Become a certified badass.
User reviews:
Overall:
Mostly Positive (41 reviews) - 73% of the 41 user reviews for this game are positive.
Release Date: Aug 19, 2015

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Buy Velocity 2X

 

About This Game

Become a certified badass.

Abducted by a race of hostile aliens, Lt. Kai Tana must use her quick reflexes and the teleporting power of the Quarp Jet to free her fellow prisoners and find a way home. Swapping back and forth between top-down vertical shoot ‘em up and side-scrolling action platformer, Velocity 2X blends two unique styles of fast-paced, frenetic gameplay into one incredible experience.

  • High-energy Adventure: Players must pilot the Quarp Jet through dangerous territory, using a variety of weapons and teleporting technology. Then dock your ship and advance through side-scrolling missions to defeat the evil alien race from within!
  • Speed Runner’s Dream: Use Speed Boost pads, on-foot teledash and cybernetic sprints to make it through the game faster!
  • Over 50 Dynamic Levels: Using the Quarp technology, navigate Lt. Tana through hours of gameplay that increases in speed and difficulty as you advance.
  • High Re-playability: Compete against your friends to see who can have the top score! Ranked leaderboards let speed runners compete for fastest time, highest completion percentage and highest overall score!
  • Neon Future: Take players to the stars with colorfully bold visual effects and a pulsing electronic soundtrack co-created by award-winning game composer Joris de Man.
  • NEW FEATURE Daily Challenge: Come back daily for exclusive new maps, complete with their own leaderboards!
  • Dual Core & Critical Urgency DLC Packs Included: 16 additional mind-melting levels to master advanced techniques!

System Requirements

    Minimum:
    • OS: Windows Vista, Windows 7, or Windows 8
    • Processor: Intel Core 4400 @ 2.00GHz or AMD Athlon 64 X2 3800+ @ 2.0GHz
    • Memory: 1 GB RAM
    • Graphics: Radeon X1800 XL or Geforce 8800 GT or better
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX® 9.0c or later
    • Additional Notes: Controller and 60hz monitor recommended for best experience.
Customer reviews
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Overall:
Mostly Positive (41 reviews)
Recently Posted
brized
1.4 hrs
Posted: August 22
I really wanted to love this game. The problem is, it's 2016 and it doesn't have the kind of controller mapping support you'd find in a 1990's game. The controller is hardcoded to one input layout.

That on its own wouldn't be so bad, but the running sections of the game require you to switch from face buttons to right analogue stick constantly. See, 360 shooting requires the right analogue stick. The face buttons each do very important things, like jump and teleport. The human thumb can't do both at the same time.

But it doesn't end there. The game rewards you for going fast, and sprinting is bound to both R buttons. The game doesn't let you sprint and 360 shoot at the same time; you start shooting, you stop sprinting. So why is the controller hardcoded to allow the player's hand to sprint and 360 shoot at the same time? Why didn't the devs move the critical face buttons to the shoulder buttons, and move sprint to a face button?

Devs, if you're going to make games like it's the Stone Age of Gaming, at least make the controls work with the human hand so we don't want to change the controls constantly as we play your game. You've ruined an otherwise great game by both being lazy input Nazis and chosing a One True Controller Layout that forces you to use a claw grip like Gollum. Do you want your players to develop mutant Gollum hands? Do you? Because that's what you did.
Helpful? Yes No Funny
Ellis Shepard
14.6 hrs
Posted: July 3
Fun and addictive gameplay
Helpful? Yes No Funny
tyediedeyes
0.7 hrs
Posted: June 19
i expected super metroid but got temple run. boring and repetative
Helpful? Yes No Funny
FudoAkira
5.4 hrs
Posted: June 17
I found the first Velocity game to be much better. Perhaps this one focused too much on the narrative in between levels? I think the split priority between the Quarp jet and on-foot levels could have also been done better. Like, levels tailored to one or the other - mixing them is jarring and sort of ruins the pacing more often than not. The soundtrack and artwork are great, though. Really cool mechanic is introduced for the last 2 or 3 levels, but then nothing interesting is done with it in the brief time the player has control. I picked this up for $5 and finished it because I liked the first one so much; I also hate wasting money. For $20, you'd be insane to buy this game.
Helpful? Yes No Funny
✫✫✫UltraMan✫✫✫
10.2 hrs
Posted: June 11
I'm not using Windows 10 yet.
Helpful? Yes No Funny
Kanny Mama
7.3 hrs
Posted: June 11
Velocity 2x is when space invader meets megaman

