Spriter makes it easy for anyone, regardless of experience, to create 2D game animations using a technique called Modular Animation. Individual sprite pieces can be attached to bones and then easily animated with the powerful, yet easy to use toolset.
User reviews:
Overall:
Mostly Positive (102 reviews) - 78% of the 102 user reviews for this software are positive.
Release Date: Nov 14, 2014

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Recent updates View all (37)

June 2

Even more royalty free art included with Spriter Pro!

We're proud to announce the release of the Dream Frontiers Environment art pack, and that means it's “Essentials” version is free for all Spriter Pro owners. This brings the total of royalty free art content that's included with Spriter Pro to well over 4000 images and 350 animations!

Here's a new video explaining more about art Essentials Art Packs.
https://youtu.be/o3Rotr2agj0


And you can check out the full version of our latest addition, the Dream Frontiers Environment art pack here:
http://store.steampowered.com/app/647620/Dream_Frontiers_Environment_Pack/


For everyone who already owns Spriter Pro on Steam, you can find all your Essentials art packs in the following directory: <Steam Installation Directory>/SteamApps/common/Spriter/Art Packs/Essentials
8 comments Read more

April 21

Spriter R11 Release!

Hello everyone.  Here's a new Spriter release with a couple of minor additions and several important bug fixes.  Enjoy!


 

Spriter Release 11
Released 4/20/2017

Additions and Enhancements
  • Added pro feature to allow you to set background guide images per animation. It's impossible to accidentally move or edit the background images unless you enter the guide image editing mode. Guide image information is saved in a way that will be ignored by external implemenations and Spriter's own spritesheet generation.
  • Hovering over metadata keys (variables and tags) now reveals their data
Changes
  • Spriter will now prevent you from attempting to export to png/gif with an invalid custom rect source or target size (previously exited the dialog without exporting)
  • Added option to right-click to rename in the z-order and hierarchy panes
Bug Fixes
  • Fixed a bug where moving animations from one entity to another would result in missing objects if the target entity already contained those objects
  • Fixed a crash that would occur upon closing the edit variable dialog if a key was double clicked to open it and then that key was removed in the dialog
  • Fixed a bug where variable keys couldn't be created in new animations created after the new variable was added
  • Fixed a bug where if a project was loaded with an entity that contained a variable, keys for that variable couldn't be created in animations that didn't already have at least one key
  • Fixed a bug that allowed you to drag an animation containing a sub-entity into the entity it was using as a sub-entity. This would corrupt the animation, as entities cannot be sub-entities of themselves
  • Fixed a bug that would cause objects to incorrectly update angles on multiple keys after being drag/dropped under certain circumstances
  • Fixed a bug where copy and pasting pivot points wouldn't work in certain situations
  • Fixed several bugs and a crash when moving animations from one entity to another under certain conditions
  • Spriter now attempts to automatically repair broken file associations that would cause default pivot points to reset to the top-left corner
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About This Software

Spriter makes it easy for anyone, regardless of experience, to create 2D game animations using a technique called Modular Animation.

Unlike traditional animation which requires each frame to be hand-drawn, Spriter animations are made of individual sprite pieces; these pieces can be rotated, transformed, and tweened along an animation timeline. This allows you to quickly create great looking animations in a fraction of the time while requiring significantly less art.

Spriter also takes advantage of skeletal animation. Create a skeleton using the bone tool, attach images to each bone, and finally animate the bones with Spriter's vast array of user-friendly animation tools. The result: a fully animated sprite using your own graphics.

Spriter is great for animating characters, user interfaces, power-ups, combat animations and more! Even if you've never animated before, Spriter provides you with an easy to understand, yet powerful toolset allowing you to jump right in!

Spriter Pro includes the Essentials versions of all of our Animated Art Packs, free to use in any of your game projects. Once you install Spriter Pro It they will be located in the following location:
/SteamApps/common/Spriter/Art Packs/Essentials

Key Features:


  • Using keyframes you can quickly lay out major frame changes. Frames in-between the keyframes are then automatically created. You can then edit individual frames as desired to make your animations really shine.
  • Animations can be exported as spritesheets, animated GIF files, sequential images and more.
  • Reuse your previous animations by incorporating them in new ones. Create perfect, smooth transitions and varieties that save time by working with animations you've already created.
  • Adjust animation easing with several curve settings to help make your animations more lifelike.
  • Create pixel perfect retro style animations with Pixel Art Mode.
  • Spawn bullets, particle effects, or anything that requires precise locations and angles.
  • Set up guide lines and load in background images to work on top of.
  • Seperate characters into important collision areas.
  • Inverse Kinematics.
  • Change a bone's parent, add or remove bones, or even change sprite pieces mid-animation.
  • Import sound effects and even use lip-syncing with built-in Papagayo support.

Use Animation Data Directly In Your Game:


  • Animations are recreated in real-time using the sprite piece images just like in Spriter.
  • Animations are much smoother and require drastically less memory as compared to sprite-sheets.
  • Manipulate animations via game events.
  • Reuse your animation data for completely new characters or character customizations. Perfect for characters who gain new clothing, equipment etc.

    Spriter animations can be imported with full feature support in Unity and Construct 2. There are also free, open source, fully featured reference implementations for using Spriter files in C#, C++, JavaScript, and MonoGame. Spriter support on many more programming languages, frameworks, and game authoring tools coming soon!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft® Windows® Vista / 7 / 8 / 10
    • Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Storage: 150 MB available space
    • Additional Notes: RAM usage requirements scale depending on the amount of graphics used.
    Recommended:
    • Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory: 1 GB RAM
    • Storage: 250 MB available space
    Minimum:
    • OS: OS X version Snow Leopard 10.6.3.
    • Memory: 100 MB RAM
    • Storage: 150 MB available space
    • Additional Notes: RAM usage requirements scale depending on the amount of graphics used. Two-button mouse strongly recommended.
    Recommended:
    • OS: OS X version Yosemite 10.10.
    • Memory: 1 GB RAM
    • Storage: 250 MB available space
    Minimum:
    • OS: Ubuntu 14.04
    • Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory: 100 MB RAM
    • Storage: 50 MB available space
    • Additional Notes: RAM usage requirements scale depending on the amount of graphics used.
    Recommended:
    • Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory: 1 GB RAM
    • Storage: 150 MB available space

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Overall:
Mostly Positive (102 reviews)
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