SanctuaryRPG: Black Edition is a humorous and strategic turn-based dungeon crawling ASCII adventure. Drawing heavy inspiration from both Roguelikes and Japanese RPGs, the game offers a robust action-RPG inspired combat system.
User reviews:
Recent:
Very Positive (22 reviews) - 95% of the 22 user reviews in the last 30 days are positive.
Overall:
Very Positive (867 reviews) - 94% of the 867 user reviews for this game are positive.
Release Date: Feb 13, 2015

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Reviews

“Describing SanctuaryRPG as a huge, hilarious and most honorable devourer of free time would be an understatement.”
Rock, Paper, Shotgun

“It’s got a very old-school vibe thanks to the ASCII graphics and UI, but the combat feels modern and intelligent.”
Destructoid

“Where Dwarf Fortress is impossibly huge, all-encompassing, and as approachable as a brick wall, SanctuaryRPG is accommodating, streamlined, funny, and engaging, even if you've never been able to stomach an ASCII game.”
PC Gamer Magazine

About This Game

Description


As the world's first fully-ASCII game to grace the Steam platform, SanctuaryRPG: Black Edition is a humorous and strategic turn-based dungeon crawling adventure. Drawing heavy inspiration from both Roguelikes and Japanese RPGs, the game was meticulously designed to offer a truly compelling role-playing experience complete with a robust action-rpg inspired combat system.

Black Edition builds upon the classic SanctuaryRPG formula with all new procedurally generated artwork, as well as a plethora of areas to explore, races to experiment with, skills to master, and loot to collect. Whether you're a valiant hero or a dastardly villain, the fate of Sanctuary is in your hands.

Features:

  • Enjoy a blast from the past with retro ASCII graphics
  • Travel through vast dungeons with classic roguelike action
  • Experience hundreds of hours of immersive gameplay
  • Put your strategies to work with a sleek combat system
  • Over 160 class and race combinations to experiment with
  • Wreck your enemies with over 1400 weapons and armors
  • Rock out to an original 8-bit chiptune soundtrack


System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 1.0 GHz
    • Memory: 512 MB RAM
    • Graphics: Integrated Graphics
    • Storage: 200 MB available space
    • Sound Card: Integrated Audio
    • Additional Notes: Toaster-Compatible! (But not really)
Customer reviews
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Recent:
Very Positive (22 reviews)
Overall:
Very Positive (867 reviews)
Recently Posted
Cinnamaldehyde
( 5.2 hrs on record )
Posted: June 27
I am a huge fan of Dungeons of Dredmor because of its humor and old style turn based combat. I was happily surprised to find out that this game has all of that and more.

Pros
Really simple controls
Good soundtrack
Cheap (especialy on sale)
Funny
6 classes
Loot
Easily replayable for hours and hours of fun

Cons
You can't keep items in an inventory
You can't have multiple save files at the same time in the same class
Helpful? Yes No Funny
hydroponic and knuckles
( 9.0 hrs on record )
Posted: June 27
SUPER fun! I decided to give it a try and I was hooked!
Helpful? Yes No Funny
Drew A Blank
( 23.2 hrs on record )
Posted: June 26
This is hands-down one of the best games I personally have played in years. Then again I played Dayz Standalone for some 200 hours. I need to expand my library more and get more baller games like this one.
Helpful? Yes No Funny
Forly
( 23.9 hrs on record )
Posted: June 26
Barrier, Stack Barrier, Stack Barrier, Stack Barrier, Stack Barrier, Starter, Reposition, Confirm, Linker, Reposition, Focus, Linker, Reposition, Confirm, Finisher, ULTIMATE.

10/10 Would Do It Again
Helpful? Yes No Funny
engaged math smoke
( 7.5 hrs on record )
Posted: June 26
An awesome experience!
Pros:
-Good character building.
-Interesting world(s).
-Unique Combat.

Cons:
None so far!
Helpful? Yes No Funny
cosmicFauna
( 3.3 hrs on record )
Posted: June 25
This is a fun but unforgiving game. It's pretty easy to die--one accidental button press or miscalculation and you might find your character smeared across the floor by even the most common filler enemies, and seeing as death is final and takes you back to the very beginning, this can be frustrating. As long as you pay attention and don't take too many particularly dangerous risks, though, it's not too hard to advance. It's quirky, but thankfully not in a forced, "I'm trying to be quirky" way; it has a good sense of humor, and the music fits the retro feeling nicely without being annoying or repetetive. Really enjoyable overall!
Helpful? Yes No Funny
Benito Mussolini
( 5.7 hrs on record )
Posted: June 25
It may look boring, but the game is amazing.
Helpful? Yes No Funny
Spitfire
( 7.3 hrs on record )
Posted: June 25
Nice game but when you gonna implement achievements?
Helpful? Yes No Funny
Hexagonist
( 21.8 hrs on record )
Posted: June 24
Product received for free
Very demanding of your time, patience, and inner worrywart. Any simple mistake with laughably cost you. You can start out from whatever classes you want, and the game douses you in a list of perks to the point where you feel nearly invincible, not to mention the mouth-watering bonuses your weapons, armors, and miscs offer. At the same time, however, you ABSOLUTELY cannot overestimate yourself when you pick up this game, or it will cost you getting carried away. Even blindly grinding mid-level mobs can sometimes sucker punch you and knock you dead.