Using Laptop with Intel HD 5300 Graphics and XBOX 360 Controller

This game has a total of 50 mission with storyline and extra content. For the price i think is quite expensive.
I am currently at mission 30

Pros:
-Awesome Soundtrack
-High learning curve
-Great Mission.
-Hard Boss
-Challenging

Cons:
-Using keyboard to play is horrible
-The Graphic card issue with Nvidia
-Expensive
-The Game will crash sometimes


Conclusion:

If you like megaman you will like this game, other than the graphic card issue. i personally find this game is awesome.

8/10
Helpful? Yes No Funny
CHUCKLES
0.2 hrs
Posted: June 3
Fun and creative game. Unfortunately after updating to Windows 10 it crashes before loading any level. Apparently a known issue with no current fix.
Helpful? Yes No Funny
stray_pengo
44.0 hrs
Posted: May 27
Caveat emptor: avoid if you are on Windows 10 + nvidia. There is an unresolved known issue (see forum.)

Edit (July 2016): after 13 months of rollercoaster drama behind the scene, devs have come around and provided a patch. I'm glad to say that the above caveat is irrelevant now. You can read up on the full story here.

An enjoyable shmup/metroidvania mashup or a demanding 2D speedrunner, depending on your aptitude. Kb&m is supported, but it's mostly tuned for gamepad.

The game's main gimmick is the teleport ability. You can go through walls, make shortcuts by dynamic warp points, or even fling teleport targets into otherwise inaccessible areas in the platformer section.

It fits surprisingly well in the shmup/platformer scheme of things, and the game encourages experimentation and exploration with secrets and unlockables scattered across 50 levels. The time limit is loose enough so that you can mostly forget about it and have ~10 hours of casual fun by fiddling with and getting better at the unique mechanic, taking in the gorgeous artwork and uplifting soundtrack as you go.

The platformer section is a brilliant addition since the prequel Velocity Ultra which was a pure shmup. Contributions are multitude - sense of scale, change of pace, and much-needed personality and coherent context to the experience. It's nice to finally meet gritty Lieutenant Kai Tana up close and personal in action, and this time she even gets to play some bromance with a newfound alien sidekick in numerous cutscenes (which are sensibly skipped during replays.)

The real challenge and much extended playtime come from repeated attempts at perfect speedrun on each level by meeting 4 criteria: time, pickup, points, and no death. Good balance is kept on length, difficulty and complexity for the most part. It's utterly satisfying to finally win the coveted perfect trophy in the snazzy post-mission tally-up report after heated iteration of trial and failure to climb the leaderboard ladder.

That is, until they start to push the envelope so far that the fundamental design flaw inevitably emerges: speedrun and drag&drop operation (which the teleport mechanic boils down to) don't mix all that well. They demand utmost speed and accuracy, then provide slow and clumsy interface. They are contradicting themselves, and fighting the interface is never fun.

(Edit: think The Swapper without the bullet-time slowdown.)

I have clocked ~40 hours of playtime before reaching that saturation point (at about 80% on the way,) so I have no hesitation to recommend the game on its merits - it sure was an exhilarating ride. Just be mindful that you might hit a thick difficulty wall somewhere down the line.
Helpful? Yes No Funny
phyK
21.7 hrs
Posted: May 2
If you like fast paced games with amazingly fluid gameplay you'll love this. The puzzle elements add a little variety but aren't my cup of tea. Running, flying and teleporting through the "critical urgency" levels feels amazing, though and keeps you playing til you get that perfect score. At a 20€ price point it might be a little expensive, but if you find it on sale for 10€, I can only recommend it.
Helpful? Yes No Funny
Aquarius_D
1.8 hrs
Posted: April 30
I'm a huge fan and it really made me sad to give this game a negative review last time due to the windows 10 and nvidia graphics card issue. However since the developers have recently fixed the issue, I'm more than happy to give them a positive review now. I'm really happy to be able to enjoy this masterpiece on PC now. Thank you.


My earlier review when the issue was unresolved (just for reference):

Windows 10 Nvidia Graphics card users Stay away!

