Your blocks, your castle, your world! Build anything you can dream up and explore with other players! Cubic Castles is a mini-MMO that combines the best of block-building and 3D platform action! Create fantastic parkour challenges, explore worlds made by other players, or even make new friends- the only limit is your imagination.
User reviews: Mostly Positive (1,496 reviews)
Release Date: Aug 13, 2014

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Recent updates View all (3)

October 28

Halloween Pack + Unlocked Camera!

It's trick-or-treat time, and Cubic Castles has a new treats for you!

Unlocked Camera
A fully unlocked camera! It's still experimental and everything may not look perfect, but it removes the top-down restriction and you can see your realms in a whole new way! Make sure to enable it in the game settings under "tweaks"

Halloween Pack
Get ready to trick-or-treat with our new Halloween Pack! It has candy, pumpkins, and some spooky replacement heads for your characters- even a dinosaur head! They go perfect in the new nighttime realms!

We have another update waiting in the wings, with lots of new clothing- stay tuned! Also, please let us know how you like the experimental unlocked camera. If it's a hit, we'll enhance it even more.

Thanks for playing!

2 comments Read more

October 17

Cubic Castles Version 1.01 is here!

As some may have already noticed we updated Cubic Castles to version 1.01 yesterday. Here are some highlights of the changes and additions we made to the game.

Player Vs. Player!
  • Wands! We've added a number of magic wands and a player vs player realm setting. Players can buy or craft them and use them to play against each-other.
  • There are 4 kinds of wands presently : Shrink wands, harm wands. heal wands, and knock-back wands
Security!
  • Realms are lockable now. But beware, locking your realm causes it to decay to your inventory if you leave it.
  • Chests and containers can no longer be opened by players without build permissions
  • There is a reporting button you can use to report bad players and realms
  • All new rooms are defaulting to ONLY ME permissions
And More!
  • There is now a cash register block you can use to make "safe" trades
  • A warp anchor block stops people from warping right to you or cheating in parkour maps
  • A rating block you can place in your castle to let players give you a star rating
  • New Skymap features let you sort realms by rating, or type of realm
  • New Dark environment skin and lighting blocks
  • New clothes and blocks


Also note that a few more minor updates are in the wings, and will probably drop over the next few weeks.

Thanks for playing!

8 comments Read more

About This Game

3D Platforming Meets Open World Voxel Building!
Cubic Castles is an online game where you build worlds from cubes and other items. What kind of worlds? Anything you want! Role playing, 3D-platform gaming, or other challenges! What you make is up to you. Want to make a punishing parkour with slippery ice and deadly spikes? No problem! Or maybe a simple house on a hill overlooking a lake? That's easy too! Even after only a few days the open beta saw players create many fantastic and varied worlds!

Features:
Massively multiplayer in one large, persistent world.
You share the world with everyone! Find a plot of land, put a castle down, and start creating!

Super-playable 3D Platform Action
Cubic Castles operates with a fixed camera that you control, and the gameplay is anything you want it to be, from action platforming to artistic design.

Customizable Characters
Create your own unique look with hats, shirts, plants, glasses, and more!

Mining Resources
Mine resources in a variety of world biomes including forests, arctic wastelands, deserts, mountain ranges, and tropical islands, all with different resources you can use. More to come!

Intuitive Crafting
Just drag your raw resources and tools into a workbench to see what you can build.

Crazy Obstacles
Accelo-rings, mechanical spikes, quicksand, lava, warp doors, and tons more!

Generous Economics
Forget the grind! Our pricing is fair and reasonable. And cubits even pop out for free as you mine.

Active Community
We just launched the open beta, and already there’s a very active, vocal community. And we're listening!

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Core 2 Duo or higher. Athlon 64 or higher
    • Memory: 4 GB RAM
    • Graphics: 1024x768, DirectX 10
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 50 MB available space
Helpful customer reviews
47 of 57 people (82%) found this review helpful
21.6 hrs on record
Posted: October 7
I do not recommend even trying this game unless you have a whole lot more money than sense or you hate yourself. Or both.

You start in a simple tutorial zone which is meant to give you the basics of how to play in an easy to understand manner. I can't comment much on this, because my tutorial stopped working and crashed before I got to learn how to 'pick ♥♥♥♥ up' upon re-opening the game, I ended up with my starter materials wandering around the overworld with no idea what was going on and no way to get back to the tutorial.

Once you pass (or otherwise end up at the end of) the tutorial, you are placed in one of three 'worlds' which consist of hundreds of tiny and bland little castle towers that represent other player's home realms, there is some variance to these towers which dot the landscape but because re-dressing your tower requires Cubits (the games in game currency) and quite a lot of them, it takes a very long time (or a cash expense) to change what yours looks like. You are also given a 'starter castle' plot which you may place in any of the small amount of remaining plots available to get your own bland castle on the landscape and your own home realm to manipulate. (I recommend you study your surroundings and position on the sky map before devoting your realm to a plot, as it can be easy to lose your home in the plethora of identical homes after you walk away from it. How the realms themselves work I did like however, you enter a realm anywhere on the map by literally 'jumping' into it. It reminds me a lot of the paintings in Mario 64, where each represented a different world you could jump into.

