BOID is a game about life and strategy. Become the dominant life form in this tactical RTS. Take full control over your units, and take over all bases on the map.
Release Date: 8 Jan, 2015
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“BOID is a multiplayer RTS which needs a lot of balancing. Even huge AAA RTS games required a lot of time to tweak just right, so we feel like Early Access is a great way to do so as indies.”

Approximately how long will this game be in Early Access?

“We are aiming for several months in Early Access”

How is the full version planned to differ from the Early Access version?

“The full version will be a balanced, full-featured game with a working Level Editor, Online Matchmaking, and more.”

What is the current state of the Early Access version?

“The current state works perfectly online, has touch-screen support, several well-balanced maps, but is not feature complete. It's missing additional elements we want to include in the core gameplay.”

Will the game be priced differently during and after Early Access?

“The full game will have a higher price than during Early Access”

How are you planning on involving the Community in your development process?

“We want to give the users all the tools required to create new content (maps) for BOID, and involve competitive players in the balance part of the game”
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Available: 8 January, 2015

This game will unlock in approximately 1 week, 2 days and 4 hours

 

Recent updates View all (2)

10 December

First update live! Color Blindness, Leftie Mode, and more

Hi everyone and thanks for the incredible amounts of feedback for BOID! A new update just went live, and here's the full update log.

  • Added Color Blind Mode
  • Added Mute Chat Option
  • Animations of Single Use Abilities changed (freeze, teleport, etc)
  • Sounds turn off at end of matches
  • Fixed bugs regarding mini-map movement
  • Fixed bugs during loading of single player
  • Fixed path-finding on all maps
  • Music gets muted when the game's window is inactive
  • Updated menu usability
  • Changed game icon
  • Added leftie-support
  • Fixed mouse issues in full-screen mode
  • Fixed graphical start-up issues
  • Fixed various crashes based on submitted reports (thanks guys!)
  • Changed turret behavior with fog of war
  • Fixed scrolling bugs in map selection
  • Fixed a bug that'd sometimes prevent you from choosing a map in rematch
  • Added server versioning, now we can create branched versions of the game with multiple back-ends, to test before roll outs

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2 December

BOID Private Beta in Full Swing

Hi everyone and thank you for participating in the BOID Private Beta!

Servers & stability are doing great

The fantastic news is that all servers are holding up, and we couldn't find any game breaking bugs - aside from some launch issues. So if you're having trouble launching the game, please post your experience on the forums. It's usually related to XNA/.NET Frameworks.

Find opponents in the official group

If you're having trouble finding players, please join the official BOID Steam Group - and add other members as friends to invite into a game.

Next stage - exposure & updates

The game will launch to public Early Access next month, early January. This gives us time to work with the media and bring exposure to the game.

Keep an eye out for invites to press events for a chance to play against the press. We will need your help to make sure there are people to play against online.

Meanwhile all of your feedback has been read and discussed, with lots of fixes and incremental updates on their way.

0 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

About This Game

BOID is an RTS about a Bio Organic Infestation Drone which crashlands on a planet, enabling its primitive life forms to mutate and develop special abilities. These life forms now have to fight for dominance. It’s a game about quick decisions and mutation. A simplified multiplayer RTS.

BOID Plays Differently


Units spawn only in Spawner bases, from which you take over Class bases to give units special abilities. You have full freedom of movement through the maps.
  • Move Anywhere On The Map (no restriction to moving from base to base)
  • 8 Distinctive Unit Types
  • Take Over A Class Base To Give Units Special Abilities
  • Includes Turrets! Everything is better with Turrets.
  • Featuring 3 Special Bases: Freeze, Revert, Teleport

A typical match consists of spawning with a handful of units, quickly deciding what your strategy is, and countering whatever your enemy is trying to do. The game focuses on short, intense rounds, making it accessible to players of varying skill levels. Special Abilities allow you to turn the odds on your opponent. Use Freeze to immobilize a group of enemies. Teleport into an enemy base, or Revert enemy units back to Basic ones, making them more vulnurable. Checkout this gameplay guide on the forum to find out more.

System Requirements

    Minimum:
    • OS: Windows 7 and up
    • Processor: 1Ghz and up
    • Memory: 1024 MB RAM
    • Graphics: Works fine on integrated laptop graphics
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 200 MB available space
    • Sound Card: A working one
    • Additional Notes: This game runs fine on low end devices, tested with core2duo laptops w/ integrated videocards.
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