Parallax is a first-person puzzle game with two overlapping worlds. Weave back and forth between black and white as you try to be in the right place, in the right dimension, at the right time. Use switches, boosters and gravity to help you reach the exit. Can you conquer every mind-bending level?
User reviews:
Overall:
Very Positive (88 reviews) - 93% of the 88 user reviews for this game are positive.
Release Date: Mar 10, 2015

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June 24

It's That Time Again!

PSST! Parallax is now 75% OFF for the Steam Summer Sale! This offer ends July 4th, so grab it now for yourself or a friend! :D

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About This Game

Description

Parallax is a first-person puzzle game with two overlapping worlds. Weave back and forth between black and white as you try to be in the right place, in the right dimension, at the right time. Use switches, boosters and gravity to help you reach the exit. Can you conquer every mind-bending level?

Quotes

“... Prepare to think well outside the box before facing Parallax.” - Michael Lawson, Piki Geek

“Very few games will leave you mesmerized the way Parallax does...” - Alex Coccia, Greenlit Gaming

“Parallax is a dizzying monochrome nightmare...” - Ben Kuchera, Ars Technica

“That sizzling sound you hear is my brain melting.” - John Pavlus, Fast Co-Design

“Up is down. Down is a watermelon.” - Nathan Grayson, Rock Paper Shotgun

“Ow My Brain” - John Walker, Rock Paper Shotgun

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: 1.4 GHz
    • Memory: 512 MB RAM
    • Graphics: Shader Model 2.0 compatible
    • DirectX: Version 9.0c
    • Storage: 150 MB available space
    Minimum:
    • OS: Mac OS X 10.6+
    • Processor: 1.4 GHz
    • Memory: 512 MB RAM
    • Graphics: Shader Model 2.0 compatible
    • Storage: 150 MB available space
    Minimum:
    • OS: Ubuntu 10.10+
    • Processor: 1.4 GHz
    • Memory: 512 MB RAM
    • Graphics: Shader Model 2.0 compatible
    • Storage: 150 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (88 reviews)
Recently Posted
Troikku
2.8 hrs
Posted: August 9
This game broke my mind.
Helpful? Yes No Funny
The Almighty Lord Gaben
3.3 hrs
Posted: July 15
an amazing game with a mind-bending new mechanic! so far it has been an amazing playing experience that makes me appreciate the amount of work put into this game. the developer has shown how they have put a large amount of effort into how the puzzles work! however they can sometimes be extremely difficult

9/10
Helpful? Yes No Funny
efbaino
3.3 hrs
Posted: July 14
I had a great time, but then it stopped working. The stages stopped generating and at one point It dropped me through the level forever. dissapointing cause i had been enjoying it up to that point. play it if you can get it to work
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A developer has responded on Jul 18 @ 9:07am
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Zumoro
3.9 hrs
Posted: June 29
The puzzles are great, and get pretty challenging (if only because it starts to dissorient you beyond belief in the later levels). The pure black/white visuals work surprisingly well, along with the musical change between dimensions. Overall it's a very satisfying puzzle game, with just that little bit of replay value for the perfect runs to help you get more out of it.
Helpful? Yes No Funny
p0rtalmaster
8.0 hrs
Posted: June 27
A sorely under-recognized game. The developer claims that it's a puzzle-platformer, but this game plays more like a puzzle game than a platformer despite the platforming features.

Overall the game is very well done. The art style is very minimalistic, even more so than Antichamber: just two colors in the entire game, menu and all. Really my only complaints would be that there aren't customizable color schemes and there's no thematic music on the dark side of all the puzzles. If you think that the game has no narrative or story, you'd be right, but let's face it: gaming for gaming's sake hasn't been appreciated enough.

