In a fantastical Venice, The Corpus are deceived by a cunning necromancer. Transformed into an undead fiend, the conniving imposter is hell-bent on destroying the reinstated Death and the council of Corpus. Only Scarlett, the daughter of Death, can stand in his way.
User reviews:
Mostly Positive (145 reviews) - 78% of the 145 user reviews for this game are positive.
Release Date: Sep 4, 2009

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June 28

Trading Cards released

To celebrate this years summer sale on Steam Venetica has been given 70% off. All those who haven't bought it yet should now really consider buying the game right now - who knows when we'll go that low ever again in the near future?

But not only that: We have now officially released the Trading Cards for our beloved game. It has been out now for a while and we thought that it was about time to add this little Steamfeature, finally.

Enjoy the journey!

4 comments Read more

About This Game

Set in the fantastic world of long ago Venice, the young Scarlett falls victim to a terrible mystery, which begins with the murder of her companion by a secretive alliance of mighty necromancers. Thus fate takes its inevitable course and threatens to throw the world out of order.

Scarlett finds out that she is the daughter of death incarnate and is blessed with his ultimate powers. She is the only one who can stop the gruesome powers that threaten to destroy the entire living world.

Now it’s your chance to reverse fate! Get ready for a fast-paced adventure set in an epic world filled with dark dangers and merciless adversaries. Arm yourself with mighty weapons, rally together powerful allies and master the dark powers of death. Can you conquer the powers that threaten to inescapably destroy the world of the living? Follow your path down into the deepest abyss to death itself – and back again, if you are worthy!

key Features:

  • Experience a visually stunning action RPG with a unique and captivating atmosphere
  • Follow the hero journey of Scarlett through a rich and original story
  • Conquer a host of merciless nightmarish creatures that pounce on the threatened world in a raged frenzy in action-packed battles and ultimately confront their masters
  • Explore palaces, villas and numerous dark alleyways in a living dynamic Venice filled with merchants, rogues, allies and traitors
  • Learn how to use the powers of the “Twilight World” and wander between the worlds of the living and the dead. Put the ultimate powers of death to your advantage in battle.
  • Use the advantages of the “Twilight World” and the ultimate powers of death
  • Experience an open game world with dynamic night and day cycles
  • Clear, easy to pick up rule system and intuitive game-play
  • Experience a dynamic and open game world in which you can freely develop your own character and decide on different game strategies yourself.

To become death in Venetica is a calling, fulfilled by a man of flesh and blood – equipped with special supernatural skills in order to be able to carry out the duties of the office. A new death is selected regularly by “Corpus”, a secret council. This time however Corpus really makes a wrong decision: The “new” death, Victor, turns out to be a crazed necromancer who manages to turn himself into an overpowering undead with seedy tricks and dark rituals and thus attains almost unlimited power in addition to immortality. As it is strictly forbidden for the chosen death to devote himself to necromancy, the committee revokes Victor’s nomination immediately and declares a new death in his stead without delay.

The power-hungry Victor however does not want to relinquish his position again. He continues to practice the dark arts in order to gather numerous dark and dangerous creatures and tainted souls from the underworld around him. He thus succeeds in eliminating the newly designated death and takes over his power for his own purposes. The effects on the world’s balance are calamitous and – should Victor be able to keep himself in power – its dark consequences are irreversible. Only a person who has the same mighty powers as Victor can prevent his prevailing and vent him his deserved punishment.

Scarlett, the daughter of the real death does not know anything about her ancestry and the hidden talents which slumber within her. She is immersed suddenly in this story due to the brutal attack on her home village and the tragic loss of Benedict, the love of her life. It is a story which she now begins to write herself, a story during the course of which she unleashes her capabilities, a story in which she tries to save Benedict from the world of the dead and a story in which she must protect the world of the living from the dark threat posed by Victor and his henchmen.

