Wings of Vi is a challenging 2D platformer in which the player controls the angel Vi, tasked with defeating the Demon Lord Jeh’oul after he is freed from captivity. While inspired by masochistic retro platformers, Wings of Vi aims to cut out arbitrary difficulty in favor of skill based gameplay.
User reviews:
Recent:
Very Positive (20 reviews) - 85% of the 20 user reviews in the last 30 days are positive.
Overall:
Very Positive (754 reviews) - 86% of the 754 user reviews for this game are positive.
Release Date: Nov 28, 2014

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Recent updates View all (18)

June 8

Patch

Small fixes:

Dark Annihilator and Kratarac no longer trigger melee attacks.
Minecarts in the Sinister Grotto should now always return all your jumps upon landing on them.

11 comments Read more

About This Game

Wings of Vi is a challenging 2D platformer in which you play as the angel Vi, tasked with defeating the Demon Lord Jeh’oul after he is freed from captivity. Throughout her journey she must traverse dangerous worlds and fight countless hellspawn in order to discover where Jeh’Oul lurks and save the world from his demonic clutch.

The game takes inspiration from "Megaman", "Cave Story", and "Castlevania", along with a host of masochistic retro platformers, while cutting out the arbitrary difficulty of hidden traps and pixel-perfect jumps in favor of skill based gameplay. The game aims to capture the attention of the same core group of players as its spiritual precursor, "I Wanna be the Boshy", including the hardcore-platformer lovers and the speedrunning community, all while appealing to a broader audience through a variety of difficulty levels and modifiers.

Key Features


Challenging Gameplay
Wings of Vi is an action platformer that brings to best out of old-school platformers while removing most of the arbitrary difficulty brought with them. That being said, you will die. A lot. But don’t let that turn you off! There’s three different difficulties and some hidden modifiers catered to multiple audiences, so you’re sure to find a challenge setting suitable for you.

Intense Bossfights
Battle your way through treacherous terrain and devilish enemies before facing up against epic bosses. Fight against a clumsy satyress, giant dreadnought, possessed angel, and more in tough-as-nails clashes.

Crisp Pixel Graphics
Explore a world crafted in stunning SNES-inspired pixel art, where each level is complete with its own unique tileset, background, bosses, enemies, and more.

Online Leaderboards
Battle your friends or random folks on the internet for a spot at the top of online leaderboards. The boards track your completion time and deaths, separated into sections based on both difficulty and game modifiers. There’s even a section for boss rush!

Achievements, Secrets, and Customization!
Tackle your foes in unorthodox ways or complete special challenges to earn achievements with unique rewards. Explore hidden depths and complete treacherous platforming to discover secrets, unlocking cosmetics and new attacks to customize Vi!

System Requirements

    Minimum:
    • OS: Windows XP or later
    • Processor: Pentium 4 or higher
    • Memory: 256 MB RAM
    • Graphics: 256 MB or higher
    • DirectX: Version 9.0
    • Storage: 80 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 7 or later
    • Memory: 1 GB RAM
    • DirectX: Version 10
Customer reviews
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Recent:
Very Positive (20 reviews)
Overall:
Very Positive (754 reviews)
Recently Posted
Sage
( 86.1 hrs on record )
Posted: June 25
This is my favourite game, my all time favourite. Thank you so much Solgryn, cant wait for your new game btw
Helpful? Yes No Funny
BelueRF
( 26.1 hrs on record )
Posted: June 25
After playing up to the first boss I can safely say that I am going to thoroughly enjoy the game. Of course, I am a complete masochist and perfectionist in these type of games and love it. This game is for lovers of the platformer genre that want something of extreme difficulty but without the extreme cheapness that tends to go hand in hand with that kind of difficulty.
I have not experienced the whole game yet, so my opinion might change. But for now I recommend this to anyone who wants this kind of extreme difficulty.
Helpful? Yes No Funny
inhow
( 5.3 hrs on record )
Posted: June 25
Hardcore Game. Great graphics and challenging gameplay.

