What do you trust most — what you see, what you're told, or your instincts? On a year long solo mission aboard Verde Station, you will test your wits and question everything, but you may not find answers. Welcome to solitude.
User reviews:
Overall:
Mostly Positive (189 reviews) - 73% of the 189 user reviews for this game are positive.
Release Date: Sep 26, 2014

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June 23

Steam Summer Picnic Sale

Surprising absolutely no one, Steam is having a Summer Sale! Verde Station will be 80% off until July 4th, 10am PDT. That's just $0.99. Grab it while it's cheap and enjoy the sale.

Soren

4 comments Read more

June 9

New Windows launch option & Possible VR

Just wanted to give everyone a heads up that on Windows you might start seeing two options when you start up Verde Station. The first is "Play Verde Station" which is the standard game as it's always been.

The second option is "Launch Verde Station SPB in Steam VR Mode". As you might be able to guess it's a VR mode. I'm currently doing some testing with a VR mode. It's all extremely early and MAY NEVER BE RELEASED so don't get too excited just yet. I will only release it if I can get it to a point where it's a really great experience. I just wanted to make sure there wasn't any confusion for people who currently own the game.

With all that said, I'm targeting Vive first so if you currently have a Vive and want to help test in the future I'll add you to a list. Just email sorensilk@duel-boot.com.

And of course, if you run into any problems because of this change let me know asap: help@duel-boot.com or post in the forums.

Soren

5 comments Read more

About This Game

Verde Station is a first-person story/experience game set on a space station. During your year long solo mission you begin to question the world around you. The game reacts in subtle ways to how you play. Aboard Verde Station, you will test your wits, question everything, and strain to keep your sanity. Welcome to solitude.

It is highly recommended that if you like games that aim to surprise you and keep you questioning what's happening, do not read much about the game. The less you know the better experience you'll have. You can only play it for the first time once.

Gameplay:

Verde Station is a game of small details, many of which can easily be missed. It can be considered a mystery box game, walking simulator, exploration game, or story game. At its core, Verde Station is an interactive exploration game that lightly reacts to how you play it. Examine every detail of the station, pick up and view items, and dig into computer terminals. You will uncover clues about the station and have to decide if you can trust what you see and hear. As the answers come, so do more questions.

Key Features:

Reactive Storytelling: The core story of Verde Station is fixed but depending on how you interact with the game you will have a slightly different experience. The world around you reacts to the type of player you are. These are subtle changes specifically designed to match your personality. They are also specifically designed so you won't notice most of them until a second or third play-through.

Interactive Exploration: Examine every item in the station or just a few. Some items even react to how you interact with them. The more you explore, the more story you reveal, and the more you discover about what's really happening. Or so you may think.

No combat and no true puzzles: There are a few elements you may need to think through but no true puzzles. But there are rewards for those that explore everything. Go as fast or as slow as you like throughout the station. Only the most engaged players will find everything their first play through. If you interact with the world differently in a second play-through you'll see different things.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: WindowsXP SP2 or higher
    • Processor: 1.80GHz Processor
    • Memory: 2 GB RAM
    • Graphics: Video card with 512MB of VRAM
    • Storage: 2 GB available space
    • Additional Notes: The game is constantly being optimized. System requirements are subject to change.
    Minimum:
    • OS: OS X v10.7 Lion or higher
    • Processor: 1.80GHz Processor
    • Memory: 2 GB RAM
    • Graphics: Video card with 512MB of VRAM
    • Storage: 2 GB available space
    • Additional Notes: The game is constantly being optimized. System requirements are subject to change.
    Minimum:
    • OS: Ubuntu or Equivalent
    • Processor: 1.80GHz Processor
    • Memory: 2 GB RAM
    • Graphics: Video card with 512MB of VRAM
    • Storage: 2 GB available space
    • Additional Notes: Other distros may work, see forums for details
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (189 reviews)
Recently Posted
Qantourisc
2.7 hrs
Posted: August 24
Max about 2 hours of gameplay(single leve), to few hidden gems. No worth it at full price imo. Still an intresting game though.
Helpful? Yes No Funny
Promo.INC
2.0 hrs
Posted: August 16
Not what I expected
Helpful? Yes No Funny
God, owner of the universe
1.2 hrs
Posted: August 11
Just enjoy the 1-2 hours of experience and discovery without reading any details outside the game (possibly including the store page and trailer video). It's a good experience, and 5€ isn't a too high price.

