Disney's Treasure Planet: Battle at Procyon is a 3D RTS game focusing on space combat.
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Positive (40 reviews) - 95% of the 40 user reviews for this game are positive.
Release Date: Oct 31, 2002

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About This Game

Disney's Treasure Planet: Battle at Procyon is a 3D RTS game focusing on space combat. In the main campaign's story-driven missions, you begin play as Jim Hawkins, a cadet in the Royal Navy's fight against pirates and the deadly Procyon Fleet, with an eye toward eventual promotion to fleet commander. Skirmish and multiplayer modes allow the choice of playing as all three factions.

Successfully completed missions result in ship and fleet enhancements, more experienced crews, and upgraded weapons. Royal Navy Fleet weapons are only slightly inferior to the reworked weapons of the Procyon Fleet but are sturdier and less vulnerable. Ships for the Royal Navy range from torpedo boats and war sloops to escorts, frigates, and the impressive StarHammer, while pirates man sloops, gunboats, schooners, assault cutters, and more, including several unique designs like the carrack and barque. The Procyon Fleet is built for speed and maneuverability, geared for fast hit-and-run attacks, and as the game progresses, news of a mysterious Ironclad Fleet surfaces as well.

Ship designs in Battle at Procyon are fashioned after the seafaring ships from the golden age of sail, with solar winds filling the sails and rigging. Arsenals reflect futuristic models of light, medium, and heavy weapons such as laserball and plasma cannons, beam weapons, Gatling guns, harpoons, fire and net launchers, gravity waves, torpedoes, mortars, and more. Other features include multiple waypoint settings, star maps, panic fire, secondary ship control, docking, repairing, towing, grappling, and boarding actions.

System Requirements

    • OS: Windows 98/ME/XP
    • Processor: Pentium II 450MHz Processor
    • Memory: 128 MB RAM
    • Graphics: 16MB DirectX compatible 3D Accelerated Video Card
    • Storage: 750 MB available space
    • Sound Card: 16-bit DirectX compatible Sound Card
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Positive (40 reviews)
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29 reviews match the filters above ( Positive)
Most Helpful Reviews  Overall
163 of 169 people (96%) found this review helpful
19 people found this review funny
2.0 hrs on record
Posted: February 24, 2015
I first got my hands on this game via a demo disc from McDonald's back when it was first released. The disc came with a trailer for Kingdom Hearts, a music video for I'm Still Here from the Treasure Planet movie, and some images/desktop backgrounds. Needless to say, I wasn't expecting much from an incomplete, licensed game demo bundled with a Happy Meal.

Boy, was I wrong.

I played the demo for many, many hours. It defied my expectations with thrilling action, simplified but tight strategy mechanics, and an above-average soundtrack that really puts you in the mood for, well, being in a ship out in space. I remember being astounded the first time I sailed through a nebula, eager to find whatever mysteries lay behind the pink clouds. I remember watching in fear as a black hole swallowed ships, tearing them asunder. All this in just a demo!

Jumping back into the full release, I thought that nostalgia would have dulled my senses, or maybe I wouldn't remember how to play, or maybe I would be biased. Again, I was wrong. I jumped right back in (speaking to the ease of the gameplay) and was immediately surprised to find that it was just as fun as I remembered! That's something that can't be said for many games.

To sum up, I really enjoy Treasure Planet: Battle at Procyon. It enhances the story of the original film and raises the bar for licensed games everywhere with stunning space combat done correctly, solid voice acting, graphics and sound that really put you in the world (or in space, if you prefer), and just being plain fun to learn and play. I wholeheartedly recommend it for fans of action-strategy games, space combat, or video games in general.

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24 of 25 people (96%) found this review helpful
3 people found this review funny
11.5 hrs on record
Posted: May 24, 2015
Oh my, I thought this gem was long since lost to the infinite sea of good games we will never see again

In Treasure planet, battle at procyon, you play as an older Jim Hawkins, who decided to stop being a little thug and joined up with the navy he sailed with in the movie. The game gives more depth to the treasure planet universe and, to be honest, is a bloody damn good example of a RTS ship game. You can board and steal enemy ships, set up skirmishes, and play a very well put together campain.

It kills me this game didnt end up a classic in the minds of all gamers. People should scoff at new games and say "Dear god, why couldnt you do what a disney game thats demo was given away for free with kids meals at mcdonalds do, why cant you even manage to be as good as "Battle at Procyon"

In the main game you can only play as the Royal Navy, as jim hawkins, however in skirmishes you can play as any of the three factions (Navy, pirates, or "Procyons" the raccoon like massive military empire that specializes in badass warships) and you can individually construct your fleet and crew with the minutest details under your control.

