http://steamcommunity.com/sharedfiles/filedetails/?id=357816873Bit Dungeon is an endless roguelike with a light Diabloesque loothunt for the ultimate gear. The objective of the game is simple: beat each boss in every area's dungeon to unlock the portal to kill more demons and save your girl. I finished my first "playthrough" with a game controller in around 2 hours. When you beat the game, you get sent back to where you first started with all your progress intact and the difficulty increased. The entire map is always the same but the enemies that spawn change each time you enter a room. Once you memorize the entire map, you could probably do runs in under an hour or so. Truthfully, there isn't anything else to see once you've downed the last boss. It's not much of an ending either but it plays to tell how you start over. The game is absolutely designed to be played many times over to get the best loot while seeing how deep you can go.
The battle system comes from Zelda, where A is to slash or shoot your bow and holding it down either blocks or charges your weapon. Simply walking up to an enemy will make you attack. Take your pick: dagger, 1h sword, 1h spear, 1h hammer, 1h staff, 2h greatsword, 2h blade, 2h axe, bow, spellbook, or shield. You can dual wield any of the 1-hand weapons but my personal preference is my best 1-hander and a shield for stuns on demand. I tried bows but they consume too much stamina per attack while melee weapons can be spammed and kill a boss without having to rest.
Luckily, I found an amazing set of gear that just destroys everything.
http://steamcommunity.com/sharedfiles/filedetails/?id=357370720As I mentioned, I play this game with a controller and this is the best method to play the game IMO. You can also use just the mouse or just the keyboard and WASD all the way or a combination of both.
There's some cheapness to the enemies that have fast multi-hit attacks because getting hit stuns you for a brief moment. (Edit: this issue has been patched as of 12/19/2014) It's best to attack and kill first before mobs have a chance at attacking you. The AI is slow to lock on and slow to attack so take advantage of that.
Those weapons come with random stats and that's where the Diablo inspiration shows. Each item can have up to a handful number of affixes with various effects like life steal, a death strike, phase (dodge an incoming attack and teleport away), berserk, and so on. I'm a big fan of crazy loot and the system satisfies for what you can do in this game. Quality of items I've found so far: white, blue, orange, purple, red, cyan, and green. There doesn't seem to be any set pieces. You'll often loot black stones along the way and you can use these to purchase equipment from merchants. Hidden rooms also often give good stuff stashed in a chest.
http://steamcommunity.com/sharedfiles/filedetails/?id=357370604The developer mentions some love of Dark Souls and it shows. Resting at a campfire restores your health. Sometimes, upon waking, a powerful foe may appear and pronounce "I have found you..". A nice surprise and these fights are fun but you can easily escape to the next room and they'll despawn. It would have been great if they locked you in for a minute and drop loot too.
If you die, it's game over and you lose everything. There's only one save file so try your best to stay alive. Fortunately, black stones carry over across deaths. There is however a softcore touch to this in that if you have a blue heart (you start with it), you can respawn at the last campfire you used. And if you manage to get back to where you died, you can reclaim a blue heart.
There are some other negatives:
-There is no explanation of what all the stats and effects do. You can figure what the primary stats do but some of the effects aren't too obvious (i.e. I think of cleave as a wide arcing attack but it's merely a damage multiplier).
-black side borders with any aspect ratio over 4:3
-non-customizable controls (the developer may patch this)
-utterly short, moreso if you play till just the last boss (but remember, it's designed to be played continuously till you die)
8.5/10 from me. It has the makings of a great action adventure RPG with cool loot but ends up being repetitive and gets there quickly right after the "ending". However, the chase for epic loot is fun and the developer is actively improving the game so you can look forward to this game only getting better!