Your blocks, your castle, your world! Build anything you can dream up and explore with other players! Cubic Castles is a mini-MMO that combines the best of block-building and 3D platform action! Create fantastic parkour challenges, explore worlds made by other players, or even make new friends- the only limit is your imagination.
User reviews: Mostly Positive (2,199 reviews)
Release Date: Aug 13, 2014

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February 24

Version 1.05 - Clans, Quest Pack 3

Version 1.05

Version 1.05 has been released. It has new features for clan support. Clanstones, clan tags, clan XP, and other clan related features.

This version also features some new items, as well as the 3rd Quest Pack, for XP seekers, and people who like parkour and puzzle realms. Some new security on dropped items has been added as well which makes it harder for other players to steal your items.

Also added...
  • Edibles.. certain items can be eaten now
  • New feature to give items to other players safely
  • Invisibility cloak and Dark Angel wings

3 comments Read more

November 28, 2014

Version 1.03 Quests and Levels + Black Friday Sale

Cubic Castles was updated to version 1.03

In the new version...

  • Modified Mines / Terrain generation
  • Quests
  • Levels
  • Player Perks

Also today only (Black Friday) - all cubit purchases are being doubled.

12 comments Read more

About This Game

3D Platforming Meets Open World Voxel Building!
Cubic Castles is an online game where you build worlds from cubes and other items. What kind of worlds? Anything you want! Role playing, 3D-platform gaming, or other challenges! What you make is up to you. Want to make a punishing parkour with slippery ice and deadly spikes? No problem! Or maybe a simple house on a hill overlooking a lake? That's easy too! Even after only a few days the open beta saw players create many fantastic and varied worlds!

Massively multiplayer in one large, persistent world.
You share the world with everyone! Find a plot of land, put a castle down, and start creating!

Super-playable 3D Platform Action
Cubic Castles operates with a fixed camera that you control, and the gameplay is anything you want it to be, from action platforming to artistic design.

Customizable Characters
Create your own unique look with hats, shirts, plants, glasses, and more!

Mining Resources
Mine resources in a variety of world biomes including forests, arctic wastelands, deserts, mountain ranges, and tropical islands, all with different resources you can use. More to come!

Intuitive Crafting
Just drag your raw resources and tools into a workbench to see what you can build.

Crazy Obstacles
Accelo-rings, mechanical spikes, quicksand, lava, warp doors, and tons more!

Generous Economics
Forget the grind! Our pricing is fair and reasonable. And cubits even pop out for free as you mine.

Active Community
We just launched the open beta, and already there’s a very active, vocal community. And we're listening!

System Requirements

    • OS: Windows 7
    • Processor: Core 2 Duo or higher. Athlon 64 or higher
    • Memory: 4 GB RAM
    • Graphics: 1024x768, DirectX 10
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 50 MB available space
Helpful customer reviews
437 of 497 people (88%) found this review helpful
3 people found this review funny
21.8 hrs on record
Posted: October 7, 2014
I do not recommend even trying this game unless you have a whole lot more money than sense or you hate yourself. Or both.

You start in a simple tutorial zone which is meant to give you the basics of how to play in an easy to understand manner. I can't comment much on this, because my tutorial stopped working and crashed before I got to learn how to 'pick ♥♥♥♥ up' upon re-opening the game, I ended up with my starter materials wandering around the overworld with no idea what was going on and no way to get back to the tutorial.

Once you pass (or otherwise end up at the end of) the tutorial, you are placed in one of three 'worlds' which consist of hundreds of tiny and bland little castle towers that represent other player's home realms, there is some variance to these towers which dot the landscape but because re-dressing your tower requires Cubits (the games in game currency) and quite a lot of them, it takes a very long time (or a cash expense) to change what yours looks like. You are also given a 'starter castle' plot which you may place in any of the small amount of remaining plots available to get your own bland castle on the landscape and your own home realm to manipulate. (I recommend you study your surroundings and position on the sky map before devoting your realm to a plot, as it can be easy to lose your home in the plethora of identical homes after you walk away from it. How the realms themselves work I did like however, you enter a realm anywhere on the map by literally 'jumping' into it. It reminds me a lot of the paintings in Mario 64, where each represented a different world you could jump into.

