Rooms: The Unsolvable Puzzle is a unique puzzle game inspired by sliding puzzles and platformer games. In a twisted mansion made of rooms that slide like sliding puzzle, player should find a way to the exit by moving rooms and using what's inside them.
User reviews:
Very Positive (60 reviews) - 88% of the 60 user reviews for this game are positive.
Release Date: May 1, 2015

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Deluxe Edition, includes Soundtrack.


Recent updates View all (16)

August 7

Patchnote 1.04 - Vive controller visual


We have been getting comments from some players that Vive controller doesn't work. Actually, only one of them works (as the game needs just one controller), but I was assuming it was not clear which one is active controller.

-Made active controller more visible. (the highlighted one)

-Modified puzzle piece rollover effect


-Jake, HandMade Game

2 comments Read more

June 2

Vive controller support is patch up! + Chinese & Spanish updated!

Hello there,

So, the long-awaited Vive controller support is patch is up!
It's basically as simple as below.

-Basic Control: Point & Click
-Selecting Mansions / Level Pages: Press Left/Right side of the touchpad
-Using lamp: Point Lamp & Press Trigger (or) Press Grip Button

Also, we uploaded the Chinese (simple) and Spanish support for the VR version. Gracias! 谢谢!

If you see any issue with the patch, please comment here or send email to


-Jake, HandMade Game

3 comments Read more

About This Game

Rooms: The Unsolvable Puzzle is a unique puzzle game inspired by sliding puzzle and platformer games. In a twisted mansion made of rooms that slide like puzzle pieces, player should find a way to the exit by moving rooms and using what's inside them. As the player explores the mansion, various gadgets are introduced and make the puzzles more tricky and challenging.

Set in a fairy tale-like world full of magical objects and spooky stories, player takes a role of an innocent little girl, Anne, who was accidentally trapped in the mansion. As the story unfolds itself, player goes through the dark legend of the twisted mansion.

The game has 144 levels which are divided into 4 themes (mansions). Each mansion has basement levels where Anne can use her special abilities like using a cellphone to teleport, placing a bomb, and moving all rooms at once.

Rooms: The Unsolvable Puzzle is a long awaited, official and fully realized sequel to Rooms: The Main Building, critically acclaimed and an award winning IGF finalist game released globally on Nintendo DS, Wii, and Steam. Rooms: The Main Building has sold over 400k units since its release in 2010.

  • Unique puzzle mechanic proven in its predecessor
  • 144 puzzle levels=96 main storyline levels + 48 special ability levels
  • 4 beautifully crafted mansion themes and music
  • Complete storyline with two endings
  • Full controller support
  • Multi-language support

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP or later
    • Processor: 1.83 GHZ or higher
    • Memory: 2 GB RAM
    • Storage: 250 MB available space
    • OS: OS X 10.6 or later
    • Processor: 1.83 GHz or higher
    • Memory: 2 GB RAM
    • Storage: 275 MB available space
    • OS: ubuntu 14.10
    • Processor: 1.83 GHz or higher
    • Memory: 2 GB RAM
    • Storage: 275 MB available space
Customer reviews
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Very Positive (60 reviews)
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22 reviews match the filters above ( Positive)
Most Helpful Reviews  Overall
34 of 36 people (94%) found this review helpful
5 people found this review funny
52.8 hrs on record
Posted: May 13, 2015
Rooms: The Unsolvable Puzzle - Steam PC version - Score 10 / 10
One quarter playthrough around 7hrs [2015.05.12]

Connecting with my childhood obsessiveness that I put into solving the Rubik’s cube, solving all those crazy 3D maze games with a rolling ball sealed inside, and all those oddly shaped paired wire separation games - I jumped into this game knowing exactly what I was up against: a deceptively simple Sliding Tile Game where your character enters on the Starting Tile but must finish on the Exit Tile. Although the fundamental game mechanic requires you to slide tiles to get to the Exit, the layering of other simple mechanics like Teleportation, Magnets that move adjacent tiles, Walls that can be destroyed by Bombs, Freaky Puppets with one touch kill, Tiles having access from only certain sides, and more…. makes solving this game Highly Abstract and your thinking needs to be in at least Four Dimensions. Good luck.

I begin all puzzles by staring at the grid hoping to solve the whole puzzle in my head first; early puzzles require 5-10 moves and this ability is lost after the first 25 puzzles or so. After that a little trial and error helps with setting up later parts of the puzzles requiring 10-25 moves…. This is not unlike Chess. After seven hours, 50 puzzles (approximately one quarter of the game) I have found no bugs and all the idiosyncrasies of their previous game ‘Rooms: The Main Building’ have been addressed; the out-of-place Hidden Object component has been removed. Hats off to the Devs for ‘Rooms: The Unsolvable Puzzle’, the perfect second iteration in this Abstract Sliding Tile genre.

