Ninja Pizza Girl is a serious game about bullying, emotional resilience – and pizza delivering ninjas! It’s a fast, flow-based game about Gemma, a sixteen-year-old girl trying to keep her dreams alive in face of the most merciless enemies known to any teenage girl – other teenagers.
User reviews:
Very Positive (70 reviews) - 95% of the 70 user reviews for this game are positive.
Release Date: Sep 30, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Ninja Pizza Girl

Packages that include this game

Buy Ninja Pizza Girl Deluxe Edition

Includes 2 items: Ninja Pizza Girl, Ninja Pizza Girl Soundtrack

Downloadable Content For This Game



“Whats the scariest thing in the world? Ask your teenage daughter”

“Ninja Pizza Girl is the kind of game that a major publisher wouldn’t touch with a ten-foot pole (and we gamers would be the poorer for it)”
The Nerdist

“Beyond the catchy name and slick presentation, Ninja Pizza Girl is a personal story of teenage vulnerability and resilience, told from the heart.”
Save Game

About This Game

Ninja Pizza Girl is a serious game about self-esteem, bullying and resilience – and pizza delivering ninjas!

Its deeply-woven story follows Gemma, a sixteen-year-old girl working as a pizza delivery ninja for her father’s independent Pizzeria. In a world where slums teeter on top of skyscrapers, where powerful mega-corporations exploit the poor and where quality pizza is hard to come by, Gemma must fight to keep her ideals, her family and their business intact in face of the most merciless enemies known to any teenage girl – other teenagers.

"Deftly tackling bullying, self awareness and self acceptance, not to mention the challenge of keeping a pizza hot, Ninja Pizza Girl is a beautiful and important game." - Rhianna Pratchett

"Ninja Pizza Girl is a beautifully presented, challenging-but-not-brutal platformer that delivers not only pizza, but important messages about self-worth and bullying. Any young people in your lives—and you!—need this game!" - Karin Weekes

  • Accessible flow-based gameplay that welcomes beginners while challenging speedrunners.
  • Face enemies that shove, trip, throw garbage in your hair and upload videos of their abuse.
  • Unique "health" system that tracks the player's self-esteem
  • A mind-melting original soundtrack by the amazing Max Maars who was featured on Triple J's "Unearthed"
  • The only videogame to feature the phrase "No Pants. No Pizza."

Ninja Pizza Girl. For Honour. For Family. For Pizza.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP+
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: DX9 compatible. Anything made since 2004 should work.
    • DirectX: Version 9.0
    • Storage: 1800 MB available space
    • OS: Windows XP+
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 460 or AMD Radeon HD6850
    • DirectX: Version 9.0
    • Storage: 1800 MB available space
    • OS: Mac OS X 10.7+
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: DX9 compatible. Anything made since 2004 should work.
    • Storage: 1800 MB available space
    • OS: Mac OS X 10.7+
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 460 or AMD Radeon HD6850
    • Storage: 1800 MB available space
    • OS: Ubuntu 10.10+, SteamOS+
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: DX9 compatible. Anything made since 2004 should work.
    • Storage: 1800 MB available space
    • OS: Ubuntu 10.10+, SteamOS+
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 460 or AMD Radeon HD6850
    • Storage: 1800 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (70 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
64 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
7 of 7 people (100%) found this review helpful
2.7 hrs on record
Posted: September 12
A free runner/platformer designed for speed runs with a story about bullying, Ninja Pizza Girl is a really charming indie game.
The game has good level design that usually has several paths allowing you to clear a level in really fast time if you know the tricks, and still allow completion if you miss a tricky jump. Gemma is fast and able to jump very high, leading to nice freeflow parkour whenever things go perfectly right.
There are several unlockables which can be bought with the in-game collectibles, allowing for tricks like double jump and disabling the enemies, which can help in further exploring the levels and finding the perfect path.

At its best points, Ninja Pizza Girl is like a mixture between Mirror's Edge and precise platformers like Super Meat Boy. Excellent game.