Now this makes me sad because this game is one of my favorite games on PS4/PSVita. It's so much fun and intuitive on both systems. I even purchased the Soundtrack on Itunes and then even Velocity Ultra on PSVita. So when I had the chance to purchase this game on PC, I jumped for it. but sadly with Windows 10 and an Nvidia graphics card, it crashes on level 9.

I've contacted the developer and they said they couldn't do anything because nvidia didn't extend their help to them and then I contacted Nvidia. I told them about this and provided as much information as possible and that didn't amount to anything either. Might as well just take this game down from steam and leave it on consoles where it belongs anyway.

Only brightside is the artbook...
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Not Recommended
1.4 hrs on record
Posted: August 22
I really wanted to love this game. The problem is, it's 2016 and it doesn't have the kind of controller mapping support you'd find in a 1990's game. The controller is hardcoded to one input layout.

That on its own wouldn't be so bad, but the running sections of the game require you to switch from face buttons to right analogue stick constantly. See, 360 shooting requires the right analogue stick. The face buttons each do very important things, like jump and teleport. The human thumb can't do both at the same time.

But it doesn't end there. The game rewards you for going fast, and sprinting is bound to both R buttons. The game doesn't let you sprint and 360 shoot at the same time; you start shooting, you stop sprinting. So why is the controller hardcoded to allow the player's hand to sprint and 360 shoot at the same time? Why didn't the devs move the critical face buttons to the shoulder buttons, and move sprint to a face button?

Devs, if you're going to make games like it's the Stone Age of Gaming, at least make the controls work with the human hand so we don't want to change the controls constantly as we play your game. You've ruined an otherwise great game by both being lazy input Nazis and chosing a One True Controller Layout that forces you to use a claw grip like Gollum. Do you want your players to develop mutant Gollum hands? Do you? Because that's what you did.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
102 of 155 people (66%) found this review helpful
15 people found this review funny
Recommended
3.3 hrs on record
Posted: August 19, 2015
Fantastic game with excellent production values and great gameplay. The animations are fluid and level design is very well done. The only issue I have with it is that teleportation is very hard to control, it could've been designed to be more responsive.

Other than that, I highly recommend this game, it is fun, challenging and addictive. If you're interested in this by looking at the screenshots, then don't hesitate to buy it. You won't regret it.
Was this review helpful? Yes No Funny
11 of 11 people (100%) found this review helpful
Recommended
44.0 hrs on record
Posted: May 27
Caveat emptor: avoid if you are on Windows 10 + nvidia. There is an unresolved known issue (see forum.)

Edit (July 2016): after 13 months of rollercoaster drama behind the scene, devs have come around and provided a patch. I'm glad to say that the above caveat is irrelevant now. You can read up on the full story here.

An enjoyable shmup/metroidvania mashup or a demanding 2D speedrunner, depending on your aptitude. Kb&m is supported, but it's mostly tuned for gamepad.

The game's main gimmick is the teleport ability. You can go through walls, make shortcuts by dynamic warp points, or even fling teleport targets into otherwise inaccessible areas in the platformer section.

It fits surprisingly well in the shmup/platformer scheme of things, and the game encourages experimentation and exploration with secrets and unlockables scattered across 50 levels. The time limit is loose enough so that you can mostly forget about it and have ~10 hours of casual fun by fiddling with and getting better at the unique mechanic, taking in the gorgeous artwork and uplifting soundtrack as you go.

The platformer section is a brilliant addition since the prequel Velocity Ultra which was a pure shmup. Contributions are multitude - sense of scale, change of pace, and much-needed personality and coherent context to the experience. It's nice to finally meet gritty Lieutenant Kai Tana up close and personal in action, and this time she even gets to play some bromance with a newfound alien sidekick in numerous cutscenes (which are sensibly skipped during replays.)

The real challenge and much extended playtime come from repeated attempts at perfect speedrun on each level by meeting 4 criteria: time, pickup, points, and no death. Good balance is kept on length, difficulty and complexity for the most part. It's utterly satisfying to finally win the coveted perfect trophy in the snazzy post-mission tally-up report after heated iteration of trial and failure to climb the leaderboard ladder.

That is, until they start to push the envelope so far that the fundamental design flaw inevitably emerges: speedrun and drag&drop operation (which the teleport mechanic boils down to) don't mix all that well. They demand utmost speed and accuracy, then provide slow and clumsy interface. They are contradicting themselves, and fighting the interface is never fun.

