Cults and Daggers is a strategy game set in the time between the death of the Buddha and the birth of Christ. You create your own religion and fight a secret war for the soul of the world. The game includes, spies, assassinations, double dealing, occult forces, martyrs, prophets and blasphemers.
User reviews:
Mixed (45 reviews) - 60% of the 45 user reviews for this game are positive.
Release Date: Feb 12, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Cults and Daggers



“The Game That Let Me Mourn My Lost Faith”

“I found the overall experience to be a fun, unique experience that lends itself to a variety of play styles, giving it a good amount of replay value. With a little more polish, it could become a cult classic.”
8/10 – Darkstation

“Cults And Daggers is not a slick game. It is not an easy game to whirl your time away within. It is thoughtful, slow, laborious, and very, very specific to its audience. It is a labor of love meant for a very niche audience, just as Humble warned us it would be. And that’s why I think it’s worth looking into.”

About This Game

Cults and Daggers is a strategy game set in the Hellenistic era between the death of the Buddha and the birth of Christ.

You create your own religion and fight a secret war for the soul of the world. With your disciples you spread your faith throughout the Mediterranean world by preaching to the people and converting noble families. You and the other cults are the hidden powers behind history, you secretly manipulate the rise and fall of great city states to further your ambitions.

But the Old Gods are also stirring, taking advantage of the time between Buddha and Christ to try and destroy the world they can no longer rule. You must stop them by sending your disciples to their places of power and defeating their evil.

A sprawling, deep and complex game which covers over 400 years of history, spies, assassinations, double dealing, occult forces , martyrs , prophets and blasphemers.

Write your own myths. Single player against the AI or upto 4 player Multiplayer.

Cults and Daggers. Faith, Hope and Conspiracy.

  • Turn based Strategy over 400 years of history.
  • Create and customise your own Faith
  • Procedurally generated technology tree and adventure system
  • In depth modelled spying system allows for deep subterfuge
  • Complete ambient music Album "Cults and Daggers" included
  • Single player. Hotseat & PBEM multiplayer

System Requirements

Mac OS X
    • OS: Windows XP SP2 or later
    • Processor: 1.5 Ghz CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible 3D graphics card with at least 256MB of addressable memory. Must support 1024 by 720 or better
    • Storage: 1 GB available space
    • OS: Mac OSX Intel CPU and "Leopard" 10.5 or later
    • Processor: 1.5 Ghz CPU
    • Memory: 2 GB RAM
    • Graphics: Must support 1024 by 720 or better
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (45 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
44 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
11.9 hrs on record
Posted: September 28
This is an unusal game. Don't expect high grafics or an intricate storyline.
In this game you control subjects of a cult and it's your job to spread it to cities, fight the upcoming darkness, sabbotage your or even kil your rivals and gain as much points as possible. It's complicated, difficult and very interessting.

I really liked this game, but i can see it's not for everyone. I would recommend that you first watch some gameplay footage before you buy it.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
137 of 185 people (74%) found this review helpful
3 people found this review funny
Not Recommended
3.6 hrs on record
Posted: February 12, 2015
It looks like there could be a great game hidden in this however hidden is the key word. The most basic problem is that the UI is a mess and it is hard to figure out what happens each turn. This is a shame because following the results of what your disciples do each turn is the coolness that should drive this game. Also, lots of basic things like no way of figuring out what the special abilities of your disciples actually do and a manual that is incomplete in this and many other respects. For a strategy game, you need facts (for example, how many disciples you can have in each age after the 1st, etc.)

There is another big reason why you should not buy this game, though. Some people like early access games. That's cool. But releasing a game without disclosing that it is in early access state is dishonest. Don't feed the liars. Don't buy this game.
Was this review helpful? Yes No Funny
58 of 67 people (87%) found this review helpful
3 people found this review funny
44.8 hrs on record
Posted: February 12, 2015
Time for something different! This is a very fun game that has an interesting take on historical strategy games. It is easy to play but the overall strategy aspect is complex and deep. There is a lot of joy to be had shepharding disciples through history and manipulating the world behind the scenes.

While there are places that can be improved on, overall the game is easy to get into and understand. The player can choose to play fast and loose or slow and methodical as the game supports all types of play styles and levels of strategic play. There is a lot of satisfaction to be had by overcoming the elder gods and the other cults and saving the world!

Aesthetically, this game is a departure from the norm and has a unique feel. It hearkens somewhat back to strategy games of old but does not feel clunky or dated.

Overall this game is a refreshingly unique change of pace for strategy games and I recommend it.
Was this review helpful? Yes No Funny
44 of 54 people (81%) found this review helpful
1 person found this review funny
48.8 hrs on record
Posted: February 12, 2015
TLDR Summary - Well designed and implemented, enjoyable game. It pulls me back to the 'good old days' of turn based strategy games which relied on robust gameplay over pretty graphics to captivate their audiences. Rod Humble has done a great job of putting together this game, and has brought a relatively unique genre to the table with Cults and Daggers. I've really enjoyed it thus far and look forward to playing more!