Just some examples of the things you can have happen in this game, often at random

Lure enemies into a nebula where their sails stop providing energy and they must be tugged out or be left as easy prey.

Steal enemy ships and use their talents to help you win battles.

Stick a "REALLY BIG GUN" on your warship and blow anything within 10 parsecs to a billion pieces, you can fully customize your ships firepower

Defend forts in space and use their guns to aid you

Command everything from a torpedo boat to the impressive Fast Frigate

Get sucked into a black hole and legitimately be scared to death as you watch your ship vanish from reality, or even better, get sucked into a supernova and have the same experience, but on fire

Amelia is back for all the people like me who had a crush on her in the movie! she leads you through the campain

Big ship thinks your torpedo boat is whimpy? knock out its engines (Yes you can target specific places) then launch a line into it and tow its ♥♥♥ over to a black hole, or better, to your own fleet and let them ravage it.

While this is a RTS game, the projectiles move realistically and arent "Click, auto hit" meaning you can dodge things, or put guns on your ship dedicated to shooting down enemy projectiles, you are very free to mix actual talent for naval battle with talent for military tactics, think of it like playing Black Flag's ship segments while controlling a whole fleet in the background. You are also wholly able to move and touch any vessel with your own, letting you push around ships and block fire with your bigger, stronger ship if you so desire.

And so much more! seriously this is a classic and you dont even know it, if you love strategy then bloody get it and wonder why your AAA title cost 60$ and is half as good as this game
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16 of 18 people (89%) found this review helpful
2.3 hrs on record
Posted: February 24, 2015
Pretty fun game ages fairly well for a older game the ship combat is pretty good and the game is fairly intuitive I jumped right in with no tutorials and had some good fun the story is fairly straight forward as are the quests accept the towing part *hint Right click on the other ship* i think i spent like 20 mins trying to find out how to tow from the internet with no success but other then that its a fairly enjoyable game if you like ship combat you should like this game.
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16 of 18 people (89%) found this review helpful
1 person found this review funny
2.2 hrs on record
Posted: February 24, 2015
Amazing game! When I saw Steam offering it I had to have it. Lovely game play, simple yet deep strategy. Ship to ship combat rates up there with Total War Empire. Throwing in some futuristic weapons with the old broadside Laserballs.
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13 of 13 people (100%) found this review helpful
2.8 hrs on record
Posted: December 6, 2015
If you don't mind older games and like the Disney movie Treasure Planet, you'd love this game! It's a great continuation of the story!
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13 of 14 people (93%) found this review helpful
1 person found this review funny
9.3 hrs on record
Posted: February 24, 2015
Played this game for years, ever since I was a kid. This is still in my opinion one of the best space RTS games made, with probably the best fleet ship battles. I love the immersion you get in this game, and also despite its age this game has great graphics.

Never got the chance to play true multiplayer, but seing this release on Steam made me instantly buy this and I can't wait to try online play!

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9 of 9 people (100%) found this review helpful
11.6 hrs on record
Posted: December 26, 2015
Just saying straight out i've clocked probably over 200hrs playing this game but with the physical edition of the game.
Can't remember how many times i've re-played the campaign over and over just because its that great.

If you like the disney movie "Treasure Planet"
then you will like this game.

Spaceships, Pirates, Civilian ships, Military ships & Bases battleing it out with a Rich Story and great detail,
for the price this is a Fantastic buy! !

The game has been released as a Sequel to the disney movie
staring Jim hawkins and his Lieutenant Mr Arrow as they explore the galaxy completeing missions. Slowly the game gets better as you start to work you way up.
Its hard to mention the story of this game without actually giving anything away.

Gameplay - Great open maps no restrictions of where you can and can't go (so long as your on the map)
Sounds - Fantastic very crisp and lovely soundtrack
Graphics - For an old game not bad at all compared to now as... decent
Levels - ok now i do have to critisie this as there are a couple of missions that could use improvement in terms of map development and creation
AI - Good
Multi-player: Now because this game is so underated and old it'll be dead but the Single player is just as good or better in my opinion

Overall: For the price and qaulity of what your getting i think this is seriously underated,
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8 of 8 people (100%) found this review helpful
10.9 hrs on record
Posted: June 13, 2015
Still by far the best disney game ever made IMHO.

