Proxy Blade Zero is a hardcore action game with technical combat. Play as Fenrir, a Guardian Proxy Blade, against the armies of King Anima.
User reviews: Mostly Positive (24 reviews)
Release Date: Jul 28, 2014
Popular user-defined tags for this product:

Sign in to add this game to your wishlist or mark as not interested

Buy Proxy Blade Zero


Recommended By Curators

"Challenging Character Action game created by one dev team, a cool new twist on the genre."

About This Game

Proxy Blade Zero is a beat them all with technical combat. You will have to think fast to defeat the different enemies you will encounter. Parrying, using your boost and being creative with your combos are essential tools to your survival. Mastering Proxy Blade will require both your wits and reflexes. Be prepared!

Do you have what it takes to stop Anima and his army of rogue machines?

System Requirements

    • OS: Windows Vista or superior
    • Processor: Intel Core 2 Duo 2.4Ghz
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 5750 1GB or Nvidia GTS 250 1GB
    • DirectX: Version 10
    • Hard Drive: 1 GB available space
    • Additional Notes: Xbox gamepad recommended for optimal play
Helpful customer reviews
36 of 42 people (86%) found this review helpful
0.4 hrs on record
It's not the prettiest game by any means but it's definitely one of the more fun games to come out of Greenlight. Played til the first boss and had to stop because other things distracted me. Definitely can appreciate a game that goes by the better "Gameplay over Graphics" that too many newer games take by releasing steaming piles of ♥♥♥♥ and especially since the developer is just a single guy, mad respect. 10/10 Would dash again.
Posted: July 28
Was this review helpful? Yes No
26 of 36 people (72%) found this review helpful
5.1 hrs on record
I find this game really really hard. But I think it's good.
For me the experience of this game was as described, the difficulty is pretty hardcore. You have to be able to react instantly in order to block attacks, with certain enemies there is only a specific window of opportunity during which you are able to damage them. You only have a relatively small amount of health which does not regenerate and you seldom come across extra health. The first boss encounter was hard for me, but it's sequence of attacks appeared to be very scripted. So you can basically learn when to parry and when to attack by rote, but that obviously can take a lot of trial and error which it did for me. I died a lot using that method lol. Another reason that this game was hard for me was simply because I kept pressing parry instead of attack and vice versa. I need to play more to get used to the controls and I'm also probably just not used to the Xbox 360 control. As well as that this is not a game that's ideally played when you aren't fully alert e.g. not after just getting up like I was when I first played. I don't think it helped that I extra slow witted instead of my regular slow witted today lol. Anyway I've actually kept playing and now I've got the hang of the game, it helped to put it on easy difficulty. I got to the last boss which is pretty damn hard. I got him down to like 25% health but then it became even more difficult! I came close to the end but I think it'll take me another full session just to beat the last part of the game! And that is in easy difficulty... One little thing to mention I think that boss is supposed to be able to know you off the platform where the battle takes place. However when my character was knocked out of it he just stood in midair instead of falling. It was an amusing moment =)

I thought the game looked not just decent but good. Yes the models are made up of basic looking polygons and it's not 'AAA' graphics. But I looked up the developer DragonSix and apparently it is a one person team and that this is their first completed title. So I think they've done a pretty good job. My favourite thing was seeing the projectiles that the final boss shoots at you flying past.

I think that the gameplay itself is solid.To me personally fancy (best word I can think of right now lol) graphics just do not matter to me. So I recommend this game.

Click here for my YouTube gaming channel
Posted: July 28
Was this review helpful? Yes No
A developer has responded on Dec 31, 1969 @ 4:00pm
(view response)
13 of 15 people (87%) found this review helpful
4.8 hrs on record
Proxy Blade Zero is a simple yet satisfying robot swordfighting game that rewards quick reaction times and knowing when your attack opportunities are open (this aspect feels similar to melee combat in the Souls games - at least for me - as most of the time you can't just run in and mash the attack button). The combat feels good and pulling off a good string of attacks/dodges without being hit is challenging, yet fun. New enemy types have appeared frequently, enemy groups are nicely varied and it doesn't pull many cheap tricks either. Music is great, fits the tone of the gameplay very well and the visuals are done well too. It's not the most detailed look in the world but the animations are good, the robots look good and the lighting/attack effects have a bright, vivid design. If you think this game isn't worth $7 ($5.60 on sale) because of the way it looks then you're a baby, in a big budget cinematic game it's fine to expect top of the line visuals because the story and graphics have to make up for the linear, rote gameplay. This isn't one of those, it's a gameplay focused game. There's no filler, it's just you and the other robots trying to kill you. The only negative I can really think of is the length. Granted there is hard mode and the combat could warrant another playthrough so you'll definitely get your money's worth. Also there are too many pointless achievements (beat a mandatory level, kill 50 of X enemy, dodge 100 times etc).

I'm sort of disappointed in the amount of boss battles but it's nothing big, it's just that with how fun they were I would have loved to see more of them. Loved the voice acting and filters though, they fit perfectly, weren't too cheesy or trying to be funny and gave the bosses some personality. I'd personally buy a sequel or expansion with more stuff day one if that ever came about.

Last edit:
I played this on an f310 controller, I can't comment on how it plays with kb+m.
Posted: July 31
Was this review helpful? Yes No
9 of 10 people (90%) found this review helpful
4.4 hrs on record
What can I say about this game? It's hard and unforgiving. I enjoyed this game, I really did, but most people probably won't. The game has a good difficulty climb, everytime they introduce a new enemy, you fight it 1v1 before you fight it in a group. you have about 3 melee attacks, a boost, and a parry, not a block, a parry, so you have to time it right. The graphics aren't anything special, but nothing bad. This game requires good tactics and strategy of pure hack and slash which keeps it from getting boring. The game is devided into to "chapters" and if you get a gameover, you have to start the whole chapter all over again, which can get annoying, luckily, bosses have their own chapter. The bosses are actually the easiest part of the game and it's REALLY short. I can't recommend this game to most players because it's hard and you will die A LOT, but if you're someone that feels like you're trapped in a world of cake-walks, this game is for you.
Posted: August 17
Was this review helpful? Yes No
10 of 14 people (71%) found this review helpful
1.6 hrs on record
Solid, fast-paced and challenging action game. Fully recommended to fans of the genre.
Posted: July 29
Was this review helpful? Yes No