Your blocks, your castle, your world! Build anything you can dream up and explore with other players! Cubic Castles is a mini-MMO that combines the best of block-building and 3D platform action! Create fantastic parkour challenges, explore worlds made by other players, or even make new friends- the only limit is your imagination.
User reviews: Mostly Positive (2,112 reviews)
Release Date: Aug 13, 2014

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February 24

Version 1.05 - Clans, Quest Pack 3

Version 1.05

Version 1.05 has been released. It has new features for clan support. Clanstones, clan tags, clan XP, and other clan related features.

This version also features some new items, as well as the 3rd Quest Pack, for XP seekers, and people who like parkour and puzzle realms. Some new security on dropped items has been added as well which makes it harder for other players to steal your items.

Also added...
  • Edibles.. certain items can be eaten now
  • New feature to give items to other players safely
  • Invisibility cloak and Dark Angel wings

3 comments Read more

November 28, 2014

Version 1.03 Quests and Levels + Black Friday Sale

Cubic Castles was updated to version 1.03

In the new version...

  • Modified Mines / Terrain generation
  • Quests
  • Levels
  • Player Perks

Also today only (Black Friday) - all cubit purchases are being doubled.

11 comments Read more

About This Game

3D Platforming Meets Open World Voxel Building!
Cubic Castles is an online game where you build worlds from cubes and other items. What kind of worlds? Anything you want! Role playing, 3D-platform gaming, or other challenges! What you make is up to you. Want to make a punishing parkour with slippery ice and deadly spikes? No problem! Or maybe a simple house on a hill overlooking a lake? That's easy too! Even after only a few days the open beta saw players create many fantastic and varied worlds!

Massively multiplayer in one large, persistent world.
You share the world with everyone! Find a plot of land, put a castle down, and start creating!

Super-playable 3D Platform Action
Cubic Castles operates with a fixed camera that you control, and the gameplay is anything you want it to be, from action platforming to artistic design.

Customizable Characters
Create your own unique look with hats, shirts, plants, glasses, and more!

Mining Resources
Mine resources in a variety of world biomes including forests, arctic wastelands, deserts, mountain ranges, and tropical islands, all with different resources you can use. More to come!

Intuitive Crafting
Just drag your raw resources and tools into a workbench to see what you can build.

Crazy Obstacles
Accelo-rings, mechanical spikes, quicksand, lava, warp doors, and tons more!

Generous Economics
Forget the grind! Our pricing is fair and reasonable. And cubits even pop out for free as you mine.

Active Community
We just launched the open beta, and already there’s a very active, vocal community. And we're listening!

System Requirements

    • OS: Windows 7
    • Processor: Core 2 Duo or higher. Athlon 64 or higher
    • Memory: 4 GB RAM
    • Graphics: 1024x768, DirectX 10
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 50 MB available space
Helpful customer reviews
331 of 382 people (87%) found this review helpful
2 people found this review funny
21.8 hrs on record
Posted: October 7, 2014
I do not recommend even trying this game unless you have a whole lot more money than sense or you hate yourself. Or both.

You start in a simple tutorial zone which is meant to give you the basics of how to play in an easy to understand manner. I can't comment much on this, because my tutorial stopped working and crashed before I got to learn how to 'pick ♥♥♥♥ up' upon re-opening the game, I ended up with my starter materials wandering around the overworld with no idea what was going on and no way to get back to the tutorial.

Once you pass (or otherwise end up at the end of) the tutorial, you are placed in one of three 'worlds' which consist of hundreds of tiny and bland little castle towers that represent other player's home realms, there is some variance to these towers which dot the landscape but because re-dressing your tower requires Cubits (the games in game currency) and quite a lot of them, it takes a very long time (or a cash expense) to change what yours looks like. You are also given a 'starter castle' plot which you may place in any of the small amount of remaining plots available to get your own bland castle on the landscape and your own home realm to manipulate. (I recommend you study your surroundings and position on the sky map before devoting your realm to a plot, as it can be easy to lose your home in the plethora of identical homes after you walk away from it. How the realms themselves work I did like however, you enter a realm anywhere on the map by literally 'jumping' into it. It reminds me a lot of the paintings in Mario 64, where each represented a different world you could jump into.

