Vagante is an action-packed platformer that features permanent death and procedurally generated levels. Play cooperatively with friends or adventure solo in this challenging roguelike-inspired game.
User reviews:
Recent:
Very Positive (38 reviews) - 97% of the 38 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (666 reviews) - 95% of the 666 user reviews for this game are positive.
Release Date: Dec 16, 2014

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“From early on in development, we provided a public alpha demo that we iterated with players on based on their feedback. Through Steam Early Access, we'll be able to continue this trend of iteration to a greater effect. We hope to continue this collaborative process of development with the community to ultimately make a great game.”

Approximately how long will this game be in Early Access?

“We don't want to promise a specific date, but it'll be released as soon as we think it's ready. Until then, Vagante will be in Early Access.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will feature much more content, including new areas, items, monsters, and bosses.”

What is the current state of the Early Access version?

“The current build of Vagante is fully playable, and features enough content for many hours of gameplay. However, we still consider the game to be in alpha state. This means everything is subject to change, that we're continuously iterating on what works and what doesn't. Additionally, the game may still have some bugs or quirks that we've yet to work out.”

Will the game be priced differently during and after Early Access?

“The release price may be more expensive than early access.”

How are you planning on involving the Community in your development process?

“We'll be releasing a new revision of our game at least every two weeks. Just like we've been doing since our first public alpha, we encourage players to contact us with feedback. Additionally, we're active on the forums, and hope to participate in discussion with the players.”
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Recent updates View all (85)

June 23

Build 45


New/Balance

  • New Shrine Graphics/Effects
  • Act 4 Background Polish
Bugfixes
  • Fixed arrows and other projectiles getting stuck on the borders of Act 4 map
  • OMP: Fixed Ruins entrance door sometimes not unlocking
  • OMP: Fixed many particle effects and sound effects
  • OMP: Fix many crashes
  • OMP: Fixed many skill effects
  • OMP: Fixed player revival sometimes not costing anything
  • OMP: Fixed dropping stacks of items at bonfires
  • OMP: Fixed spellbooks sometimes not teaching you spells
  • OMP: Fixed being unable to use items on other items

11 comments Read more

June 21

Build 45 Delayed

The release of Build 45 will be delayed and expected to be out tomorrow, 6/22

~ Nuke Nine

7 comments Read more
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About This Game

Vagante is an adventure set in a dark fantasy world filled with monsters, demons, and crooks. Despite these dangers, adventurers commonly travel these unforgiving lands questing for fame, riches, and power.

A recent rumor has it that a certain cave at the edge of the woods guards an unfathomable treasure. While a handful of intrepid adventurers have ventured into the cave already, none have returned. Undeterred by the potential danger, you set out by caravan to investigate...

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel i3-4005U @ 1.7 Ghz
    • Memory: 1 GB RAM
    • Graphics: GeForce 9400M
    • Storage: 200 MB available space
    Minimum:
    • Processor: Intel i3-4005U @ 1.7 Ghz
    • Graphics: GeForce 9400M
    • Storage: 200 MB available space
    Minimum:
    • Processor: Intel i3-4005U @ 1.7 Ghz
    • Graphics: GeForce 9400M
    • Storage: 200 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (38 reviews)
Overall:
Overwhelmingly Positive (666 reviews)
Recently Posted
Nawa
( 30.3 hrs on record )
Early Access Review
Posted: June 25
Product received for free
I enjoy having an arrow trap send me into spikes
Helpful? Yes No Funny
RyanTheBoxTroll
( 6.1 hrs on record )
Early Access Review
Posted: June 24
Another incredible, feature packed, pixel-graphics indie game. This game is great to play by yourself and, if you have a controller, with friends. The classes play very differently and work well when playing cooperatively. Even if you dont like roguelike games, its honestly worth giving the is game a go.
Helpful? Yes No Funny
Gerald
( 6.9 hrs on record )
Early Access Review
Posted: June 23
Three things to narm about just to get them out of the way.

-Bosses or generally destructive enemies can make the shopkeeper mad at you. Screw that.

-Traps can be really, really unfair, but it's an equal hazard for you and enemies; plus if you take it slow enough, you can feel out whatever hazards there are in this dark, dank place (There is a walk function for a reason).