Disclaimer: I backed this on Kickstarter, and completed the game on PS4. I played a little of the Steam version and it plays identically to the console version.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
53 of 58 people (91%) found this review helpful
3 people found this review funny
3.8 hrs on record
Posted: October 1, 2015
This is a wonderful little game that's partly a speed platformer and partly about being a teenage girl and managing the various dramas in your life. Its full of fun little cyberpunk references, has lots of humor, exciting music, and the artwork is cute. Gemma is a fun character to play and how she interacts with her dad and brother is very amusing. Her dad owns the pizza shop and he tries to help her deal with her problems, while delivering pizza twenty stories up of course! Each level starts with a quote from dad about how pizzamaking is a metaphor for life... or something.

Pros: Well designed platforms, good story, great characters,

Cons: not terribly challenging at default difficulty, levels get repititious a bit

That said, I can't think of any other game that is both funny and emotional like this is. If you're interested in something different and like speed platformers this may be the game for you!
Was this review helpful? Yes No Funny
48 of 64 people (75%) found this review helpful
6 people found this review funny
3.0 hrs on record
Early Access Review
Posted: July 6, 2015
First off, I admit that I am a little biased. I'm a Pizza Guy, and I've always wondered, why there were so few pizza-delivery games. Off the top of my head, there was the side-mission in GTA: Vice City. Now keep in mind, I didn't give Ninja Pizza Girl a positive rating because of this. Merely, a game about the trials and tribulations of delivering pizza, is the bait that hooked me.

In the future, oppressive corporations have determined that humanity is not fit to consume quality pizza. Gemma and her father's PizzaRiffic business are the sole beacon of hope. It doesn't matter that you live in slums high in the air, the Ninja Pizza Girl always delivers. However, like any other teenager, Gemma has problems of her own.

Working in pizzerias and following the game industry, has exposed me to a lot of cynicism. So seeing a game like NPG is nice. Gemma's adventures are designed to evoke positive feelings. When you the player, don't deliver a pizza on time, nobody dwells on it. Gemma simply states that she'll go faster next time. That's all that needs to be said really. This extends to the story as well. Even in the face of severe difficulties, Gemma does her best to stay positive.

The game itself is a platformer with an emphasis on speed and efficiency. Jumps have to be properly timed, obstacles must be dodged, and you want to avoid making mistakes. As the levels progress, the dreaded MegaCo. goons will harass you. It's tough being different, and Gemma will be the target of a lot of shoving and thrown garbage. Resorting to violence isn't really the answer, but she can knock these jerks down by sliding or dive-kicking their heads. However, this slight feeling of vindication isn't worth focusing on. Your sole concern is getting Gemma to the end of the level as fast as possible. In fact, it's faster just to run past or jump over everyone.

The controls are very well-done. They're responsive and fluid, so you never feel like you were robbed, when you miss a jump. There are plenty of visual cues, so as long as you're paying attention, you should be alright. An interesting aspect of this game is that when a MegaCo. bully pushes you around, they'll laugh and insult you. This causes both you and Gemma to lose focus, which can lead to more problems. In the end, it's all about confidence. When you're doing well, your reflexes feel enhanced, and every movement is perfect. Although Gemma does pick up a speed boost if she performs flawlessly, I believe there is a psychological effect as well. It's an interesting element that adds to the game.

The story of Ninja Pizza Girl doesn't last very long. Accounting for possible re-tries, the trials of Gemma will take about an hour and a half. If speedrunning doesn't appeal to you, this game won't last very long. Much of the replay-value is going to be in replaying stages, doing everything possible to shave even a second or two off the clock. Basically, the length of this game is closer to 16-bit titles. You get out of it, what you put into it. If you're not playing for the highest grades and topping the leaderboards, you'll find that this game is very easy in its current state.

Although it is still in early-access, I think Ninja Pizza Girl is a quality game. There's depth to the controls and mechanics, which allow for speedrunning. There will be unlockables and possibly more content over time, so I wouldn't be too concerned about content value. It also helps that for the most part, this is a game about positivity. Usually with videogames, there tends to be this feeling of doom & gloom. Humanity needs to be saved from themselves, and the sky is falling or has already fallen. After awhile it just gets discouraging. Although this game does take place in an uncertain future, it doesn't focus on it, making everyone feel miserable in the process.