After placing, naming and jumping into your personal realm, you may or may not be disappointed to know that the overall aesthetic of your realm has absolutely nothing to do with where you placed it in the overworld. I, for example, placed my realm right next to a mountain mine (I'll talk about the mines later) as it contained many things that fit into my personal aesthetic view. So, to recap, I placed my home next to a mountain, on a tall area of land in the snowy frozen wasteland that is the northern end of Pelago. Thus, I expected my home to be A)Snowy or Icy and/or B)Somewhat mountainous. What I got instead was a nice summertime forest-y area that evidently is all that you get to start with. To my dismay, I also realized very quickly that this world was very tiny. It looks big to begin with, but the moment you try to build something of any scale (I love building castles, which is why I downloaded this game at all, I mean it's got bloody castles in the name!) you'll realize that your realm is actually quite limited, both in height (You can only dig so far down, or get enough resources to artificially build it up first) and it's x,y width. No sooner had I started building what was meant to be a mountain fortress than I realized that not only would my desired castle not fit, but the town I wanted to build outside would not either. This is 'easily' remedied in one of two ways, you can either A) Purchase a 'room' piece, which essentially lets you artificially expand your realm by having tiny realms within it or B) Purchase an entirely new and larger overworld realm (which does have the choice for winter/summer/tropical/etc starts by the way, so they could have let you choose to begin with, this irks me slightly) of course, even the smallest ones are a very large number of Cubits (that currency I brought up earlier) meaning that you either have to destroy your hands and worsen your carpal tunnel, or drop a fat stack of cash on the game in order to improve your realm size.

So, how exactly do you gain more Cubits if you're not inclined to buy them? Well, as advertised, each object in the game that you can remove from it's location has a very very small chance to drop exactly one. This wont seem so bad to begin with however, as you do seem to get the drops relatively often as you gather materials for your tiny home, or even as you change the land within your tiny home. But then you might be so inclined as to check the Cubit store, where your tiny little naked characters jaw will drop (Oh yeah, you start naked. Basic shirt and pants can be made, but everything else costs 250 Cubits+) for even the least expensive things available are upwards of 100 Cubits. So you may quickly discover that the only reliable way to gather cubits in any useful manner is to purchase a 'tip piggy' (These cost 500 Cubits by the way, so you'll be getting carpal tunnel just to afford one) and then have a home interesting enough for anyone to leave tips (laughable) or try to rope people into buying things that you have/can make and they can't/don't know how to make. For this reason, many people have taken to converting their entire realm into a virtual 'shop' where you can go to purchase various useful items for a handful of your hard-earned Cubits.

However, there is no actual trade system. 'Trading' in this game consists of (in the case of buying things) one player placing their Cubits in another player's tip piggy, followed by the 'selling' player, dropping the item you wanted to buy for you to pick up. This of course leads to quite a few problems.

1. You have no garuntee that the seller is not scamming you out of your cubits, only to ban you from their home immediately afterwards (Hasn't happened to me yet but I've seen a lot of people complain about it)

2. Any other passing player can then take your item off the ground before you do, and there's nothing you or the seller can do about it. (Which can host another scam I witnessed where the seller's friend grabs the item to give it back later)

3. In the case of Realm/Room items, there's no garuntee that you don't drop 1200 Cubits for a room of a certain size, or season, only for the seller to drop a 'closet' sized (the very cheapest one, you can buy them with 200 Cubits) 10x10 realm for you.

All of these things leave both buyers and sellers weary, as buyers become less likely to buy without the item first (they might steal it) and sellers have to go to great lengths to show themselves as a 'legitimate' seller. All because there's not even some semblance of a trading system implemented into the game. (Don't forget that just BUYING a tip piggy so that you can sell things and receive tips, costs you a cool 500 Cubits) I am largely convinced that these previous aspects of the game, combined with language barriers, create the next problem I've seen.

