Frayed Knights: The Skull of S'makh-Daon is a 3D indie computer RPG for Windows featuring turn-based combat, old-school sensibilities, and a story of high adventure and comedy. In a world of jaded heroes and veteran adventurers, you play a team of misfits.
User reviews: Mixed (15 reviews)
Release Date: Jul 24, 2014
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Recommended By Curators

"In this oldschool indie game a party of misfits tries to survive challenging adventures - comedy meets turn based combat - pure fun!"
Read the full review here.


“This is a game I’ve really wanted to like for a long time. However, I don’t, I love it! It was a breath of fresh air poured into a genre.”
5/5 – RPGWatch

“Succeeds both as satire and as a proper dungeon-delver in its own right. With great characters, enjoyable writing and solid combat, I’m more than willing to overlook some interface issues, the odd mismatched asset, and the need for frequent trips to the inn. Frayed Knights is well-made, fun, and entirely unique.”
4/5 – IndieRPGs

“Frayed Knights is, quite simply, the kind of game a lot of CRPG fans have been waiting for.”

About This Game

Frayed Knights: The Skull of S'makh-Daon is a 3D indie computer RPG for Windows featuring turn-based combat, old-school sensibilities, and a story of high adventure and comedy. Who says RPGs have to be so serious?

In a world of jaded heroes and veteran adventurers, you play a team of misfits: Arianna, a dainty warrior with an attitude problem; Dirk, an adrenaline-junky rogue who doesn’t seem to understand the word ‘subtle;’ Benjamin, a nature-priest and an ill-suited newcomer to the adventuring lifestyle, and Chloe, a ditsy sorceress with a love of cute, fuzzy animals and setting her enemies on fire.

Adventuring is always a dangerous profession, but recently things have gotten bad. Very bad. Teams of expert fortune-hunters are getting "morted," suffering great losses against enemies that are better prepared than ever. In the taverns and Adventurer's Guildhalls, whispered rumors speak of the return of an evil that once all but destroyed civilization. But as many great and famous adventurers fall to this growing threat, perhaps this bunch of losers - called "The Frayed Knights" (but never to their faces) - might just be the heroes the world really needs:

The wrong people at the wrong time.


  • 30+ hours of gameplay.
  • Challenging, turn-based combat in a game that plays at your pace.
  • A unique "Drama Star" system that rewards the player for playing through tough situations instead of reloading and replaying.
  • A spell named, "Power Word: Defenestrate."
  • Over a hundred base spells, most with several upgraded variants.
  • An innovative trap-disarming / lockpicking system using character skills and items to disable a device one component at a time.
  • Over 80 feats to customize your party as they progress through the game.
  • A detailed, "stats-heavy" rules system... which you are free to ignore if you choose.
  • Nearly 200 different items to be used and abused by your characters.
  • A "Quarterstaff of Nad-Whacking."
  • Sixteen "dungeons" (interior adventuring areas), five outdoor areas, one village, an alternate dimension, and some green dude's one-room hovel.
  • A THICK (virtually) 69-page PDF manual. For those who want more than just the tutorials...

System Requirements

    • OS: Windows XP or Better
    • Processor: 1.2 gHz CPU
    • Memory: 512 MB RAM
    • Graphics: OpenGL + Compatible 3D Card
    • Hard Drive: 400 MB available space
    • Sound Card: Windows Sound
    • OS: Windows XP or Better
    • Processor: 1.2 gHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL + Compatible 3D Card
    • Hard Drive: 400 MB available space
    • Sound Card: Windows Sound
Helpful customer reviews
3 of 3 people (100%) found this review helpful
2.2 hrs on record
Posted: March 29
A surprisingly deep dungeon-crawler, a-la Wizardry, with humorous writing and tons of quests. It's a bit dated, but if you're someone who likes old-school gameplay with a more modern spin, then you'll enjoy this game. Grab it when it's on sale.
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3 of 3 people (100%) found this review helpful
39.3 hrs on record
Posted: April 5
Awesome turn-based fantasy game. I started playing since it was recommended as a modern version of Pools of Radiance. Similar gameplay. More humor. Great developer support. This is neither a hard-core min-max game or for fluffy carebears. You will die and everything won't be obvious right away. But you don't need the perfect class builds to be successful.

Most important: fun game at a great price.
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2 of 2 people (100%) found this review helpful
20.9 hrs on record
Posted: June 16
It's actually a really nice game. I had some troubles with the graphics first, because...while I like old school 3D graphics, some of the enemies looked a little bit strange. But once I overcame this, I had a lot of fun playing this game. If you like old CRPG, this is for you.
The GUI is something to get used to and even if you do, there are still some annoyances left that will bother you throughout the game, but even Skyrim has those, so...
The graphics are, as said, old school 3D. Personally, I like this. But even if you don't, I bet that you won't notice it after playing it for a while.
The story is fun and the character interaction is too. However, it's never over the top. It's always likeable.

Don't get fooled by the first will feel like as if you are back in 2000 and are playing the latest and greatest game.
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6 of 12 people (50%) found this review helpful
4.4 hrs on record
Posted: April 3
Frayed Knights is a dungeon crawler in the vein of certain old school games like Might and Magic. You control a group of 4 adventurers in search of fame and fortune.

The combat is turn-based, allowing you to take your time with each move. Movement is accomplished through the keyboard, while you can also mouse-look and click on items to open or read descriptions. The majority of gameplay consists of combat and exploring dungeons, searching to solve puzzles and find loot.

The graphics in this game are also as old school as the games it harkens back to. While it may work for those games, since they are a product of their times, certainly a newer game can update the graphics. There is no voice work, which might be a plus because by looking at the graphics I feel it may have been sub par. No voice work is better than terrible voice work all the time.

The party banter may be a big selling point of the game, since it differentiates it from other games of the genre, but I found myself not particularly enjoying it. It just wasn't my type of humor. If it works for you, then this game will become infinitely more enjoyable for you. For me, I found the humor a little bland, and the gameplay a little tired.

I would not recommend Frayed Knights. I feel there are better dungeon crawlers to play at this time. It just feels a little too old school, missing some things you'd like to see in more modern games. The humor fell flat for me, which is what is supposed to set this game apart in the genre.

Grade: C-
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36 of 41 people (88%) found this review helpful
2.7 hrs on record
Posted: July 22, 2014
I bought the game from the dev's site when it first came out in 2011. I played through the entire game in one marathon session, which took me 20ish hours. If you like old school dungeon crawlers, you will love this game. You have a premade party, which seems like it was done to make the story work, but it's pretty open to how you develop each character's abilities. The game is very tongue-in-cheek, and the characters sometimes break the 4th wall. The dungeons are very well designed and many contain secrets, hidden areas, and puzzles(The Tower of Almost Certain Death is the best IMHO). The game is balanced around attrition, so if you never use consumbables or make poor decisions you will be going back to town to rest or reloading a lot. Most of the mainstream reviewers complained about this, but I didn't really have a problem with it. Judicious use of "liquid nap" potions and drama stars will keep you from going back to town constantly. It's obvious that the designer has a deep love and understanding about what makes old school RPGs work, which many devs who try to make new games with older styles don't understand. The only thing I have bad to say about it is that the UI isn't great. It's not horrible, I never had any problems figuring out how to do what I needed to do, but it could have definitely been more streamlined. Still, that is a minor quibble for what was overall a great experience. I'm looking forward to FK2.

edit: spelling
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