further upon the game, ups the ante, adds more depth and complexity. Features of future games that would, in my (not so humble) opinion, appeal to the masses: being built for PC or console or both to have greater depth to controls such as combat; deep and meaningful sidequests; more items, spells, collectables, optional items, monsters, etc; larger and more vast world, populated with interesting characters and fulfilling exploration; a larger variety of puzzles requiring items, spells, and lateral or abstract thinking. I'd also love to see more easily-missed secrets added in, especially ones that elude to the lore of the ancient Arcadians or even of other civilizations.

Well now it looks like I'm waiting for the sequel to this as well as Zelda Breath of the Wild. And isn't that inredible! :)
Helpful? Yes No Funny
Ishvii
11.4 hrs
Posted: August 26
Simply the best Zelda-like game I've ever played. Beautiful graphics, great relaxing gameplay (if a bit simple), loads of things to collect, and an epic quest. TONS of references to Zelda, even in the musical score. Definite recommendation.
Helpful? Yes No Funny
The Trumpinator
2.2 hrs
Posted: August 25
It's kind of like if you took "TLoZ: A Link to the Past" and mixed it with a bit of "Wind Waker," only you have no control of your ship after choosing a destination, and you have to learn about islands before you can visit them. The tutorial is short and sweet, and you're ready to go sailing in about 10 minutes or so. The gameplay is mostly smooth, other than the stamina gauge, which runs out after a short sprint, and the cannon controls have no options to turn on Y-axis inverting or not, so I often switch to mouse controls for those parts.
Helpful? Yes No Funny
CndnPhoenix
49.4 hrs
Posted: August 25
I have never played a "Zelda" game, so I cannot compare, all I can tell you is that I very much enjoyed this game... bugs and all. In fact, after a thousand reviews I do not think this game needs another review, I just came to say SAVE your SaveFiles folder often! Like, every 10% through the game, or so. This - game - is - buggy. But worth it. :)
Helpful? Yes No Funny
Bebop
9.7 hrs
Posted: August 24
The Lengend of Zelda: Steam Edition

Those fimilar with Zelda games will feel at home here. Takes from the NES to Game Cube versions of the Zelda games and adds their own twist.
Helpful? Yes No Funny
Danek101
11.0 hrs
Posted: August 23
Pretty dam good for a zelda like game i do say so my self. I say so far it was worth its money.
Helpful? Yes No Funny
Spectre-5
19.6 hrs
Posted: August 22
OCEANHORN 2 IS IN DEVELOPMENT!!!
Helpful? Yes No Funny
Accolade
1.5 hrs
Posted: August 21
TL:DR The poor man's/pc only Wind Waker

That's meant to be a compliment. It has the charm down no question. It's beautiful and runs well on lower-end PC's. Great OST, nice settings.

The problems lie in poor combat, sailing that gets old quickly, and sometinmes confusing maps
Helpful? Yes No Funny
misticglass
8.9 hrs
Posted: August 20
fun so far good puzzles and gameplay
Helpful? Yes No Funny
GazzD
17.2 hrs
Posted: August 19
In general I can safely say is a pretty good game, and is not even that expensive, so go get it, you will have 25 ish hours of fun, most people compare it with Wind Waker, for the whole island theme.. but is not that Wind Wakerish, I would compare it more with the classic isometric Zelda games like A Link to the Past, and the ones on 3DS/DS

PROS

+Is a nice Zelda game for a non Nintendo console, if you like Zelda games, you will like this especially the ones on handhelds

+The game looks good, nothing mindblowing, but the game looks great

+The voice acting is great, unlike Zelda games here we have a pretty solid amount of scenes with voice acting, and is pretty good

+The music is gorgeous, all the tracks on this soundtrack are a piece of art, very memorable, and fitting, if yo can't afford the game, at least get the soundtrack, is exelent

+The gameplay is solid, as most handheld Zelda games, the fights are pretty simple but it doesn't become a hazzle to fight enemies

+It has a good deal of hidden goodies to motivate revisiting islands from time to time

CONS

-You can't free roam with the boat neither find islands by exploring, the boats is just a glorified loading screen when traveling from island to island you don't really feel like an explorer

-The puzzles are not very challenging

-The lip movement is god awful (but only in one scene is noticeable) I would prefer the characters dont move their lips at all but is not a big deal either

-A little too linear, there are some side islands, but nothing too impactful

- I wish there were more diversity on the enemies



Overall is a pretty good game, it has its flaws, but I can easily recomend it even without sale
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
10 of 11 people (91%) found this review helpful
Recommended
1.5 hrs on record
Posted: August 21
TL:DR The poor man's/pc only Wind Waker

That's meant to be a compliment. It has the charm down no question. It's beautiful and runs well on lower-end PC's. Great OST, nice settings.