After placing, naming and jumping into your personal realm, you may or may not be disappointed to know that the overall aesthetic of your realm has absolutely nothing to do with where you placed it in the overworld. I, for example, placed my realm right next to a mountain mine (I'll talk about the mines later) as it contained many things that fit into my personal aesthetic view. So, to recap, I placed my home next to a mountain, on a tall area of land in the snowy frozen wasteland that is the northern end of Pelago. Thus, I expected my home to be A)Snowy or Icy and/or B)Somewhat mountainous. What I got instead was a nice summertime forest-y area that evidently is all that you get to start with. To my dismay, I also realized very quickly that this world was very tiny. It looks big to begin with, but the moment you try to build something of any scale (I love building castles, which is why I downloaded this game at all, I mean it's got bloody castles in the name!) you'll realize that your realm is actually quite limited, both in height (You can only dig so far down, or get enough resources to artificially build it up first) and it's x,y width. No sooner had I started building what was meant to be a mountain fortress than I realized that not only would my desired castle not fit, but the town I wanted to build outside would not either. This is 'easily' remedied in one of two ways, you can either A) Purchase a 'room' piece, which essentially lets you artificially expand your realm by having tiny realms within it or B) Purchase an entirely new and larger overworld realm (which does have the choice for winter/summer/tropical/etc starts by the way, so they could have let you choose to begin with, this irks me slightly) of course, even the smallest ones are a very large number of Cubits (that currency I brought up earlier) meaning that you either have to destroy your hands and worsen your carpal tunnel, or drop a fat stack of cash on the game in order to improve your realm size.

So, how exactly do you gain more Cubits if you're not inclined to buy them? Well, as advertised, each object in the game that you can remove from it's location has a very very small chance to drop exactly one. This wont seem so bad to begin with however, as you do seem to get the drops relatively often as you gather materials for your tiny home, or even as you change the land within your tiny home. But then you might be so inclined as to check the Cubit store, where your tiny little naked characters jaw will drop (Oh yeah, you start naked. Basic shirt and pants can be made, but everything else costs 250 Cubits+) for even the least expensive things available are upwards of 100 Cubits. So you may quickly discover that the only reliable way to gather cubits in any useful manner is to purchase a 'tip piggy' (These cost 500 Cubits by the way, so you'll be getting carpal tunnel just to afford one) and then have a home interesting enough for anyone to leave tips (laughable) or try to rope people into buying things that you have/can make and they can't/don't know how to make. For this reason, many people have taken to converting their entire realm into a virtual 'shop' where you can go to purchase various useful items for a handful of your hard-earned Cubits.

However, there is no actual trade system. 'Trading' in this game consists of (in the case of buying things) one player placing their Cubits in another player's tip piggy, followed by the 'selling' player, dropping the item you wanted to buy for you to pick up. This of course leads to quite a few problems.

1. You have no garuntee that the seller is not scamming you out of your cubits, only to ban you from their home immediately afterwards (Hasn't happened to me yet but I've seen a lot of people complain about it)

2. Any other passing player can then take your item off the ground before you do, and there's nothing you or the seller can do about it. (Which can host another scam I witnessed where the seller's friend grabs the item to give it back later)

3. In the case of Realm/Room items, there's no garuntee that you don't drop 1200 Cubits for a room of a certain size, or season, only for the seller to drop a 'closet' sized (the very cheapest one, you can buy them with 200 Cubits) 10x10 realm for you.

All of these things leave both buyers and sellers weary, as buyers become less likely to buy without the item first (they might steal it) and sellers have to go to great lengths to show themselves as a 'legitimate' seller. All because there's not even some semblance of a trading system implemented into the game. (Don't forget that just BUYING a tip piggy so that you can sell things and receive tips, costs you a cool 500 Cubits) I am largely convinced that these previous aspects of the game, combined with language barriers, create the next problem I've seen.