All in all, I'd say it's worth a look.

If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group
Was this review helpful? Yes No Funny
24 of 31 people (77%) found this review helpful
3 people found this review funny
Not Recommended
4.2 hrs on record
Posted: December 24, 2015
Too many bugs. The character always gets stuck on a jumping mode or a crouching mode when it arrives at the corner of something (e.g. wall) and there is no way to get up again. Sometimes the spacebar just doesn't work. So many things are happening when the character was running, it ruins the feeling.

When I sent out this comment I have already played for 2.1 hours so it is too late to return, so I keep finishing the story. During the time, there are more bugs:

1) When I do the speed run and finish the running, and I hit ESC after the score pops up and than I hit ESC again to close the menu, than the "Home / Rerun" menu pops up, and it cannot be clicked or highlighted!
2) I don't understand why but the game frequently goes into a strange situation, than the screen begin to shake.
3) Sometimes the game doesn't react to my key if I am pressing too fast (I play Starcraft!). For example, when I am landing and hit shift, the character crash into the ground.

I don't need to comment on the game play or design. Only talking about the the technical part, it is enough to make me don't believe that those developers really want to make a game.
Was this review helpful? Yes No Funny
43 of 65 people (66%) found this review helpful
6 people found this review funny
5.0 hrs on record
Posted: May 26, 2015
*Full Disclosure--I ended up working on the game after this was originally posted!*
Ninja Pizza Girl is unique--from its Sonic the Hedgehog-meets-Mirror's Edge gameplay, to level paths accommodating gamers of different skill levels, to the..."realistic" depiction of a portly man answering the door in no pants.

7/10, would throw pizza over balcony screaming, "No pants. No pizza!" again.

In all seriousness, though, Ninja Pizza Girl's affirming messages and interesting premise really hit home when you encounter what could have been its most negative element--your fellow Ninja.

They emerge from the scenery to trip you, drop from the ceiling to slow you down, and chase you across the rooftops of NPG's future dystopia. They shove you to the ground, throw garbage at you, mock you, and record the humiliation with their phones to share on social media.

It's an eerie reflection of our modern world, and these Ninja are one of the only enemies in gaming I've truly hated...

I'm in a state of flow. Leaping across rooftops, dubstep occasionally kicking in to "wub" me along my merry way. And then...A horde of them. They swarm around me, shoving, laughing and taking pictures. Gemma slumps to the ground. By tapping the spacebar/[A] button, Gemma can rise up again, regaining her confidence and dashing through once more. However, the chunk of time this situation takes has almost certainly spelled out failure for this run.

And the funny thing is, the world of Ninja Pizza Girl is so fun to glide through I don't care about having to redo the level--I'm upset and frustrated because of HOW I lost. Because of what they did to her--and me. I want to lash out, taking out every Ninja in my way, but it doesn't provide any relief or satisfaction. Revenge feels...Empty.

So I do what Gemma loves to do:

I run.

I run past my would-be harassers, and in doing so gain a feeling better than any amount of enemy-stomping could have provided. Every enemy I slide through, jump over and dodge past give a sense of achievement better than a headshot, or a well-aimed kick to the face.

I--Gemma, is not like them. And in Ninja Pizza Girl, while in Early Access and a bit unpolished, I can finally express that through *gameplay.*

I'm not another man with a gun, shooting another man with a gun to somehow prove I'm a "hero" or "Murica." I'm a Ninja Pizza Girl, and in being different, I can rise above it all--and feel great doing it.

I conducted an interview with the developer here, if anyone is interested:
Was this review helpful? Yes No Funny
27 of 40 people (68%) found this review helpful
2.9 hrs on record
Posted: September 29, 2015
* Key provided by Developer

Disparity games brings us Ninja Pizza Girl, a platformer about Gemma, a 16 years old girl working as delivery woman at her father’s pizzeria. In between the story deals a little with self esteem, depressive moods, bullying, et all.