Evolution and Elevation of a classic puzzle design in a way that can only be addressed through the digital medium is a rare feat and this is why I purchased this game ‘Rooms: The Unsolvable Puzzle’.

PS: Steam Cards and 100% Achievements are within your grasp [ /warm and fuzzy]
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20 of 22 people (91%) found this review helpful
5 people found this review funny
4.0 hrs on record
Posted: May 1, 2015
Great game for all puzzle lovers! It works on a move degrading scale. Like you have a certain amount of moves until you get less points.
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12 of 14 people (86%) found this review helpful
2 people found this review funny
10.0 hrs on record
Posted: June 18, 2015
I normally hate sliding puzzles, and all games that involve them, like Cogs. Like, really, really hate them. My friend only bought me this game because she knew how much I hate sliding puzzles.

But this game is different in that it's not just another sliding puzzle game, it's just a puzzle game that uses sliding as a mechanic. Instead of just trying to put together a picture or allign pipes or something, you control a character that you move throughout the different room tiles, and the game is based around figuring out how to move back and forth through the tiles to get to a door to the next level, with various mechanics like telephones that warp you between same-colored phones and wardrobes that warp the contents of the tile you're in with the contents of the tile with the other wardrobe. It also has pretty nice music. It's not run-out-and-buy-it-right-now good, but it's an interesting little puzzle game that's worth a shot if it's on sale.
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9 of 10 people (90%) found this review helpful
1 person found this review funny
6.5 hrs on record
Posted: January 13
Rooms: The Unsolvable Puzzle is the sequel to one of the smash hit indie games that was released in 2014 on Steam, Rooms: The Main Building which, of course, was available much earlier than that on console. The basic premise of the game is that rooms of a mansion are in a scattered order and it is up to the player to move the rooms around the puzzle board in order to find the solution, It’s not as simple as it sounds as the game introduces tools and tricks that must be utilized to find the solution. The adventure component of the game ties everything together quite nicely with a fantastic little fairy tales-esque type story. The player controls Anna who is trapped within the mansion and it up to the player to free herself from the mansion.

The art work, graphics and sound combine to be perfectly suitable for a game of this nature. It fits the theme rather well and accomplishes what the developers had set out to accomplish. You’re not going to be playing a game of this type for the graphics. yet HandMade Games have done a fantastic job in sprucing the graphics up to the point where the game genuinely feels like it is leaps and bounds ahead of the more common and low budget puzzle games that litter Steam. The music is that of a fairy tale.

The only problem that I came across in the game was while playing with my controller. For whatever reason it simply refused to recognize my right trigger button and the bumper wouldn’t work either. The solution was simple and I utilized my mouse to do the same thing. Uncannily every other button on the controller worked as it was intended to.

Rooms is very much a child friendly game but it offers more than sufficient challenge to keep grown up players amused as well. I would heartily recommend Rooms: The Unsolvable Puzzle to players who enjoy logic puzzles from the ages of about ten to one hundred. The game should hold mass appeal across all age groups. A truly energetic puzzler with great development value.

For more reviews similar to this one and our daily giveaways please visit
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4 of 4 people (100%) found this review helpful
8.5 hrs on record
Posted: May 30, 2015
So Charming! Great art style, with challenging and fufilling puzzles.
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4 of 4 people (100%) found this review helpful
136.6 hrs on record
Posted: May 30, 2015
Some of these puzzles are very difficult and seemingly impossible, but they are all solvable. There was no walkthrough available at the time, but with the help of another person I was able to beat the game. As far as whether or not they can all be solved in the minimum number of moves, I haven't achieved that yet, but I assume they all can. Anyway, it IS a fun game, but quite frustrating at times. I recommend this game, but not if you're looking for easy puzzles.
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3 of 3 people (100%) found this review helpful
23.1 hrs on record
Posted: March 12
It's a difficult but fun game. It's a sliding block puzzle game with a lot of extra mechanics, such as puppets that chase you and explode in your face, locked rooms, boarded up rooms, etc. The mechanics are quite clever and the game does a great job of walking you through each new mechanic, though I hated the mirrored rooms with a passion. Instead of timing you, the game keeps track of moves. If you go "over par" you get fewer puzzle pieces awarded. In reality, this only hurts if you're achievement hunting, but it still encourages you to find the best way to solve each room.