-Enemies are supposed to be menacing and powerful. Enemies are resilient enough to where you need to understand how they attack to properly dodge and retaliate, but a few enemies don't give much chance for a reaction unless you have plain view and know it's coming, or get lucky with a fall or strange dodge or item effect.

Both good and bad, though you might want to give the plant monster dude its own interactions, like while a head is munching you, making the others keep their distance. Otherwise it's just disappointment and shattered dreams for like ten seconds whilst it kills you.

Overall, this is a spectacular early access, a Roguelite mix of Dark Souls, Spelunky, and Castlevania. Recommending this tomany a folk.
Helpful? Yes No Funny
BAJARYMI
( 24.8 hrs on record )
Early Access Review
Posted: June 20
Lots of fun, especially for early access. Online Co-op works without any problems, Only problems I have with this game are minor and I'm sure will be fixed soon enough. 10/10.
Helpful? Yes No Funny
Rogue Spammer
( 19.1 hrs on record )
Early Access Review
Posted: June 20
Rly cool.
Helpful? Yes No Funny
sergio101_killer
( 64.5 hrs on record )
Early Access Review
Posted: June 19
gr8 game m8 and its on early access so its going to get better C:
Helpful? Yes No Funny
Zynol
( 3.1 hrs on record )
Early Access Review
Posted: June 17
this is a good game very hard to play alone would like to find some ppl to play with but in all if u like to have fun soling and a hard game u should play this game i die alot so far makes me want to play it over and over
Helpful? Yes No Funny
GrehSoul
( 24.6 hrs on record )
Early Access Review
Posted: June 16
Load up with a friend
got to the end
didnt find the boss,
had to ng+
5hrs in
game crashed while going to next level
0/10 im uninstalling
Helpful? Yes No Funny
DerpyDackles
( 37.6 hrs on record )
Early Access Review
Posted: June 16
This game caught my eye a couple of weeks ago, and wanted to give a closer look, despite it being early access and not yet finished. For what it is so far, it's pretty damn good and shows plenty of potential at the stage it's at right now. I've already gotten over 20 hours into it. So I'll go ahead and just list the pros and cons and discuss certain points in further detail...


Pros:
------
+ Concise/Tight controls
+ Streamlined GUI
+ Good Art Design
+ Ambient Music and Good Atmosphere
+ Great variety of Items & Status Effects
+ Difficult and Rewarding Gameplay
+ Great Developer Involvment & Tech Support

Cons
------
- Lots of Multiplayer Bugs
- Level Generation can be Repetitive
- Occasionally frustrating and unfair deaths
- Leveling System is too stringent and one sided
- Lack of Story
=========================================

+ Good Art Design/ Great Atmosphere

One of the biggest reasons why I got this game was the atmosphere and art design. It's very well made and draws you into the game which is accompanied by a great ambient soundtrack. The sound design itself is very tactile and satisfying as well. Feels good everytime you pick up coins, items, and unlock treasure chests which can help keep the player motivated and engrossed.

+ Difficult and Rewarding Gameplay

This game is ridiculously difficult, I've yet to even get to the final area (There's only 4 main areas of the game) let alone complete it. However, it's very rewarding. You have to be very precatious and slow when trecking through the dungeons, learning to manage your resources along the way. For the most part, deaths are pretty fair and can be blamed on just being careless. Even when I get far into the game and end up dying, it's very satisfying just to see what items and weapons I managed to get along the way, and generally doesn't bother me when I have to go all the way back.

+ Great Developer Involvment & Tech Support

What I found the most suprising was how helpful and receptive the developers are for this game, especially it being an early access game where most people tend to just abandon their projects. They seems to really care about their game and are regularly updating and patching the game to make it better. I experienced a graphical error early on in one of the updates. However, they were very quick to respond and fixed the problem the same night. More early access games need this kind of dedication to take off.

- Online Multiplayer

Although I'm sure they're very busy working on making the multiplayer work, it still is a very glaring issue with the game. There are quite a lot of bugs that are very distracting and in some cases make it unplayable. Which is a shame because if it did work properly, this game would be abosuletly amazing to play with a group of friends. At least for the moment, the multiplayer is pretty much unplayable.

