Real-time simulation of your team. A football and strategy game. Total control: manage as Head coach, Director of football, and Chairman in a fast and fun way. Try out your strategy in Interactive matches while giving orders to your players in real-time.
User reviews:
Mixed (29 reviews) - 51% of the 29 user reviews for this game are positive.
Release Date: Jun 2, 2017

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Recent updates View all (12)

June 7

PCFutbolmanía gamers community is proud to announce the release of MOD 17 for Football Club Simulator - FCS in Steamworks

"Native" FCS Mods have arrived to Steamworks with XML data structure and 100% compatible. The first one is the Mod 17 of PCFutbolmania. Now available!!!

Football Club Simulator - FCS 17
Try it now with a 50% discount for only £3,5 / $4.99 / 4,99€
Real-time simulation of your team - A football and strategy videogame.
A new concept that is sweeping around the world!!!

9 comments Read more

June 2

New price, new offer of 50% and new free main update made with the suggestions of the Football Club Simulator - FCS players.

We have been working together with the Football Club Simulator - FCS community for the last twelve months preparing a main update driven by the gamers suggestions.

Now it's finished, and it's what we all wanted. And it's integrated with SteamWorks!!!

We have set in €10 the new official price of Football Club Simulator - FCS and launched a 50% offer coinciding with the Final of the football season.

This is the summary of the most important improvements and innovations that we've been including with all of your suggestions:

Football Club Simulator - FCS 3.4.1 + DLC w17 + Mod 17 PCFutbolmanía

1. General
1.1 UI improvements
We have expanded the screen area dedicated to key data by more than 20% using graphics rather than text to be able to easily access the essential information to make the best decisions at a glance.

1.2 XML Data structure
The videogame's closed data structure has been replaced by an open and standardized XML format. Stability, therefore, has been improved immediately, and the Community will be able to Mod the game easier and faster than ever.

1.3 Optimized performance
The code and its bottlenecks have been optimized especially in competitions, with 40% improvement in performance that has reduced to only 24 seconds daily and up to 105 seconds between season and season.

2. Competitions
2.1 2016/2017 Season updated
This update comes with the DLC w17, updated with the winter transfers on January 31st of the seven countries with playable teams: Spain, England, Germany, Italy, France, Mexico, and Argentina.

And of course, also players from more than 30 countries with teams you can face in different competitions.

2.2 SteamWorks
You also have SteamWorks to share and play with Mods created by the community all over the world. In addition to now having an XML data structure, creating Mods will be faster and more effective than ever.

2.3 Mod 17 PCFutbolmania
"Native" FCS Mods have arrived, with XML data structure and 100% compatible. The first one is the Mod 17 of PCFutbolmania and is now available. It is a great step forward.

3. Playstyle
3.1 Lineup with real-time training
The Lineup includes all the essential data: position, role, dorsal, name, nationality, skills, fitness condition, average, moral, tiredness, real-time average, average per position, age, play level, trophies ...

And as a novelty, the listing is interactive and allows you to decide in real time the most appropriate training for each of your players in just a few seconds. Try it. It is really useful.

3.2 New tactics and formations editor
Choose between the favorites of the best coaches in the world. You have seven predefined ones at your disposal. Use the simple and powerful editor to create your custom tactics and save it for your key matches. You have up to 5 "slots" for you to test your formations.

3.3 New markings
The screen "See rival" evolves into "One-on-one defense". You can study your rival and compare the average quality, the offensive and/or defensive balance and skills, fitness condition, morale and fatigue of each of his players. And here comes the key moment to decide which player or players you need to assign a one-on-one defense to "stop them" during the match.

4. Market and signings
4.1 Official and real-time transfers
The official transfers" mode has no limits of negotiation. As in real football, you can negotiate with players and teams throughout the season, incorporating the players only during the official windows:

Summer window = July 1st to August 31st.
Winter window = January 1st to January 31st

Also in Football Club Simulator - FCS you have exclusive of the "Real-time transfers mode". An agile, demanding and fun system, where you can sign, but also "'lose" players throughout the season. Dare to try it?...

4.2 New market system and signings
Average, age, position, the difference of objectives of the competing teams ... absolutely everything is contemplated in the new salary calculation algorithms, clause, and transfer value to give the transfer and player market great realism.