I was pleasantly surprised by this platformer; the graphics were actually really good (the art not quite as good, but it wasn’t bad for a cartoony style), and the performance on my lower-end PC was excellent (until you went into first person mode, more on that later). The controls were simple and comfortable, and I could pick to use either my keyboard or controller.
The music was really, really good. It was almost relaxing, and when it picked up pace it pumped up your energy enough to match, but didn’t make you nervous or stressed as some of the ‘speed’ platformers do.

The game basically consists of Gemma running and parkour/jumping through the many areas that make up this city. Along the way, and in later levels (each upping the difficulty a bit as they require more jumping and climbing) you will encounter opponent ninja delivery kids that will try to stop her and mock her. You will also be gathering various collectibles as you go (salvage, QR codes, etc) that will allow you to unlock outfits, extra goodies, and funny game modes.
The game also has a mood system (since it goes with the subject they’re going for); the worse you do on the different levels, the worse your mood gets. The worse your mood gets, the easier it is for you to collapse/fall/be unable to take the bullying. In order to improve your mood you must either buy pick-me-up items from the shop with the collectibles (games, chocolate, baths, teas… ) or new outfits (also bought with collectibles). I’m not entirely sure the message sent is right (“feel down? buy (something)!” is what it seems to say, and while it is a good way to lift your mood, it might lead to addictive behaviors on certain people, not that I actually think the average person will go out and do this obsessively, mind you), but I like the idea of the system nonetheless.

The game offers plenty of options, allowing for a highly customizable game. You can change the difficulty from really easy to really hard (by default it’s midway), the behavior of jumps, the length of time you have to finish the levels (I would have really, really loved a “timeless” option for those days I want a 0-pressure game, though) and so on. You can also use presets too if you’d rather not mess with things individually.
You can even customize how harsh you want the taunts/bullying to be, though I’m not sure why you would need this, but there you have it.

Going back to the menus, I mentioned earlier you can buy some extras. These consist of interviews, game art, and so on. It also includes “game craziness” goodies, one of which includes “first person mode”. While I loved the little option (even if I’m not a fan of first person), I do have a few things to remark about it: The drop in performance speed when playing in that mode for me was remarkable. It’s also not ‘really’ first person, since you still see the character’s head/body. (You’re basically right behind her head).In addition, the fact that the controls don’t change (you still are expected to use the left/right or a/d keys for moving forwards and changing directions) make it highly confusing and uncomfortable.
Still, I’m well aware you’re not -really- meant to play the entire game like that, so...

About the outfits you can buy, a few are repeats in color variations, and while they aren’t bad, I wasn’t overly thrilled with most of them. It would’ve been nice to see more outfit variations and either allow for a color slider to color it yourself, or simply make default colors and a wider variety.

The ambient of the city is nice, and I actually found myself liking it better when it was darker (the moodier Gemma got) than when it was brighter; not sure that was the expected outcome. It does get a little weird and slightly repetitive from time to time, but it’s not necessarily something that fully distracted me from the game itself.

There’s a last mode you can play in, “speedrun”, which includes leaderboards for those that like comparing their scores with others.

Overall I was very pleased with my playthrough of Ninja Pizza Girl, and it’s a definite recommendation from me if you like platformers.

Also, the Devs are active, supportive and helpful, which is always a plus!
Was this review helpful? Yes No Funny
13 of 15 people (87%) found this review helpful
18.9 hrs on record
Posted: August 8
Color me amused. I am not someone who considers themselves good enough to be a speedrunner. I never will and am at peace with that. I may have been as a youngster but not anymore. However, if I were to pick up a game and recommend it to them and players like me it'd be Ninja Pizza Girl. This may well be one of the more underappreciated games released in the past twelve months.

Ninja Pizza Girl is a game that I've had sitting on my wishlist since its release last September. That's really not saying much as I tend to have a wishlist containing every game that has trading cards that I don't own. And so it sat there until I was recently recommended the game by a regular Steamified reader. He suggested that I may want to feature it given the popularity of the genre among readers. I didn't even know that the game was funded by the Queensland State Government, the state in which I live. I'm particularly critical of games that are from the place I call 'home'. This is because I don't want my personal cheerleading to persuade you to buy a game you'd be unhappy with. However, due to how much fun I actually did have with the game it's impossible not to recommend it to you.