After placing, naming and jumping into your personal realm, you may or may not be disappointed to know that the overall aesthetic of your realm has absolutely nothing to do with where you placed it in the overworld. I, for example, placed my realm right next to a mountain mine (I'll talk about the mines later) as it contained many things that fit into my personal aesthetic view. So, to recap, I placed my home next to a mountain, on a tall area of land in the snowy frozen wasteland that is the northern end of Pelago. Thus, I expected my home to be A)Snowy or Icy and/or B)Somewhat mountainous. What I got instead was a nice summertime forest-y area that evidently is all that you get to start with. To my dismay, I also realized very quickly that this world was very tiny. It looks big to begin with, but the moment you try to build something of any scale (I love building castles, which is why I downloaded this game at all, I mean it's got bloody castles in the name!) you'll realize that your realm is actually quite limited, both in height (You can only dig so far down, or get enough resources to artificially build it up first) and it's x,y width. No sooner had I started building what was meant to be a mountain fortress than I realized that not only would my desired castle not fit, but the town I wanted to build outside would not either. This is 'easily' remedied in one of two ways, you can either A) Purchase a 'room' piece, which essentially lets you artificially expand your realm by having tiny realms within it or B) Purchase an entirely new and larger overworld realm (which does have the choice for winter/summer/tropical/etc starts by the way, so they could have let you choose to begin with, this irks me slightly) of course, even the smallest ones are a very large number of Cubits (that currency I brought up earlier) meaning that you either have to destroy your hands and worsen your carpal tunnel, or drop a fat stack of cash on the game in order to improve your realm size.

So, how exactly do you gain more Cubits if you're not inclined to buy them? Well, as advertised, each object in the game that you can remove from it's location has a very very small chance to drop exactly one. This wont seem so bad to begin with however, as you do seem to get the drops relatively often as you gather materials for your tiny home, or even as you change the land within your tiny home. But then you might be so inclined as to check the Cubit store, where your tiny little naked characters jaw will drop (Oh yeah, you start naked. Basic shirt and pants can be made, but everything else costs 250 Cubits+) for even the least expensive things available are upwards of 100 Cubits. So you may quickly discover that the only reliable way to gather cubits in any useful manner is to purchase a 'tip piggy' (These cost 500 Cubits by the way, so you'll be getting carpal tunnel just to afford one) and then have a home interesting enough for anyone to leave tips (laughable) or try to rope people into buying things that you have/can make and they can't/don't know how to make. For this reason, many people have taken to converting their entire realm into a virtual 'shop' where you can go to purchase various useful items for a handful of your hard-earned Cubits.

However, there is no actual trade system. 'Trading' in this game consists of (in the case of buying things) one player placing their Cubits in another player's tip piggy, followed by the 'selling' player, dropping the item you wanted to buy for you to pick up. This of course leads to quite a few problems.

1. You have no garuntee that the seller is not scamming you out of your cubits, only to ban you from their home immediately afterwards (Hasn't happened to me yet but I've seen a lot of people complain about it)

2. Any other passing player can then take your item off the ground before you do, and there's nothing you or the seller can do about it. (Which can host another scam I witnessed where the seller's friend grabs the item to give it back later)

3. In the case of Realm/Room items, there's no garuntee that you don't drop 1200 Cubits for a room of a certain size, or season, only for the seller to drop a 'closet' sized (the very cheapest one, you can buy them with 200 Cubits) 10x10 realm for you.

All of these things leave both buyers and sellers weary, as buyers become less likely to buy without the item first (they might steal it) and sellers have to go to great lengths to show themselves as a 'legitimate' seller. All because there's not even some semblance of a trading system implemented into the game. (Don't forget that just BUYING a tip piggy so that you can sell things and receive tips, costs you a cool 500 Cubits) I am largely convinced that these previous aspects of the game, combined with language barriers, create the next problem I've seen.


Everyone is anti-social as all hell. Some of the more popular rooms include; The room that teaches you how to make stuff (Careful trying to craft there, as people can steal your stuff while you're crafting), Shops, where so far I've met one person who can speak English fluently enough for transactions not to seem like I'm about to be stolen from:

The last interaction I had with a 'shop' keeper:
"So can I see the product before I give you 80 Cubits, so I know you're not trying to scam me?"
"80 Cubits yes. Piggy."

and rooms that purport to have some sort of activity to do, such as obstacle courses and jumpy rooms (Literally all you can make with the limited interactive blocks) or some combination of the two. Few people stay in any one of these places long before going AFK or leaving, many without saying a word. The few times you may be graced by the presence of a random visitor while in your home, they generally just jump around for a minute without saying anything and then leave, or beg for your things and then leave. One time I had someone ask if they could buy something, the only other person that spoke to me told me that my room (still under construction mind you) sucked while he played on my water spring before quitting.

