When the Deadly Six threaten to destroy his world, Sonic’s new moves & power-ups are the only way to defeat them before it’s too late!
User reviews:
Mixed (17 reviews) - 52% of the 17 user reviews in the last 30 days are positive.
Mixed (780 reviews) - 68% of the 780 user reviews for this game are positive.
Release Date: Nov 2, 2015

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Buy Sonic Games Collection

Includes 18 items: Dr. Robotnik’s Mean Bean Machine™, Sonic & All-Stars Racing Transformed, Sonic & SEGA All-Stars Racing, Sonic 3 and Knuckles, Sonic 3D Blast™, Sonic Adventure 2, SONIC ADVENTURE 2: BATTLE, Sonic Adventure DX, Sonic and All-Stars Racing Transformed: Metal Sonic & Outrun DLC, Sonic CD, Sonic Generations - Casino Nights DLC, Sonic Generations Collection, Sonic Lost World, Sonic Spinball™, Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 4 - Episode I, Sonic the Hedgehog 4 - Episode II


About This Game

In his latest plot to defeat Sonic and rule the world, Dr. Eggman has harnessed the power of menacing creatures known as the Deadly Six. However, when the Deadly Six rise up against their new master, Sonic must unite with his arch nemesis Eggman and explore the mystical Lost Hex in order to take them on head-to-head. Use Sonic’s amazing new moves & incredible Colour Powers to speed across a variety of unique terrains, racing inside, outside & upside down in every level.


Sonic moves like never before. Vault over obstacles, free run up & along walls & sky dive between islands at lightning speed. Plus the Spin Dash is back!


New & improved Colour Powers. Sonic can now fly through the air, tear up levels & explode into enemies. He’s more powerful than ever!


Speed through a variety of exhilarating levels. Explore massive mind-bending courses, vast underground tunnels & colossal structures in the sky as you run inside, outside & upside down.


Save the world one fight at a time. Take on each of the devious Deadly Six in dynamic boss battles which test all of Sonic’s moves & power-ups.


Includes NiGHTMARE Zone DLC free - featuring monsters inspired by the hit game 'NiGHTS into Dreams'

PLUS – Now with new and improved PC Features:

  • 60 FPS gameplay
  • HD resolution support
  • Full PC Gamepad + Keyboard support
  • Full Steam functionality

System Requirements

    • OS: Microsoft Windows 7 / 8 / 10
    • Processor: Intel Pentium Dual-Core T4200 (2x2.0GHz) or AMD equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800 (512MB) / ATI Radeon HD 2900 (512MB)
    • DirectX: Version 9.0c
    • Storage: 8 GB available space
    • Sound Card: Sound: 9.0c compatible.
    • Additional Notes: Memory: 2GB RAM (XP)/3GB RAM (Windows 7 / Vista)
    • OS: Microsoft Windows 7
    • Processor: Intel Core i5 @ 2.66 GHz / AMD Phenom II X4 @ 3.0 GHz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 (1GB) / ATI Radeon HD 5850 (1GB)
    • DirectX: Version 9.0c
    • Storage: 8 GB available space
    • Sound Card: Sound: 9.0c compatible.
Customer reviews
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Mixed (17 reviews)
Mixed (780 reviews)
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493 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
5 of 6 people (83%) found this review helpful
41.1 hrs on record
Posted: October 22
at least its better thean no man's lies
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2 of 2 people (100%) found this review helpful
20.4 hrs on record
Posted: October 18
I must say, this game is a very well done port to PC from the Nintendo Wii U. A lot of the glitches are patched but trust me, many remain. Also, mods! :D
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2 of 5 people (40%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: October 13
This is the most poorly optimized PC port I've ever played. Play this game on the Wii U or something, not here.
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1 of 10 people (10%) found this review helpful
Most Helpful Reviews  Overall
210 of 254 people (83%) found this review helpful
15 people found this review funny
0.7 hrs on record
Posted: November 2, 2015
Okay port, nothing great but nothing bad either.
This is the 1st Sonic game to not have a launcher that you need to change the settings, all of the graphics setting are actually in the game, which is good.
All of the new assets, like the Xbox buttons and the steam profile picture on the title screen are incredibly low quality.
The video setting are very basic, only resolution, fullscreen on/off (Borderless, no exclusive option at all), DOF on/off, Grass on/off, and shadows on/off.
The rest is all the same as the Wii U version.
Annoyingly, I couldn't get it to downsample.
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135 of 157 people (86%) found this review helpful
16 people found this review funny
50.3 hrs on record
Posted: November 2, 2015
The Pros:
- Graphics
- Wisps make a return
- variety of stages
- mach speed sections that actually work
- Spindash
- Parkour abilities work after a little practice
- The game is average length for a Sonic game (took me 7 hours to complete the game)

