Wings of Vi is a challenging 2D platformer in which the player controls the angel Vi, tasked with defeating the Demon Lord Jeh’oul after he is freed from captivity. While inspired by masochistic retro platformers, Wings of Vi aims to cut out arbitrary difficulty in favor of skill based gameplay.
All Reviews:
Very Positive (750) - 86% of the 750 user reviews for this game are positive.
Release Date:
Nov 28, 2014

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Recent updates View all (22)

July 15

Patch 1.14: The community patch

Together with the Wings of Vi community, a lot of quality of life changes and fixes have been made - along with a new modifier: the mirror mode. This'll flip the screen horizontally, but also flip your controls. This means, that the world will be backwards but you'll still control as normal.

Just wanted to use this time to say thanks to all the support the game has gotten over the years - and is still getting. It meant that I could do game development fulltime, at least for now, and it's been the best time in my life. I'm still working on Roah, which is still slated for late 2017 - early 2018 (But it's done when it's done).

- Added a new modifier: Mirrored.
- Ira found her halo in the heart of the baneful.
- Inconsistency with fluttering and jumping fixed.
- Camera will now scroll properly when off-screen in the Azurel boss fight.
- Fireguys/charrers/materializers can't be hit while invisible and becomes vulnerable more quickly after teleporting.
- The Staff of Purity now correctly starts with all purity orbs stored.
- Several enemies no longer trigger the melee attack, since they are immune.
- Can now get back from secret places in the Floating Keep.
- Flame cracks in the underworld should no longer incorrectly time their animations.
- Electram no longer glows after enrage.
- Pr'gora no longer shows more damage taken than what Vi has dished out.
- Vi no longer leaves behind her stuff as she goes into the portal to the Floating Keep.
- The spikes in Jeh'Oul's face goes away when he dies.
- Electram doesn't move horizontally when he dies.
- Several cutscenes are now skippable.
- Wolves no longer rarely and randomly turn invisible.
- Score screen now correctly retrieves your fastest time.
- Skipping the darkheim watch cutscene doesn't trigger the menu anymore.
- That one spider in the spider grove doesn't despawn anymore and will fight alongside his brethren once again.
- Ancient Spike Construct's enraged middle laser attack will now start on the opposite side of Vi.
- Centaurs in the Underworld will now properly spawn when reaching multiple of them after not dying.
- Levers in the Chambers will now properly reset when respawning with the Life Orb.
- Brutes will now properly reset when respawning with the Life Orb.
- The fire from the death of rock trolls will now always deal damage.
- The mouse cursor should now be hidden at all times.
- Loading times on Windows 10 should be better.

Updated later on:
- Myougi no longer deals contact damage on demon mode difficulty.
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About This Game

Wings of Vi is a challenging 2D platformer in which you play as the angel Vi, tasked with defeating the Demon Lord Jeh’oul after he is freed from captivity. Throughout her journey she must traverse dangerous worlds and fight countless hellspawn in order to discover where Jeh’Oul lurks and save the world from his demonic clutch.

The game takes inspiration from "Megaman", "Cave Story", and "Castlevania", along with a host of masochistic retro platformers, while cutting out the arbitrary difficulty of hidden traps and pixel-perfect jumps in favor of skill based gameplay. The game aims to capture the attention of the same core group of players as its spiritual precursor, "I Wanna be the Boshy", including the hardcore-platformer lovers and the speedrunning community, all while appealing to a broader audience through a variety of difficulty levels and modifiers.

Key Features

Challenging Gameplay
Wings of Vi is an action platformer that brings to best out of old-school platformers while removing most of the arbitrary difficulty brought with them. That being said, you will die. A lot. But don’t let that turn you off! There’s three different difficulties and some hidden modifiers catered to multiple audiences, so you’re sure to find a challenge setting suitable for you.

Intense Bossfights
Battle your way through treacherous terrain and devilish enemies before facing up against epic bosses. Fight against a clumsy satyress, giant dreadnought, possessed angel, and more in tough-as-nails clashes.

Crisp Pixel Graphics
Explore a world crafted in stunning SNES-inspired pixel art, where each level is complete with its own unique tileset, background, bosses, enemies, and more.

Online Leaderboards
Battle your friends or random folks on the internet for a spot at the top of online leaderboards. The boards track your completion time and deaths, separated into sections based on both difficulty and game modifiers. There’s even a section for boss rush!

Achievements, Secrets, and Customization!
Tackle your foes in unorthodox ways or complete special challenges to earn achievements with unique rewards. Explore hidden depths and complete treacherous platforming to discover secrets, unlocking cosmetics and new attacks to customize Vi!

System Requirements

    • OS: Windows XP or later
    • Processor: Pentium 4 or higher
    • Memory: 256 MB RAM
    • Graphics: 256 MB or higher
    • DirectX: Version 9.0
    • Storage: 80 MB available space
    • Sound Card: Any
    • OS: Windows 7 or later
    • Memory: 1 GB RAM
    • DirectX: Version 10
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