I have now realized I'm like one sentence from the limit on this thing, so I can't even get to the rest of the stuff that's terrible about this game. It's just not worth your time.
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10 of 11 people (91%) found this review helpful
1.2 hrs on record
Posted: October 3
to be honest, the game was good for the first hour, but then it turns into a paytoplay game. -.-
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11 of 13 people (85%) found this review helpful
1.0 hrs on record
Posted: October 18
Bad PC port of mobile game.
Gamepad controls are unavailable. M+K controls are uncomfortable. To navigate in some menus you need to "swipe" with cursor. Are you fukkin' serious?
Game always want me to buy some in-game currency with real money. Definitely pay-to-win
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16 of 23 people (70%) found this review helpful
1.0 hrs on record
Posted: September 30
These guys are idiots and scammed me to buy cubits,later after I bought them,My world is gone......
Waste
Of
Money
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11 of 14 people (79%) found this review helpful
0.3 hrs on record
Posted: October 5
Pointless game is pointless.
If you're looking for a cute game that looks like minecraft but is nothing like minecraft, this is the game for you.

You may as well go out and buy some LSD and The Mountain, you'll have more of a thrill.
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5 of 5 people (100%) found this review helpful
0.5 hrs on record
Posted: October 18
too much of a pay to win game to play
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10 of 15 people (67%) found this review helpful
0.6 hrs on record
Posted: October 18
This game is rather dull. Over all it just evens out to be more cons then pros. It's like minecraft
cons pros
bad controls
fun gameplay
no way to change controls
good multi-player
bad U.I
N/A
no 1st person
N/A
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4 of 5 people (80%) found this review helpful
0.5 hrs on record
Posted: October 2
This game here is for mobile devices, how the duck did it end up on Steam? It is also a shieeet lot of a boring game. I mean, you run around collecting cubes and then you place them elsewhere, like in Minecraft. OR or maybe you could craft something neat out of it? Just. Like. In. Minecraft. In my opinion there is nothing new, nothing innovative here except the vast amount of microtransaction ♥♥♥♥♥♥♥♥ ._. Do not even try this game. You should use your time for something better.
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3 of 4 people (75%) found this review helpful
7.3 hrs on record
Posted: October 8
Servers are probably the worst in the world. It stops responding every 2 minutes. The game has potential but it's ruined by the crap servers. Fix this ASAP!
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3 of 4 people (75%) found this review helpful
0.8 hrs on record
Posted: October 10
bad..it is realy boring.hard to build and mine. 4/10
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4 of 6 people (67%) found this review helpful
2.3 hrs on record
Posted: October 18
this game suck because you have to pay for every thing so you end up mineing your whole place ti be 40 thing to bay som studid blocks to repete and thin find out you lose everything because you dont have a account

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1 of 1 people (100%) found this review helpful
0.3 hrs on record
Posted: October 29
Eu pensava que gmod crashava muito mas
-11/-10
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4 of 7 people (57%) found this review helpful
0.6 hrs on record
Posted: October 19
It is close to impossible to find space to put your house.
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4 of 7 people (57%) found this review helpful
0.6 hrs on record
Posted: October 25
Horrible. Too many in-app purchases. Would be lots more fun except for those. I don't recommend unless something huge changes about it.
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4 of 8 people (50%) found this review helpful
1.0 hrs on record
Posted: October 26
Considering im 12 years old, i thoguht this would be a laugh. Its not. There are some real MLG people online, you see HUGE castles where as people like me who cant be bothered to make anything serious out of it, doesnt even know the recipes for HALF the things based in this game, its worth a look around as its an exeptionaly low disk space and its for free so im not argueing, just have a quick look around and see how other people are better than you.

OVERALL: 5.5/10
Useless cashgrab, but looking over that, could be a great game, worth checking out.
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4 of 8 people (50%) found this review helpful
0.5 hrs on record
Posted: October 24
everying cost real money pay to win
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9 of 19 people (47%) found this review helpful
0.4 hrs on record
Posted: October 8
This game gave me the ebola.
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1 of 3 people (33%) found this review helpful
1.5 hrs on record
Posted: October 26
A pay to win game which is nearly pay to play. Yes, you have some kind of mines where you can gather resources to build with, but you are very limited if you don't pay anything. There are a lot of bugs - such as traps that are very hard to escape (beware when joining others' realms) and sometimes the game just randomly becomes super laggy and crashes afterwards.

This game is only fun for the first 20 minutes, therefore I cannot recommend it.

Oh yeah, the camera made me throw up.
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0 of 2 people (0%) found this review helpful
1.4 hrs on record
Posted: October 2
all my stuff are gone!!!!!!!!!
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0 of 2 people (0%) found this review helpful
3.8 hrs on record
Posted: September 30
Delightful little building game. More integrated multiplayer than Minecraft
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