I wonder if it's more accurate to say the space jellyfish is now my favorite aquatic or extraterrestrial creature.
As far as I know the depths of our oceans are wondrous and alien enough that Deep Under the Sky could be playing out within them, far from any depth humans have been able to reach. Bounding from the safety of their nest, tentacles swirling in the current, attempting to fertilize a waking host before their short life expires. There's something very poetic about Deep Under the Sky, its bedazzling art creating a hypnotic cycle as you run almost on autopilot, sacrificing innumerable members of this strange species in pursuit of the task at hand.
Mesmerizing as it can be, Deep Under the Sky has the inescapable issue of being so hands-off as to make me often feel like my role in it was superfluous, or at least fairly dull and extremely limited in scope. A queue of moves scrolls from the bottom of the screen, their moment of execution being your only means of interaction, and thus levels are laid out before you as you launch jellyfish out attempting to discern the correct timing to be able to reach each of the nests you need to fertilize in order to progress. It's something like being given a catapult but only ever being allowed to pull the lever, leaving the aiming to others and then entering into a series of trial and error as you work within your rigid limitations to recreate the moves of the developer. Success often felt like an accident, yet another thing I had little control over, level after level passing by but failing to leave me with any lasting impression longer than the seconds it took to load the next screen.
It's not the worst way to spend a few hours by any stretch, but the experience goes by with such little presence that it was almost like I wasn't playing a game at all, just staring at my monitor as my fingers moved on their own and I was left to leisurely enjoy the wondrous, sparkling world of strange organisms draped around a much less engaging game. I find it hard to say whether that's an experience worth your time, my memories of the game already beginning to fade, but I'm equally indecisive in prescribing you stay away so perhaps that says what I'm failing to.