Every ounce of music in the game is enjoyable, from the basicness of the low-level skeleton fights to the errogenous coin ticks of the tavern. I'd buy a soundtrack if I could.

Though the graphics cleverly implicate many integers for use of shading and texture, it gets kind of hard to tell what things are until you take a second to look at them, so that gets kind of cumbersome.

It's also a very flexible game: you can either sit down, grab some chips and soda, and score through the game as far as you want, or play bit by bit every so often. As demanding as it is, you can choose your own pace and enjoy it however quickly you'd like.

No matter what class you have, it's important to spend some time learning every move you have in your arsenal (you have two sets of consecutive attacks that alternate for every finisher you do), which adds on to the whole patience business.

If you like being rewarded with secrets, then find another game. You more or less risk your booty when you find secrets in the overworld, which gets highly irritating, especially when you find yourself up against a high-level mob from one. However, some other times the game can offer some neat jazz like overpowered weaponry, though it's all in a coin flip in the end.

One of the larger bits of the game I don't like is the raunchy difficulty of the game. I actually could not stand to finish it even to date, simply because of how unrewarding and punishing the game feels. Though if you're the kind of sick twisted ♥♥♥♥♥♥♥ who gets a kick out of that, then it's your grave you're digging.

Otherwise, it's a nice game if you're looking for pure-hearted challenge and shoving druid bear claws up skellys' arses. Just don't expect any justice in the rewards you get!
Helpful? Yes No Funny
Sadew
( 12.6 hrs on record )
Posted: June 24
A fun game with interesting artwork and game mechanics. The retro feel is very well executed, you can tell that there was a lot of effort put in. I still have yet to beat it, but I've gotten closer and closer with each attempt.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
5.4 hrs on record
Posted: May 30
Thanks to this game, I have been able to kiss a wild lemon.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
7.3 hrs on record
Posted: June 25
Nice game but when you gonna implement achievements?
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
1 person found this review funny
Recommended
1.0 hrs on record
Posted: May 30
NICE GAMEPLAY AND A GOOD TEXT BASED LOOK WITH A HINT OF HUMOR MAKING THIS A GRATE GAME
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
233 of 274 people (85%) found this review helpful
3 people found this review funny
Recommended
7.9 hrs on record
Posted: February 15, 2015
I'm really torn on recommending or not recommending the game.

It is a great game that simply shouldn't be a rogue-like. Deep combat, huge amount of RPG goodness like classes, crafting, customization, skills, discovery, exploration, and a deep narrative. So much to do. So much love in this game and the DOS-like interface is hardly noticeable. The game is very, very immersive and you grow attached to you characters. The game is deceptiely deep.. literally not one dull moment.

There is a lot of content in the game. A full playthrough could easily go 10-15 hours.

Therein lies the crappy part - this game is a 1-death permadeath roguelike. Some enemies are very very strong and sort of "come out of nowhere" and two-shot you (often after a wave of trivial fights). Your characters die rather... unceremoniously... and you get nothing from their deaths. It's not like other roguelikes where the game is short enough to where it's alright, or you have sort of an "HQ" through which dying at least allowed some sort of gain... you start from square one.

There is a "softcore" mode... but each death in this mode reduces global item drop rates. That just isn't fun. So much of the game is collecting items and managing them... not an inspiring or fun way to play the game. I don't count that as a decent softcore mode - each time you die the game becomes less fun and more tedious.

EDIT: I WAS WRONG ABOUT SOFTCORE MODE! Each death DOES NOT drop global drop rates. Rather, global drop rates are dropped just once.. at the beginning of the game. Not as harsh. THAT SAID - the reduced item drop rate still is a "punishment" mechanic for choosing an easier difficulty. Further, softcore mode just feels... lame. You die and instantly come back and can enter that exact same fight with a single keypress. In other RPGs with a save system, you at least have to "go through the dungeon" or something similar. There are some stakes on the line for dying - you'll have to climb to the top of the mountain, or whatever. Softcore mode removes the stakes entirely. The game has two extremes - a completely inappropriate die-and-restart-the-entire-15-hour-game, or absolute-0-consequence-for-dying. Neither are compelling to me as a player. Game would be perfect with a Final Fantasy style in-between.