(Edit: think The Swapper without the bullet-time slowdown.)

I have clocked ~40 hours of playtime before reaching that saturation point (at about 80% on the way,) so I have no hesitation to recommend the game on its merits - it sure was an exhilarating ride. Just be mindful that you might hit a thick difficulty wall somewhere down the line.
Was this review helpful? Yes No Funny
18 of 28 people (64%) found this review helpful
Not Recommended
2.0 hrs on record
Posted: March 18
I was really stoked about this game when I first saw it. Paid way more than I should have because I was so excited to play it. Great graphics, beautiful music, the default controls were counterintuitive but was able to customize those easily enough once I figured out how to best lay the controls out.

Played through the first 8 levels without a problem. Level 9 refuses to load. Publisher blames Nvidia's Win 10 driver. Widespread problem but nobody seems to care or be able to do anything about it. This problem has been going on now since August of 2015 with no resolution in sight.

Great game. Has the makings to be a true stand out title that is at the same time familiar and innovative. A spiritual successor to the original Metroid games. Unfortunately, I can not recommend due to the fact that this game is simply broken and abondoned at this point... What a pity, too.
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5 of 5 people (100%) found this review helpful
1 person found this review funny
Recommended
8.1 hrs on record
Posted: September 11, 2015
It's a great game. It plays smooth and fast and it's very, very refined. You can complete levels pretty easily but earning high scores is a different matter - you'll need all your skills.
The sidescrolling sections are actually a very good addition and blend perfectly with the top-down shooter\puzzle hybrid.
Velocity's story is entirely skippable, but Lt. Kai tana is a very likable and determined character, so at least there's some context to the action.

Recommended, it's an incredibly tight and enjoyable game. Bonus points for the nice, colored graphics and the driving electronic OST.
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4 of 4 people (100%) found this review helpful
Not Recommended
5.4 hrs on record
Posted: June 17
I found the first Velocity game to be much better. Perhaps this one focused too much on the narrative in between levels? I think the split priority between the Quarp jet and on-foot levels could have also been done better. Like, levels tailored to one or the other - mixing them is jarring and sort of ruins the pacing more often than not. The soundtrack and artwork are great, though. Really cool mechanic is introduced for the last 2 or 3 levels, but then nothing interesting is done with it in the brief time the player has control. I picked this up for $5 and finished it because I liked the first one so much; I also hate wasting money. For $20, you'd be insane to buy this game.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
8.8 hrs on record
Posted: January 28
A sadly overlooked game here on Steam. Volaicty 2X is one of those rare genre mashups that ends up working in both areas it takes from. A robust top down shooter mixed with a fast and fluid side scrolling platformer. Both spit polished to a shine and could have a held up the game entirely on their own. And even though I wish it's story was more involving given the gorgeous artwork. It's a great burst of clean, colorful fun that's fast-paced, addicting and challenging.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
2 people found this review funny
Recommended
1.9 hrs on record
Posted: August 22, 2015
Huh - cool little game. Certainly worth the price of admission.

While I can appreciate the dynamics of switching back and forth between ship and "on foot", I must confess to enjoying the side-scrolling portions more; it's fun to direct Lt. Kai Tana as she runs around jumping, blasting and teleporting.

The developer should consider using this character in a different game genre - third person action/adventure & exploration would be ideal. Hot cyborg chicks with cool abilities NEVER get old and I think Lt. Tana would thrive in a larger game.
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10 of 16 people (63%) found this review helpful
Not Recommended
0.4 hrs on record
Posted: March 19
Had my eye on this game for a long time on Playstation. Grabbed it here when it went on massive sale.

It crashes every time I try to load level 9. Looking through the forums, this issue seems to have existed from day 1 (7 months ago) and despite a fix being promised, there's been no effort. The game looked promising, but I can't recommend a broken game that no one is even trying to fix.
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3 of 3 people (100%) found this review helpful
Recommended
21.7 hrs on record
Posted: May 2
If you like fast paced games with amazingly fluid gameplay you'll love this. The puzzle elements add a little variety but aren't my cup of tea. Running, flying and teleporting through the "critical urgency" levels feels amazing, though and keeps you playing til you get that perfect score. At a 20€ price point it might be a little expensive, but if you find it on sale for 10€, I can only recommend it.
Was this review helpful? Yes No Funny