Everyone is anti-social as all hell. Some of the more popular rooms include; The room that teaches you how to make stuff (Careful trying to craft there, as people can steal your stuff while you're crafting), Shops, where so far I've met one person who can speak English fluently enough for transactions not to seem like I'm about to be stolen from:

The last interaction I had with a 'shop' keeper:
"So can I see the product before I give you 80 Cubits, so I know you're not trying to scam me?"
"80 Cubits yes. Piggy."

and rooms that purport to have some sort of activity to do, such as obstacle courses and jumpy rooms (Literally all you can make with the limited interactive blocks) or some combination of the two. Few people stay in any one of these places long before going AFK or leaving, many without saying a word. The few times you may be graced by the presence of a random visitor while in your home, they generally just jump around for a minute without saying anything and then leave, or beg for your things and then leave. One time I had someone ask if they could buy something, the only other person that spoke to me told me that my room (still under construction mind you) sucked while he played on my water spring before quitting.

I have now realized I'm like one sentence from the limit on this thing, so I can't even get to the rest of the stuff that's terrible about this game. It's just not worth your time.
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162 of 186 people (87%) found this review helpful
3 people found this review funny
3.6 hrs on record
Posted: November 25, 2014
I started the game with high hopes.... Sadly it all went down hill.
My biggest complaint?
You can not make doors. you need to buy them.. With REAL MONEY.. or play enough to earn the money. That takes forever. I only had 18( of the in game money) after three hours. Doors cost about 250.
Anyone can come into your place and take your things unless the chest or a door is locked.
I was working at my bench and someone came in, took the things from my bench and left.
You also need to make walls 5+ High. They can be double jumped over so a small wall will not protect your things.

Want to lock that chest or door? You need to buy an item to lock it.( you do start with one)
You can just lock your realm.. but what is the point in building nice things if no one will see it.

The cost of items in the shop is CRAZY... For the lazy you can buy everything that can be made or gathered in the shop
(from what I could see). No need to grab all that dirt when you can buy it.

You want to make a new chest? You need to level. There is a chance you can learn how to do carpentry when you do.. Even then you need to learn how to use a hammer.. that also is random from leveling. I was level 5 and I never once had the chance to learn it. I had a full chest and no way to make another.

You also can not just start over. There seems to be no way to delete an account. After learning how to play.. I made another account because I could not delete the one I had. That also meant a new username. I was locked out of my account for forgetting my password and not being able to log in with my other name Because " it was taken". Yes. it was taken, BY ME...

I really wanted to like the game, The deed decay ( It will remove your land from the game world if you are gone for too long), camera, the crashing along with everything else I have said was enough to have me uninstall.

On a side note. I do understand the deed decay.. Many people will play once but never go back. But I should not have to log in all the time in fear of losing my spot.

If you are going on to see a friends place or you just want to check it out, I say do so! Some of the things people have made is awesome.
If you want to just play.. You better have some cash.

Read all this? you get a cookie.
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108 of 147 people (73%) found this review helpful
1 person found this review funny
1.0 hrs on record
Posted: October 18, 2014
Bad PC port of mobile game.
Gamepad controls are unavailable. M+K controls are uncomfortable. To navigate in some menus you need to "swipe" with cursor. Are you fukkin' serious?
Game always want me to buy some in-game currency with real money. Definitely pay-to-win
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75 of 106 people (71%) found this review helpful
1 person found this review funny
1.2 hrs on record
Posted: October 3, 2014
to be honest, the game was good for the first hour, but then it turns into a paytoplay game. -.-
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109 of 166 people (66%) found this review helpful
7 people found this review funny
12.3 hrs on record
Posted: December 28, 2014
Why are you looking in the positive reviews, this game is utter horse ♥♥♥♥.
EDIT: I just read the description. You DO NOT make paying money for things a "Feature." Just make the ♥♥♥♥♥♥♥ game cost money and no in game purchases.