4.2 Football school
The youth team becomes an authentic "School of football" where you can train and study the evolution of the young players day by day and discover young promising players. If you spend time preparing and selecting players, it won't be long until you discover its advantages. For each young promising player you discover, the money you'll save in signings, the potential of sports results and the income increase will not just increase but it'll go through the roof!!!

5. Club and Stadium
5.1 New distribution of TV rights
Finally, the majority of competitions have already agreed to a more fair system for the distribution of TV rights and similar in the major European football leagues. The system is now available in FCS and you can check how it increases the competitiveness in "Primera división" and provides greater liquidity to "Segunda división", which really needed it.

5.2 Assistant coach and coaching staff
Your collaborators are integrated into specialized staff and all of them together is your new "Coaching staff". It will not be cheap. But it will be essential to achieve your goals. If you know how to manage them, it won't be a loss. It will be your biggest investment.

5.3 Extra funding for the stadium expansion
The improvement and expansion of your stadium is key to strengthen your finances and achieve your goals. Up until now, the works were paid by the bank, the deadlines were short and, of course, with "annoying" interests.

The question for any Club owner is inevitable. How can I improve this situation?... Simple, if the manufacturer wants the contract, he will have to accept new deadlines for payment delayed until after the works have ended...

4 comments Read more

About This Game

The real-time club simulator

What is it? Simple, really…

Football Club Simulator gives you total control of your team through an elegant and powerful interface.

This means that the player gets to make all the decisions of the Club as Head Coach, Manager, and Chairman.
In addition, you can try out your strategy in the “Interactive match” while giving orders to your payers in real-time.

A football & strategy videogame

Let your inner football strategist out!

You realize in just minutes that your decisions are making the difference
and you are leading your team to glory. And all this in real-time!

1. During the Season

Make new signings to strengthen the squad or expand the stadium for more ticket sales and revenues.

2. Each week in training

Decide on what tactics to implement and choose the starting eleven…

3. Crucially

Give orders to your players in real-time during the match. You’ll love the feeling of being in control that Football Club Simulator offers you.

The “Interactive match”

Experience the game from the dug-out

In the “Interactive match” you’ll see your players doing what you’ve been working at training sesions during the week and playing to your tactics. And this it´s only the first step of your victory.

Most importantly, when the key moment arises, you can give orders to your players in real-time. They’ll instantly carry out, giving you the chance to lead your team to glory.

When you make the calls in the “Interactive match”, you will see stunning moves and incredible goals.
Enjoy them both as they happen and while watching the replays.

The “Plays chalkboard”

Football is not only about winning, its about winning in style…

We all know exactly how we’d have our teams playing if only we had the chance.
The “Plays chalkboard”, another Football Club Simulator exclusive, has put this within your reach.

Freeze the match, study the players’ positions and draw in the movements, actions, passes and shots you want them to make.

The “Command system”

Never forget… You are the Boss!!!

The “Command system” offers you a wide range of orders with which to change the flow of the match.

In defense

Tell your players to clear the lines, play the offside trap, up the intensity or keep hold of the ball as part of your strategy.

In attack
Pick the right moment to instruct your players to play the ball into the hole, open it up out wide, move it around or go route one.

“Real-Time orders” at match day

Command your team in real-time

In each half of the match; you'll have 20 seconds to run each order.
Your technical team has already got this covered.

+40', +60', +80'…
Train specifically so that you can add up minutes to carry out each order on match day. Another step towards victory.

The “Real-Time shot”. Hit It!

Do not hold back! Hit it!

We proudly present the thrilling real-time command.

When one of your players has a clean sight at goal, do not hold back, give the order "Hit it!" and he'll shoot. Rise up your chances of score!

System Requirements

    • OS: XP (SP3)/Vista (SP1)/Win 7/Win 8-8.1/Win 10
    • Processor: Intel Pentium 4 3.2 GHz
    • Memory: 2 GB RAM
    • Graphics: Ati Radeon X700/ Nvidia Geforce 6600 - 256 MB
    • DirectX: Version 9.0c
    • Storage: 650 MB available space
    • OS: Win 7/Win 8-8.1/Win 10
    • Processor: Intel Core 2 CPU 2.7 GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GT 220/Ati radeon 5450 - 512 MB
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
Customer reviews Learn More
Mixed (29 reviews)
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