Morphopolis is about transformation and discovery. Inspired by Machinarium and The Tiny Bang Story, Morphopolis takes you on a puzzle adventure through a fantastical insect world. Starting as an aphid grub, you embark on an epic journey of metamorphosis toward your spawning ground.
User reviews: Very Positive (1,464 reviews)
Release Date: Aug 14, 2014

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Includes 2 items: Morphopolis, The Howler

 

Recommended By Curators

"Nature focused and totally beautiful hand-drawn point-and-click puzzle game with some interesting ideas and great presentation."
Read the full review here.

About This Game

Lose yourself in the mesmerizing, fantastical world of Morphopolis, a game about transformation and discovery.

Inspired by Machinarium and The Tiny Bang Story, Morphopolis takes you through a lucid insect world in a puzzle adventure that will stick with you for years.

You take on the role of an aphid grub and guide him through several stages of metamorphosis, as he journeys for his spawning ground deep within the insect microcosm. Discover hidden secrets as you journey deeper and deeper into the game world.

Winner of the Association of Illustrators Award, Morphopolis features 100% hand-drawn art and animation. Its soundtrack was composed by well-known British composer Thom Robson with the aim of captivating and immersing the player as he or she takes their time to solve puzzles and enjoy the organic world of Morphopolis.

We are very grateful for all the encouragement we have and during the production of this game and we hope you enjoy playing Morphopolis as much as we did making it.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Windows 7 / 8
    • Processor: Intel i3
    • Memory: 4 GB RAM
    • Hard Drive: 2 GB available space
Helpful customer reviews
61 of 72 people (85%) found this review helpful
1 person found this review funny
2.6 hrs on record
Posted: August 29
Игра, неплохо сочетающая смесь жанров hidden object, point and click и puzzle, в которой нам предстоит пройти несколько стадий эволюций, от гусеницы до жука.
На пути к этому будут мешать разные препятствия, преодолевать которые мы и будем сбором предметов (яйца, ветки, насекомые и т.д.), а в некоторых случаях - решением загадок и головоломок.
Morphopolis подкупает своей простотой и ненавязчивостью, интересно прорисован тот маленький мир, на который в реальной жизни мы бы вряд ли обратили такое внимание, как здесь. Впервые почувствовал себя каким-то ботаником, не хватало только музыки из телепрограммы "В мире животных" (помните такую?).
Не понравилось только отсутствие хоть какого-нибудь меню (не сменить экран, не убавить звук), но это конечно мелочи.
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51 of 59 people (86%) found this review helpful
1 person found this review funny
3.2 hrs on record
Posted: April 16
Morphopolis is a game about bugs, some of the smallest creatures in the world and they are rather fascinating and very important to our environment aswell.

This game is a point and click game with puzzles to solve and hidden objects to discover and find, this will help the small bug on its journey of life. This is a very pretty and colourful game, and not very difficult to play.

Also you must complete each chapter, if you decide to stop halfway through you will have to start from the beginning of that chapter, as there is no exit feature while in a level so I just completed them and exited the game afterwards.

Morphopolis is a very short game and the achievements are easy to earn. I found the last puzzle rather challenging, but I managed to solve it and get 100% achievements :)

I have enjoyed my time playing with the bugs and admiring the lovely art and colours, thankyou for this lovely gift. ;D
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41 of 51 people (80%) found this review helpful
1 person found this review funny
4.0 hrs on record
Posted: April 17
I bought this game because it was on sale (95% off) and has cards and achievements. Never really expecting anything else from it. But when I played the game, I knew I found a hidden gem.

Morphopolis is a point & click, hidden object, and puzzle game set in a colorful insect world. I love the atmosphere! The art is gorgeous and the music helps to bring out more of the supposedly "nature" setting.

The game is divided into five short segments. You can finish the whole game in 2 to 4 hours. Basically, you need to guide the insect to find the objects and solve the puzzles needed to get through to the next metamorphic phase. The hidden objects are fairly easy to find. There are some that blend well with the background (but there'a a hint button anyway if you're feeling lazy to really search for them). The puzzles are moderately challenging (I find the last puzzle a bit more challenging than the rest.). In some puzzles (like the glow worm, perhaps), I think you'll spend more time figuring out what to do than solving them. :D

If you are a card collector and an achievement hunter, this one's for you. Only five cards to collect and you can unlock every achievement as you finish the game.