Definitely recommended!

Full - Cults and Daggers is an ambitious game by someone I expected no less from. Rod Humble has a long history in both ground breaking and leading games, and moulding what is often such a controversial topic and period into a game that works this well is a credit to his industry experience and skills.

With too many games these days, I find myself missing the 'catch' that I used to feel when playing games of old. There seems to be too much emphasis on stunning graphics, amazing sounds, graphic violence or pushing people's buttons that most (not all) of these new titles seem to have lost that thing... the 'catch'... that gameplay elements that make you keep coming back for more.

This is the first thing I thought when I started to play Cults and Daggers. It was reminiscent of the turn based strategy games of old. Good but not mind blowing graphics, a straight forward interface that is easy to get the hang of and very quick to move through turns once you've played for a few minutes, and a solid but refreshing premise.

The game is played on a top down map view of the Mediterranean region, where you move your Cult's Disciples from city to city, spreading word of your Cult to the peasants, persuading the Noble born to join your cause, and furthering your Cult's influence over the region in 'positive' ways like building temples and making sacrifices.

While you are busy peddling your ideas, keep in mind, you're not the only one with a fine idea and people who want to listen to you! Your 3 opposing Cults want the lion's share of your believer's pie, and will stop at nothing to get it!

Keep your Disciples hidden away from their would be assailants, stoop to their level and assassinate them, or frame them and leave them for the angry mob to deal with... Be careful, however, as such tactics can backfire on you just as easily!

Dabble in the occult, call forth amazing miracles to further your cause and influence, and take over the region for the current age. At the end of the Age, time flies forward, changes come to the region and your cults, and it's time to capitalise on your expanded influence, or drag your Cult back from the brink of being forgotten (depending on how you managed the previous Age!)

Do all of this, whilst containing the wrath of the Old Gods who are trying to wipe the slate clean and destroy civilisation as we know it... Don't let the evil areas unattended, lest the Old Gods have their way with the world...

Cults and Daggers is an easy to learn, but tough to master game where you can be happily expanding your Cult one turn, and suddenly be in dire circumstances and on the brink of your Cult's destruction the next (especially if you lose a few Disciples at once).

I am really looking forward to playing this game multiplayer, and envisage an even deeper and more fun experience when I get to do so.

There is NO reason not to get this game. It's a good fun and well designed title, is very robust and playable from release, and I'm sure there will be some more great tweaks to come over time.

Definitely recommended!

ps. review written at some ungodly hour of the morning after playing another long session of Cults and Daggers, so it may not make as much sense as I meant it to! :)
Was this review helpful? Yes No Funny
18 of 21 people (86%) found this review helpful
2.4 hrs on record
Posted: February 14, 2015
An enjoyable strategy game that tries something different, and largely succeeds. It lacks slick graphics and interface, but it feels like there's a lot going on under the hood. There's a slower pace to it not often met these days... younger impatient players may not understand and react accordingly.

The developer seems ready to react to any problems found.

It remains to be seen how interestingly the later stages of the game can develop, as I haven't got that far yet.

Recommended for the more mature, patient and thoughtful gamer....
Was this review helpful? Yes No Funny
17 of 20 people (85%) found this review helpful
10.1 hrs on record
Posted: February 16, 2015
For all its faults, Cults & Daggers is an interesting and fun take on turn-based 4X games. It's got a great premise, multiple roads to victory, and a rule set that isn't crazy tough to learn. It's surprisingly fun managing the operations of your pet religion, sending marching orders to your disciples, and preaching to or manipulating cities, and quashing the Old Gods.

It's not perfect. In fact, the events summary at the beginning of each turn is particularly horrible for such a critical part of the game's interface. It could have used a nice scrollable and easily digestible format of events that you can read through. Still, just on uniqueness of premise and solid, challenging strategic play, I'd say it's a good buy for fans of turn-based menu-driven strategy games looking for something different.
Was this review helpful? Yes No Funny
13 of 16 people (81%) found this review helpful
64.9 hrs on record
Posted: April 11, 2015
This is a perfect Game for me it breaks down each turn moves at a nice steady pace for the first couple ages then the word is populated enough the news really slows the games down but for me it is not a big deal. I do not enjoy haveing to rebuild my cult because of the time in between ages but I understand it. If you enjoy games that move slow ( if you keep the news on and like turn-based stratedgy games then I highly recommend this game or if you like a faster pace shut the news off and it is just as fun.
Was this review helpful? Yes No Funny
12 of 15 people (80%) found this review helpful
8.1 hrs on record
Posted: February 16, 2015
I haven't enjoyed a turn based strategy game this much since playing the original Civilization on my Commodore Amiga; I am once again in the grips of 'just one more turn' fervour!