- Level Generation can be Repetitive

For a roguelite, the level generation is a bit scarce and repetitive. When you start playing it for a while, and go back to the first area (Trust me... you're going to be there a lot, get comfy) you start to notice the algorythyms of the levels and can generally know what's around the corner without too much trouble. This can make things a little less painless going through the first level, but at the same time can get a little bit boring and predictable.

- Leveling System is too Stringent and One-Sided

Probably one of the most annoying for me personally is the way the leveling system works. Basically you can level up one of two ways. You can either kill the boss thats on every floor in the game which automatically levels you up, or you can get XP by killing a bunch of normal enemies. However, the problem with this is that you can only level up ONCE per floor which is quite frustrating in my opinion and can limit your experimentation with different stats and perks. The stats you can lvl up are either class related, or straight up stats like str, mag, luck, etc. However there isn't much use in lvl'ing up anything besides a couple class related stats. I would personally get rid of lvl'ing up raw stats since you tend to get a lot of gear and weapons that boost your stats anyways.


OVERALL: 8.0/10.0
-----------

All in all, I think it's a pretty fun game that has a lot of potential in the future. The developers regularly work on it and update it. I would definately recommend getting this game. However if you're apprehensive about getting it, nothing wrong with waiting until this goes on sale. So if you like roguelites, or just hard games in general, definately look out for it!

Helpful? Yes No Funny
Question
( 73.0 hrs on record )
Early Access Review
Posted: June 14
Stage 1 Caves: This is your tutorial of the game, it's mechanics, and with some fairly easy bosses to make you feel good about yourself. If you value your life and valuables I suggest not going into the ruins, you're going to have a bad time.

Stage 2 Forest: Ok, you're doing good you got past the easy part. The forest isn't bad except for the bowman shooting you, the golems with large hp and heavy hits, the birds that throw knifes, and the maneating plants (those f**king maneating plants). The bosses seem overwelming at first but after some deaths you learn their patterns and the best approach assuming you have reasonable equipment.

Stage 3 Catacombs: Awesome you made it to the catcombs, if you thought the caves very claustrophobic then you'll love this place. First off, prepare to die many times. The catcombs are not your friend nor will it ever be. It's not a fun place, if you don't have the right items to make things easier or have the ability to dodge everything and run. Chances are that place will be your catacombs. If you get molested by giant hands don't say we didn't warn you. Now then, the bosses. IF you are not totally insane or you're confident in your skill and equipment you can try the bosses. One of them you can most likely beat. Another will take some time and good dodge skills. The last one you will most likely die, he hits hard and is scary head to toe, not to mention moves fast. But don't bite off more then you can chew because once you reach the catacombs you really get the sense that you'll do anything to survive because you don't want to do everything over again.

Stage 4 The Rift: For completing your periless journey through the catacombs you are rewarded to a beautiful scenery and music. That's pretty much all the reward you'll receive. The enemies are designed to kill you shortly but the biggest obstacle is the fact you're on mini f**king islands that have teleportation doors that need time to charge the first time you use them. But those things are the little concerns you have to deal with. just pray you don't land on an island with the boss. If you are one of those people who needs to fight every boss God Speed you suicidal maniac. 9/10 times you will die in this place, at least you die in the floating sky. But, this is either the hardest stage or the easiest, if you have one item you can complete The Rift will hardly any trouble. But that is up to chance and fate to decide if you obtain it.

End: You reach the end and are rewarded with overhead text that comends your efforts, then you go to new game+ and do it again.

10.1/10 would die countless time to see that ending text again. It's so beautifully written...

Good luck, don't die
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
25 of 29 people (86%) found this review helpful
9 people found this review funny
Recommended
43.0 hrs on record
Early Access Review
Posted: May 26
I'll be honest. This game is pretty fun, but it has some serious problems. I still recommend it, because it has a pretty good design and there's some honest fun.

