App Game Kit is a powerful game development engine, ideal for Hobbyist and Indie developers. Choose to code in the easy to learn AppGameKit BASIC or use our libraries in C++ & XCode. Write your code once and deploy easily to multiple mobile & desktop platforms.
All Reviews:
Very Positive (91) - 85% of the 91 user reviews for this software are positive.
Release Date:
Nov 21, 2014
Developer:
Publisher:

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Buy App Game Kit

SPECIAL PROMOTION! Offer ends October 9

-50%
$79.99
$39.99

Packages that include this software

Buy App Game Kit - Beginners Bundle

Includes 3 items: App Game Kit: Easy Game Development, AppGameKit - Giant Asset Pack 1, The Official App Game Kit Beginners Guide

Buy App Game Kit - Education Bundle

Includes 5 items: App Game Kit: Easy Game Development, AppGameKit - 3D Asset Pack, AppGameKit - Games Pack 1, AppGameKit - Giant Asset Pack 1, AppGameKit - Giant Asset Pack 2

Buy App Game Kit - Premium Bundle

Includes 4 items: App Game Kit: Easy Game Development, AppGameKit - Giant Asset Pack 1, AppGameKit - Giant Asset Pack 2, The Official App Game Kit Tutorial Guide

Buy AppGameKit VR Bundle BUNDLE (?)

Includes 5 items: GameGuru, App Game Kit, AppGameKit - 3D Asset Pack, AppGameKit VR, AppGameKit - GameGuru Loader

-50%
-62%
$164.95
$62.45
 

Recent updates View all (67)

September 25

Visual Editor - Mac BETA released!

Today we have released a BETA of the Mac version of the Visual Editor. If you own the Visual Editor on Steam then you will now have access to this Mac version:



You can post your thoughts and issues to this thread over on TheGameCreator's forum:

Mac Visual Editor Feedback

TheGameCreators


0 comments Read more

September 25

AppGameKit Version 2017.09.25 Released!

Today we've added support for JSON files and the ability to load and save arrays to AppGameKit!

Note: This version contains breaking changes, bytecode compiled with older version will not work with this version, and bytecode compiled with this version will not work with previous versions.

This new version of AppGameKit includes these new features and maintenance fixes:

JSON and Load/Save Arrays

  • Added type.toJSON() and type.fromJSON(string) to convert types to and from JSON strings
  • Added array.toJSON() and array.fromJSON(string) to convert arrays to and from JSON strings
  • Added array.save(filename) and array.load(filename) to load and save arrays as JSON files
  • Added JSON load/save example to the General examples folder
3D
  • Fixed normal mapping producing artifacts on mobile devices when the normal Y value was very close but not equal to 1.0
  • Fixed SetGerenateMipmaps(1) causing a shader error if subsequent image loads were not a power of two in size and applied to texture stage 1 of a 3D object
Physics
  • Fixed the spelling mistake in the Set3DPhysicsRadollBonesVisible, Set3DPhysicsTwistJointMaxMotorImpluse, and Set3DPhysicsHingeJointMaxMotorImpluse commands, any apps that use them will need to make the same corrections
Android
  • Increased Android screen recording quality from 0.5Mbit/s to 2Mbits/s
  • Fixed crash on Android if vibrate command called without vibrate permission
IDE
  • Fixed Dutch keyboards not being able to enter single and double quotes in the IDE
  • Fixed a crash when setting a breakpoint on the first line of a function whilst a function local type or array was in the debug variables list
iOS
  • Fixed iOS apps not working on iOS 7 or 8
Video
  • Windows 7 and below will now use the old DirectShow method of playing videos instead of the new Media Foundation. Windows 8 and above will still use the new method
Raspberry Pi
  • Removed MP3 support in the Raspberry Pi version to support a wider range of OS versions. Only OGG is supported on Raspberry Pi now

Enjoy the new version!
TheGameCreators
2 comments Read more

About This Software

AppGameKit is a powerful game development engine, ideal for Beginners, Hobbyists & Indie developers. Now anyone can quickly code and build apps for multiple platforms using AppGameKit's BASIC scripting system. With just a few commands you can have demos/games up and running on mobile devices. Bob Duffy, Developer Relations Intel Corporation, said “AppGameKit is a great cross platform development tool. It allows developers to quickly optimize and compile apps.”

Games can be developed and deployed to your chosen mobile devices for rapid prototyping. AppGameKit does all the heavy lifting for you - making it easy to code, compile and then export apps to each platform. All you need to focus on is your game/app idea. It's that simple!