But not recommend to every hardcore game player. You must have a Very Very Very Very precisely controlling ability. I'm Not Joking.

En...If you have an intimate knowledge of a series game: I Wanna

You must buy this one ;

If you never heard about it.

Then find some information of I Wanna series and make a decision.

硬核向游戏,很棒的2d画面和有挑战的游戏性
但不推荐给所有爱好核心向游戏的玩家。这游戏需要非常非常非常非常细致的操作,这可不是开玩笑的!
嗯....如果你多少对I wanna 系列游戏有所了解
那一定可以搞这个!

但如果从来没听说过什么i wanna,
建议了解下,再决定搞还是不搞
Helpful? Yes No Funny
Phantasmagoria
( 6.5 hrs on record )
Posted: June 24
Here is my short review for newcomers who might be thinking if it's worth to purchase Wings of Vi or not.

PROS

Nice pixel art
Good music
Plenty of hidden items/cosmetics.
Responsive controls

CONS

Too few checkpoints.
Repetition through trail and errors.
Difficulty can be unforgiving but not impossible.


Overall it's a masochists playing field just like (I wanna be the Boshy) Before it.
This game is no stranger to nailing your balls on the celling, and it tends to do that alot.



Helpful? Yes No Funny
SpeedyWalrus
( 43.2 hrs on record )
Posted: June 23
Amazing game, incredibly hard yet very satisfying once you master and complete areas/bosses.
Helpful? Yes No Funny
Attention Horse
( 18.9 hrs on record )
Posted: June 22
Challenging with great ost. Love it
Helpful? Yes No Funny
Wet for Jesus
( 101.4 hrs on record )
Posted: June 22
It's just unrelenting... It's ♥♥♥♥ed.
Helpful? Yes No Funny
ExumiusIgnatius
( 35.5 hrs on record )
Posted: June 12
I have some considerations i learned playing this game.

1 - i'm old;
2 - in this game you play as an angel, but it requires ya ninja skills tbh;
3 - playing this game is like someone asking ya if you like sex and then put you to play BDSM with a nazi torturer;
4 - from now on, i'll check closely on tags on steam games. If there is even a mention of "hard" or "hardcore" tag, I'm out.

Even the concept of a game is twisted in this game. Every game should bring entertainement to players. This one gives entertainement to ppl that watch your rage and your disgrace. Sadly i didnt experiment the game the moment i bought it... should ask refunds if so, coz mental harassing is not a funny thing.
Helpful? Yes No Funny
Yeena!
( 37.3 hrs on record )
Posted: June 10
This is the type of game that, the longer you play it, the more your realize it's not as good as it first felt.

The short story is, it starts hard, and ends nearly impossible. Long story is, it's doable, sure, but it requires a level of precision and memorization that starts to defy the "challenging yet fair" tagline the game flies. It becomes less of a tough game, and more of a droning grind of just doing the same tiny segment of level over and over and over until you do it exactly right.

It's not fun. There's a balance that games like Dark Souls nails perfectly; it's a tough game, but honestly an experienced player can breeze through it. Older games like Castlevania also get it right, the difficulty was more about your ability to go quite a distance with good play. Wings of Vi quickly devolves into challenging you to go a very, very short distance with PERFECT play. That's not satisfying gameplay, it's bashing your head against a wall until it works, and then you bash on the next wall.

I didn't finish the game, but I did get to the final boss. This was where my patience just ran out. I just didn't have the patience anymore to spend 30 minutes to an hour repeating the same 20 seconds of game content until I finally had the privaledge of seeing the next ten seconds of content to grind out in turn. The same process that had me feeling unfulfilled with the last several bosses.

I don't recommend the game. It starts strong, tough but reasonable, but the difficulty only goes up and up into the realm of the unreasonable.
Helpful? Yes No Funny
Owen
( 27.4 hrs on record )
Posted: June 9
beautiful and yet it hurts me so much
I love it and hate it
its like a rose
or all my relationships

Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
32 of 48 people (67%) found this review helpful
2 people found this review funny
Not Recommended
37.3 hrs on record
Posted: June 10
This is the type of game that, the longer you play it, the more your realize it's not as good as it first felt.