So what is Ninja Pizza Girl anyway?

If you look at the surface you're forgiven for thinking that it's just another side scrolling action platforming with parkour and ninja style stunts. Though that in itself sounds pretty bad ♥♥♥. But it's been done before even with the female protagonist. But then you add pretty spectacular storytelling especially considering the genre. This isn't your normal female version of the Mario Bros. You see our girl Gemma is sixteen years old. Of course, it seems like she's dealing with all of the associated drama that a young woman at that age would be dealing with. She's forging her way into the world and standing up for her ideals while keeping her family and her father's pizza business above water.

On top of tackling the delicate issues of self-awareness and self-acceptance, Gemma's most merciless enemy in the ordeal are the other pizza ninjas. These are her peers who work for her father's competitors. They are out to get her in the way a traditional enemy in a video game is. However, they are also there to mock and scoff at every mistake that the player makes. As a result, the game deals with bullying in an articulate and well-developed manner rarely seen in video games. This is to be respected and appreciated. The results could have been anything but the success that it is.


The gameplay essentially is that of a traditional running platformer. Players who are familiar with the genre will be immediately at home with the game. Those who are new may struggle initially but the game is relatively simple to pick up. The key elements of the actual gameplay are its pace and its flow. You're going to be relying on free-flowing pace to get you through each level. Included in this are big jumps, soft landings (you need to time your landings with a press of a controller button) as you parkour and ninja throughout each of the game's levels.

The gameplay can be very challenging sometimes overly so. However, it never reaches the point of being too hard that the majority of players will be unable to advance. A few of the levels took me a few attempts to complete. I found myself getting stuck at some of the puzzles. However, the solution soon becomes apparent and it then becomes a basic learning of game mechanics before you advance. The good thing is that the same mechanics persist throughout the game and are plentiful following the initial learning. Hence, once skills are learned you will be putting them to use again and again.

I love the fact that the game utilizes a health bar system that is based upon Gemma's level of self-esteem. This works well with the overall themes of the game to effect gameplay in a decisive and well-measured manner.


The presentation in a word is slick. Graphically, the decisions behind the color palette were perfectly chosen and are representative of the type of color scheme that I would expect in a game about a teenaged girl. It perfectly blends with the self-esteem meter. The better you play and the higher Gemma's self-esteem the more vibrant the world becomes. Gemma will then ultimately get into the zone. Humorously, she leaves rainbow trails behind where she has run. However, when depression starts to play her mind and the color starts to drain from the world. The sound is very good but it is the graphical representation of the game where the game shines from a presentation perspective.

Is it Steamified?

Ninja Pizza Girl delivers the Supreme version when it comes to Steamification. It has a set of five trading cards and twenty-eight Steam achievements. Further, it incorporates Steam leaderboards to provide a competitive edge to the game for those so inclined.


I wholeheartedly endorse Ninja Pizza Girl not only to fans of the genre but also to people seeking a deeper 'games as art' experience. You're going to get your monies worth within the content and it will leave you pondering the real world from the perspective of Gemma. Although not everyone is a teenaged girl I'd like to believe that everyone has a piece of Gemma's spirit inside them.

For similar reviews and your chance to win fantastic giveaways (including hardware) visit Steamified
Was this review helpful? Yes No Funny
14 of 19 people (74%) found this review helpful
4.0 hrs on record
Early Access Review
Posted: August 15, 2015
Its a fun game that starts simple and gets more complex as you progress. The last areas can be very difficult. I had to lower the difficulty a notch to beat the game. It has a weird ending, but was fun and I'll play it again.

I wouldn't pay full price for it, but its worth ~$5 IMSHO. If it gets into a bundle, it would make a bundle worth buying.

It should take about 4 hours to complete the story and you can replay levels to get better scores/ratings.

Was this review helpful? Yes No Funny
11 of 14 people (79%) found this review helpful
1 person found this review funny
4.2 hrs on record
Posted: September 30, 2015
A wonderful game about the emotions and feelings I think a lot of people go through in their life, all wrapped in a slick take on classic platforming.