The menu music alone makes it a real gem
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12 of 16 people (75%) found this review helpful
1.6 hrs on record
Posted: February 24, 2015
I'm glad this game is on steam for more people to enjoy. I loved this as a kid, and it's aged pretty well. It's a good thing this was among the old games Disney dumped onto Steam.
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8 of 9 people (89%) found this review helpful
1.0 hrs on record
Posted: February 25, 2015
It's like a simpler version of Starfleet Command, without the stragety overview. The campaign is pretty interesting, with a decent story and not as terrible as you'd think VO. Definitely worth looking at no matter your age, but I would definitely get this if I had a kid to let them play this. If you really like this game, you should look into the Starfleet Command 3 remake and play it, as the games are similiar.
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Recently Posted
9.1 hrs
Posted: September 28
i can get it to start
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1.9 hrs
Posted: June 30
There is no actual battle at Procyon.

Load of bologna/10
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1.4 hrs
Posted: June 28
Holy ♥♥♥♥ this is one of the most underrated games of all time, I'm dead serious, this is one of the best things to come out of a movie tie in and for it's position, a movie tie in in the 2000's and one by disney of all people, it's simply one of the best.

alright, let me take a breather here and tell you why this small little game would provoke such a responce out of me. this game as I've said befor is a 2000's era movie tie in, usuallly these are compleat shovelware, and, uppon it's release, it was surrounded by shovelware compatriots, crappy one trick games that did nothing new or special, this game, however, DID do something special, be origional. origional story, origional music, origional gameplay.
Treasure Planet: Battle at Procyon is a naval combat simulator set to continue the story told in the movie, Treasure Planet, it follows Jim Hawkins uppon graduation from navel acadamy and into service of the royal navy. a new threat, however, has arrisin in the far reaches of the empire, Ironclads. these formidible ships sail with no sail, leave no trace, and no survivors. it is not up to you, however, to chase these down, you are to report to the admiral and obey your commands, sail the seas and follow through this game's impressive single player storyline. the single player and the story of this game are inseprable as every mission shuttles you through, wasting none of it's time on pointless sidequests or grind. Treasure Planet: Battle at Procyon earns a great recomendation in the singleplayer/story department for it's well designed layouts filled with a impressive amount of unique hazards, obsticles, and beautiful scenery as well for a story put together extrodinarally well I am very impressed.

In the gameplay space, there too is an suprising amount of complexity and a fair ammount of depth. you, yourself don't command a fleet, but rather a flagship that commands the other ships in your armada. this is very unlike other naval combat simulators where you controll the whole fleet from a god's eye perspective. in Treasure Planet: Battle at Procyon, you control a flagship from which you order the fleet under your command around. the controll of your flagship as well as your fleet is where half of the depth and complexity come from, micromanaging is at whatever level you want it at, controll every ships course and plot or just orde them all into a "v" and everything inbetween, it's up to you. movement is nice, ships have momentum and a speed and size determaned turning radius, combat is engaging with a suprining amount of weapons that all function in ther own way with some weapons getting a unique targetable aoe charge. dammage and stat are more that just a healthbar, your ship state and even how well you can operate is fully fleshed out with dammage dependant systems. and even beyond that there is ship and fleet costimization allowing for compleat controll over not just what ship and what guns, but also the crew and captian itself. a points system is in place with better crew, guns, ships, and fleet size costing more from the sae shared pool, forcing critical thought and disision about your how you wish to play.
the systems, however ahead of their time are by today's standards, above avrage, but for the 2000's? amazing.
the solid gameplay foundation earns an applaud from me. I am impressed with a bonus applaud.

in presentation, there is not much to say but the ui is competent, graphics themselves may not hold, but the ammount of detail from sea(space)gulls, sea(space)whale, islands decorated with sand, trees, shipwrecks, you know what, now that I think about it, everything is deatailed. all of it, from spaceports to spacegulls, the presentation earns a rating of moderetly impressed to very impressed with towns and spaceports taking a notible exeption and earning a very impressed. (side note, the main menu itself is rather underwhelming, being a vague picture layed behind some high quality buttons)

side-sidenote, the tutorials are topist of top notch for seperated experiencees. (like the tutorial from the origional half-life, where you have to click a menu option to get to it)

in the sound department, everything is a 9 or a 10, music is very fitting and well composed as well as well sounding. voice acting is some of the best I've heard in a while, all of it is very immersive. the enviromeental effects are absoulutly amazing. the blackhole sound effect being one that stands out in my mind, it's encreadably eariy and fitts them to an astounding degree.
ui and menu noises are short and satisfying. I'm very impressed.

multi-player is everything it aimed to be, just perfect. available in lan and internet. shame no-one's online, even so, with many maps, well made bots, and the astounding gameplay to back it up, this mode can afford to live off of it's dm only note. a well made compliment to the main story mode. I'm impressed.

overall, Treasure Planet: Battle at Procyon is not a hyper platnum best of all time revolutionize everything omgomgomg, but is it a gem of outstanding, unbelievable quality and should be a must play and must play again for any hidden jem hunter. I'm very impressed

tl;dr one of, if not the best hidden jem on steam, yes, buy it, even if it's not on sale.

