First off, unless you get this game for free or extremely cheap, I would strongly recommend you look to other alternatives - if you need to whet your appetite for rogue-likes, you need to focus on the endless amount of much better choices.
If you like rogue-lites
, comical art styles, and broken achievements, then you might enjoy this game. You probably won't.
The aesthetics are mediocre - the art style is very reminiscent of the old-school Robotron. After playing over 45 hours of Binding of Isaac, it is a bit difficult not to think of this as a very cheap, very bland clone attempt. The music and sounds are decent, but get annoying fairly quickly. The level design doesn't really change, and the only random element seems to be the item drops from containers - which are very basic, like score multipliers, temporary attack power-ups, etc. Initially, I decided to keep this game instead of trading for it (got it in a bundle) because it looked like Binding of Isaac, however, be warned that the doorways on each side are merely spawn points for enemies. The game is linear, which is why I refer to it as a rogue-lite
. You can also buy a save point when you reach the store (occurs every few levels).
The controls are basic, keyboard to move and mouse to aim/fire. You can use the number keys or mouse wheel to cycle through your weapons, however, one thing that irritated me is the one-way direction of item cycling when you use the mouse wheel - if you happen to overshoot the weapon you want, you'll have to cycle all the way back to it. The E, R, and T keys are used to activate spells (so long as you have one unlocked and enough mana), but they feel awkward when you try to press them. I recommend using a controller if you have the option. There is no tutorial, and the learning curve is minimal to moderate, depending on your experience with rogue-likes and bullet/enemy dodging in particular.
Overall, the gameplay falls short and feels very bland - you start off with a sword and crossbow, and certain levels have more weapons like a pistol, shotgun, minigun, etc. These are miss-able, and a few appear in the bonus levels where you must kill chickens for a higher score and some gold drops. After a set number of cleared stages, you will be brought to the store, which has the same items for sale, including: a save point, ammo for the different weapons, 3 spells, mana/health refills, and even a dog that automatically picks up gold for you. After defeating a boss, you will be given the option to upgrade your mana, health, damage, or speed by one point. I strongly suggest starting with speed, as it will allow you to move and dodge more effectively. The bosses rush you, so maxing out only strength will cause them to hug you to death.
For the achievement hunters, note that a few of the achievements seem to be broken, so obtaining 100% completion may be tricky - the discussion board has a few topics concerning this.
Again, if you have other alternatives, avoid this game in favor of those. The game is a weak time-filler at best, and I sincerely believe you have better uses of your time.
Do not recommend.
DJSF @DJSF's Rogue Reviews