Control your Squad individually from a top-down perspective. Line of sight is very important so you must move as a unit and cover every corner. Don't let yourself be caught off guard! In Survivor Squad: Gauntlets you can create your own or play the various Gauntlets that have been built by the community and compete in a global...
User reviews: Positive (7 reviews)
Release Date: 14 Nov, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Howdy and welcome to Survivor Squad: Gauntlets!

I want the final game to be a top-down sandbox where just about any scenario can be created, in order to achieve that goal I want to get as much feedback as possible to be able to create a game where even I don't know what's the limit!
As they say two heads are better than one... and thousands of heads are better than two!”

Approximately how long will this game be in Early Access?

ESTIMATED POSSIBLE release date for V1.00 - March 2015
Naturally this is subject to change based on how fast I can develop the features I have planned and based on how many features are suggested by the community.”

How is the full version planned to differ from the Early Access version?

Planned Features for V1.00:
  • Playable Tutorial with simple premade Gauntlets for learning the controls
  • In depth Gauntlet Editor Tutorial with several premade Gauntlets explaining uses for each Event/Object
  • Lots of visual Sprites
  • Active Sprites
  • Player made Achievements
  • In-game Objective markers
  • Performance improvements for huge levels
  • Survivor Incapacitate/Revive
  • Gauntlet rules, no-damage or full damage
  • Player profile progression
  • Change starting Survivor amount and equipment
  • Featured Gauntlets
  • Daily challenges
  • Steam Achievements
  • Steam Trading Cards

  • Add features suggested by the community that are feasible and fit the game


Possible Features before or after V1.00:
  • Gauntlet Tournaments
  • Gauntlet Campaigns
  • Workshop integration for custom portraits, weapons, sprites
  • Different escape types
  • Crouch and stealth oriented gameplay
  • New Weapons
  • New Gadgets
  • New Infected Types
  • Checkpoint system
  • Gauntlet build/play timelapse recording
  • Saving and loading prefabricated modules
  • Neutral NPCs
  • Bandits
  • Gauntlet rules, infection timer
  • Custom Survivor formations

What is the current state of the Early Access version?

“Currently the game has:
  • 6 Developer Gauntlets
  • 37 Objects
  • 71 Events
  • 5 Conditions

You can edit the Developer Gauntlets to get an idea of what is possible to create by combining Objects/Events/Conditions.”

Will the game be priced differently during and after Early Access?

“No”

How are you planning on involving the Community in your development process?

“If you enjoy participating in the development of the game then make sure you post all your suggestions on the forums! Part of reason for going with Early Access is because I want the game to allow for nearly endless possible scenarios and for that I need the community to tell me what features they want implemented to fullfill their wildest creations!”
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Recommended By Curators

"An engaging, top-down game about murdering the undead."
Read the full review here.

Recent updates View all (7)

30 December

Update #7 - New starting cutscenes, button visuals and blazing fire!

Howdy folks,

This weeks update adds the option to change the starting cutscene, you can pick the standard Jeep entrance or Static where Survivors will instantly spawn on start. You can also change the number of Survivors in the Gauntlet.

Added the ability to drag positions on the map, much easier than having to manually type everything.


You can now pick from 5 different button visuals and add Fire to your map that will damage anything that goes through it!

Happy New Year everyone!

---------

v0.08 - 30/12/14

* New Event_Action: HUD.Objective, sets an objective to be displayed on the HUD
* New Event_Action: Survivor.Portrait, show or hide Survivor portrait
* New Object: Fire, deals damage to anything that goes through it, can be Activated and Deactivated

* Changed Object: Buttons, added Visual drop down box, pick from 5 different visuals

* Added starting cutscene "Static", Survivors start at their position
* Added Inspector to Start so you can pick where each Survivor starts, camera position and start type
* Added draggable buttons to Inspector Positions, can be snapped with Shift
* Added drop down box to choose number of Survivors
* Added Survivor default View Distance 0
* Fixed Blood Splatter direction when being hit by Sentry Gun
* Fixed Acid pool depth
* Fixed Delete button being clickable while invisible
* Fixed Inspector tooltips not scrolling
* Fixed Credits buttons not scaling back

0 comments Read more

23 December

Update #6 - Remote Gadgets more Survivor customization and playing with Lasers!