Personally, even after about 20 years in the System Shock age, I can't get enough of the general "space station habitat" 1st person experience. I just wish there was more interactivity in all those games that have that (including this one), but that will probably come with the Virtual Reality age of gaming, anyway.
Helpful? Yes No Funny
Angel
1.1 hrs
Posted: July 9
Not so much of a game as it is a very short movie. Even exploring every single thing you'll finish in an hour or so. Story's decent, though the ending is a complete downer. Honestly if you're paying more than a buck or two for this you're not getting your money's worth.
Helpful? Yes No Funny
ObiWannnabe (GWJ philucifer)
1.8 hrs
Posted: June 25
A short, clever, sci-fi walking simulator
Helpful? Yes No Funny
tj.mortimer
2.0 hrs
Posted: June 25
Verde Station taught me that being a smart-♥♥♥ and thinking you know best is not always the answer...
Helpful? Yes No Funny
Rap Jarl
2.1 hrs
Posted: June 24
It's a fun story and there's a story within the story, and it's short. I'd avoid reading about it, but if you like walking simulators then, well, this is a good one.

What's the rating? 1/2. You know, then again, it felt like there was something missing. There's some confusing stuff to unravel, which extends the time it feels fresh, but...it's just missing something. More stuff? A twist on the twist? Development in the story after the twist, in some way? I don't know. More loops, more plot development overall? There's the skeleton of something that could have had more flesh on it; as it is, it's enjoyable but thin.
Helpful? Yes No Funny
AestheticGamer
1.4 hrs
Posted: June 19
Verde Station is a short atmospheric walking sim where you play as a man on a voyage trip into space studying the ability to sustain life over an extended period of time while on-board a ship. You are given everything you need to survive and a series of tasks to complete while on the voyage ranging from maintenance to watering the plants, and have the whole ship to yourself in complete solitude. But... Are you really alone?

There's a lot of things to interact and mess about with in Verde Station, a number of small secrets to uncover, and it is generally fun to explore the ship and perform the small tasks it asks of you through the game's CMD-light systems to run various actions its programmed to do. Lots of small things the game sets-up that are fun to take part in, ranging from book dominoes, to disposal waste, to testing the ship's departments, or playing music.

But where the game succeeds in best is its atmosphere. The story is a bit light (despite there being some rather lengthy 'crew logs' you can read from previous(?) people who did this experiment. Yet the game does a good job at both capturing the feel of being alone on a spaceship to do your tasks and entertain yourself with the utmost freedom, and yet, make you paranoid, and maybe even a bit fearful, that you're not alone, and something far more terrifying is happening and slowly coming for you.

There's not much more I can say without spoiling it, but it's quite the interesting little experience I found myself quite fond of it. If you want to be isolated(?) on a spaceship for an hour or so, I say take the time to play through it. One of the more unique walking simulators out there.
Helpful? Yes No Funny
Führer Bullshit
3.1 hrs
Posted: May 30
expected something to happen, something different on another playthrough, more secrets to discover. Nope, just a linear tale, a vague take on isolation causing you to go insane or something? meh
Helpful? Yes No Funny
Lycoris
2.1 hrs
Posted: May 11
A short but highly enjoyable sci-fi exploration game. It can't quite be classified as horror, but the game has a wonderful way of building up the atmosphere as you inhabit this lonely vessel in space, making you feel that impending sense of nameless dread. This is definitely not an action game, either. It reminded me of the Stanley Parable in some ways, minus the narrative but with plenty of the existential crisis-inducing moments. You explore and feel out the story for yourself. You could easily make it through to the "end" without having discovered any of the details of the backstory, and still enjoy the overall experience. But the real fun is in taking your time, truly getting into the role you are playing as you examine your surroundings for clues as to what exactly happened here, and what is happening to you now. My only real complaint is that there isn't more...I would love to see this game with multiple endings, for instance. The game holds so much potential, it would be great to see it expanded upon even more. Either way, I love the style of Verde Station, and I will patiently await what comes next from this developer (Duelboot).
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
1.2 hrs on record
Posted: August 11
Just enjoy the 1-2 hours of experience and discovery without reading any details outside the game (possibly including the store page and trailer video). It's a good experience, and 5€ isn't a too high price.

Personally, even after about 20 years in the System Shock age, I can't get enough of the general "space station habitat" 1st person experience. I just wish there was more interactivity in all those games that have that (including this one), but that will probably come with the Virtual Reality age of gaming, anyway.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
85 of 107 people (79%) found this review helpful
1 person found this review funny
Not Recommended
1.7 hrs on record
Early Access Review
Posted: September 27, 2014
This game and I already have a love-hate relationship.

I've explored everything I can seemingly explore and read everything I can possibly read and it only took me about 20 solid minutes. I hate to say it but in its current state, it's not worth the price tag.

That being said, what I did experience, I really enjoyed. I just think it's really lackluster given the premise and the atmosphere. Everything was very linear, the inability to backtrack at times was extremely frustrating. I expected a lot more than I received.