The Meh:
- The stages are great up until whenever you get to the ice stages (there's a few of them) and the ice stages are awful
- Sonic isn't fast as compard to Generations, but he also isn't slow...until you get to the 2D segments
- Your inventory only holds up to 5 items and most of the time you don't even really need them.

The Cons:
- Ice stages are simply awful
- The 2D segments are painfully PAINFULLY slow
- The grinding stages (not many grind stages honestly) are also pretty slow
- No rail jumping mechanic like in Sonic Heroes or Sonic Adventure 2
- The game runs in slow-motion if you're below 40-some frames
- Very very limited video settings
- The Rhythm Wisp is BROKEN
- No tutorial on when you're supposed to know which enemies to "kick" or use your homing attack on

It's basically a boss rush of all the bosses in Sonic Lost World that are riding ontop of bosses from "NiGHTS into Dreams" followed by Sonic chasing after Reala then Sonic running with NiGHTS to save the Nightopians (the DLC is about no more than 5-10 minutes long if you take your time)

My opinion on the game:
I like it. I definitely felt like I got my money's worth. It's not the best Sonic game, but it's an enjoyable one.
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102 of 126 people (81%) found this review helpful
12 people found this review funny
6.9 hrs on record
Posted: November 2, 2015
SEGA, bring us good Sonic games like this one more often.

You know better than anyone of us that you can't mess up for Sonic's 25th anniversary. We're all eagerly waiting for the great return of Sonic.
Without further delay, a short review, based on a few gameplay hours:

Gameplay-wise it's a bit rough, but a lot more refined than past Sonic Team games. Musical arrangements are superb and really freshen the series' kind of score. Controls feel quite nice, but the lock-on system makes them a bit... uncomfortable. Overall a great game from what i've played. The port is well executed and has no dumb 30fps or resolution locks.
I'll personally be supporting every port you guys bring to Steam.
Also, as a bit of a sidenote: REVIVE SPACE CHANNEL PLS
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78 of 94 people (83%) found this review helpful
8 people found this review funny
17.6 hrs on record
Posted: November 2, 2015
So, for you who doesn't know, the framerate can now be unlocked! Keep in mind though, at least right now, the developers are calling it unstable. If you want to try it out yourself, sign up for the public test beta and start the game with --F. For more info, check here!

The soundtrack is now also on Spotify, so that's always nice :p

So, after playing this 7 hours the day it came out and completing it, I can finally write a full review of it.
I have not played the Wii U version, so I can't really say what's missing or changed form the PC version, but it seems like they dropped stuff like the Miiverse stuff, but also the 2 player mode, which is odd.

Also a summary at the bottom if you're interested in that instead.

The game is very different from other Sonic games or just platforming games in general, since you are mostly aren't going on a flat surface. I personally, kinda like this.
There's also a lot more precise platforming than other Sonic games, requiring you to slow down. That's mostly why there's a run button now I guess. The whole thnig with Sonic is going fast, I know, but I personally didn't mind this at all. It still has sections where you go fast and stuff, so if something, it just mixes stuff up.

One thing I really feel is missing is some sort of thing where it would tell you what to do. On some of the bosses I had no idea what I should be doing and died many times over, having to me look up what I actually needed to do.
There's also 2 different types of homing attacks, kicking and the normal homing attack. Then again, some enemies and some bosses require you to do either of them, where doing the wrong one will hurt or kill you and the game never tells you what you should be doing. Just a different icon on the homing attack icon would be enough.

I've only played this with controller. I don't even want to try it with keyboard. I know how bad Generations was with keyboard, so I'm going to guess the same for this. So if you don't have a controller, you might want to get one. If you like these kind of games, you should anyway.