NEW!

The Visual Editor is the perfect DLC to accompany AppGameKit
http://store.steampowered.com/app/650840/


AppGameKit also caters for more seasoned developers, allowing you to use the AppGameKit C++ libraries and benefit from all the features of AppGameKit's core game engine. Two great examples of this are the games 1982 and Echoes+ developed by Binary Zoo and both are FREE to download on STEAM;
http://store.steampowered.com/app/639650/1982/
http://store.steampowered.com/app/338000/

Features


Platforms
You can create games with AppGameKit on Windows, Mac or Linux devices. The games you make with it can then be exported to run on;
  • Windows
  • Mac
  • Linux
  • iOS
  • Android (inc Google, Amazon & Ouya)
  • HTML5
  • Raspberry Pi (free from TGC website)

AppGameKit IDE
  • Cross platform Geany editor
  • IntelliSense
  • Code folding
  • Colour schemes
  • Edit multiple projects
  • Fast Compiler
  • Full de-bugger
  • Broadcast direct to device
  • Export to exe, app, ipa, apk



Commands
AppGameKit has commands for all the important areas of game creation. These can all be called as BASIC commands or as library calls in C++ and XCode.

3D Graphics
  • 3D Primitives
  • 3D Bone Animations
  • Shaders
  • Lighting
  • Ray Casting
  • Camera controls
  • Meshes
  • Formats supported: .X .3ds .md3 .smd .md5 .lwo. .ac .b3d .dae .3d .lws .ms3d .blend .m3 .obj and .ago

3D Physics
  • Character controller
  • Ragdoll
  • Joints
  • Rigid Bodies
  • Contact reports
  • Raycasts
  • Physics world commands
  • Compound collision shapes

2D Graphics
  • Sprites
  • Particles
  • Shapes
  • Text
  • Fonts
  • Tweening
  • Spine support
  • Blend modes
  • Image formats: jpeg, png

Physics
  • Box 2D collision

Rendering Control
  • Shaders
  • Render to Image

Sounds & Music
  • Play sound files
  • Play music files
  • Sound formats: Wav
  • Music formats: Mp3, Ogg, M4a
  • Blending Sounds
  • Change sound pitch and balance

User Input
  • Mouse
  • Multi Touch
  • Controller support
  • Joystick/Virtual Joystick
  • Keyboard
  • Edit box
  • Buttons



Misc
  • Video playback
  • Network (broadcasting, messages, shared variables)
  • File I/O
  • HTTP
  • Memblocks
  • Sensors
  • GPS
  • Social feeds - Facebook & Twitter (iOS & Android)
  • Adverts
  • In-app purchase (iOS & Android)
  • Game Centre (iOS & Android)
  • Notifications (iOS)
  • Rate this app (iOS)
  • Time & Date
  • Camera access
  • QR codes
  • Zip archiving
  • Extensive Help & tutorials

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2 or better
    • Processor: Intel Celeron / Athlon Sempron or better
    • Memory: 1 GB RAM
    • Graphics: Open GL 2.0 compatible or better
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: N/A
    Recommended:
    • OS: Windows 7 or better
    • Processor: Intel Core 2 / Athlon 2 X2 or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 470GTX Titan / ATI Radeon 5850 or better
    • Storage: 2 GB available space
    • Sound Card: N/A
    Minimum:
    • OS: Mountain Lion 10.8 or better for IDE (10.7 for compiled apps)
    • Processor: Intel Celeron or better
    • Memory: 1 GB RAM
    • Graphics: Open GL 2.0 compatible or better
    • Storage: 3 GB available space
    • Sound Card: N/A
    Recommended:
    • OS: Mountain Lion 10.9 or better
    • Processor: Intel Core 2 or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia / ATI (shader model 4.0+, year 2009) or better
    • Storage: 3 GB available space
    • Sound Card: N/A
    Minimum:
    • OS: Ubuntu 14.04 (may work with others)
    • Processor: Intel Celeron / Athlon Sempron or better
    • Memory: 1 GB RAM
    • Graphics: Open GL 2.0 compatible or better
    • Storage: 2 GB available space
    • Sound Card: N/A
    • Additional Notes: Requires Zenity for file browsing
    Recommended:
    • OS: Ubuntu 14.04 (may work with others)
    • Processor: Intel Core 2 / Athlon 2 X2 or better
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 470GTX Titan / ATI Radeon 5850 or better
    • Storage: 2 GB available space
    • Sound Card: N/A
    • Additional Notes: Requires Zenity for file browsing
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