Howdy folks,

The sixth update is here and it features Remote Gadgets! They are objects that can trigger an event.
In this image I created a simple on/off LED controller, what will you create?

More Survivor visuals!

Playing with lasers!


... and many more additions, fixes and UI improvements! Go check out Update #6! Cheers!

---------

v0.07 - 23/12/14

* New Event_Action: Item_SpawnMap, spawns an item that is already placed but with Spawn on Start as false
* New Object: Wall_Square, builds a rectangular Wall
* New Object: Window_Square, builds a rectangular Window
* New Object: Laser_Lock, lock that triggers an Event if a Laser is hitting it
* New Object: Laser_Mirror, reflects a laser
* New Sprite: Generic_Color, can be any color you wish
* New Condition: Survivor_Position, checks if a Survivor is near position
* New Item: Gadget_Remote, item with a custom name that can be activated to trigger a certain Event

* Changed Event: Replaced All Inside toggle with number inside so you can trigger an Event with a certain number of Survivors
* Changed Event: Replaced Dont_Destroy toggle with Destroy toggle
* Changed Event_Action: Merged Door and Door Double into the same actions
* Changed Object: Laser, added Damage toggle button
* Changed Object: Background_Sprite, added Depth Base for better control over sprite sort, can sort above Entities
* Changed Object: Item, added Spawn on Start toggle
* Changed Escape: Helicopter, Added Speak toggle to show or hide default Survivor text

* Fixed Object: Door_Double lock visual incorrectly displayed lock status

* Added more faces
* Added more hair types and hair color
* Added Gadget slot to UI
* Using the Show_Objects key will display weapon range
* Replaced Starting weapon dropbox with buttons
* Replaced item dropbox with buttons
* UI redesigned, merged various buttons into sub-menus
* Place ghost now correctly displays what's being placed
* Fixed Survivors/Infected being pushed through Windows if hugging each other

1 comments Read more
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About This Game

Survivor Squad: Gauntlets is a Strategy-Action game where you command your squad of survivors through various Gauntlets filled with devious traps whilst fighting the Infected!

Control your Squad from a top-down perspective commanding each individual Survivor. Line of sight is very important so you must move your Survivors as a unit and cover every corner. Don't let yourself be caught off guard!

In Survivor Squad: Gauntlets you can create your own or play the various Gauntlets that have been built by the community and compete in a global leaderboard!
Create your Gauntlets using a very powerful editor that lets you place all kinds of Objects and interact with them through dozens of possible Event Actions. Your imagination is the limit!


This is an ALPHA version and as such several planned features are not included yet. If you're not a fan of Early Access then simply add the game to your wishlist and come back around March 2015.
If you do enjoy participating in the development of the game then make sure you post all your suggestions on the forums! Part of reason for going with Early Access is because I want the game to allow for nearly endless possible scenarios and for that I need the community to tell me what features they want implemented to fullfill their wildest creations!

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 1.7Ghz Code 2 Duo
    • Memory: 512 MB RAM
    • Graphics: Radeon 3850 or equivalent
    • Hard Drive: 1 GB available space
Helpful customer reviews
2 of 4 people (50%) found this review helpful
5.8 hrs on record
Posted: 12 December
Early Access Review
EARLY ACCESS REVIEW 13/12/2014
REVIEWED WITH A PRESS COPY

Survivor Squad: Gauntlets is in all a map editor that you can use to create various maps that you decide what happens, after 30 minutes of fiddling around I have made a very small map that functions well with few events that have the survivors talking and after my experience I would say that the editor is fairly complex but made easy to use and if this is what you're into then this game is definately for you. Although If you are wanting to buy it for a story mode I would wait until further in when more people have the game as I'm sure this game will be more than worth it when more maps have been made.

---Conclusion---

In conclusion this game is a very well made map editor that will eventually allow you to create powerful maps that can feature cutscenes and various other interesting things. I give them game currently an 9/10 for being great for Early Access and I have extremely high hopes for it in the future.