If you have a controller, the controls are great. I feel like I full control over Sonic and that he does what I tell him to. Sometimes, the homing attack can target weird stuff or not at all, but not a big issue.
The only thing I really have to complain about here, since you don't have a whole gamepad, like the Wii U one, to play with, some of the buttons are weird. I kept pressing LS by mistake a lot to open the missions menu, but just smaller things really

Not much to say here, it's Sonic, to what to expect.
The music is really awesome. Maybe not as good as in Generations, but those were just remixes. As far as I can tell here, all tracks are new and no remixes this time.
I also just had to extract the music files from the game itself to load up in a playlist to listen to outside of the game, since I couldn't find anywhere to buy the actual soundtrack.

The port
So, alright, the port. In short, it's just ok. In many way it's worse than the Generations port.

The port still has a Wii U feel to it, there are buttons on screen which is meant to be pressed with the Wii U gamepad etc. and as usual with the Hedgehog engine, the game is capped at 60 fps. This is not a huge issue, but it's a thing.

It also feels like the game is made for Wii U and not for the PC, for example, there are plenty of popping issues, just moving forwards and backwards. It's very noticeable.
All cutscenes are in 720p, they don't look very good, but not a huge deal either really. Keeps the game smaller I guess.
Pretty much all 2D sprites and menus feel really low res. I can only guess this is because the Wii U version ran at 720p and they didn't bother to fix them for the PC port.
The performance overall is fine, I only had 2 small frame drops, but it was up to 60 fps again in less than a second.

One huge issue is the graphics options. They are terrible and very limited. You can turn on and off some thing and the resolution switch is there, finally in the game itself rather than from the launcher, but a lot of options are missing. The thing I was missing the most is AA.

So, overall, the game itself is awesome. It's different than other Sonic games, but I don't mind it too much. There isn't as much of just going fast, but more parts where you have to take your time and sometimes even solve small puzzles.

As usual with Sonic games, the soundtrack is really awesome. For me, this is a huge deal. If a game has bad soundtrack, I can just feel like not playing it.

The port is probably the biggest downside. It's just ok. It has the same issues as Generations, 60 fps lock, problems on some computers etc.
The graphics weren't changed much, if at all for the PC port. Some stuff, specially the 2D stuff, look really low resolution.

The game would get 9/10, but I'll give it 8/10 for the bad port.
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50 of 57 people (88%) found this review helpful
7 people found this review funny
35.5 hrs on record
Posted: January 1
I was extremely hyped when Sega announced this game was getting ported to PC - this was the only major Sonic game besides Sonic 06 that I had not played at least one version of, and since I didn't have enough money to spare for a Wii U, I thought I'd never be able to play it. This, of course, changed when Sega announced this port. I waited for the Steam sales when this game was 50% off and purchased it. How was it in the end?
Well, it's pretty good.
The level design is generally interesting and open, the boss fights are fun (if quite easy), the soundtrack is SUBLIME, and the graphical quality is pretty sweet. While I'm not crazy about the wisps, I approve of the improvements made to Lazer, Drill and Rocket over their original controls in Sonic Colours. Getting extra lives also becomes increasingly easier with this game, as clusters of them can be found at reglar intervals like at Honeycomb Highway.
I can't really say if there are improvements over the Wii U version (as stated above, I've never played it), however I approve of the ability to use the mouse in-game to open hints and the item briefcase. Also, if you're like me and you're not a fan of Lost World's storyline, you can skip the cutscenes, which I'm grateful for.
I do have a couple of problems with the game itself though:
- While using the run button isn't too much of an issue, I'd much prefer Sonic to just have a naturally fast momentum as he usually does. Also turning while using the run button cuts down his momentum noticably.
- While i praised Lazer, Drill and Rocket earlier, some of the wisp controls are odd - for example, you have to hold down the run button in order for Hover to float wheras in Sonic Colours it was the jump button, wheras Eagle appears to decend if you press either of those.
- There are times when I'm running along a wall and try jumping to the one opposite, only to fall off and (usually) die. Perhaps I'm doing something wrong, but it confusingly works well with some walls and terribly with others.
- The red star rings. Whilst most are easy to get, others will really test your patience (case and point, the third one in Frozen Factory Act 3)
- Finally, Frozen Factory Act 2... The entire level. You play as a snowball. Enough said.

