Hire heroes, send them on quests, get loot and make a profit as you expand from nothing into a bustling fantasy kingdom and attempt to win the coveted title of the greatest kingdom in all of the land!
User reviews:
Mixed (373 reviews) - 68% of the 373 user reviews for this game are positive.
Release Date: Feb 12, 2016

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Recent updates View all (46)

April 25

RPG Tycoon Updated to Version 1.1 - (25% Off This Week!)

Hi there,
I'm happy to say that RPG Tycoon has just been updated to Version 1.1. This version introduces a number of new, highly requested, features including a move building/object tool and a custom game balance mode as well as a number of bug fixes. You can find a walkthrough of the new features in this new video.


To celebrate the release of v1.1 the game is 25% off for the duration of the week (25th April - 2nd May), so if you haven't picked the game up yet, now is the perfect time!


As always, this update should allow you to load a previous save and most of the new features should work without any issues, but it's recommended to start a new save game to ensure the best experience.

Patch Notes
New Features
  • Right-Clicking a building or object will now bring up a new context menu.
  • Added a new Move tool (accessed in the right-click context menu)
  • Added a new Duplicate tool (accessed in the right-click context menu).
  • During Quick Quest preparation supplies can now be un-assigned by clicking on the slot they are placed in.
  • Added a text float to the Lower-Third when spending gold.
  • Added Custom Game Mode.
  • Added an Icon Float to display whenever a store has upgrade points available.
  • Added Inertia to game camera.
  • Added description info to items in the Marketplace Menu.
  • Added Hero Class Text to the Hero View Menu.
  • Added a background to the Kingdom Activity Log Window.
  • Added various new tooltips.
Optimisations and Adjustments
  • Added a semi-transparent bounding box to popups and boxes to help make them more obvious and avoid misclicks.
  • Adjusted alignment of icon and text floats from Adventurers using stores and facilities to be clearer.
  • Adjusted title screen layout.
  • Months allowed in debt limit now resets whenever you successfully return into a positive balance, rather than requiring a positive balance when the month ends.
  • Changed the adjectives to define how well a hero is performing during quests to be more user-friendly.
  • Removed the next button from the Approach Screen due to it being pointless.
  • Renamed the game difficulty titles.
  • Minor optimisations made to game data code.
Bug Fixes
  • Fixed a major bug where building hitboxes would still exist, and could be accessed after demolition of a building.
  • Minor other bug fixes.
Thanks for the support and enjoy the update!

3 comments Read more

March 31

Post-Launch and 1.1 Update Plans

Hi Everyone,

It's been a little over a month now since RPG Tycoon launched and I just want to thank everyone who has picked it up the game and engaged with it since launch, many of you have been so positive about it and delivered such wonderful and friendly feedback, which I really appreciate.

As I mentioned on release, after working full time on the game for two years mostly on my own, I needed some time away to re-charge a little. It's been quite a hectic March for me personally and for the company.

I spent March amongst some of the most amazing and talented indie developers and enthusiasts from all over the world and took part in a 3 day game jam before spending a week in San Francisco for GDC where I spoke to a number of different folk from across the industry. It was a really pleasurable, inspirational and eye-opening experience, which was exactly the break I needed in order to get me refreshed for getting back into it!

Whilst away, I've been carefully reading your feedback. I've already had plans and started working on a 1.1 update which will integrate some of the discussed ideas from the RPG Tycoon community (that's you lot). One of the top requested features is allowing players access to game-balance. So the main feature of the update will include an advanced set-up mode for players that wish to completely tweak their experience of the game.

As with anything, now that more people have been playing I've noticed a number of bugs that had gone unnoticed before that need ironing out, so they'll always be top priority.

I'll also be working on further optimisation for performance and cleanup, as well as various UI and experience improvements.

Watch this space.

PS. It's been awesome seeing so many of you getting engaged with the workshop tools! I've played a few of the custom mods myself. If you want to get stuck into modding (it's super easy) there's a guide / videos here.

4 comments Read more

About This Game


RPG Tycoon aims to create a familiar yet original experience for players of all ages by combining classic tycoon gameplay with the unique theme of Kingdom management.

Can you generate enough money to keep your struggling kingdom alive? Will you be able to keep the settlements you're protecting free from danger? Do you think you have what it takes to win the award for "Greatest Kingdom in All of the Land?"

Start with just a single plot of land and choose from a plethora of Heroes to send on quests in order to steadily grow the fame of your Kingdom. As popularity increases you'll attract settlers from the surrounding towns to spend money on shops and services you provide.

Choose from over 60 unique buildings and decoration styles to design your ideal kingdom!

Complete different quest combinations to keep the Settlements you protect happy and send your Heroes on Epic Adventures with multiple choice events inspired by tabletop RPG's!