---YouTube Video---
https://www.youtube.com/watch?v=UorbM2vmy5w
Was this review helpful? Yes No
10 of 12 people (83%) found this review helpful
4.2 hrs on record
Posted: 14 November
Early Access Review
So, what to say here?

It's more Survivor Squad. If like myself you enjoyed the original then this holds plenty of promise with the focus on community created content. Fairly barebones right now, a few Gauntlets created by the Dev, two of which are variants on the free Gauntlet DLC for the original game.

To address the elephant in the room: Yes, this is at the core a map editor. Even in this basic state though it seems like a fairly in depth one. If you enjoyed the original game and have a creative streak this will likely be worth your time.

Visually and mechanically the game remains the same as the original, though so far the ability to level your squad is missing. Hopefully that will be added at a later date, either persistent or during each level. The ability to share and download another players idea of hell is something I look forward to.

TL:DR - If you liked Survivor Squad, its a good bet you'll like this too. If you didn't then wait a while longer to see what comes in future updates.
Was this review helpful? Yes No
3 of 4 people (75%) found this review helpful
1.2 hrs on record
Posted: 30 November
Early Access Review
Full text/video review here: http://www.indiegamebundles.com/review-survivor-squad-gauntlets-early-access-2/

Have you ever found a diamond in the rough? A game with an amazing concept and execution that it seems nobody has really heard of? That was the original Survivor Squad game for me. The crafting and looking for new survivors while trying to keep your current crew healthy enough to avoid permadeath was fun and engaging. Setting up new bases and balancing your resources between various outposts, and clearing infected zones with your selected survivors offers a glorious mash-up of Left 4 Dead and State of Decay that is absolutely mesmerizing. Survivor Squad Gauntlets is in Early Access, and lacks many of these features, but if these mechanics are combined with the new toys offered in Survivor Squad Gauntlets… It is almost assured to be a game of mammoth proportions.

I absolutely love line-of-sight in games, and this game takes that very seriously. Some maps give you enough light to see movement outside your sight, but most are pitch dark and require extreme caution. A game like Teleglitch offers a wider field of vision, and this is somewhat compensated for by the fact that you have four squad members, but it can take some adjustment (and a few surprise zombie attacks) before you really know how to maneuver them as a unit. If you’re sending four guys into a room to check crates and they have their backs to the door, you may want to think again… Much safer to post someone on guard duty and take a few more seconds to loot the crates than to have uninvited guests. I’ll admit that I enjoyed finding components to craft weapons in the original more than just finding the weapons in this game, but crafting might just make its comeback yet. Picking your fights is also very important, if you’re surrounded by a horde, try to move your squad into a corridor or through a gate so they can all concentrate fire on the same area. Being rewarded for thinking strategically makes this game a real pleasure to play.

The special infected are quite varied, and aside from the Pouncer, Spitter, and Grabber, seem like innovative additions to spice up a game that might otherwise be quite droll. Room to room zombie clearing is one thing… Getting blinded by a smoke cloud and having a couple teammates dragged off makes the whole zombie-clearing thing a bit more complicated. Oh, and you might want to think twice about unleashing that assault rifle, because zombie are like toddlers… They simply LOVE noise. I can’t get enough of the frantic action this game has to offer. Most zombie games have you in first or third person, in the middle of the action, Survivor Squad goes to show that a zombocalypse is a frenetic situation no matter which way you look at it. The puzzles aren’t necessarily difficult to solve, but they do offer a nice chance of pace from breaching, clearing, and searching. In addition to the addictive strategy, the game also features a level editor so you can create the corpse-filled slaughterhouse of your dreams. You can even edit existing levels to give them a little extra OOMPH! With this feature in place, the replayability is drastically increased, although the build menu could desperately use some music.

I’ve sung the merits of my diamond in the rough, but now I must point out the flaws. The music in the game matches the action, however it is quite forgettable. The voice-acting is just passable, and the voice spam everytime you give an order can be grating, though there is an option to prevent this. The graphics are also nothing to write home about. Some puzzles, if not solved in time, can lead to a complete zombie gangbang. Keeping your members focused in the direction you specify is also quite difficult at the moment, since they spin around to help their allies when they hear gunfire, thus leaving the flank they were assigned to wide open to attack. In addition, the game would greatly benefit from a sneak mode, and the ability to autofire while the squad is performing a move order. Overall, the flaws are easy to overlook because of how enjoyable the game itself is, and just like the original Survivor Squad, I see myself playing this one for a long time to come. There is indeed a bit more polishing to be done for this little beauty, but as it stands I am delighted to see a fantastic indie game like this available for purchase.