The problems lie in poor combat, sailing that gets old quickly, and sometinmes confusing maps
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
Recommended
16.8 hrs on record
Posted: July 30
This game was really awesome. It looked very good and the game play was very good, though it was in some spots too easy to defeat some of the bosses.
There were a lot of nice puzzles and I really enjoyed the story telling and character design.

The only thing that left a sour taste in my mouth was the fishing part, It took me approximately 2 hours just to catch those fish. But I guess if you don't want all those achievements this does not really matter ;)

I would highly recommend picking this game up.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
15.7 hrs on record
Posted: August 12
Quick Summary: Action RPG that is VERY similar to the old Super Nintendo game Legend of Zelda, Link to the Past. Despite looking like a 3D game, you can’t jump in this game, so you’re relying on ladders and stairs to climb between floors. Fighting is not the core of this game, so I wouldn’t really call it a hack and slash. Oceanhorn is a port of a mobile game, which is why gameplay is so simplistic, but it’s fun nonetheless.

You play an unnamed kid whose father has left to defeat the legendary monster Oceanhorn. Recovering your father’s sword and shield, you decide to follow in his footsteps, exploring the wide seas, “unlocking” islands by hearing about them from NPCs you encounter or reading about them in notes found on other islands. Each island you explore has its own quests, treasures, and challenges, until you’re ready to take on the beast Oceanhorn for yourself.

I mentioned that the game is similar to Legend of Zelda, and frankly there are so many similarities that I’m surprised the developers weren’t sued for copyright infringement. There’s a “special sword” that shoots projectiles if you’re at full health, bombs to open secret passages, reflecting lasers with a mirror shield, fire and ice spells, a charged up whirling sword slash, breaking jars and cutting grass for item drops, collecting “heart pieces” to increase your max health, regular and master keys for dungeons, and so much more that you’ll recognize if you’re a veteran of Zelda games.

Pros:
+If you like Zelda games, you should enjoy this one. The puzzles aren’t too difficult, and the game itself is rather casual, as you’d expect from a mobile port. Except that the game takes about 10 hours to complete.
+The graphics are stylishly cartoony, closer to Team Fortress 2 than Diablo, and it runs pretty well on my 6 year old computer.

Cons:
-While each individual island and puzzle is not too difficult, overall you will be asking “where do I go next” a lot. This is the biggest drawback of the game as far as I’m concerned. The game doesn’t have a good “map” function showing your quest objective, and some of the instructions from NPCs are quite vague.
-The fishing minigame is annoying as hell, and doesn’t really give you much, but if you want those Steam achievements, you have to endure it. Note that this is one of those Steam games where you can get 100% achievements if you follow a guide. There’s no “hard mode” that you need to beat, just those damn fish need to be caught.

Overall, Oceanhorn is a decent game that you can finish over a weekend and then never think about again. I don’t regret taking the time to play it, but I don’t think I’ll play it again afterwards since there’s nothing really special about it.

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1 of 1 people (100%) found this review helpful
Recommended
10.3 hrs on record
Posted: August 17
Really enjoyed the adventure.
relaxing atmosphere and music which is translated into a relaxing gameplay
Game developers appear to be really inspired by one of my favourite games: Legend of Zelda: Wind Waker. So it was fun to discover all the winks to that game throughout the whole story.

It is clear that the developers put a lot of love and care in their work.
I really recommend it to people who want to take it easy in a game!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
9.7 hrs on record
Posted: August 24
The Lengend of Zelda: Steam Edition

Those fimilar with Zelda games will feel at home here. Takes from the NES to Game Cube versions of the Zelda games and adds their own twist.
Was this review helpful? Yes No Funny
4 of 7 people (57%) found this review helpful
Recommended
19.6 hrs on record
Posted: August 22
OCEANHORN 2 IS IN DEVELOPMENT!!!
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
17.2 hrs on record
Posted: August 19
In general I can safely say is a pretty good game, and is not even that expensive, so go get it, you will have 25 ish hours of fun, most people compare it with Wind Waker, for the whole island theme.. but is not that Wind Wakerish, I would compare it more with the classic isometric Zelda games like A Link to the Past, and the ones on 3DS/DS

PROS

+Is a nice Zelda game for a non Nintendo console, if you like Zelda games, you will like this especially the ones on handhelds

+The game looks good, nothing mindblowing, but the game looks great

+The voice acting is great, unlike Zelda games here we have a pretty solid amount of scenes with voice acting, and is pretty good

+The music is gorgeous, all the tracks on this soundtrack are a piece of art, very memorable, and fitting, if yo can't afford the game, at least get the soundtrack, is exelent