Each level is generally quickfire as Gemma rushes to deliver her latest pizza or help a friend by rushing to her destination and triggering the next story element, and while it starts out quite a simple A to B affair with some jumping it quickly adds in new interesting elements like other Ninja's who will bully and belittle you or new environment hazards/utility elements such as poles to swing from or trampolines to bounce off.

While I find these added complexities interesting and enjoyable to overcome I can understand it might make the game a bit challenging for younger less experienced players, fortunately Disparity Games has them covered with difficulty options that can make things a bit more manageable or even crank up the complexity for people who've played more Sonic the Hedgehog than we really should have.

There's also a neat system that is used to manage Gemma's mood across the game, as she gets bullied more and more or goes through a tough time you can boost her spirits by changing up her outfit or having a cup of tea with her family :)

I wholeheartedly recommend Ninja Pizza Girl, it's charming, thoughtful, and above all really fun to play.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
7.6 hrs on record
Posted: October 23, 2015
Pizza Ninja Girl speedrun is one based on the player's reflexes that can entertain a lot, both for the gameplay and for its absurd dialogues.
Excellent soundtrack, as well as the ability to unlock many extras! (clothes, artwork and anything else)
If you like the type of game, buy it with your eyes closed, it will not disappoint!
And then ... "No Pants. No Pizza." for that alone should be bought.
(Below is the Italian full review)

Ninja Pizza Girl è un gioco "serio" basato sul bullismo..
E' un gioco veloce, dove giochiamo nei panni di una ragazza di sedici anni chiamata Gemma, che lavora nella pizzeria indipendente del padre.
Gemma proprio come un ninja deve essere furtivo, veloce , con dei riflessi molto arguti!
Riuscirai a consegnare tutte le pizze? nel minor tempo possibile?? ***


- Gameplay accessibile a tutti

- Unico sistema di salute, che è basato sull'autostima del giocatore

-Una fusione della colonna sonora del sorprendente Max Maars.

- L'unico videogioco che utilizza la gloriosa frase: No pantaloni, No Pizza!

- Ninja Pizza Girl.. Per l'onore, Per la famiglia, Per la PIZZA!


Parere Persone:

Ninja Pizza Girl è uno speedrun basato sui riflessi del giocatore che riesce a divertire molto, sia per il gameplay che per i suoi assurdi dialoghi.
Ottima la colonna sonora, così come la possibilità di sbloccare tantissimi extra! (vestiti, artwork e quant'altro)
Se amate gli speedrun game, compratelo ad occhi chiusi, che non vi deluderà!
E poi... "No Pants. No Pizza." solo per questo andrebbe comprato.
Was this review helpful? Yes No Funny
Recently Posted
Tribe Of Lions
0.9 hrs
Posted: August 11
Product received for free
I've always been a fan of platformers but I've not come across many with as much heart as Ninja Pizza Girl.

The time challenges are great and take the replayability factor way up. The fantasy violence is unique, inspiring you in the split seconds in which they occur about bullying and the proper way to react - pick yourself up and keep going! And the music is some of the most awesome upbeat tempo I've had the pleasure of enjoying in an indie game for a long while.

Ninja Pizza Girl is a humorous game with a message of empowerment. I recommend it wholeheartedly and one day hope to taste a "Pizzariffic" pizza :)

I was lucky enough to get a free copy of this game and the creators graced me with an interview which has been published here: "Ninja Pizza Girl" & The Art Of Emotional Resilience. If you want to find out what lies at the core of Ninja Pizza Girl you can read the article but before I'd say you should have some fun and play the game!
Helpful? Yes No Funny
0.4 hrs
Posted: August 3
Ninja girl give me pizza I'm really hungry :D . good game :)
Helpful? Yes No Funny
2.4 hrs
Posted: July 21
Product received for free
First, I am into side scroll platformer / runner games and if you enjoy games like Action Henk or Funk of Titan, I think you will have fun playing this as well.