The sound design, maps, icons create a great immersive atmosphere and gameplay is fairly intutitive and easy enough to understand with helpful tooltips. Contrary to some comments there is not too much reading in this game. I am sure some people would like more explanation as to what all the words and numbers mean, and yes the game needs polish, and yes the UI could be improved, but I am honestly having far too much fun to care or notice.
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
1.3 hrs on record
Posted: February 27, 2015

I'm going to be frank and say this game is not perfect. It's far from it, and it really should be labelled as Early Access. Putting this game on an arbitrary ten point scale, I'd score it around a 3. I originally gave this game a down vote, and I do strongly urge potential buyers to do their own research and know what you're getting in to.

However, the concept alone is something fresh and is a breath of fresh air on Steam. The developer also keeps a close ear on the forums and is taking the criticism and suggestions offered to heart. As long as the developer keeps putting in the effort to fix things, they'll have my confidence.
Was this review helpful? Yes No Funny
11 of 14 people (79%) found this review helpful
2.0 hrs on record
Posted: February 14, 2015
It's a simple TBS with some RPG elements. What makes it so interesting is the setting and the focus(expanding your new founded cult).
The game is quite simple in its mechanics and could use some more events. On the plus side, it's really easy to get into it. You don't need two hours of preparation to begin playing at a decent level.
I recommend you check the playthrough video posted on Steam. If it looks like something you'd like then the game is for you(I haven't had trouble with game breaking bugs or missing features).

Was this review helpful? Yes No Funny
Recently Posted
6.6 hrs
Posted: July 19
Really amazing game, especially on hard difficulty, I just love it
Helpful? Yes No Funny
1.2 hrs
Posted: June 22
The game is flawed but really original and clever. Not enough developers have a singular vision for a game and stick to it despite pressure from a vocal minority. Ignore the MIXED review rating. Most indie strategy games have 50-60% positive reviews because they are niche genres, have complex and new concepts and many people buy games on sale without reading the store info and just gather expectations by looking at images. 8/10 times that will result in a negative review.

This is a slow and meticulous game where you will plan your strategy a dozen moves ahead. Still you won't feel overwhelmed at any point. The game's slower pace allows you to adjust to evolving scenarios with the opposition. The game is considered finished but the developer continues to occasionally update the game based on reasonable feedback. It was last updated in March and April(now June). I recommend the game to those who have an interest in historical secret societies, rising religious powers and intelligence(spies) warfare.

Support original game designers or we will be playing the same old boring FPS Survival games or MOBAS. YUCK! Let's spend $20-40/month supporting clever developers, especially in the Strategy/Tycoon/Sim genre which is ignored by mainstream mostly(except for a few stragglers). It's up to us
Helpful? Yes No Funny
2.0 hrs
Posted: April 12
I.. I have no idea what is going on. Been trying to for two days, slowly some patterns are emerging but I'm just confused. Followers suddenly disappear off the map. I win an age (how did I win?) and then the next the AI seems to overnight have 350+ faith to my 40 (the other two AIs have 5 between them). There are options and abilities but no clue what they do or why I should care. Faith seems important but no option seems to generate it. I want to like this game, the concept is awesome, but the UI is So cumbersome...
Helpful? Yes No Funny
12.2 hrs
Posted: March 20
Whats the point of the sould of the world? The AI just rushes all the sites even if it has no chance of winning which just end the game. Why is it included? Its hard to play a game that abruptly end when you have virtually ability to stop it. I want to like this game, a lot of novel stuff here but its hard to play a strategy game where luck is such a huge overall factor in winning. I still recommend this game but be prepared for some frustation and confusion.
Helpful? Yes No Funny
6.8 hrs
Posted: March 16
Good stuff. Watch Agrippa's lets play to learn how to play is best.
Helpful? Yes No Funny
3.7 hrs
Posted: January 28
I can't recommend this game as it is. The idea is good but the UI and gameplay needs more work. Even some simple enhancements like a more user friendly event report would lift this game a lot. The occult powers are bizarre and seem to have no attempt to balance out effort vs reward yet they could have been a really fun element of a game like this.

I hope the developer would spend more time working on this game but reading his recent online post, he feels the game is complete. Shame because the idea of the game is great.
Helpful? Yes No Funny
Big Bad Brian
0.7 hrs
Posted: June 17, 2015
Although this game has a good concept, the Cluttered user interface and no tutorial or instructions make this difficult to learn and enjoy.
Will come back to this in a couple of updates to see how it goes but for now its $30 that I wish I hadnt wasted.
Helpful? Yes No Funny
1.9 hrs
Posted: May 31, 2015
I just can't recommend it now and that's a shame because this game has all the foundations to be a classic. The concept is fresh and the potential is almost limitless but the UI makes it just about unplayable. A simple single screen summary of what happens to each cult for each turn would really help. It's silly to be getting reports slowly scrolling by about disciples you've already been told have kicked the bucket. Even setting up the game is a bit of a mess.
Helpful? Yes No Funny