Estimated initial playtime: 3-6 hours (for 32 levels). It's as solid a game as (say) The Swapper! I give it an 8/10 rating.
Helpful? Yes No Funny
Turrets turret
7.1 hrs
Posted: April 29
This game did a good job to be very different from the portal games even if it's about portals, and the two different dimensions makes the puzzles challenging and unique!
Helpful? Yes No Funny
toby
6.7 hrs
Posted: April 14
I'm stuck on the last puzzle and have zero idea what to do.
10/10 want more levels though
Helpful? Yes No Funny
Webriprob
9.7 hrs
Posted: April 4
this game takes a new form of puzzle game focusing on teleporting between two dimensions.
it is a calm relaxing game that you can enjoy and relax to.
Helpful? Yes No Funny
elduderino
5.9 hrs
Posted: March 10
This is a sleek and fun first person puzzle platformer that executes a couple good orignial ideas well without bloating itself by getting overly long and tedious.

Basically, you use "rifts" to travel between parallel rooms, which can be differentiated by the monochromatic background (white or black). The rifts will be in the same place in both rooms, but nothing else necessarily will be. The puzzles are primarily based on orienting the rifts properly to over obstacles and reach switches to eventually make it to the exit. It starts off very simple and the difficulty builds in a very natural way. At the end I definitely felt challeneged, but never so much so that I wanted to stop playing. Eventually you are required to use platforms that manipulate gravity, which where the game really shines and will put your spatial reasoning to the test.

The aesthetic may not be for everyone (I personally loved it) and there's no plot to speak of, so if you're for anything besides puzzles you might want to keep looking. Otherwise this game provides a fascinating and unique take on the genre of first person puzzlers. The "perfect" number of moves also provides an extra challenge that I found engaging in most instances.
Helpful? Yes No Funny
patzivota
7.0 hrs
Posted: January 16
This game is flippn crazy man. The creator definetly has a creative mind as some of these puzzles are mindboggling. It took me a while to understand how the concept of this game works, and I feel I'm a pretty experienced puzzler. Riven, being my favorite. If you want a shoot your brains out challenge in a photo-realistic, origional enviorment: Riven.

Parrallax runs smoothly with only a few frame rate drops when you enter a new level. That's a minor complaint and may only pertain to my system.

Parallax uses an interesting concept, partially like Portal. You have ♥♥♥♥ing one-sided portals, which is nuts. And unlike in Portal, eash side of the portal takes you to a different level, and these 2 said levels in each game are only linked via the portals. Just think of that ♥♥♥♥ for a second. Sounds interesting, right?? I know!

The 2-color look (you can change these 2 colors) is cool and FPS movement feels good. They have an option for removing headbobbing. That's sweet. If only they had that IRL.

One thing that's insane is that every new level I get into, I look around for a bit and I'm like, "wtf is this ♥♥♥♥ man--there ain't no way I can't be this!" I usually quit the game, punch a few holes in the wall, smash a beer bottle on my head, then hop on later once I've cooled down, then beat the level and surprise the flippin flip out of myself by doing so.

Is this game worth a try? yeah! Wait til it gets on sale and scoop her up like I did your wife.

To the devs: very awesome job, guys. I'm very impressed with this indy puzzler. It's definetly one of the most challenging, and yet at the same time: simple puzzlers I've ever played.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
39 of 44 people (89%) found this review helpful
3 people found this review funny
Recommended
6.0 hrs on record
Posted: March 10, 2015
Parallax is a fun and creative first-person puzzle game where you have to tackle not one, but two overlapping worlds, trying to solve each level's complex puzzle/s, in a timely fun, mind scratching, and "wait, what?" manner.

The game has a simple graphic style that's customizable if you don't like the black and white, with extremely slick and smooth, not filled with unnecessary flashiness, main menu and UI, which I really appreciate considering most games have slow responding menu and UI.
https://www.youtube.com/watch?v=be3xJirysqs

The controls are simple with normal movements and a mouse click interaction. The soundtrack is neat and fitting with how the game looks, and just overall the game has a slick smooth gameplay experience with a lot of creative puzzles that look really cool and is actually fun to play around in. I couldn't find the Vodka though.