I know it's Alpha and I really hope it grows and evolves because it has SO much potential. Every other reviewer seems to think its the best thing since sliced bread and I just don't believe that yet.

I'll be watching it closely to see just how it does shape up and I fully expect to rewrite this review in the future. Keep up the good work guys, you're REALLY on to something here, but you haven't quite gotten there yet.
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24 of 25 people (96%) found this review helpful
7 people found this review funny
Recommended
4.8 hrs on record
Posted: June 15, 2015
Station Verde - Steam PC - 7 / 10
Only for those players with properly calibrated expectations…. Thumbs Up.

Alone in the Space Station, travelling from room to room you monitor and report your status. Why am I here? Hack the Computer with nerdy {.cmd line} clues that you discover and earn 100% achievements; those are the goals. Lasting no more than 4 hours for my six iterations, I enjoyed this game because it was smurf short with a gentle twist of wry humor. Other reviewers have noted feelings of unfinished business after it was over. Was there more to find or is this a sign that they were entertained? This was probably an experiential project for the author, maybe a dry run for a project in development? Let’s hope for more.

Worth about 1/10th the price of a BigMac. Also, it is low in salt and has not a single trace of exogenous hormones.

ATTENTION Achievo hunters: 100% Achievement in 4 hours. [/seriously this will probably make some of you wet yourselves]

eol
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29 of 34 people (85%) found this review helpful
2 people found this review funny
Recommended
1.9 hrs on record
Posted: December 19, 2014
Imagine Portal and Gone Home hooked up and had a kid. Moon and Silent Running did, too.

Imagine those kids met and fell in love playing Digital: A Love Story. That grandkid would be Verde Station.



Based on that lineage, I thought I was going in with pretty clear notions of what to expect, one of them being the paradoxical expectation of the unexpected. In spite of that, I was genuinely surprised by twists and turns in the narrative within 15 minutes.

I was not expecting to see an ending in under two hours. Those seeking a game to play moreso than a space to explore or a narrative to unravel will probably get there sooner, and probably be disappointed- there are other Steam reviews that claim to have finished in 20 minutes. But Verde Station seems clearly designed for multiple playthroughs. Exposition via recursion. Nothing here is as it seems, including the fade to black. The narrative IS the game.


At this juncture, all I can definitively say is those two hours have left me itching to go back, and as a fan of these experiential setting-sims, that's worth my recommendation.

If you are the type to embrace "walking simulators" because the term "game" is more of a pigeonhole, keep this one on your radar.
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41 of 55 people (75%) found this review helpful
1 person found this review funny
Not Recommended
8.8 hrs on record
Posted: December 19, 2014
Well I have a mixed feelings about this game. I was about to recommend this game, but I was waiting for something more to be in a game before I do this. Well, it didn't work out.

What's good

First, it's very impressive to see such game to be developed by one man. I had a lot of fun providing feedback and bug reports on the forum while the game was in Early Access.

Second, the idea of the game is good. Attempt to present it looks a bit dramatic. There are some good moments in the game which can create an illusion of something interesting happening.

What's bad

The idea of the game is undeveloped and presented very shallow. It looks like a very short and linear story told us via game. If you compare a game devlopment to a movie development this game reminds me of a short clips directors make to present their vision to producers before they are hired to film a full movie.

There is absolutely no challenge in this game. You just move further because you have nothing else to do.

The game interactions that affect your story progression boil out to just moving around and using terminals. All other interactive objects are secondary and give very little benefit.

The overall design of the game is very unobvious. The game lacks explanations and player assistance. You can discover some pieces of information scattered around only if you'll be ignoring story progression and specifically looking for them. These pieces of information are very disconnected from each other and won't give you a full picture or even a hint about it. Maybe if you collect them all you'll be able to see something. It seems I haven't found them all.

The game still contains bugs.
http://www.youtube.com/watch?v=NAS7nwjsjcw

Summary

I was expecting this game to be in development for at least a year more. I was excited about what this game could be.
I never expected it to end like this.

I can only recommed it only if you're interested in studying game design. There are very good examples of bad design decisions, and a few good ideas. I would like to read post-mortem for this game.
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28 of 33 people (85%) found this review helpful
1 person found this review funny
Recommended
1.9 hrs on record
Posted: January 29, 2015
So what is Verde Station?

A "walking simulator", a is-it-a-game-game like 'Gone Home'? A puzzle adventure light on the puzzles? Maybe. I couldn't say.

All I can say is that I loved it.

Do not look up anything about this game that's not already part of the store page and you'll have a great experience.

Verde Station managed to surprise me a few times before I reached the ending and I'm still pretty sure I missed something.