The only cons I found are:
(1) the lack of direction / instruction.
When I began the game, I only saw a "hand" symbol that tells me to move my insect to that direction. And that's it. But you can easily figure out the game mechanics as you progress.

(2) you cannot save / quit in the middle of the segments.
You can force quit the game but your progress won't be saved. You have to redo everything in that particular level.

Do I recommend this game? YES! For me, I find the good points of this game outweigh these cons.
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23 of 27 people (85%) found this review helpful
4.8 hrs on record
Posted: May 12
I played through the whole game, but I can't really recommend it. It was maybe 2 hours or so long, but I spent most of that time feeling frustrated and unrewarded. It is a very simple point-and-click game, only they somehow made the controls of a point-and-click game frustrating - you have to hold down your click to move, and the bug would frequently start spinning around when they'd reach a certain point along the path, and you have to figure out where you can click to get him moving again.

The hidden object part of the game is incredibly simple, and also somewhat frustrating - I know you're going to make me collect the floating orange balls, but I can't do so until I slowly move across several screens to find the thing that is going to need them. Lots of backtracking for no reason. No real rhyme or reason as to why doing a given gathering task ended with the results it did. I also wasn't really sure the game ended, until I saw that I had all of the achievements.

The music is excellent, the art is nice, but in the end - I got the game on a huge sale, and only spent 2 hours playing it, and I wish I hadn't done so. Credit to the creators for trying something different, but it didn't work for me.
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18 of 20 people (90%) found this review helpful
1 person found this review funny
2.8 hrs on record
Posted: April 23
Verdict: Take a peek at the posted screenshots to enjoy the hand drawn art if that is what drew you to this, no need to buy and play the game for that. The 'game', as implemented, is an exercise in frustration.

Positive:
- Cute hand drawn graphics.
- It's different, stands out in used art and 'delivery' of the puzzles.
- At 95% off, really cheap.

Negative:
- Total lack of graphics/sound/control settings (why do people keep doing this for PC games?)
- Zero instructions, tutorial or guidance, so just click around and watch what happens and see if you can figure out what the devs were thinking at the time.
- 5 levels total, with 1-4 hidden object puzzles each, some of which have additional puzzles after. Again, zero instructions so just click stuff and maybe you'll see something happen that will give you a clue about what's expected of you.
- Level puzzles are spread out over several screens, so you have to make your bug crawl around, with regular backtracking required. Excruciatingly slow method of scrolling between level screens, and no way to speed it up.
- There is not even a hint at what paths your bug can even take. No arrows, no clearly different coloured or constructed pathways, nothing. Just click the screen edges at different spots and wait to see how far the bug will crawl and maybe by the time it gets there it'll scroll the screen and hey, now you know. Or click a different spot and wait some more.
- No save/load options. It will remember a level as fully finished, but leaving a level unfinished forces you to restart all the puzzles you already solved on that level.
- Even with all that, it's an extremely short game. I fully finished it in under 3 hours, of which almost half was spent just clicking randomly and most of the other half waiting for the bugs to crawl to scroll the screen, and only a fraction actually doing any puzzle solving.


I can understand trying to do things different from all the others. I can understand trying to be artsy. I can understand trying to minimize user interface and controls.

But for the love of all that is good and right in PC gaming, please never let any of that prevent you from implementing the required basics:
- PC's are not a standard environment, and PC users are used to having pretty detailed control. A settings dialog allowing to change graphics/sound/controls is a must on the PC platform.
- Some basic instructions about controls, method and goal of the game. Random clicking to see what happens is not 'learning to play', it's just plain annoying.
- Save/load/checkpoint mechanics, especially in a game that makes one waste a lot of time just getting around on a level.

Sorry, but even at pennies, I can't recommend this as a game. Cute art style though, so check out the screenshots.
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