Everyone is anti-social as all hell. Some of the more popular rooms include; The room that teaches you how to make stuff (Careful trying to craft there, as people can steal your stuff while you're crafting), Shops, where so far I've met one person who can speak English fluently enough for transactions not to seem like I'm about to be stolen from:

The last interaction I had with a 'shop' keeper:
"So can I see the product before I give you 80 Cubits, so I know you're not trying to scam me?"
"80 Cubits yes. Piggy."

and rooms that purport to have some sort of activity to do, such as obstacle courses and jumpy rooms (Literally all you can make with the limited interactive blocks) or some combination of the two. Few people stay in any one of these places long before going AFK or leaving, many without saying a word. The few times you may be graced by the presence of a random visitor while in your home, they generally just jump around for a minute without saying anything and then leave, or beg for your things and then leave. One time I had someone ask if they could buy something, the only other person that spoke to me told me that my room (still under construction mind you) sucked while he played on my water spring before quitting.

I have now realized I'm like one sentence from the limit on this thing, so I can't even get to the rest of the stuff that's terrible about this game. It's just not worth your time.
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108 of 127 people (85%) found this review helpful
3 people found this review funny
3.6 hrs on record
Posted: November 25, 2014
I started the game with high hopes.... Sadly it all went down hill.
My biggest complaint?
You can not make doors. you need to buy them.. With REAL MONEY.. or play enough to earn the money. That takes forever. I only had 18( of the in game money) after three hours. Doors cost about 250.
Anyone can come into your place and take your things unless the chest or a door is locked.
I was working at my bench and someone came in, took the things from my bench and left.
You also need to make walls 5+ High. They can be double jumped over so a small wall will not protect your things.

Want to lock that chest or door? You need to buy an item to lock it.( you do start with one)
You can just lock your realm.. but what is the point in building nice things if no one will see it.

The cost of items in the shop is CRAZY... For the lazy you can buy everything that can be made or gathered in the shop
(from what I could see). No need to grab all that dirt when you can buy it.

You want to make a new chest? You need to level. There is a chance you can learn how to do carpentry when you do.. Even then you need to learn how to use a hammer.. that also is random from leveling. I was level 5 and I never once had the chance to learn it. I had a full chest and no way to make another.

You also can not just start over. There seems to be no way to delete an account. After learning how to play.. I made another account because I could not delete the one I had. That also meant a new username. I was locked out of my account for forgetting my password and not being able to log in with my other name Because " it was taken". Yes. it was taken, BY ME...

I really wanted to like the game, The deed decay ( It will remove your land from the game world if you are gone for too long), camera, the crashing along with everything else I have said was enough to have me uninstall.

On a side note. I do understand the deed decay.. Many people will play once but never go back. But I should not have to log in all the time in fear of losing my spot.

If you are going on to see a friends place or you just want to check it out, I say do so! Some of the things people have made is awesome.
If you want to just play.. You better have some cash.

Read all this? you get a cookie.
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88 of 121 people (73%) found this review helpful
2 people found this review funny
1.0 hrs on record
Posted: October 18, 2014
Bad PC port of mobile game.
Gamepad controls are unavailable. M+K controls are uncomfortable. To navigate in some menus you need to "swipe" with cursor. Are you fukkin' serious?
Game always want me to buy some in-game currency with real money. Definitely pay-to-win
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42 of 54 people (78%) found this review helpful
1 person found this review funny
2.6 hrs on record
Posted: September 26, 2014
Sure, it is fun for a little while.... I think.... I dunno. I logged on, figured out what to do with the building and all, and tried to enjoy it. You get free (crowded) mining areas, that when you mine something, another player freely runs up and grabs it. So it becomes a running ffa to get anything you can find. I also saw another player trading something with a second player, and some other dude ran up and grabbed the item and ran off. Then there was a lot of cussing, trolling and "why don't you trade in your own realms" kind of thing. Common to these sort of games.