The game is set with a fairy tale background - a mysterious tinker who becomes evil and you, the little girl, are fated to be his next victim if you can't figure out the rooms in his house. Unlike many games, there is a very good reason that the tinker's house is puzzles. Spoiler - it's not because he gives his victims a sporting chance.

Because all of the puzzles are sliding rooms, and there are a LOT of rooms, it's best to play this game in chunks over a few weeks so the game doesn't feel repetitious. In some of the rooms, the girl has an animation of a tired sigh. That's probably what'll you be doing in real like if you try to do a marathon session of this game.

The one thing I didn't like was that the mansion is pretty linear. If you get stuck on a room, you don't have many places to go otherwise. If you're stuck on room 4, you can't skip to room 5. You have to get though half of one bulding before you unlock the next one, so you can get get bogged down by a single room. You can do the basement, but that's significantly more difficult and the same "no skipping rooms" rule applies.

Some people have said that the endings are too short (one for completing the main buildings, one for completing the basements), but they do fit the fairy tale motif. It would have been nice to have longer, more elaborate endings, but they were appropriate for the game.

The game isn't for everyone, but for those who enjoy this type of puzzle, it's well worth the price.
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3 of 3 people (100%) found this review helpful
15.1 hrs on record
Posted: April 20
Brilliant! I absolutely enjoyed playing this game. Very addicting and visually pleasing. The puzzles become really challenging towards the end (mix of mechanics), and thus it can get pretty stressful but still entertaining :) It also contains bonus levels which have slightly/completely different rules but still manageable. The two different endings were also a good addition to the game however it could have had more depth, since it was predictible. Nice storytelling though, and you can never have enough of these clever puzzles(although there are over hundreds of 'em!).
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2 of 2 people (100%) found this review helpful
68.7 hrs on record
Posted: August 6, 2015
I like the protagonista, she's cute somehow.
Works much better than the first one, no glitches with clicking ladders etc.
They got rid of the annoying Mr. Book.
Puzzles are much harder - yay!
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3 of 4 people (75%) found this review helpful
0.1 hrs on record
Posted: May 20
Enjoying Rooms very much! It is a great little puzzler and looks fantastic in VR! It is the game that finally got my wife to sit down and play something in the Rift. Amazing that this was done by one person (I believe)...really great use of VR.
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Recently Posted
0.1 hrs
Posted: September 16
I'm talking Vive here.

Besides being broken, and saying "trial version" on the monitor's display, I'm not sure what this game has to offer because I cannot play it in VR.
Couldn't enter any room because I was teleported outside of reach of anything when going "macro"
Helpful? Yes No Funny
2.7 hrs
Posted: September 9
Played less than an hour atm, but like it already.
Rooms: The Unsolvable Puzzle reminds me Spooky Door on mobile, but this game is much better; graphics and in-depth puzzles

Highly recommended!
Helpful? Yes No Funny
0.4 hrs
Posted: July 6
With the vive, eventually I got to a point where I cannot advance. This is the end of the first set of rooms. I can't click on anything to advanced the story.
Helpful? Yes No Funny
18.9 hrs
Posted: May 25
I bought this game for the VR support but it's just too simple of a game for me to recommend. It's only slightly more complicated than the old slider puzzles from the 1870s and the added immersion from VR is completely wasted on this game.
Helpful? Yes No Funny
0.6 hrs
Posted: May 25
Played on HTC Vive (with xbone controller)

Nice puzzle game, VR adds some depth
Helpful? Yes No Funny
25.3 hrs
Posted: May 4
Ok. Picked it up, on sale. What animation there was was intriguing. Wasn't expecting too much. I think cryptic puzzles are a virtue.

Get this game. I think there is a prequel too. This would make a great gift for some puzzle hound in your life.
Helpful? Yes No Funny
0.2 hrs
Posted: May 1
Tried in VR with DK2 runtime 1.3. This game is a nice puzzle game with an inspired graphic style and a great soundtrack. The gameplay is bidimensional in his core, you need to slide tiles in free spaces, but the VR version add the whole environment around you. This enhance the overall experience. Rooms use some nice tricks to use VR, like positional audio to search secrets items or the need to seek for that items everywhere. Is Unity based and seems light to manage, so can be a good bet if your specs are not very high (VR is a demanding task for your GPU). Beware if you're not a patient player, Rooms is a quite challenging game. Compliments to HandMade support, I asked for an Oculus Home redeem key and received a quick and polite reply.
Helpful? Yes No Funny
1.8 hrs
Posted: April 17
So cute
Helpful? Yes No Funny