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A new update is available! It brings some substantial changes, so let's go trhough them.
Bestiary: a new section is available from "Options" or game pause menu: the Bestiary. Unlock 41 pages by collecting them around the game world, and read new insights about each of The Waste Land's enemies. It's a good occasion to explore again the seven lands, and while some pages are quite obvious to find, some others will not. Good hunting!
Save migration needed: i've switched from the very old GameMaker8.1 to the current GameMaker Studio, that brings some advantages, but imposes also limits. One of them is that the new system is "sandboxed": applications built with it cannot browse all the PC folders, but are confined to a specific area. So, you'll need to move the pre-existent save files, unfortunately. It's not a big deal, though:
1) Locate the old files, that should be by default here:
C:\Program Files (x86)\Steam\SteamApps\common\The Waste Land\
2) Copy Save.sav and VideoOptions.sav from this location to the new one, that by default should be:
3) Done. Old saves are 100% compatible.
16:9 screen: the original game was in 4:3 ratio, and while i loved the retro vibe, i recognize that full 16:9 is way better. So i've made the change, i think you'll love it.
Bosses now have a health bar: initially i liked the idea of not having it, but understanding how far you are from beating the boss, especially when you fail, can be a push to retry and ultimately enjoy the game. So i added it.
Bugfix and rebalancing: i've fixed some minor issues, and subtly rebalanced monsters and bosses. No huge changes, just something more enjoyable and polished.
Hope you'll enjoy the changes, should you encounter any issue, drop a comment in the forums, i'll do my best to support you!
“The Waste Land is quite simply an exemplar Metroidvania style game that also brims with originality. It almost feels like a lost Castlevania game from the NES era that was recently unearthed.”
4.5/5 – Hardcore Gamer
“The side-scrolling 2D 8-bit graphics are perfectly crafted in an open world with a storyline that is fairly attractive. With over fifteen hours worth of gameplay, you can’t go wrong with this title.”
8.5/10 – 3rd Strike
“A great writer of the past and a great developer of the future have come together and created something memorable. Now that’s a legacy.”
5/5 – Invision Game Community
All trademarks referenced herein are the properties of Fledermaus and their respective owners. Digital Tribe Games © 2014. All Rights Reserved.
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