Spriter makes it easy for anyone, regardless of experience, to create 2D game animations using a technique called Modular Animation. Individual sprite pieces can be attached to bones and then easily animated with the powerful, yet easy to use toolset.
User reviews:
Overall:
Very Positive (135 reviews) - 81% of the 135 user reviews for this software are positive.
Release Date: Nov 14, 2014

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Recent updates View all (34)

January 2

To new users having issues getting Spriter to open (or having instant crashes), please read:

Please make sure you have Visual Studio 2013 runtime.

If you are on 32 bit Windows you only need the 32 bit version (_x86).
If you are on 64 bit Windows, you will need to install both the 32 bit and 64 bit versions.

IMPORTANT: If you try to install Visual Studio 2013 and the installer says you already have a newer version, then you need to uninstall the newer version so that 2013 can successfully install. Windows update will later install the latest version, but you'll keep the DLL Files Spriter needed.

If none of this works, please right click on Spriter Pro in Steam, click on properties, go to the 'local files' tab, and 'browse local files...', then navigate to: Spriter\_CommonRedist\vcredist\2010 and install both exe's.

17 comments Read more

December 22, 2016

Spriter R10! New Essentials Art Pack! Steam Sale! Merry Christmas! Happy Holidays!

Hello everyone,  and an early Merry Christmas and Happy Holidays to you.  We have a few things to update you on today.  First there is a new version of Spriter.

The change-log is at the end of this post, and there's a couple of cool new features, and important bug fixes, so please take a look.

You will also find you have new Essentials art content available to you (check the Help Menu in Spriter and go to My Art Packs).   We will update the Steam page with a video in the near future, but here is our new Dreamworld Adventures Environment Art Pack.

And lastly, as you may have noticed, we are on the Steam holiday sale, so it's a great time to grab up Spriter and any Art Packs you don't already have, or give the gift of Spriter for that gamedev or artist friend.

Enjoy, and again Merry Christmas and Happy Holidays
 

Spriter Release 10
Released 12/22/2016

Additions and Enhancements

  • Improved z-order handling when copy-pasting. Will attempt to find paste at the same z-order relative to the copied object(s), and fall back on the absolute z-order index if necessary
  • Added right-click options to copy relative and absolute z-order to all frames for a selected object.
  • Added notification on task bar when an export is complete on Mac and Windows
  • Added a button to open the current project folder (on the right side of the main icon bar)
  • Added paste difference to all frames. Ctrl-U will take a snapshot of a single selected object. After taking a snapshot, make any desired changes, and then Ctrl-I will paste the difference to all frames. For example if you take a snapshot of a sprite, and then rotate it 10 degrees, and move it 5 pixels to the left. The difference paste will apply the 10 degree rotation and 5 pixel movement to the current sprite angle and position on all other frames
  • Added Move or Die game mod export. Watch the forums/announcements for further details in the near future.
Bug Fixes
  • Fixed a bug where right-click copy to all frames wasn';t working
  • Fixed a bug where sometimes the edit pivot point dialog wouldn';t appear when double clicking an image in the file palette
  • Fixed a bug where altering the pivot point of a non-character mapped image would incorrectly real time preview the pivot point change in the canvas
  • Fixed a bug where padding changes could lag one change behind on the sprite sheet generation dialogue
  • Fixed a bug where animation intervals were not loading
  • Fixed a bug where saving a resized project as scon would save the old file sizes
  • Fixed a bug where scon saves would always contain a <gline> tag even if there were no guidelines to save
  • Fixed a bug where changes made after undoing a copy z-order to all frames action would cause it to appear as if all animation keyframes were deleted

3 comments Read more

About This Software

Spriter makes it easy for anyone, regardless of experience, to create 2D game animations using a technique called Modular Animation.

Unlike traditional animation which requires each frame to be hand-drawn, Spriter animations are made of individual sprite pieces; these pieces can be rotated, transformed, and tweened along an animation timeline. This allows you to quickly create great looking animations in a fraction of the time while requiring significantly less art.

Spriter also takes advantage of skeletal animation. Create a skeleton using the bone tool, attach images to each bone, and finally animate the bones with Spriter's vast array of user-friendly animation tools. The result: a fully animated sprite using your own graphics.

Spriter is great for animating characters, user interfaces, power-ups, combat animations and more! Even if you've never animated before, Spriter provides you with an easy to understand, yet powerful toolset allowing you to jump right in!

Spriter Pro includes the Essentials versions of all of our Animated Art Packs, free to use in any of your game projects. Once you install Spriter Pro It they will be located in the following location:
/SteamApps/common/Spriter/Art Packs/Essentials

Key Features:


  • Using keyframes you can quickly lay out major frame changes. Frames in-between the keyframes are then automatically created. You can then edit individual frames as desired to make your animations really shine.
  • Animations can be exported as spritesheets, animated GIF files, sequential images and more.
  • Reuse your previous animations by incorporating them in new ones. Create perfect, smooth transitions and varieties that save time by working with animations you've already created.
  • Adjust animation easing with several curve settings to help make your animations more lifelike.
  • Create pixel perfect retro style animations with Pixel Art Mode.
  • Spawn bullets, particle effects, or anything that requires precise locations and angles.
  • Set up guide lines and load in background images to work on top of.
  • Seperate characters into important collision areas.
  • Inverse Kinematics.
  • Change a bone's parent, add or remove bones, or even change sprite pieces mid-animation.
  • Import sound effects and even use lip-syncing with built-in Papagayo support.

Use Animation Data Directly In Your Game:


  • Animations are recreated in real-time using the sprite piece images just like in Spriter.
  • Animations are much smoother and require drastically less memory as compared to sprite-sheets.
  • Manipulate animations via game events.
  • Reuse your animation data for completely new characters or character customizations. Perfect for characters who gain new clothing, equipment etc.

    Spriter animations can be imported with full feature support in Unity and Construct 2. There are also free, open source, fully featured reference implementations for using Spriter files in C#, C++, JavaScript, and MonoGame. Spriter support on many more programming languages, frameworks, and game authoring tools coming soon!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft® Windows® Vista / 7 / 8 / 10
    • Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Storage: 150 MB available space
    • Additional Notes: RAM usage requirements scale depending on the amount of graphics used.
    Recommended:
    • Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory: 1 GB RAM
    • Storage: 250 MB available space
    Minimum:
    • OS: OS X version Snow Leopard 10.6.3.
    • Memory: 100 MB RAM
    • Storage: 150 MB available space
    • Additional Notes: RAM usage requirements scale depending on the amount of graphics used. Two-button mouse strongly recommended.
    Recommended:
    • OS: OS X version Yosemite 10.10.
    • Memory: 1 GB RAM
    • Storage: 250 MB available space
    Minimum:
    • OS: Ubuntu 14.04
    • Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory: 100 MB RAM
    • Storage: 50 MB available space
    • Additional Notes: RAM usage requirements scale depending on the amount of graphics used.
    Recommended:
    • Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory: 1 GB RAM
    • Storage: 150 MB available space
Customer reviews Learn More
Overall:
Very Positive (135 reviews)
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