So I got some stuff to start with, after finally figuring out how to place my own realm. Should be hard, but there are so many people on that you have to hunt for free space - this is what took about an hour of my 2.6 hours of game time.

I started building, and I like elaborate buildings. I'm a Lego lover, and these "minecraft" like games are the ones I enjoy trying. But this one doesn't bring much new to the table. It is Isometric, so that is new, but unfortunately, this game doesn't make that work at all. My issue is that you are forced to build without roofs, and are left with 1 layer of floors. After numerous of attempts, I have found no way (obvious or not) of removing layers to see in my buildings or under them into basements and such, or tunnels and caves - anything I could want to build.... I can't. The second issue, is there is no real challenge other than resource hunting with other players. Sure, this can be a challenge, a work around is just to log on during off-peak hours. Cool, I can do that. Now the challenge is gone. People can come and see my creations at will, there aren't easy (and by easy, I mean cheap) ways to prevent this - Unless I want to spend real money to prevent people from looking at my stuff - and I don't see it as a big threat, since they can't modify it. Without hacks.

Then, when I logged back on, the annoying thing happened. It took me about 10 minutes to figure out that I didn't spawn in a random place, my home was gone. So I start getting frustrated, until I see the deed back in my inventory. So I go to place my home again, and of coarse - No space. Another hour of space hunting.... And then play for 10 minutes or so before getting completely bored and uninspired, since I can't see into my home at all now that I added a roof.... GG. I'm sure it will get better, they'll even add to where you can cut away layers to see INTO your creations (you know, where I like to store my stuff, inside my house, not the roof). So I'll check in periodically, but so far, I see no promise or potential from this product, sorry.

Oh, and it isn't an "Early Release," so I can't even use that as an excuse with this one... Free is good, but this is Microtransaction hell.... I honestly did write this thinking it was another early access >.< I wouldn't buy it, it seems so unfinished at the moment..... At least, I hope it is........
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59 of 83 people (71%) found this review helpful
2 people found this review funny
1.2 hrs on record
Posted: October 3, 2014
to be honest, the game was good for the first hour, but then it turns into a paytoplay game. -.-
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42 of 60 people (70%) found this review helpful
0.8 hrs on record
Posted: November 15, 2014
This game is free, technically. When I say that, I mean you get a tiny plot of land. From that you can gather a small amount of resources. You can also head over to the mines to gather some more resources. I do believe these regen, how often, I am unsure. The tutorial is bad, because it tells you how to move, use an anvil (Basic Crafting Station), and place/break blocks. It doesn't actually let you place/break blocks, because the tutorial is part of the spawn area, and they don't want greifing. There is no single-player, so on trips where you can't have internet, this is unplayable. It tells you nothing about crafting recipes, except that objects have a little tooltip saying if it's in crafting recipe. Some may call it discovery, I call it a lack of wiki. At least, I haven't found one yet. There is one currency, which is cubits. You rarely get them from mining resources, but everything is very expensive, so you'll have to pay up some cash to get anywhere quickly. After a while, I can see this game becoming a relatively good game, but I would wait for that, because it's a looong way off. It is small though, so there's no real punishment for downloading it. Only 25 MB. I hope this review helps you.
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41 of 59 people (69%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: October 5, 2014
Pointless game is pointless.
If you're looking for a cute game that looks like minecraft but is nothing like minecraft, this is the game for you.

You may as well go out and buy some LSD and The Mountain, you'll have more of a thrill.
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51 of 77 people (66%) found this review helpful
1 person found this review funny
1.5 hrs on record
Posted: October 26, 2014
A pay to win game which is nearly pay to play. Yes, you have some kind of mines where you can gather resources to build with, but you are very limited if you don't pay anything. There are a lot of bugs - such as traps that are very hard to escape (beware when joining others' realms) and sometimes the game just randomly becomes super laggy and crashes afterwards.

This game is only fun for the first 20 minutes, therefore I cannot recommend it.