System Requirements

    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: Pentium 4 CPU 2.4 GhZ
    • Memory: 2 GB RAM
    • Graphics: NVidia GeForce 7600 GT with 256 MB Ram
    • DirectX: Version 9.0c
    • Storage: 16 GB available space
    • OS: Windows XP, Windows Vista, Windows 7, Windows8
    • Processor: Intel Core 2 Duo E8200 2,6 GHz
    • Memory: 4 GB RAM
    • Graphics: NVidia GeForce 8800 GT with 512 MB Ram
    • DirectX: Version 9.0c
    • Storage: 16 GB available space
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Mostly Positive (145 reviews)
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90 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Not Recommended
3.4 hrs on record
Posted: October 18
Unfortunately i was unable to enjoy this game due to the numerous glitches and bugs that made it impossible to progress beyond a certain point.

The game started out quite good, the story is actually quite interesting, the voice acting is not too shabby and making of a good budget RPG are all here. The combat is not the best, but its responsive enough that i had no issues with the simplicity of it. As long as you are good at timing your hits you can string together combo's that deal massive damage. A simplistic paragon/renegade a la mass effect is here as well, which i have always enjoyed.

Tragically, the game crashes semi-frequently and some of the boss battles seemed to be bugged to the point where you are unable to trigger the ability to advance. The boss will just attack you repeatedly and enjoy its invulnerability.

If you are luckier (or maybe more patient) than i am, maybe you will be able to enjoy this game to its fullest (and again if not for the bugs thumbs up) but for me it was all too short an experience blemished with restarts.

Good luck
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Most Helpful Reviews  Overall
181 of 219 people (83%) found this review helpful
5 people found this review funny
0.3 hrs on record
Posted: January 23, 2015
Venetica is a psuedo-RPG action-adventure by the good ol' Germans who have managed to forge one of the most unique, yet nostalgic, psuedo-RPG games I've ever played. The game closely resembles to that of the original Fable for the original Xbox - intentional or not - because the aesthetics, gameplay mechanics, atmosphere, the British humour/writing/voice acting along with a general auroma of being brought back to the world of Avion despite Venetica being an entirely new game.

The combat, whilst simple and arguably too easy and exploitable, is always fun to play around with. You earn exp to unlock more skills, such as blocking and dodge rolling, which further enhances the tactical movement; but as such, most fights end with bashing the hell out of your enemy until they stop blocking you. The difficulty of the game actually comes from combat, enemies have higher health, deal more damage, nothing special or out of the ordinary but somehow each encounter feels refreshing even though they have no right to. In the end, it all boils down to having a fun but repetitive fighting system and in my opinion, it works.

The world and environments look fantastic, beautiful and level designs are inspiring yet linear. As mentioned earlier, I get vibes from the original Fable and this is because of the feel of exploration and the atmosphere the game retains throughout. Surprisingly, each dungeon also feels special and have their own purpose: no tacted-on random dungeons for waste-of-time extended hours, I feel like each place has a purpose. Quests, they tie-in to these dungeons, feel like an achievement upon completion because of the combination of fighting and level design it makes you feel like you are running through an epic journey, but it's as I said, this game has no right to feel this way.

This game also features a weird lockpick mini-game... which to be honest I never understood at all, it might put you off the game in fact. It's just.... weird, I feel it doesn't sustain the attributations the game has to offer elsewhere. Also there's a lack of customisation for Scarlett... there are limited costume/armours and they only have one slot to boot ala Fallout, this is disappointing. Having said that, I feel the design of the armour themselves are fitting and well done.

Actually, the game is surprisingly long, especially if you take the time to go quests and explore everything. There's more I wish I could say but I want to keep this spoiler-free, I think experiencing this game fully blind is the best and I'd say intended way of playing Venetica.

Overall, I'd recommend this to those who like RPGs, third person action titles, obscure adventure games and of course, the Fable games. I don't recommend this to regular FPS, strategy and sports players. I think this game has a niche market that's still untapped but there isn't enough justification in the game to make it mass appeal.