Definitely recommended.
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26 of 34 people (76%) found this review helpful
13 people found this review funny
Recommended
2.2 hrs on record
Posted: December 22, 2014
Verde Station is a great place to work for a year. It's like an internship only the pay is much better. You can read all the books you want. Catch up on some music and movies. Bask in the solitude. You can go at your own pace, just remember to check the plants. You really need to maintain the integrity of the plants because if they are alive, you are alive. Don't get too worried about the little things but definitely make sure to log any issues you encounter on the station. Also a good tip is to really really stay focused on your mainframe. I mean the terminal. It's a terminal. I mean the system, it's a server with terminals. I named a mistake when I logged the books but keep reading because you'll need all the books in the microwave. Mug plenty of air when yoU plants the kitchen. Also, any an I mEan ANYYY horse that is brown or galloping SHOULD be boring. Appreciate their screen bat make sure to cleanse the view view. Stay focused. Do you horse to death angel? 666ml. I rebirthed a great viDEo . I w/ very safe during the music a the MUd cleANSses your mug and pl8 projectors.
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17 of 20 people (85%) found this review helpful
1 person found this review funny
Recommended
3.0 hrs on record
Posted: February 18, 2015
Okay this game gave me one of the biggest mind messings ever in the history of PC gaming by the time i got to the end.

But it's not for everyone to try this so before buying this game ask yourself: have you seen 'Moon' movie? did you like it? Do you think the idea of solitude on a space station is a good thing? if not - read no more.

If yes. Get this game and enjoy a really weird game.

Scoring: 10/10 if you can enjoy games that think differently. 0/10 if COD and fast & furious action is your only thing.

PS. for once it's imperative to not read spoilers. I'll though give one that got to me in the beginning: If stuck, go to next room.

Look at everything and try everything. Break the bounds set to you.

edit: getting all the achievements is also something entirely different. Get ready to spend some time in front of the main menu terminal.
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14 of 15 people (93%) found this review helpful
1 person found this review funny
Recommended
1.7 hrs on record
Posted: January 18, 2015
I like what another reviewer said about this game providing Lego pieces for the mind. Verde Station gives the player an incomplete set of building blocks from maybe more than one story and asks them to put it all together however they see fit. If you treat the game how it's looking to be treated, you should come out with some things to think about. If you want the game to entertain you passively, this might not be the game for you.

Some people are saying they did everything in the game in under half an hour. I didn't come close to doing everything and completely ignored certain segments of the game and I took almost two hours to finish it with 2 out of 12 achievements.
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12 of 12 people (100%) found this review helpful
3 people found this review funny
Recommended
2.7 hrs on record
Posted: October 5, 2015
Oh, Duelboot, I hate you. Why do you do this to me?! Why do you make a game that's so good to experience but so hard to talk about without completely spoiling?! I feel like I'm in some kind of weird verbal bondage where I can't really say what I want and have forgotten the safe word. Oh well, I'm still going to try treading on eggshells here and talking about this and we'll just see what happens. Here goes...

I originally saw this on sale and had the words "walking simulator" and "adventure" and "sci-fi" jump out at me, all things which I'm a fan of, so I figured at 99c I probably couldn't complain either way no matter how it turned out. I didn't read any further on it beyond the general positive score, and, boy, am I glad that's as much digging as I did. This really is a game that benefits from some blissful ignorance before going into it, save for maybe the fact that it's pretty much completely devoid of conflict of any kind and is instead based mostly on "purpose". At least in as much as you have a role to play and a function to fulfil and that will pretty much be the extent of the gameplay.

You awake on the titular station and are immediately given a test on your mental state and told to perform it again every 30 days. You are then given the task of maintaining the station's plant and tree life for future endeavours and to also check them every 30 days. What follows is the strange juxtaposition of tasks of tedium among a spectacular setting... basically a janitor in space. There's more to it than that, as you'll explore the handful of rooms that make up the station and read various log entries, but all that is best left to your own discovery.

I know it sounds like a total non-event, but I promise you there's more to it than that.

It kind of reminded me of the classic '60s TV show The Prisoner. It was weird and never really explained itself and by the end you probably had more questions about everything than answers, but still thoroughly enjoyed your time with it the whole way. That was definitely my experience with it.

The only complaint I'd probably have is I was left wanting more. Sniffing around every inch of the station to try finding new things to see or possibly interact with took up the lion's share of my hour or two with this title, and I do wish it could have been eked out to something longer and the concept expanded upon. But otherwise, the brief time I spent is something that still managed to have great impact and will stay with me for a while, and I strongly recommend you take the time with it, too.

Oh, I just remembered... the safe word is Verde Station.
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