So in all, this game can be considered superman 64 and bubsy 3D's baby, who had a baby with Sonic boom and every CDI game, and that Babies great great great great great grandson.
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54 of 76 people (71%) found this review helpful
0.8 hrs on record
Posted: November 15, 2014
This game is free, technically. When I say that, I mean you get a tiny plot of land. From that you can gather a small amount of resources. You can also head over to the mines to gather some more resources. I do believe these regen, how often, I am unsure. The tutorial is bad, because it tells you how to move, use an anvil (Basic Crafting Station), and place/break blocks. It doesn't actually let you place/break blocks, because the tutorial is part of the spawn area, and they don't want greifing. There is no single-player, so on trips where you can't have internet, this is unplayable. It tells you nothing about crafting recipes, except that objects have a little tooltip saying if it's in crafting recipe. Some may call it discovery, I call it a lack of wiki. At least, I haven't found one yet. There is one currency, which is cubits. You rarely get them from mining resources, but everything is very expensive, so you'll have to pay up some cash to get anywhere quickly. After a while, I can see this game becoming a relatively good game, but I would wait for that, because it's a looong way off. It is small though, so there's no real punishment for downloading it. Only 25 MB. I hope this review helps you.
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52 of 76 people (68%) found this review helpful
3 people found this review funny
0.3 hrs on record
Posted: October 5, 2014
Pointless game is pointless.
If you're looking for a cute game that looks like minecraft but is nothing like minecraft, this is the game for you.

You may as well go out and buy some LSD and The Mountain, you'll have more of a thrill.
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57 of 89 people (64%) found this review helpful
1 person found this review funny
1.5 hrs on record
Posted: October 26, 2014
A pay to win game which is nearly pay to play. Yes, you have some kind of mines where you can gather resources to build with, but you are very limited if you don't pay anything. There are a lot of bugs - such as traps that are very hard to escape (beware when joining others' realms) and sometimes the game just randomly becomes super laggy and crashes afterwards.

This game is only fun for the first 20 minutes, therefore I cannot recommend it.

Oh yeah, the camera made me throw up.
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57 of 90 people (63%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: October 25, 2014
Horrible. Too many in-app purchases. Would be lots more fun except for those. I don't recommend unless something huge changes about it.
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32 of 48 people (67%) found this review helpful
2 people found this review funny
0.5 hrs on record
Posted: October 2, 2014
This game here is for mobile devices, how the duck did it end up on Steam? It is also a shieeet lot of a boring game. I mean, you run around collecting cubes and then you place them elsewhere, like in Minecraft. OR or maybe you could craft something neat out of it? Just. Like. In. Minecraft. In my opinion there is nothing new, nothing innovative here except the vast amount of microtransaction ♥♥♥♥♥♥♥♥ ._. Do not even try this game. You should use your time for something better.
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36 of 57 people (63%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: October 18, 2014
too much of a pay to win game to play
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11 of 13 people (85%) found this review helpful
0.2 hrs on record
Posted: February 24
This game is quite boring, and it's hard to find servers to play on.
And the controls are hard to get the hang of.
So I don't really recommend this game.
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18 of 28 people (64%) found this review helpful
1 person found this review funny
7.3 hrs on record
Posted: October 8, 2014
Servers are probably the worst in the world. It stops responding every 2 minutes. The game has potential but it's ruined by the crap servers. Fix this ASAP!
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7 of 9 people (78%) found this review helpful
16.5 hrs on record
Posted: March 2
It's fun at first, but soon after becomes stale and boring.
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10 of 15 people (67%) found this review helpful
7 people found this review funny
0.4 hrs on record
Posted: January 26
Phil Fish will sue you if you play it
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38 of 72 people (53%) found this review helpful
1 person found this review funny
120.1 hrs on record
Posted: January 9
really cool game! but still in every great game there alot of negative with it