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57 of 59 people (97%) found this review helpful
8 people found this review funny
25.3 hrs on record
Posted: May 3, 2015
I have been trying out a lot of different RPG games lately, trying to find one that can grab and hold my attention. And so far, I have found that Venetica is one of the few RPG games that I have tried recently that can hold my interest enough to make me want to keep playing it. So, with that said, here is my humble review of Venetica.
The graphics in Venetica are decent enough, I suppose they aren’t great. The scenery is quite wonderful though, very panoramic at points. It’s a great game if you are into screen shots of your character set against a backdrop of an awesome scene, especially vast cityscapes. The game is a tad cartoonish, with lots of exaggerated colors and characters, but still realistic enough to let you get lost in its surroundings.
Additionally, I loved the voice acting in this game. I’m pretty certain that Venetica is a German-made game, and obviously it’s set in Italy, and the voice actors are British, which is very cool. I thought the voice work was terrific and I especially liked how the main character Scarlett was portrayed.
I will not try to review the combat in Venetica except to say that I found it easy to master and I enjoyed the varied and unusual skills that my character could earn along the way as the game progresses. I'm an older, more casual gamer and Venetica's combat style suited me just fine.
The best part of the game for me was the terrific main protagonist Scarlett. She is an absolute delight! She’s really likeable and she’s lots of fun to play the game as. She’s tough without being mean spirited and she’s pretty and smart as well. The only thing that would prevent me from proposing marriage to her is that she’s the “daughter of death”. This would then make our children the “grandchildren of death” and I think that would sort of make our family reunions a bit awkward. Anyway, I do totally wish that there were more awesome female characters like Scarlett in PC gaming. There certainly should be, anyway.
Anyway, I enjoy playing Venetica quite a bit and I think it’s worth a play if you dig 3rd person RPG games like Fable or Gothic. The devs seem to be quite responsive to any posts or questions that I’ve seen in the game forums, and that’s a big plus, too. Some players have experienced a crash or two, but the devs remain engaged and involved on the Steam forums and there’s a decent community of gamers around to help out, too.
Thanks for reading my review and I hope you’ll give Venetica a try, if this sort of game is your thing. Scarlett is way too good of a character to pass up, if you ask me.
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70 of 83 people (84%) found this review helpful
7 people found this review funny
6.2 hrs on record
Posted: January 24, 2015
While I don't have a great deal of time logged on the game just yet, it has already pleasantly surprised me. The story immediately established urgency, the main character is quite likable, and I enjoy being able to interact with all the NPCs I've encountered so far. The talent/leveling system seems to have a solid bit of depth to it as well.

I'm glad I bought Venetica, and I recommend it to anyone who enjoys RPGs.
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60 of 69 people (87%) found this review helpful
1 person found this review funny
43.1 hrs on record
Posted: August 31, 2015
“All that glisters is not gold;
Often have you heard that told:
Many a man his life hath sold
But my outside to behold:
Gilded tombs do worms enfold.”
― William Shakespeare, The Merchant of Venice

Venetica is an action RPG, and is quite like one of your childhood friends calling in many years after you've last seen him, celebrating your birthday. It's familiar, heartwarming and nostalgic. You'll always end up needlessly excited, note that it is also always welcome.

We take a deep breath, and dive into the tale of Scarlett. She is a young woman who lives in a quiet mountain town, some miles away Venice. It is a charming evening for the mining town of San Pasquale: seeing off the pride of town, Scarlett's fiancé and childhood friend, Benedict to join the Knight Order.

The homely celebration is cut off short by a band of assassins, who are in search for someone ferociously, slaughtering everyone in their way. It takes one act of mercy for young Benedict to lose his life, and for Scarlett's life to turn upside down. The Death comes to her, and whispers Scarlett a long kept secret: she is Death's daughter, and she is to venture forth for the city of Venice, to unmask the malefactors of a grim conspiracy that threatens the balance between life and death. From that moment onwards, nothing is going to be the same for her.

Fair warning: if it is an RPG game, and if it contains actual RPG elements, I'm ready to love it quite easily. So my review might be a bit biased. Scarlett's tale contains a diverse selection of gameplay, and quite a lot of both mandatory, and optional quests for you to take on. According to her choices, you'll be given the chance of following different paths, and let Scarlett set sail to an ending only one can try and guess. The storyline is refreshingly interesting, and abilities that we unlock step by step are curiously imaginative. As the story progresses, our beloved heroine shall see through the eyes of ravens, step into the Nether Realm to discover areas unseen to mortal eye, seek and speak with the dead to learn their tales. Including your imaginative mental skills, combat options are fairly easy and even boss battles won't frustrate you more than half an hour or so. The marvelous part is not the action though: it is the RPG.