The short story is, it starts hard, and ends nearly impossible. Long story is, it's doable, sure, but it requires a level of precision and memorization that starts to defy the "challenging yet fair" tagline the game flies. It becomes less of a tough game, and more of a droning grind of just doing the same tiny segment of level over and over and over until you do it exactly right.

It's not fun. There's a balance that games like Dark Souls nails perfectly; it's a tough game, but honestly an experienced player can breeze through it. Older games like Castlevania also get it right, the difficulty was more about your ability to go quite a distance with good play. Wings of Vi quickly devolves into challenging you to go a very, very short distance with PERFECT play. That's not satisfying gameplay, it's bashing your head against a wall until it works, and then you bash on the next wall.

I didn't finish the game, but I did get to the final boss. This was where my patience just ran out. I just didn't have the patience anymore to spend 30 minutes to an hour repeating the same 20 seconds of game content until I finally had the privaledge of seeing the next ten seconds of content to grind out in turn. The same process that had me feeling unfulfilled with the last several bosses.

I don't recommend the game. It starts strong, tough but reasonable, but the difficulty only goes up and up into the realm of the unreasonable.
Was this review helpful? Yes No Funny
14 of 16 people (88%) found this review helpful
8 people found this review funny
Recommended
101.4 hrs on record
Posted: June 22
It's just unrelenting... It's ♥♥♥♥ed.
Was this review helpful? Yes No Funny
12 of 15 people (80%) found this review helpful
2 people found this review funny
Recommended
6.6 hrs on record
Posted: June 6
it's like i wanna be the boshy but with monstergirls
Was this review helpful? Yes No Funny
9 of 13 people (69%) found this review helpful
6 people found this review funny
Recommended
27.4 hrs on record
Posted: June 9
beautiful and yet it hurts me so much
I love it and hate it
its like a rose
or all my relationships

Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
6.5 hrs on record
Posted: June 24
Here is my short review for newcomers who might be thinking if it's worth to purchase Wings of Vi or not.

PROS

Nice pixel art
Good music
Plenty of hidden items/cosmetics.
Responsive controls

CONS

Too few checkpoints.
Repetition through trail and errors.
Difficulty can be unforgiving but not impossible.


Overall it's a masochists playing field just like (I wanna be the Boshy) Before it.
This game is no stranger to nailing your balls on the celling, and it tends to do that alot.



Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
26.1 hrs on record
Posted: June 25
After playing up to the first boss I can safely say that I am going to thoroughly enjoy the game. Of course, I am a complete masochist and perfectionist in these type of games and love it. This game is for lovers of the platformer genre that want something of extreme difficulty but without the extreme cheapness that tends to go hand in hand with that kind of difficulty.
I have not experienced the whole game yet, so my opinion might change. But for now I recommend this to anyone who wants this kind of extreme difficulty.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
86.1 hrs on record
Posted: June 25
This is my favourite game, my all time favourite. Thank you so much Solgryn, cant wait for your new game btw
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
752 of 861 people (87%) found this review helpful
977 people found this review funny
Recommended
10.1 hrs on record
Posted: December 31, 2014
Played game, switched to playing dark souls to relieve stress.
Was this review helpful? Yes No Funny
119 of 124 people (96%) found this review helpful
2 people found this review funny
Recommended
66.9 hrs on record
Posted: December 4, 2014
After playing Wings of Vi for a good while I decided to do a proper review.

Difficulty

Usually I'd mention gameplay first, but I think the difficulty this presents will be the largest single deciding factor on whether you'll like it or not.

Wings of Vi is a very brutal experience, you'll likely find that the difficulty ramps up faster than you can learn the game, meaning you'll have to crank out repetitive grinding to overcome some areas, boss fights especially are showstoppers, as they're both tanky and spammy, so you'll need to dissect their patterns to nigh perfection if you want to progress. However Wings of Vi never pulls cheap shots, everything is approriately telegraphed so the amount of foresight required to beat obstacles is sparce, however if it's a laid back sunday platformer you're looking for, I'd look elsewhere.