Summary: An engaging, but low-budget, top-down strategy game about murdering the undead.

Final Score: 7/10 for gameplay and replayability. 9/10 if original mechanics (crafting/travel) implemented.
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3 of 4 people (75%) found this review helpful
1.2 hrs on record
Posted: 21 November
Early Access Review
Gauntlets is pretty much just a map editor at the moment but a good one at that. The game is focused around community made maps you can create, upload and share with your friends. There are little differences between gaunlets and the regular version of the game when it comes to the gameplay but there are a few. There is no leveling system at the moment but talks of a persistent system allowing the player to have a profile and get XP for completing gauntlets is being talked about. That means possible new weapons or even abilities as you progress and beat different gauntlets. As of now there are very few maps to play and test, but I am confident that will change in the near future with all the creative people there are on Steam.
Now the editor is quite complex, allowing you to create more than just a map to share with your friends and the community by also allowing the use of text and possibly scenario/story lines to place at certain points throughout the map. I attempted to create a gauntlet myself and test the editor and what it can do, and I'll have to say, it's just not my thing. I'm hoping though that there is some really nice user content created soon, and available to download as I will be one of those people looking for great maps to play. Maybe I can get something created in the future as well cause I would like to create a gauntlet that would give my friends complete hell to get through or vice versa. The future for Gauntlets looks pretty promising so far and I'm really looking forward to the updates. From what I see in the forums there is a lot of suggestions and content that is going to be added to the gauntlet editor allowing for an amazing experience of traps, ambushes and bloodbaths. If you're a fan of Survivor Squad and you have a creative side, Plese pick this up and create some maps for the community! It's definitely worth a buy.
On another note: The Dev is doing an amazing job in the forums answering questions and taking suggetions from users. Another great thing we like to see from a game that is in Early Access.
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2 of 3 people (67%) found this review helpful
1.7 hrs on record
Posted: 17 November
Early Access Review
Top Down tactical Left 4 Dead.

If you fancy a solo game of L4D, you will will enjoy this. If you enjoyed Survivor Squad and you have a creative streak you will love this. If you enjoy poring over a devious plan to inflict pain on friends or lighting the proverbial brown bag of excrement on the doorstep of a stranger, you will love this. Except when they rush out of the door in wide eyed alarm and begin stamping on the fiery dog-logs it triggers a chain of events filled with zombies, sentry guns, dismemberment, blood and gunfire


I put a bit of effort into the Gauntlet creator and managed to get a slight grasp on it. You can build maps from scratch fairly easily but the complexity available is more than I am likely to test the limits of. Quite the powerful editor. It even lets you place text around the maps for flavour. You could create a plot surrounding your Gauntlet if you liked. Diary entries or... insults!

The real draw with this is going to be user created content and leaderboards but I'm missing the vital components that make for a creative, contributing community member so I'll be in the camp of people just downloading the Guantlets. So buy it and get making them!


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1 of 2 people (50%) found this review helpful
0.7 hrs on record
Posted: 28 November
Early Access Review
Well, I was kinda suprised when I've noticed this little gem, but to the point... I loved original Survivor Squad and I love Gauntlet for sure. What not to like? More Zeds and new maps. But it is not a simple addon or DLC, this game includes few new ideas and mechanics. I've loved when my team was split and I had to control 2 of my team mates fighting Zeds and other 2 were running like crazy looking for switches... Do I recommend this game? Of course I do!
For now game is early access and got many bugs so I will wait for next version to play some more, but if you liked original Survivor game you gonna love that one for sure.
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1 of 4 people (25%) found this review helpful
0.5 hrs on record
Posted: 22 November
Early Access Review
This game has a lot of potential and is quite fun

but this game still have a lot of bug / lag / freeze

but overall this game is fantastic!
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