Oh yeah, the camera made me throw up.
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59 of 92 people (64%) found this review helpful
8 people found this review funny
12.3 hrs on record
Posted: December 28, 2014
Why Are You Looking In The Positive Reviews, This Game Is Utter Horse ♥♥♥♥.
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51 of 81 people (63%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: October 25, 2014
Horrible. Too many in-app purchases. Would be lots more fun except for those. I don't recommend unless something huge changes about it.
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20 of 29 people (69%) found this review helpful
1 person found this review funny
19.1 hrs on record
Posted: September 19, 2014
I really did adore the look of this game. It is adorable and could potentially be a lot of fun!
Sadly I have found one-too-many errors with this game.

1st: There isn't enough in-game currency to be found. Yes, it is wonderful that they even GIVE you the option to randomly dig up Cubits (in-game currency), but it only givesyou ONE Cubit every so 15-30 blocks that you dig up. It is very much at random I feel. They should offer up a little more for how much WORK you put into digging. It truly isn't worth the time just getting one single Cubit every so often.

2nd: Every time I close out of the game after I have established by castle's deed and placed it in a free spot, when I return my deed ends up back in my inventry. This may be because they want to make sure everyone gets a fair chance at a decent spot, but it is very annoying. I had a particular spot in mind for my castle and it's a pain in the ♥♥♥ to have to go and find it again. It may not even be available any longer because someone else had taken it. I do think that if you ARE inactive for say longer than a certain amount of days it should be removed, yes. But not every time you close out of the game.

3rd: I get that there is a feeling of needing to protect your things from other players. Most games have that and it works out great! But with this game it needs to be much improved upon. I have to REALLY work and remember to lock all of my stuff up before I leave ANYWHERE or it CAN be stolen. You seriously have to PURCHASE locks for your stuff. You cannot craft any locking mechanism for free. It must be purchased in the games shop for your real money unless you have enough Cubits saved up. Which most do not. It is just a little rediculous. I also believe that there should be some sort of option to be able to lock your castle from anyone else getting in. Doing that may be a pain and kind of put the games wealth at risk, but come on. It NEEDS to happen. Especially when you are new to the game and are trying to set up your own place and then suddenly other players burst into your realm and wander around and pester you or try to assist you or just bother you to purchase things from them when most of the time it's a scam anyway! It is just highly annoying and frustraiting.

4th: Another thing that needs to be done is to add MORE to the game. More clothing options, more cubes, ect. Sadly there isn't much to do after you have crafted/bought a bunch of things because...that is literally it. It is There is only so much to look forward to gaining, then once you've gained it that is it. There isnt anymore. Then it loses it's touch and you lose interest in the game. I feel like there should be more added, maybe exclusive things, items/cubes/clothes that you can get on certain occasions and that don't return again until next time 'round. Just a thought. :P

5th: There is also everything to do with the ANGLE. That damn angle that you can never change. I know it is supposed to be cool and different. But it gets highly annoying only viewing everthing from that one...highly awkward angle. You can only build so much until that angle gets in your way and then it's all over. It would be great if the view wasn't so stuck tthere. If we could move it all around that would be amazing! Like a free 3rd person view.

6th: I think there should be some sort of trading inquired into the game. Like you friend someone and you both would like to trade something together. It would be a whole hell of a lot safer without anyone else interefering and stealing your stuff when you throw it out into the open for all to see. Like just set up a thing to where you go to your friend list, click on your friend and go to the actions to take place and there should be a trading option. When that happens it should alert the friend that someone would like to trade items with them and they can accept or decline it. It should be a system of it's own little in-game pop up window. Just another safer way to go about things.

7th: I think there should be some sort of little creatures, or animals in-game. It can get really lonely just being by yourself all the time. It would be really nice to be able to have like a small pet companion that can follow you around or stay put inside your realm. They could be made to sit and stay or follow you anywhere. They could just be equippable like any other cosmetic item. Perhaps even some that are solly ment to stay in your realm for decore purposes, it would still be nice to just see them there. Maybe some type of dog, fox, bunny, cat, reptile, turtle, butterflies.