There isn't a story or anything in the game, unless it's hidden and I couldn't find it, it's just a straight out fun puzzle game with a handful of them to finish, and I had fun solving all the puzzles, confusing at times of course, but with how the levels were designed, making me think with dimensional portals, I had a fun time solving them. For the asking price and for the creative fun content you'll play around with, it's definitely worth the purchase and playthrough.

Also, I'm hoping that the developers would think of adding a level editor and Steam workshop for community created levels, if the game sells well, and if that's the case, then buy two copies, because if it has a level editor and new levels coming in, the value of the game doubles in my eyes, so let's hope it sells well to merit a level editor.

Shameless link to original post
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28 of 29 people (97%) found this review helpful
Recommended
67.9 hrs on record
Posted: March 11, 2015
If you've played Portal or Antichamber and liked it you should absolutely get this game. Visually it should reminds me of Antichamber but with a lot more polish. The puzzle mechanics are minimalistic but they all blend really nicely.

I'm a little disappointed that you can't see your best level performance anywhere. The replay value is raised quite a lot by challenging yourself to beat each level as fast as possible.

Update as of 2015-03-26:
The developers has done so many amazing things to improve this game for our little niche of speedrunners. While it still doesn't keep track of best performance the game now has a much more detailed in-game timer and in speedrun mode there's a timer for your full run as well. Huge amounts of praise to Toasty.
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15 of 15 people (100%) found this review helpful
Recommended
11.1 hrs on record
Posted: March 31, 2015
I'll start by saying Parallax and The Talos Principle are the first-person puzzlers of the past 12 months. At their core, they are each archetypal puzzle games: begin at a starting point and arrive at a predetermined goal with the means provided using logic and reasoning. Like any well-constructed puzzle game, the levels start simple and gradually become more complex while introducing more concepts which build upon themselves.

However, they are also much different from one another. TTP is immersed in a story which drives and motivates the player (much like Myst or Portal) with its mystery and philosophical ideas. It has large, beautiful environments that provide enough to explore and add to the experience. Parallax is a straightforward puzzler. There is no story, no environments or landscapes to explore, nothing -- just level after level of puzzles. But this isn't exactly a negative. The game really works in its simplicity. It somehow creates a lot of incentive in the player to move forward and to complete the game (I would say at least to the extent of the recent Qbeh-1: The Atlas Cube and non-director's cut Q.U.B.E.).

The unique concept to this game are the portals to a parallel "world." The portals shouldn't be dismissed as a sort of copy of those from the Portal series. They are only alike in name and that you walk through them. The portals here lead to and from another environment that has elements connected to both environments and also has elements local to only each respective environment. The player moves to and from each environment to activate switches and traverse to other portals in order to reach the goal. The swtiches can rotate portals the opposite direction so that the player can enter once inaccessible switches or portions of the level, and the switches can even rotate portions of the level itself.

The level design is mostly very intelligent. Most have that "aha!" moment. And I really think it is because of those moments that the player is rewarded and driven. There are a small number of poorly designed levels, ones which make use of laser beams that have no purpose to the overall puzzle and only hinder the player's ability to traverse, and ones that obscure the player's ability to see where switches lead and what they activate.

It is a wonderful exercise of the mind, and it is a rewarding experience. Any fan of the genre would be sorry to miss this addition. I only hope a level editor becomes available before interest subsides.
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13 of 13 people (100%) found this review helpful
Recommended
24.1 hrs on record
Posted: March 15, 2015
Preface: This review was written after completing the game with all Perfect ranks.

Parallax is one of these small gems you tend to overlook while browsing through the vast collection of games Steam has to offer. Nowadays every new puzzle game has to have a unique gimmick to it to make it interesting and challenging for the player. In Parallax's case, it's parallel dimensions coupled with some gravity defying platforms in the later levels. The challenge is fair and balanced and the difficulty increases steadily as you progress through the game. While some levels can look quite intimidating at first, with a bit of thought, careful planning and memorization you can beat everything fairly fast and achieve perfect level completion within very few actions.