+The gameplay is solid, as most handheld Zelda games, the fights are pretty simple but it doesn't become a hazzle to fight enemies

+It has a good deal of hidden goodies to motivate revisiting islands from time to time

CONS

-You can't free roam with the boat neither find islands by exploring, the boats is just a glorified loading screen when traveling from island to island you don't really feel like an explorer

-The puzzles are not very challenging

-The lip movement is god awful (but only in one scene is noticeable) I would prefer the characters dont move their lips at all but is not a big deal either

-A little too linear, there are some side islands, but nothing too impactful

- I wish there were more diversity on the enemies



Overall is a pretty good game, it has its flaws, but I can easily recomend it even without sale
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
11.0 hrs on record
Posted: August 23
Pretty dam good for a zelda like game i do say so my self. I say so far it was worth its money.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
222 of 252 people (88%) found this review helpful
15 people found this review funny
Recommended
2.8 hrs on record
Posted: March 17, 2015
Action-Adventure RPGs are a dime-a-dozen these days, Is Oceanhorn a worthy addition to said genre ? The short answer would be "Yes and No"
Let's get into it.

This is not the original launch of the game, first being released on iPad where it got good reviews. So first things first, how well was it ported to PC ?
Please keep in mind that my time with the game was through a pre-release version, that being said :

-Frames locked at 60 max (Vsync on or off).
-Vsync off will result in screen tearing.
-Operates fine with mouse and Keyboard as-well with a controller.
-Most of the keys are rebindable but not all. You can rebind the movement and action keys which are most important, but you can not rebind generic commands such as "Pause" , "Menu", Numeric for items (1,2,3,4) and you can not assign keyboard commands for mouse actions (attack, use item and turn camera). Overall i found this to be acceptable but not ideal.
-No bugs, glitches, crashes or any issues from my time with the game
-Decent graphics options for quality / resolution etc.

The developer claims that this was a huge overhaul and from my time with the game i found this to be true. So overall it's ok technically speaking. My only issue is with the frame lock and tearing, hopefully the dev will have this sorted soon. OR RIOT!!! :D

Now that we are done with that on to the game!

The overall feel of Oceanhorn resembles the Zelda series, featuring a mute hero, a handful of magical artifacts that you will collect across very different environments in order to save the world!...what else ?... oh and find out what happened to your father!

The journey will take you from verdant landscapes to sun-scorched deserts to treacherous dungeons, all of these environments are beautifully crafted and never outstay their welcome.
The "I am on a adventure!" feeling is present throughout the game. A big part of that feeling is caused by the epic soundtrack which blends perfectly with your surroundings, never breaking the feeling and always adapting itself to the situation at hand.

The gameplay is rather stiff for a Action RPG and while it may be fine for ipad it's definitely sub-par for a PC title. This is a issue because from my point of view the actual combat-gameplay is the bread and butter for a game of this type. You start with a STICK for a weapon (yes a actual stick!) but you soon find your fathers sword and shield! You can block with said shield using shift and you can move around while holding block, but when you attack with your sword you are rooted in place, making for a bit of a frustrating experience when a enemy moves 5 pixels out of range you need to stop attacking, move and start attacking again.

While you traverse Oceanhors worlds you will level up and unlock new items and abilities which will allow you to solve previously impassable puzzles. So if you are a completionist there is plenty of backtracking for you in Oceanhorn.
Speaking of puzzles...these are for the most part no-brainers, with the occasional brain teaser, i did not mind this to much as i never enjoyed being stuck on a puzzle but if you want something more complex you will have a hard time finding it here.

What about the difficulty ?
Well there is no hand-holding and the game rarely points you in the right direction.
For example, if you chose not to talk to all of the towns folk or read all the messages scattered across the land you will not get access to all the locations you can explore. A location will only unlock for you if someone tells you about it or you read about it somewhere.
The actual combat is not that challenging and you will have no problems dispatching creatures or learning a bosses patterns so you can counter it.

Let's wrap this up...
If you are looking for a leisurely-paced enchanting adventure and you are not to fussy about combat then look no further.
Sure... it is not perfect and it may not be the embodiment of modern day ARPGs but it more then makes up for it in feel and style.
Overall a good game at a very attractive price which i am happy to recommend!
For a clearer view on the actual game you can watch my first impressions video :
https://www.youtube.com/watch?v=LvJyt0Q7TWY&index=1&list=PLPu1MBLqtny7rnijEzJ3bPSEMepog_rOK
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162 of 194 people (84%) found this review helpful
21 people found this review funny
Recommended
42.2 hrs on record
Posted: March 19, 2015
PC version of Zelda. Puzzles, secrets, sword and shield. If you were ever sad that they never put Zelda on the computer, this can be a very good substitute

9/10

eNjoy =^-^=
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