Morphopolis is about transformation and discovery. Inspired by Machinarium and The Tiny Bang Story, Morphopolis takes you on a puzzle adventure through a fantastical insect world. Starting as an aphid grub, you embark on an epic journey of metamorphosis toward your spawning ground.
User reviews: Very Positive (1,351 reviews)
Release Date: Aug 14, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Morphopolis

Packages that include this game

Buy Art Appreciation Pack

Includes 2 items: Morphopolis, The Howler

 

Recommended By Curators

"Nature focused and totally beautiful hand-drawn point-and-click puzzle game with some interesting ideas and great presentation."
Read the full review here.

About This Game

Lose yourself in the mesmerizing, fantastical world of Morphopolis, a game about transformation and discovery.

Inspired by Machinarium and The Tiny Bang Story, Morphopolis takes you through a lucid insect world in a puzzle adventure that will stick with you for years.

You take on the role of an aphid grub and guide him through several stages of metamorphosis, as he journeys for his spawning ground deep within the insect microcosm. Discover hidden secrets as you journey deeper and deeper into the game world.

Winner of the Association of Illustrators Award, Morphopolis features 100% hand-drawn art and animation. Its soundtrack was composed by well-known British composer Thom Robson with the aim of captivating and immersing the player as he or she takes their time to solve puzzles and enjoy the organic world of Morphopolis.

We are very grateful for all the encouragement we have and during the production of this game and we hope you enjoy playing Morphopolis as much as we did making it.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Windows 7 / 8
    • Processor: Intel i3
    • Memory: 4 GB RAM
    • Hard Drive: 2 GB available space
Helpful customer reviews
102 of 116 people (88%) found this review helpful
1 person found this review funny
2.5 hrs on record
Posted: March 7
The gameplay isn't terribly memorable. It's basically a hidden object game with some light puzzle solving elements. Ah, but the art and the atmosphere! The vibrant, lush artwork is worth the price of admission on its own. This must be what the jungle looks like after a cup of Ayahuasca.
Was this review helpful? Yes No Funny
50 of 58 people (86%) found this review helpful
1 person found this review funny
3.2 hrs on record
Posted: April 16
Morphopolis is a game about bugs, some of the smallest creatures in the world and they are rather fascinating and very important to our environment aswell.

This game is a point and click game with puzzles to solve and hidden objects to discover and find, this will help the small bug on its journey of life. This is a very pretty and colourful game, and not very difficult to play.

Also you must complete each chapter, if you decide to stop halfway through you will have to start from the beginning of that chapter, as there is no exit feature while in a level so I just completed them and exited the game afterwards.

Morphopolis is a very short game and the achievements are easy to earn. I found the last puzzle rather challenging, but I managed to solve it and get 100% achievements :)

I have enjoyed my time playing with the bugs and admiring the lovely art and colours, thankyou for this lovely gift. ;D
Was this review helpful? Yes No Funny
36 of 46 people (78%) found this review helpful
1 person found this review funny
4.0 hrs on record
Posted: April 17
I bought this game because it was on sale (95% off) and has cards and achievements. Never really expecting anything else from it. But when I played the game, I knew I found a hidden gem.

Morphopolis is a point & click, hidden object, and puzzle game set in a colorful insect world. I love the atmosphere! The art is gorgeous and the music helps to bring out more of the supposedly "nature" setting.

The game is divided into five short segments. You can finish the whole game in 2 to 4 hours. Basically, you need to guide the insect to find the objects and solve the puzzles needed to get through to the next metamorphic phase. The hidden objects are fairly easy to find. There are some that blend well with the background (but there'a a hint button anyway if you're feeling lazy to really search for them). The puzzles are moderately challenging (I find the last puzzle a bit more challenging than the rest.). In some puzzles (like the glow worm, perhaps), I think you'll spend more time figuring out what to do than solving them. :D

If you are a card collector and an achievement hunter, this one's for you. Only five cards to collect and you can unlock every achievement as you finish the game.

The only cons I found are:
(1) the lack of direction / instruction.
When I began the game, I only saw a "hand" symbol that tells me to move my insect to that direction. And that's it. But you can easily figure out the game mechanics as you progress.

(2) you cannot save / quit in the middle of the segments.
You can force quit the game but your progress won't be saved. You have to redo everything in that particular level.

Do I recommend this game? YES! For me, I find the good points of this game outweigh these cons.
Was this review helpful? Yes No Funny
16 of 19 people (84%) found this review helpful
1 person found this review funny
7.9 hrs on record
Posted: April 19
This game is gorgeous. The art style is unique and that is reason enough in my mind to get it, especially if its on sale. The soundtrack is very calming and helps you not get frustrated with the puzzles. The game is meant to be enjoyed slowly, taking in this interesting world. While I love the look and sounds of the game, I have a couple of nitpicks. With each level, I feel you have to click everything to find the next objective. There is sometimes some confusion about where your little insect is allowed to explore. There is a hint system that keeps the player from frustration. The puzzles are everywhere from easy to frustrating. Whether they are easy will simply depend on the player. With each puzzle you are left to figure it out, without any help or explanation. Also, once you begin a puzzle, there is no way to leave it. If you want to quit, you will have to crash the game. There is no save option, so once you begin the level, be prepared to finish it, or have the game run in the background. I had to walk away from certain puzzles sometimes, but the soundtrack is so calming, I didn't mind hearing it. Despite the nitpicks, this is a wonderful little puzzle game with great visuals.
Was this review helpful? Yes No Funny
12 of 13 people (92%) found this review helpful
1 person found this review funny
6.6 hrs on record
Posted: July 1
Morphopolis may be one of the most beautiful games I've played this year, but its remarkable looks aren’t always backed up by strong puzzle design. Taking on the role of a caterpillar as it undergoes five metamorphoses into ever larger insects, you’ll find hidden objects and solve puzzling minigames across more than a dozen scenes — each as lusciously detailed as the last — all backed by a stellar soundtrack amidst a bare-bones interface.
Feeling somewhat like Machinarium meets The Tiny Bang Story, Morphopolis has you walking your insect between scenes. Each location holds one or more obstacles that can only be overcome after you collect all the objects it’s missing. Sometimes that leads to the obstacle simply moving out of the way; other times, you must complete a minigame or puzzle. Most of these are fairly straightforward, though trial and error is necessary as there’s no guidance, and a few prove confounding, especially given the limited feedback on offer.
Astounding presentation and imaginative world designs are what set Morphopolis apart. Each scene is akin to a painting come to life, hand-illustrated in gorgeous watercolor hues and pencil-sketch precision, and the world seems to grow and alter in perspective as your parasitic critter inhabits larger hosts. All the while, multi-layered and earthy ambient music sets a laid-back tone that perfectly suits the dawdling pace and relaxing mechanics of the adventure.
The problem is that it’s set back by puzzles that alternate between overly simplistic and too opaque, encouraging experimentation without providing enough feedback with which to gauge how your interactions affect the system. Morphopolis ultimately relies too strongly on its looks to get by with a relatively weak design.
The astonishing illustrations, excellent soundtrack, and delightful world of Morphopolis may be worth the price of admission alone in what is an otherwise middling hidden-object game.
Was this review helpful? Yes No Funny