-Very responsive controls...highly recommend using controller only for this game.
-Graphics are well done, with plenty of options in the menu
-Many unlockable character outfits, as well as cool unlockable features such as First Person Mode, Big Head Mode, Double Jump, and more. (these option are paid to unlock by using in game currency)
-The comic book vibe / story is very enjoyable with solid messages/quotes throughout.
-A nice relaxed challenge game, not too stressful, although at times it does begin to test your skill level
-Racing a time clock is a nice touch, you have items to collect along the way to delivering a pizza, and depending on the items you pickup and the time left, you are given a Grade for that run.
-Game is very well optimized, it used very little cpu power to run and held 60fps, which I truly appreciate

-I did notice a glitch here and there where I would get partially stuck to a wall while falling and random studder while trying to crouch under things, but nothing too bad.
-Sometime when trying to knock down the "ninja" enemies, my character would sort of glide through them instead of knocking them over.
-Honestly I can't really think of many Cons, the game delivers what it set out to be and I thoroughly enjoyed playing it.

Social Media
Twitter -
Youtube -
Twitch -
Helpful? Yes No Funny
4.7 hrs
Posted: May 7
This game is really fun!
Helpful? Yes No Funny
3.7 hrs
Posted: April 17
This was a pretty good game. I didn't play it until after the big patch they released, so I didn't really have any bug problems. The game ran great. Teenagers, ninja's, and pizza, what's not to like? The bully stuff isn't to overhanded, so it doens't interupt the game play. The game is a 2D runner. The maps are challanging, and the reply value is there in different modes for you continue doing once you complete the main game. The soundtrack was nice too. It doesn't take too long and was a good value for the price.
Helpful? Yes No Funny
35.8 hrs
Posted: March 6
Very fun.
Helpful? Yes No Funny
10.3 hrs
Posted: February 28
Me: Ninjas and Pizza? This is basically every mans dream combination.
Distant voice: What about the girl?
Me: Gemma? Oh she's cool, BUT THE PIZZA! *mouthwater intensifies*

Ninja Pizza Girl is a game about a girl named Gemma, who helps her dad deliver pizza... the cool way, by jumping over roof tops like a true ninja. But Megaco, a big company who monopolises the industry in the game, hired ninjas to stop Gemma from delivering pizzas (ps: the ninjas are jerks).

What I like:
  • Smooth gameplay, Gemma runs and jumps fluently and there wasn't any noticable lag throughout my playthrough
  • Outfits, which both look good and have a use (albeit a less interesting use as you would think)
  • Great soundtrack that fits the ingame mood
  • Level designs, with a lot branching paths and are pretty memorable
  • Game Craziness, a.k.a. cheats section, most of em are tied to gaming tropes and I like to mess with the First Person and Double Jump mode once in a while
  • And of course...
    PIZZA >:D

What I dislike:
  • Creepy 3D characters (Gemma looks pretty bad in 3D D:)
  • Repetitive "In the Zone" theme, whenever you are at top speed, Gemma goes into fever mode (as I would call it), pretty neon rainbow streaks flow behind her. But what I don't like is the song used, sometimes I prefer the original bgm of some levels compared to the fever mode theme and I feel compelled to go top speed
  • Sorta boring on low difficulty and relatively short, I turn it up to max difficulty and finished (not 100%) the game in only 8 hrs
  • Level designs, sure I've said that the levels are interesting, but they seem really unnatural (as natural as you can get in a city), random gears as platforms, uneven balconies and specifically the last 2 levels felt really out of place :\

    Final Thoughts:
    This game is a decent speedrunning platformer with some quirky dialouge. If you'd like a challenge, play this game for the first time on the highest difficulty (I did it) you'll feel pretty satisfied for completing each stage ;)

    And last but not least, this game deserves a

    In all honesty I give this game a
    Bonus points for the pizza, of course, but it seriously is a short and fun game that you should try if you are into parkour games
Helpful? Yes No Funny
2.5 hrs
Posted: February 19
Its a unique and fun side scroller, not very long but that means there's no real filler which is refreshing. 10/10 good game.
Helpful? Yes No Funny