AppGameKit Classic is a powerful game development engine, ideal for Hobbyist and Indie developers. Choose to code in the easy to learn AppGameKit BASIC or use our libraries in C++ & XCode. Write your code once and deploy easily to multiple mobile & desktop platforms.
All Reviews:
Very Positive (652) - 82% of the 652 user reviews for this software are positive.
Release Date:
Nov 21, 2014
Developer:
Publisher:

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Notice: AppGameKit Classic: Easy Game Development is no longer available on the Steam store.
 

About This Software

AppGameKit Classic is a powerful game development engine, ideal for Beginners, Hobbyists & Indie developers. Now anyone can quickly code and build apps for multiple platforms using AppGameKit's BASIC scripting system. With just a few commands you can have demos/games up and running on mobile devices. Bob Duffy, Developer Relations Intel Corporation, said “AppGameKit is a great cross platform development tool. It allows developers to quickly optimize and compile apps.”

Games can be developed and deployed to your chosen mobile devices for rapid prototyping. AppGameKit Classic does all the heavy lifting for you - making it easy to code, compile and then export apps to each platform. All you need to focus on is your game/app idea. It's that simple!

NEW!

The Visual Editor is the perfect DLC to accompany AppGameKit



AppGameKit Classic also caters for more seasoned developers, allowing you to use the AppGameKit C++ libraries and benefit from all the features of AppGameKit's core game engine. Two great examples of this are the games 1982 and Echoes+ developed by Binary Zoo and both are FREE to download on STEAM;

Features


Platforms
You can create games with AppGameKit Classic on Windows, Mac or Linux devices. The games you make with it can then be exported to run on;
  • Windows
  • Mac
  • Linux
  • iOS
  • Android (inc Google, Amazon & Ouya)
  • HTML5
  • Raspberry Pi (free from TGC website)

AppGameKit Classic IDE
  • Cross platform Geany editor
  • IntelliSense
  • Code folding
  • Colour schemes
  • Edit multiple projects
  • Fast Compiler
  • Full de-bugger
  • Broadcast direct to device
  • Export to exe, app, ipa, apk



Commands
AppGameKit Classic has commands for all the important areas of game creation. These can all be called as BASIC commands or as library calls in C++ and XCode.

3D Graphics
  • 3D Primitives
  • 3D Bone Animations
  • Shaders
  • Lighting
  • Ray Casting
  • Camera controls
  • Meshes
  • Formats supported: .x .fbx .dae .3ds .obj .b3d .3d

3D Physics
  • Character controller
  • Ragdoll
  • Joints
  • Rigid Bodies
  • Contact reports
  • Raycasts
  • Physics world commands
  • Compound collision shapes

2D Graphics
  • Sprites
  • Particles
  • Shapes
  • Text
  • Fonts
  • Tweening
  • Spine support
  • Blend modes
  • Image formats: jpeg, png

Physics
  • Box 2D collision

Rendering Control
  • Shaders
  • Render to Image

Sounds & Music
  • Play sound files
  • Play music files
  • Sound formats: Wav
  • Music formats: Mp3, Ogg, M4a
  • Blending Sounds
  • Change sound pitch and balance

User Input
  • Mouse
  • Multi Touch
  • Controller support
  • Joystick/Virtual Joystick
  • Keyboard
  • Edit box
  • Buttons



Misc
  • Video playback
  • Screen Video Recording (iOS & Android)
  • Network (broadcasting, messages, shared variables)
  • File I/O
  • Shared variables
  • HTTP
  • Memblocks
  • Sensors
  • GPS
  • Social feeds - Facebook & Twitter (iOS & Android)
  • Adverts
  • Firebase support
  • JSON support
  • In-app purchase (iOS & Android)
  • Game Centre (iOS & Android)
  • Notifications (iOS)
  • Rate this app (iOS)
  • Time & Date
  • Camera access
  • QR codes
  • Zip archiving
  • Extensive Help & tutorials

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows XP SP2
    • Processor: Intel Celeron / Athlon Sempron
    • Memory: 1 GB RAM
    • Graphics: Open GL 2.0 compatible
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: N/A
    Recommended:
    • OS *: Windows 7 or better
    • Processor: Intel Core i3 / Athlon FX series or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 500 series / ATI Radeon HD 6000 series or better
    • Storage: 2 GB available space
    • Sound Card: N/A
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Mountain Lion 10.9
    • Processor: Intel Core 2 Duo
    • Memory: 1 GB RAM
    • Graphics: Open GL 2.0 compatible
    • Storage: 3 GB available space
    • Sound Card: N/A
    Recommended:
    • OS: Mountain Lion 10.11 or better
    • Processor: Intel Core i3 or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 500 series / ATI Radeon HD 6000 series or better
    • Storage: 3 GB available space
    • Sound Card: N/A
    Minimum:
    • OS: Ubuntu 16.04 (may work with others)
    • Processor: Intel Celeron / Athlon Sempron
    • Memory: 1 GB RAM
    • Graphics: Open GL 2.0 compatible
    • Storage: 2 GB available space
    • Sound Card: N/A
    • Additional Notes: Requires Zenity for file browsing
    Recommended:
    • OS: Ubuntu 16.04 (may work with others)
    • Processor: Intel Core i3 / Athlon FX series or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 500 series / ATI Radeon HD 6000 series or better
    • Storage: 2 GB available space
    • Sound Card: N/A
    • Additional Notes: Requires Zenity for file browsing

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