Overall though, this is still a very good game. I'd recommend Sonic Generations more, but this game certainly wouldn't be far behind it.

So, as a final request... Colours and Unleashed on PC?
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54 of 68 people (79%) found this review helpful
26.4 hrs on record
Posted: December 22, 2015
This was supposed to be bad?

Yeah, it's not the second Generations, but it's a decent installment. It has many, MANY obvious flaws, but it manages to not screw up more to be seriously offensive.

The most problematic element of the game are controls. Those are seriously sloppy and badly designed. Let's recap: dedicated run button, walk speed without said button is akward, double jumping feels akward (like struggling through the mud), going smoothly in diagonal direction at 3D sections feels off, ice physics, air physics... Those controls take enourmous amount of time to get a hang off. Not that it is impossible to do so, but after you master them, you still don't feel right in controlling Sonic.

Level designs aren't helping. I can commend Sonic Team for trying something new and fairly original (but let's be frank, Mario comparisons are legit), but some levels can completely change rules of play, in worst cases putting some dreadful one-hit kill obstacles. There are some misses, but other levels are not that bad and they give some enjoyment in completing them. While designs can be creative and fun at most times, I still don't like the theming - shuffling the styles between zones without much sense and with zero interesting settings or locations. Not only you have some Standard Video Game Forests and Deserts™, but you also have something like beehive or candy land on said desert... What?

Last serious offenses are the Story which is uninteresting and boss fights that are laughably pathetic. Those last ones are particularly jarring. While some of the ideas for them are pretty neat, the execution and difficulty dropped hard. Final Boss in Sonic Lost World is easier than FIRST bosses in several other platformers. King Knight (Shovel Knight) is harder than a Lost World's final boss. Snake Mount (Freedom Planet) is harder.

So why I'm giving a positive review after all? This game is not a masterpiece, but at most times it stays competent and gives decent amount of fun. While I won't defend this game to death, in my opinion Lost World got disproportionate amount of flack and hate. I would recommend to grab in on decent sale if you are interested in 2D and 3D platformers and already beaten Sonic Generations. LW doesn't hold a candle to Generations, but it is still a solid title for those experienced in the genre. However, I would discourage people not good with the genre, since difficulty level on some stages proper may be frustrating for less resistant.
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Recently Posted
6.7 hrs
Posted: October 21
Don't play this game.
Helpful? Yes No Funny
19.0 hrs
Posted: October 12
this game just sucks
Helpful? Yes No Funny
20.9 hrs
Posted: October 11
I am glad Lost World got ported from the Wii U but, this game has so many glithces that needs to be patched with an update. SEGA, u have to fix this game immediately.
Helpful? Yes No Funny
2.5 hrs
Posted: October 10
Product received for free
Have not played through the whole game. An ok sonic game. Not the best but their are better sonic games out there.
Helpful? Yes No Funny
0.2 hrs
Posted: October 8
I had high hopes for this but alas this game dissapointed me more than i have disapointed my parents
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4.4 hrs
Posted: October 8
Bland story, moderately intriguing gameplay, weird difficulty spikes (esp. boss fights are pathetically easy compared to some levels), bad controls (seriously there needs to be a difference between double jump and lock on, it just screams "death" in your face if you intend a double jump, but the little blue idiot lock on to an enemy or a bumper in the last second). Also the game is bad at explaining to you what you can actually do. The "power ups" are atrocious, especially the drill is just a suicide pick-up since the controls are even more terrible than usual.

SLW isn't a terrible game, but it's also not very good. When you get to the ice world you will know what I mean...whoever thought that sliding around almost uncontrollably in a sonic game was a good idea is an idiot. What's cool is the transition from 3D to 2D in the levels themselves. What's terrible is that you not only have to beat each zone to advance to the next, but you also need to "rescue" a certain number of friends (the little animals in the robots) to advance to the boss stage. I've suffered through this for almost 7 zones, but I'm not willing to somehow farm the remaining number since the levels get ever harder of course. It's not good enough to warrant the time.
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