Also, I know people say "yeah, hard perma-death... that's the fun! that's the point". But I don't know. It doesn't feel right for this game. It's so deep... there is so much joy just from the RPG elements. The game replays every narrative scene on playthroughs.... you slowly unlock gameplay elements EACH playthrough... it's like the game wasn't MEANT to be a roguelike. You end up banging the spacebar through story sequences you've already seen. You end up saltily unlocking skills and gameplay elements that you already have intimate knowledge of ("You've unlocked crafting - here's hw you craft" after having been a craftmaster last playthrough). I feel like the developer jumped on the roguelike train on a game that didn't need to be a roguelike.

The result of the harsh roguelike set-up with a simply ANNOYING and UN-FUN result is that you grind grind grind to make sure you don't die to an encounter that catches you off-guard. You make your character OP. Still, you may die to a surprise insanely powerful enemy... but maybe not.

All this bad stuff said - the game is great fun. Well worth 5 dollars. ESPECIALLY if you like challenging rogue-likes and are slightly masochistic... GET THIS GAME. If you just want a great RPG... maybe look elsewhere. This game will frustrate you for being a great RPG that deletes your save when you die.

3/5 (5/5 if not a rogue-like)
Was this review helpful? Yes No Funny
195 of 227 people (86%) found this review helpful
61 people found this review funny
Recommended
2.5 hrs on record
Early Access Review
Posted: December 13, 2014
If you like exploration, witty dialogue, loot whoring and good music then you owe it to your self to try this game out. It has more depth than you might expect just by looking at it.

- Crafting system? Check
- Run a tavern? Check
- Eat hobos? Check
- Go mining? Check
- Wrestle dragons with your pants down? Check

Hate ASCII graphics? Well I hate you too, this game is easily the best $5 I've spent on a game this year.
Was this review helpful? Yes No Funny
147 of 172 people (85%) found this review helpful
68 people found this review funny
Recommended
5.9 hrs on record
Early Access Review
Posted: December 14, 2014
Great writing, Excellent Gameplay and a Great developer with community involvement.

PLUS it's the perfect game to play while you make dinner for the kids (no joke, ive set up a PC on my kitchen bench just to slay leg's, robots and blobs between dicing vegies and straining pasta while my daughters scream "NERD" at me across the living room).

This may be the one ray of sunshine in my otherwise tired afternoons :)
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74 of 85 people (87%) found this review helpful
23 people found this review funny
Recommended
9.7 hrs on record
Posted: February 15, 2015
Pros:
- Very nice fighting system: you can't just spam your preferred skill until the enemy is dead, but you have to actively respond to his attacks and pay attention to his bonus stats.
- Has a lot of humour in it. (a lot of potatoes as well)
- The music really fits with the ASCII-images
- This game proves that flashy graphics are not needed for a good game.
- You're not just limited to fighting enemies, but you can also craft, run a tavern, dance naked and do unmentionable things to potatoes.
- Exploring all of your options is rewarded.

Cons:
- The game can sometimes get grindy: all of a sudden you'll need X items to progress the main story.
- What I really miss in this game is some sort of backpack, no matter how limited. Most of the time it is pretty clear whether you should keep your current item or replace it by a new one, but in some cases (like with weapons that do extra damage at night) it really depends on the situation. A backpack would really be useful in such situations. (Note: there is a backpack in game, but it is only used for crafting mats and such, not for equpable items)

All in all, this game is really worth your time and money.

P.S.: I kissed a great potato.
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53 of 55 people (96%) found this review helpful
6 people found this review funny
Recommended
9.7 hrs on record
Posted: January 4
My biggest (smallest?) gaming discovery of 2015.

I'm too young (or better: not old enough) to have a first-hand experience with terminal-based cRPGs of their era.

So initially I was just curious. Then I became addicted. It's a wonderful sensation to feel your imagination start working again. It's also remarkable - but shouldn't be surprising, right? - that you can have the amount of mechanics comparable to, say, Witcher's, embedded within medium so tiny.

I only wish it was a little bit less cruel. But perhaps it's me who should be a little bit less soft :)
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159 of 219 people (73%) found this review helpful
148 people found this review funny
Recommended
7.6 hrs on record
Posted: February 13, 2015
So I heard that you like loot and dungeon crawling. They've got loot and dungeon crawling.

I heard that you like turn-based combat. They've got turn-based combat.

I heard that you liked having the most intense story since every Final Fantasy game ever. They've got the most intense story since every Final fantasy game ever.

I heard you liked having amazing music while dungeon crawling and killing stuff. They have amazing music that plays while dungeon crawling and killing stuff.

I heard that you like graphics. They don't have those, get out now, ty.
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90 of 123 people (73%) found this review helpful
10 people found this review funny
Recommended
5.1 hrs on record
Early Access Review
Posted: January 1, 2015
I just played the game for an hour, but I've already had more fun than playing some "next-gen" games lately. If you ever played an ASCII game before, I'm 100% sure that you're gonna love this. And if you don't have any clue, try it and see how a game made from the characters on your keyboard could have better atmosphere than an AAA game that requires 2 GB video RAM to play.

Kudos to the great developers by the way.
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