Choose from over 30 different Quick Quest combinations & over 60 unique Epic Quests to unlock new content!

You won't be alone in your ventures. You'll have to prove yourself against the other Kingdom leaders as you compete in order to attain the title of "Greatest Kingdom in All of the Land".

Score points with every action you make and compete against AI's of varying difficulty to get the high-score and win!

As most of the data for RPG Tycoon is loaded from simple XML files and Spritesheets when the game starts it's hugely extendable with ease.

With a basic knowledge of XML or image editing software you can create an endless amount of additional content for RPG Tycoon with ease. Add new Quests, Buildings, Heroes, Items and more in no time at all.

Share and get feedback on your mods with other users on the Steam Workshop!


  • Over 60 unique buildings and decorations to design your Kingdom.
  • Over 60 unique choose-your-own Adventure style Quests.
  • 30 different Supply and Quick Quest combinations.
  • Multiple Heroes and styles to choose from.
  • 3 different game difficulties for those that want more of a challenge.
  • 3 different game lengths to suit your playstyle.
  • Choose from four different terrain types to establish your Kingdom!
  • Different AI difficulties to compete against.
  • Steam Workshop Support.
  • In-Game Quest Editor, export your quests directly to the workshop!
  • Pop-Culture references and Easter Eggs!
  • Achievements!

System Requirements

Mac OS X
    • OS: Microsoft® Windows® XP, Windows Server 2008, Windows Vista® Home Premium, Business, Ultimate, or Enterprise (including 64 bit editions) with Service Pack 2, Windows 7, or Windows 8 Classic
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
    • Memory: 512 MB RAM
    • Storage: 180 MB available space
    • OS: Mac OSX v10.6
    • Processor: Intel Core Duo 1.83GHz or faster processor
    • Memory: 512 MB RAM
    • Storage: 180 MB available space
Helpful customer reviews
10 of 10 people (100%) found this review helpful
15.9 hrs on record
Posted: April 23
RPG Tycoon - Review

This game features two different aspects (RPG and Tycoon, duh), which are brought together in a rather interesting, but initially confusing way. Basically half of the game happens in text boxes.
You manage a kingdom, build it, take care of your people (your followers) and expand by meeting the needs of both your followers and your heroes.
Heroes bring in the aspect of RPG: You use the heroes to gain gold, experience, supplies and reputation all around, by sending them on quests. These quests do have direct effects on your kingdom, but in terms of gameplay are basically a few textboxes and a progress bar. It basically brings in another aspect of management, next to the management of income, followers and overall expansion.
The game was very confusing in the beginning, since you need to figure out how much you actually spend on working on your kingdom and how much you invest into your heroes and their quests.
There is a big repertory on buildings and quests, so one is faced with a lot of decisions.
The Tycoon part in general is filled with neat sprites, whilst the RPG part is pretty basic, yet it plays a big role in the development of your kingdom.

The game also features quite a lot of bugs, which, for a full-release title, certainly is a big down.

+The aspect of kingdom-management has been very well designed
+Long lasting gameplay
+Full workshop support

-The RPG aspect of the game is textbased and very basic

The game seems to be in a strange harmony, with the graphic based kingdom management, and the text based quests, where you need to find the balance between these two aspects to be successful on your journey.
Since this game is already full-release I can not ignore the bugs and they therefore also will be part of the final score:
5/10 - in its current state.

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5 of 8 people (63%) found this review helpful
0.9 hrs on record
Posted: April 27
I love management sims, I also love RPG games, this should be the perfect game right?

Even at the reduced £5.24 this is woeful sadly.

Atbest it's a free flash game, even free flash games feel more complete than this and I've taken a refund on this and didn't even bother playing it for a full hour.

Some may love it, but I feel it has no redeeming features at all that would want me to give anymore time to it.
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167 of 187 people (89%) found this review helpful
5 people found this review funny
5.1 hrs on record
Posted: February 13
I bought this game 2 years ago when it was released in early access and really enjoyed it. The problem is this is just another early access game that was rushed into full release too early. There are just too many bugs in the game right now to recommend this game as is.

I will change my recommendation it a yes if the bugs get fixed.
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126 of 146 people (86%) found this review helpful
32.5 hrs on record
Posted: February 12
Still seems to be full of bugs and unclear documentation. Some of the buttons don't work, when you train your heros it tells you they have increased in the stat you trained in but doesn't alway increase the stat and after a couple of training sessions it seem to give you like 500% of your current stat so 100 strength becomes 500 strength in 1 go. Needs more work feels half built.
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71 of 85 people (84%) found this review helpful
1 person found this review funny
9.7 hrs on record
Posted: February 12
Its not bad for less than £7 but its not actually finished really. The delete tool is impossible to use without losing everything and you can't save and load in between changes without using another "slot".
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