Note that the game does have difficulty settings: "easy" is a lot more gratious, but by no means any kind of autowin, Grynsoft has voiced an interest in trying to soften the experience on "easy" difficulty to accomodate a broader audience though, I'll update this review if any significant progress happens on that front.

Gameplay

The platforming elements of Wings of Vi are heavily vested in both precision, timing as well as resource management: Using the right actions, at the right spots and in the right amount. You'll mainly be working with two mechanics: Jumping and fluttering. Jumping is a familiar friend and it works as you'd expect, with the exception that a lot of obstacles will require you to drop off the edge and then jump to manuveur below a platforming section, midair jumps of this sort count towards the same charge as a ground jump does, so learning the distinction of when to use one or the other becomes a vital choice. The flutter works as a sort of midair glide with a slight amount of lift, which you'll want to use when you want a greater amount of horizontal (rather than vertical) traverse.

While the platforming elements are mainly static, the combat feels somewhat more dynamic and RNG-based, where you have to learn the behaviour and patterns of enemies and react to them rather than use memorization. The boss fights have some RNG too, where which pattern (and subpattern) the boss cycles to is randomized, but the patterns themselves can be dissected and memorized in full, the boss fights are extremely engaging and fun, with a weighty feel of tension to them as you slowly and surely wear them down after having practiced the ordeal religiously.

The controls are extremely tight, midair control has a nice sweave to it, the flutter works as a counterstop, falling speed is light and feather-like, though the resource management part of the controls may feel unintuitive at first.

Stylistic Choices

The game has a very pleasant and vibrant aesthetic with sleek-lined and fluid spritework, the music has delightful chiptunes and groovy waltz, sometimes with a bit of an apocalyptic intermix, the sound work is meaty and gritty to accomodate the demonic side to the story and the dialogue is witty and charming.

Conclusion

Wings of Vi is a well-realized platformer, with tight controls, difficult but imaginative platforming and a pleasing style, it's a grand adventure through a variety of themes, a little quirky and self-ironic and shouldn't be missed by any platforming fan looking for a challenge, highly recommended.
Was this review helpful? Yes No Funny
85 of 87 people (98%) found this review helpful
5 people found this review funny
Recommended
18.8 hrs on record
Posted: January 3, 2015
This game took me by surprise.

I read how hard it was, but I thought it couldn't be any worse than games like Dark Souls or Super Meat Boy...

...But boy was I wrong.

The level of difficulty in this game is absolutely absurd, but I kinda love it.
I was pleasantly surprised to see that the platforming is actually pretty unique, and refreshing. (At least to me)
You basically have one or two jumps stored up, and every time you land on solid ground, those jumps come back.
This means you can jump in midair, and do many unusual maneuvers.

The combat isn't too great against normal enemies, but it shines on the boss battles, as you must dodge, figure out their patterns, and predict them accordingly, while attacking.

Their is a lot of progression in this game. It feels great to unlock a new ability, or even just a cosmetic item.
I found it very pleasant that you can customize your character, Vi, with a myriad of options that you find in hidden areas.
It's a fun little distraction and adds a bit of re-playability and exploration to the game

The difficulty is the main thing that I would feel set most people off. Even though there is a "easy" mode, you will still be grinding the same sections and rooms and bosses over and over again just to progress forward. The mix of platforming and conbat work well, but even someone who considers themselves seasoned in old platform games will be taken off guard by this game. There are many gauntlets or boss battles you will see where the only thing you will be able to think is, "I'm supposed to do this? This is a joke right?!" But you will still have to accomplish the challenge by means of trial and error. If you are one to give up easily, or don't have much time to spend on games, you may not make it very far in this game.

Overall, this game has wonderful sprite work and animation, good combat, decent story, great platforming, and insane difficulty, (Even on easy!)

I still love this game. (Even though it'll probably give me a heart attack!)
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