The graphics are beautiful and reminded me Fable series, looking back from year 2009. The setting is surprisingly rich, and the reality is not static at all. The world abides by a cycle of day and night, including a consistent timeline. You run by the same alley for the 10th time, and discover something else just because you are happened to be there in the right time. It is also possible for you to miss quests, if you were to complete something else beforehand, and consequentially make the other unreachable. Based on the scenario choices, one would need at least 3 playthroughs to see everything that Scarlett can do in the world of Venetica.

I've discovered this gem during summer sale, and we have been together ever since. I think we'll have a long enough fling to leave me with great memories. If you are in need of an action RPG, with sweet sense of humor and basic enough gameplay that would never frustrate you, Venetica is available. It is always good news to discover an RPG anyhow! Am I right or what?

Update: I've finally completed the game and the last moment of the game reveals a plot so fundemental and unexpected, it is a mind blown!!! I found myself invested in Scarlett's tale here. Deck 13, Please, please, please there be a sequel someday!?!??!!!

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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44 of 49 people (90%) found this review helpful
3 people found this review funny
9.5 hrs on record
Posted: January 25, 2015
TD;DR version: Worth the price tag for fans of RPG's. Be wary of the potential for CTD's, though. I CTD once very few hours for no reason with a vanilla setup.

Graphically, this game is very reminiscent of Fable, as you'll see in other reviews. Cartoonish, fluid, and a wide range of facial emotions for Scarlett, the main character, who might I add, is pretty cute. Her armors, clothing, weapons, and animations are quite well designed. Landscapes and environments are also a pleasure to look at, though generic NPC's all seem to meld together after awhile.

The soundtrack is appropriate for its genre, though you may need to fiddle with a few settings to get the right volume balance. When an NPC mumbles, they really mumble inaudibly, so you'll want subtitles on. Otherwise, the audio is pleasant and non repetitive.

The gameplay is what you'd expect from an RPG, with leveling up, unlocking skills, and what have you, but I was pleasantly surprised when NPC's teach you valuable information that makes combat all the more entertaining and easier that doesn't factor into skills, like ducking and rolling, chaining attacks, and so forth. Combat feels satisfying and rewarding to a point where I don't find it a hassle to see enemies blocking my path.

Being from 2009, it runs like a good bicycle. The maximum resolution might slow you down, but it's not otherwise demending on your system. Mine isn't a gaming rig and it works great, so if yours is a gaming setup, you'll be happy with its performance.

Like I mentioned above, however, I do get the occasional uncalled for CTD in the middle of some action, my google-fu hasn't given me a solution yet. The game autosaves occasionally, but not enough to remedy a CTD in the middle of a boss fight. You'll want to save every so often to prevent going back too far. Your milage may vary, maybe the problem's on my end, but I've made no modifications or changes to any major settings. FYI, I crash maybe every two hours.

Other than the CTD, The game is worth its price. My boredom has been sufficiently satiated for a reasonable price, and that's all I really wanted.
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31 of 32 people (97%) found this review helpful
1 person found this review funny
27.2 hrs on record
Posted: January 27, 2015
Great RPG, It has nice story, fighting system is maybe not the best but it is solid and fun (i would say its better than some AAA streamlined turds have). Skill are cool, well thought out. Boss fights are fun, and quite challenging. Landscapes are pretty. Quests are diverse, they usually have good reason, only few FEDEX quests, bit more of "Rat killing", but those are in some cool place where you would go explore anyway. So game has everything that one would want from RPG. There is only one average aspect and that are textures, they look kind of 2005ish, but artstyle is great so it does not bother me that much. This game would be must have on mobile devices, on PC is solid RPG with great story.
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32 of 35 people (91%) found this review helpful
2 people found this review funny
28.6 hrs on record
Posted: January 25, 2015
I love it when I first encounter a new 3d RPG I wasn't even aware existed. Whether it's particularly good or not doesn't matter all that much because it's like a snack you weren't expecting. No years of waiting and anticipating,,,just logging into steam and finding it, and for $8. wow.