(as for why I'm gushing over this game with little playtime, I've owned it for the longest time on CD.)
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Lone Wanderer
8.7 hrs
Posted: April 15
If you like the movie Treasure Planet, disney movies in general, space, pirates, space pirates, ship combat, and RTS then buy this becuase it was made for you and you are unliely to find this sort of combination again.
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Shadowlord 11
19.2 hrs
Posted: February 20
Try it out. I hope you like it.
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9.9 hrs
Posted: February 13
I was 6 when Treasure Planet came out in theatres. I'm 20 now and after watching reruns of it on television. I did a little research and found out it have a game. Excited, as the Lunar New Year sale had arrived, I purchased it without thought. Review points : -

Pros : -
- Great if you're a fan of the movie and wanted to know more
- Pretty darn good story
- Voice acting is nice
- A skirmish mode to keep you playing the game for a while
- It's an old game, so it runs very smoothly on high settings on a modern day computer.

Cons : -
- The ships don't have people walking about like in the movies (imagine boats, talking to other boats)
- Ships are slow AF. (No seriously, I run faster in TF2)
- Some parts have weird color combinations, but tolerable.
- Disney still hasn't made a sequel to the movie, and to this game.
- Combat can be quite repetitive (just spam and ta-dah).
- Old game, so no online play with others.

But if you're willing to spend a bit for a game. It should keep you here for about 3 hours or less. And even longer if you continue playing the skirmish mode. As a fan, still a pretty fun game while it lasted.

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3.4 hrs
Posted: February 8
Had this game when i was a kid. Was jumping for joy when i found out it is on steam. Im on windows 10. If the game does not work. Go into the files on the game and make it launch in windows 7 mode. and 800x600. The game does not support 1080p. and sometimes wont play if you dont set it up like that. Game is just like a remembered.
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The Wind is Howling
1.3 hrs
Posted: December 31, 2015
I first picked up this game at a Scholastic book fair when I was about 8 years old, I then spent about a year getting pretty religious about, but then something else inevitably came along and I fell off completely.

Not that long ago I rediscoved this game on Steam, and you know what... it actually holds up pretty good, though both it's age, and it's orgins as a tie-in game to an early 2000s disney movie are really obvious:

- alot of the artwork is terrible, like off-model direct to vhs terrible.
- the voice acting varies, i'm fairly sure the cast is all soundalikes, they all manage the voice part pretty well, but there are a few that stumble on the acting part, no ones great, but some are definitely bad.
- the script seems like it wasn't proof read, at least not very thoroughly, spelling and gramatical errors begin to pop up very early on, though none of them are that egregious.
- by default, the game doesn't allow resolutions above 800x600, you can use modern resolutions by modifying the config files, but the UI was made for lower resolutions and dosen't scale up very well as a result
- the UI, in addition to scaling bad, is also bad. It looks like it was slapped together in less than an hour using a couple of leftover assets. But more importantly it fails to provide basic information; there is no way to determine the firing arc of a weapon other than feeling it out; a selected ship's health values are displayed as three not immediatly obvious meters just off the bottom center of the screen between some camera options and a chat log; unselected ships only display a rough approximation of hull strength in the fleet window, no information relating to weapons or sails are dsiplayed.
- the game's speed is also an issue, often campaign missions will ask the player to travel across the map from point A to point B taking about 2-3 minutes assuming the ship is both very fast and travling at maximum speed, during this period of time absolutely nothing happens. This issue could be corrected if there was some way to change game speed during play, and it would only need to be there for singleplayer, I can't really say anything about pacing in multiplayer, but I assume its fine.
- not that many keybindings, you can cycle through ships or change a ship's speed and thats it, everything else can only be accomplished with mouse clicks.
- unskippable cutscenes, but dialog in cutscenes can be skipped.
- most of these issues and then some would be fixed if the game had a better modding community, there's alot of potential but it dosen't have much of a follow through.

tl/dr: game's good, not great.
- maybe get it if you like AssCreed BlackFlag, but wished it was more strategic/focused/involved.
- must buy if someone manages to mod some anime boat girls in.
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