-you have your own realm
-you can do wathever you want in your realm
-you can change the look in your realm(you have to pay for that)
-shop wathever you like
-every day they will give you easy quest for a big reward( 50cubic)
-make friend
-build a shop(wich cost alot of cubix)
-see other realm
-mining on miming spot
-costumise your char
-craft something

-alot of scammer(prepare your self)
-we have to pay for a door
-bad people anywere
-sometime people just ask you to give premission to your realm but they just want to took everything for you
-no one can be trust( unless your steam friend)
-the daily mission is once a day if you want to find another cubix you have to find it yourself
-bad people
-someone could destroy your realm even if it was your trusted friend
-again trust no one
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3 of 4 people (75%) found this review helpful
143.1 hrs on record
Posted: March 11
Its Fantastic to pass time and its not even close to pay to win its sandbox no objectives that you gotta do although you can do missions for xp or cubits by choice not to mention 100's of block all over the world so basicly you do what you want whenever you want however you want so i say that its a great game.
it starts you out with a basic tatorial( i know i spelled wrong) you get to know how to play whats what and you get out of there no quest to do simple as that you do when you choose like i said its fun.
neveer under mind a game from looks its fun colorful playful friendly people and alot more.
BAD THINGS: Griefers/scammers we all have had that i hate my life feeling when you get tricked into thinking some one is your friend i had this experience once a guy asked if i needed help i got off next morning all things are gone so i really dont reccomand trust for very many people.
BAD THINGS 2:well i wouldnt call this terrible but the level up mechanic is so gosh darn annoying i dont even want to explain it well i have to so the reason why its so annoying is because when you level up like most games you get new perks some perks are essential to make things beat quest and all but the xp system is the worst 2 block places or mines =
= 1xp yea this is vert annoying because from level 1 your given a block limit to when you level up it starts at 500 simply huh well no when you level up it raises the block limit 500 more blocks so good luck getting to level 20.
BAD THINGS 3:Now we all have those game crashes once in a awhile am i right well this game consist in crashing yea not helpfull at all if you leave a realm its a 90% chance your game will crash now this could be because the pver world id massive but ill leave that one up you

My Rating 8/10
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6 of 10 people (60%) found this review helpful
1 person found this review funny
13.0 hrs on record
Posted: December 28, 2014
i want the 7 hours of my life back.
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1 of 1 people (100%) found this review helpful
245.6 hrs on record
Posted: March 28
summary of the game:
Minecraft online or crafting/building/social game.

The game isn't pay to win, there is only one currency in the game, that can be earned.
The community is extremely friendly.
Its fun and easy.
android,Ios and pc users can play this game.
You can get everything in the game if you are willing to grind.

Controls are horrible.
You can't zoom in or zoom out.

Gameplay: you can travel different terrain's around the cubic world, for you to craft/build. The currency of the game is called cubits. They can be earned by doing daily quests or by mining random blocks that drop cubits rarely.

To all that complains about this game are mostly players who haven't really played the game properly.


2nd, it isnt hard to get cubits. I get 50 cubits from the store, I sell resources or cosmetics (I have a store). I ussually sell 1000 stones for 200 cubits. For new players it takes 1 hour for 1000 stones to be mined, For players who have the right perks, they can get 1000 stones in less than 30-20 minuites. (IT ISNT THAT GRINDY AND ITS SOOO EASY TO GET CUBITS)

3rd, doors dont exist in the game. They tought that the ''DoorWays'' at the cubit store are doors, but they aren't. They are 2 portals connected at each other, they only cost 350 cubits.


To old players who were stolen and quited the game. I have good news for you! You now don't need sentrys to protect your'e chests and etc from thieves, because the only players who can have access to open them are players who were given the access by the owner to open them or use them.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: March 27
Things people need to learn:
1. Indie does not equal good.
2. Everyone hates In-game currencies that you buy with real money.
3. Crappy ports of ios games aren't good for steam
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