I liked it. some of the quests were annoying, but that is true of any game. The quest tracking system is sometimes secretive of what you should be doing, but there is a full wiki in english available.

I recommend this game.
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33 of 41 people (80%) found this review helpful
2 people found this review funny
19.1 hrs on record
Posted: August 21, 2015
Venetica is a game I expected to be average at best. Moreover, the first three hours are terrible, you start as a village girl and just follow the corridor, whack some professional assassins, listen to uninteresting dialogues and whack more poor assassins. I was at the point of abandoning the game, because the sole looking at ♥♥♥ and arms of cute Scarlett was not enough to keep me interested.

I just decided to force myself to play it until I get to the Venetica city as the village at the beginning is basically a training. And once I got to the city, wow, what a sudden turnaround.

In the city the game became good out of the blue. Writing wasn't deep but Scarlett got a sense of humour and quests were aplenty and often no more about killing assassins or killing at all. Boring hack'n slash transformed into a role-playing game and the place wasn't so much of a corridor anymore (albeit still somewhat was as the parts of the Venetica open up along with the storyline). The story is bad and some dialogues are cringeworthy, but many of them are decent and usually the writing is okay. Unfortunately, many of dialogue choices are not only fake as to leading to the same outcome but worse - quite a lot of them lead to once short answer until you choose the "correct" one. Kid doesn't want to tell you something? Intimidating him to cut off all his fingers? Trying to be nice to him? Forget it, you can do these all you want, but until you choose "here, have some sweets" option you are getting nowhere...

In spite of the above, the quests make up for it, and so is the setting. Dialogues, albeit with all their drawbacks, are decent enough and the game is just fun. You may enter every single house in the city too, stealing from its residents (for the greater good of course). The city districts vary a lot and there are also catacombs and so on, hence why locations are interesting and have a different feeling to them as well.

Overall, it is a very decent game, definitely worth playing if you enjoy cRPGs. If only the beginning wasn't so bad, the game would probably gain much more popularity. Nonetheless, it is worth to go through the boring start and then find a very enjoyable action role-playing game.
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31 of 38 people (82%) found this review helpful
1 person found this review funny
31.7 hrs on record
Posted: January 24, 2015
This came to me as a recommendation, so I looked through the screenshots, read the reviews and it seemed to be my kind of RPG. So I picked it up on sale and haven't regretted it.

So far I've been very happy with my purchase. The graphics are a little bit dated, but I was able to set the resolution to 1920x1080 and, to me, they look pretty good. Beautiful scenery, lighting, decent locations. although they seem to be reusing a lot of the same character models for NPCs. The combat is more action oriented, a lot of rolling and using combos, but fun none the less. I've only started using the skill trees, there are 2 of them and there's a fair amount of skills to spend points on.

Overall I would say that this is a nice little RPG, and for the money it's been a very pleasant surprise.
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Recently Posted
23.4 hrs
Posted: October 14
Where it is easy to describe this game as Fable with a female lead and necromancy, that does it injustice. It offers a solid journey with just enough [forbidden] lore and player agency to make it feel like your story. The quests are tight enough that, with a few exceptions, you don't feel like you are doing needlessly long and repetative fetch or kill quests. Instead there's just a dash of side quests, enough to keep it interesting without being tiresome.

Venetica is not without its glitches, even a couple of crashes to desktop, but they are few and don't greatly detract from the game's fun.
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5.8 hrs
Posted: September 11
A nice little RPG to easily move through, if you won’t perfect lip syncing, and 200-hour content and triple A graphics, then move on.

Nice characters, engaging story, not a fully open world, but some nice areas to visit, and a nice variety of enemies to keep you on your toes.
Also an engaging heroine.
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12.5 hrs
Posted: August 26
I've been playing I guess for about 4 hours now? Something like that.
Thoughts so far: It's a bit unpolished and some bits don't make a huge amount of sense. The map, whilst nice to look at, isn't as helpful as it's trying to be - the quest marker pretty much has a mind of it's own, some messages don't appear...