8th: It also gets pretty boring most of the time. Sure, you can go in search for some parkour realms or something. But that can only entertain for so long. I feel like there sould be other challenges. There should be some combat or something. Creatures to avoid or else! Or creatures that you can jump on in just the right way to destroy them and gain cubits from! Even if it takes more than one hit to get rid of them, you could earn more than one Cubits for destroying them! That would be very intertaining. Like some battle/arena realms. Or hosted arena realms where more than one player can gang up on a whole mess of evil and concour together and reap the rewards! It would be great fun.

Until these changes occur, I honestly can't recommend this game to anyone. There are too many cons, not enough pros.
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24 of 37 people (65%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: October 2, 2014
This game here is for mobile devices, how the duck did it end up on Steam? It is also a shieeet lot of a boring game. I mean, you run around collecting cubes and then you place them elsewhere, like in Minecraft. OR or maybe you could craft something neat out of it? Just. Like. In. Minecraft. In my opinion there is nothing new, nothing innovative here except the vast amount of microtransaction ♥♥♥♥♥♥♥♥ ._. Do not even try this game. You should use your time for something better.
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30 of 49 people (61%) found this review helpful
0.5 hrs on record
Posted: October 18, 2014
too much of a pay to win game to play
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27 of 49 people (55%) found this review helpful
1 person found this review funny
105.7 hrs on record
Posted: January 9
really cool game! but still in every great game there alot of negative with it

-you have your own realm
-you can do wathever you want in your realm
-you can change the look in your realm(you have to pay for that)
-shop wathever you like
-every day they will give you easy quest for a big reward( 50cubic)
-make friend
-build a shop(wich cost alot of cubix)
-see other realm
-mining on miming spot
-costumise your char
-craft something

-alot of scammer(prepare your self)
-we have to pay for a door
-bad people anywere
-sometime people just ask you to give premission to your realm but they just want to took everything for you
-no one can be trust( unless your steam friend)
-the daily mission is once a day if you want to find another cubix you have to find it yourself
-bad people
-someone could destroy your realm even if it was your trusted friend
-again trust no one
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4 of 5 people (80%) found this review helpful
0.2 hrs on record
Posted: February 24
This game is quite boring, and it's hard to find servers to play on.
And the controls are hard to get the hang of.
So I don't really recommend this game.
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8 of 13 people (62%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: September 18, 2014
First off i want to point out the camera. I know allowing the camera to move in any direction is a tall order, but the limiting birds-eye view camera subconciously drives me nuts (Not the 'annoyed' nuts, the 'uncomfortable' nuts...) This is also coupled along with the game being really confusing - spawned in a world with a bunch of castle towers everywhere; i am surprised i managed to make a realm in under 30 minutes. I will come back to the confusingness of the game later.
I was then put into my own realm which i Quote-en-quote "Own" even though any old stranger can come inside because the entering permission button is greyed out. I was only able to make my realm "private" after a person showed me how to block off the door.
The final, and biggest grope i have about this game is how confusing it is. This review would be positive if the game was not so confusing. The crafting recipes are stupidly complex and i didnt even have two clues on what to do. I was just going around my realm destroying stuff in hope that by putting junk into the anvil i might get something. The game has hundreds of hundreds of blocks and items yet there are no recipies and you have to figure it all out by yourself.
The graphics however are decent and the controls are pretty good, apart from the camera, and it is sad to see a concept like this go to waste.
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12 of 21 people (57%) found this review helpful
1 person found this review funny
7.3 hrs on record
Posted: October 8, 2014
Servers are probably the worst in the world. It stops responding every 2 minutes. The game has potential but it's ruined by the crap servers. Fix this ASAP!
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11 of 20 people (55%) found this review helpful
0.8 hrs on record
Posted: October 10, 2014 is realy boring.hard to build and mine. 4/10
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1 of 1 people (100%) found this review helpful
16.5 hrs on record
Posted: March 2
It's fun at first, but soon after becomes stale and boring.
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2 of 3 people (67%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: February 16
Made a greek ragequit, that was fun

everything else is pretty ♥♥♥♥
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