Pros
-Unique roguelike platformer, similar to spelunky if you like that game
-Interesting RPG leveling system complete with stats and enchantments
-Robust magic system
-Great replay value -- no run is the same

Cons
-There is a lot of ♥♥♥♥ in this game that just straight up feels unfair. Traps that instantly kill you, the shop selling useless overpriced ♥♥♥♥, the basic enemies have way too much health and do a lot of damage, healing effects are extremely rare, the game is very harsh with falling damage, enchantment scrolls can add NEGATIVE enchantments to items, etc etc etc. If you are one of those guys that really enjoyed getting ♥♥♥♥ed in the Souls games and stuff like that, you'll probably like this game.
-Some bosses are straight up stupid. The goblin king has no business being a Zone 1 boss with his unpredictable movement and very high damage. The plant boss in the forest might very well be the most frustrating boss I have faced in any game EVER. He sits there like a smug ♥♥♥♥♥♥♥ while his little drone-line plant buddies attack you from below. If you're a melee class good luck fighting him, there is literally no counterplay. Oh, also he poisons you and kills you in about 4 seconds flat if he grabs you. The basic enemies in the third zone can easily kill you by themselves if you aren't paying attention because they do absolutely ridiculous amount of damage.

Man... when I put it like that, I wonder why I recommended this game. But I do. Play it if you have thick skin
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
2 people found this review funny
Recommended
43.9 hrs on record
Early Access Review
Posted: May 29
It will kill you, this game. And you will laugh as it does.

Also, solid devs! New content, music, sprites, items, AI and levels are added often enough to keep it fresh and making it better by each release.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
1 person found this review funny
Recommended
62.2 hrs on record
Early Access Review
Posted: June 1
At first this game will take awhile to get used to, but if you can get past learning all the little nuances in the mechanics this game will keep you entertained for hours at a time.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
44.9 hrs on record
Early Access Review
Posted: June 5
So far I'm having a blast with this game. It's a simple dungeon crawler, theres no story and it doesn't hold your hand what so ever, you're left to explore and figure out the various mechanics on your own which might deture some away, but I only see as a challenge. The biggest confusion was the chicken and the.. fairy? Sure, fairy. The totorial filled me in somewhat on what to do, but just enough to get me going.

I wouldn't hate having some story, but honestly its not really needed. the game is fun on its own. the Perma death is frustrating and demoralizing but it just makes me want to get back into the fray and try again.

Just one final thought to the developers: maybe while holding right trigger you can grab onto the boulders and pull them? I dropped a boulder onto a door and cant move it out of the way.. after the epic boss fight and no phasing gloves im forced to restart. Other than that, fantastic game!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
34.0 hrs on record
Early Access Review
Posted: June 4
Well, this game can be frustrating, but it is also really good.
The devs update the game, which is nice, and the updates usually contain additions to the game.
I reccomend, really good :)
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
24.8 hrs on record
Early Access Review
Posted: June 20
Lots of fun, especially for early access. Online Co-op works without any problems, Only problems I have with this game are minor and I'm sure will be fixed soon enough. 10/10.
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3 of 4 people (75%) found this review helpful
Recommended
3.1 hrs on record
Early Access Review
Posted: June 2
Its a decently difficult rogue-like that the developers obviously seem to care about, very fun to play with a group of friends. Possible to play alone, but very difficult.
So far i'd rate the experience at 8/10
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
53.6 hrs on record
Early Access Review
Posted: June 5
Much like spelunky but with RPG elements. I would argue this game is far superior. It has an interesting way of making you feel super powerfull and awesome and then killing you for a lack of caution.

There are 4 classes each with their own set of skills so that you may level up in a direction that fits your playstyle.
Knight (Sword, Defence, Holy)
Mage (Alchemist, Enchanter, Spellcaster, Wand)
Rogue (Shadow, Archery, Acrobatics, Dagger)
Wildling (Fists, Berserker, Animal)

In addition to the classes there is your standard set of stats that you may level up, as well as enchanted combat agumenting equimpent that can completely change your fighting style by equipping it. Random loot and permadeath gives this game an excellent capacity for replay. If you are looking for a good sidescrolling rogue-like Rpg you can keep coming back to, look no further, Vagante delivers to the hardcore and casual alike.
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3 of 4 people (75%) found this review helpful
Recommended
7.9 hrs on record
Early Access Review
Posted: June 12
Great game
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
13.2 hrs on record
Early Access Review
Posted: June 9
Like Dungeons and Dragons meets Zombies at my neighbors, With a great roguelike game peppered in..... Would merry and build a house for this game.
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