But you know what? It just adds to its charm. :) And none of this is a deal breaker in any sense.
What you get (so far) is a great looking little game, with a charismatic heroine, and some really nice touches.
It's a win for me so far, will update!!
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21.1 hrs
Posted: August 24
I have to say, I really love this game.

The story is interesting (at least in my opinion). Graphic wise it's a bit dated (it's a 5 year old game) but still cool none the less.
Scarlett grows on you as a character and the choices you make affect the game and her. Personally, I had a lot of fun running around exploring, completing all the quests I though I should… There are two possible endings and I have to say that I only know of this because I searched for it afterwards.

Unfortunately I had a couple of bugs during my playthrough… From time to time, after a loading screen, my skill bar and everything else would disappear, the only way to get them back and be able to change weapons normally and use skills was reloading a save prior to the problem. Another problem was the crashes… for me this game crashed… a lot. I could play for hours and have no problems or play a couple of minutes and my game crashed. Also minimising the game caused it to crash about 90% of the time.

The only thing I didn't like about this game was the combat… It was fine at first, 1 vs 1 works ok, my biggest problem was dodging, it didn't work all the time specially when there were big hordes of enemies. Also, for some enemies it was easily to exploit and just do damage none stop while they just stood there taking it.

Like I said I loved and love this game, never thought I would like it so much, as you could see my complains are minimal so if you like RPG/Adventure games and don't mind it been a little dated in some aspects try it out.

** All I'm gonna say about the story is here so SPOILERS! **

Starting the game off with an attack where you lose your lover and find out that you're the reason your town was attacked intrigued me. Why?! Well turns out the reason your parents left you to be raised by your aunt is because… you are the daughter of death. For me this was totally unthinkable, normally in games your a lost hero's offspring or king or gods, but to be born from the Final Guide is something new (at least for me). <3
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10.4 hrs
Posted: August 24
Not exactly bad.
Horrible lockpicking mechanics, visuals are aged, combat is simplistic and the best you can say about the voice acting is that it is consistent with the rest.
Up to that point, still recommendable.

There just too many bugs: Fall through the world, quests not responding, and conversations that always result in a crash to desktop to name just a few. And you won't notice them until you have played too long for a refund
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Cpt Micha
3.0 hrs
Posted: August 21
A little buggy, and the targeting interface definitely needed improving but over all this has been an enjoyable enough experience so far. The plot is fairly standard fare so far, the graphics are decent and are able to convey the Art style the developers were going with. The voice acting is around average to slightly above average at times.
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3.0 hrs
Posted: August 4
If you like fable, you will like this game.
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34.8 hrs
Posted: July 30
A seriously underrated acton-RPG. It may not have had the production values of a AAA game, but what is there is mostly pretty good. If you can look past the flaws (inconsistent voice acting, lack of facial expressions, some wonky boss fights), you may enjoy your time as Scarlet as she explores a rather unique city, and deciding if she wishes to restore balance or simply out for revenge.
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14.7 hrs
Posted: July 22
Overall, I like this game. There are parts of it, however, that deeply frustrate and/or bother me. I intend to play through the rest game eventually, but after just finishing a play session I decided to put it down for a while. Here's why:

The voice acting. Absolutely atrocious at times, surprisingly okay at a few others.

The grammar and pronounciation of soem words in both text and speech in this game leads me to beleive that the developers are partially illerate.

The bosses are... interestingly desgined, bordering on badly desgined. I confess, I HAD to look up the way to defeat the first boss, as the mechanics of the fight were extremely dumb and obscure.

Grippers. Crablike creatures that ♥♥♥♥ YOU OVER IF THEY HIT YOU ONCE. No joke. They are MUCH more trouble than every other enemy I've encoutnered in this game so far. Once they get a hit in on you, they well, grip you, and DRAIN YOUR HELATH IN MERE SECOND FROM FULL. WHY?????!!!
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