Even if Parallax doesn't break any new grounds in the audiovisual department, its simple yet futuristic looking monochromatic art style along with electronic beats lend themselves well to the game creating a pleasant overall experience.

The game's price is perfect for its length of 4 chapters with 8 levels each and it still has a lot of replayability to offer after completion. As of March 14th 2015, the developers have already added a game mode specifically designed for speedrunners, which will exponentially increase Parallax's lifespan.

If you're a fan of first person puzzle games that are not only well designed, but offer substantial replay value, then you mostly likely already own Parallax. On the slim chance you don't, buy it. You certainly won't regret the purchase.

The Good:
- Balanced difficulty
- Very good level design
- Simple, but fitting audiovisuals
- Good replay value

The Bad:
- Might be too short for some players
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12 of 12 people (100%) found this review helpful
Recommended
2.2 hrs on record
Posted: May 22, 2015
A puzzle game that has Anti-Chamber feel on it. it got 2 Dimensional Rift (Black-White dimension and White-Black dimension).
Solving the puzzles mean you have to go back and forth through these dimension.
The puzzles are carefully made. You can get a perfect score if you make the minimum amount of action to solve the level.
With each progress you will learn a new mechanicsm like switches, rotating platforms, boosters and gravity.
Falling down means death but you will be respawn to the place before you fell.

After playing for a while I realize you can change the game colour from black-white to any other else.
The only thing that's lack on this game is story. There is no story at all.
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11 of 14 people (79%) found this review helpful
Recommended
2.6 hrs on record
Posted: March 10, 2015
Absolutely love this game, very similar to Antichamber in both style and certain in game dynamics. The smooth flowing from one plane of existance to the other makes for immersive puzzles. Trying to get perfect on every level seems attainable and the sound and abience really tie the game togehter.
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7 of 7 people (100%) found this review helpful
Recommended
0.9 hrs on record
Posted: March 11, 2015
There are two worlds, in two dimensions, overlaid in space. To solve each puzzle, you need to visualize both dimensions to understand when to jump between them. The puzzles are interesting, and like Portal, they are just difficult enough. The graphics are stylish, with stark use of monochrome colours. The soundtrack provides an excellent mood, relaxing, zen. Highly recommended.
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8 of 9 people (89%) found this review helpful
Recommended
4.9 hrs on record
Posted: April 16, 2015
Great puzzle game overall. Everything essential to a find-your-way puzzle game was done right. Except for one, The game gets boring because the difficulty scales really slow. Feels like you're doing tutorial for far too long. It gets interesting at later stages though.

Satisfying overall. But could've been better.
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13 of 19 people (68%) found this review helpful
3 people found this review funny
Recommended
2.4 hrs on record
Posted: March 10, 2015
https://www.youtube.com/watch?v=bWpi5Ex10Ng

Very fun 3D puzzle game that uses portals that take you back and forth between black and white facets of the puzzle to eventually get to the end goal on each level. There is no loot, inventory, enemies, resources, gold, or anything else but you versus the puzzles themselves.

Each level gets progressively harder, using portals, switches, and tricks that start to bend your mind between the black and white realms, very addicting indeed.

With 32 total levels now, plenty of graphic and audio options, plus the ability to play with a mouse & keyboard or a controller, this game is a good value for your money. - Especially if you enjoy these kind of games.
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6 of 6 people (100%) found this review helpful
Recommended
4.6 hrs on record
Posted: April 26, 2015
Amazing game. You can tell the devs put a lot of care into the puzzles, and it's always fun seeing how quickly the maps can be solved. If you like first person puzzle platformers(antichamber, portal 2, etc) then you'll dig this game!
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