Proxy Blade Zero is a hardcore action game with technical combat. Play as Fenrir, a Guardian Proxy Blade, against the armies of King Anima.
User reviews: Mostly Positive (44 reviews)
Release Date: Jul 28, 2014
Popular user-defined tags for this product:

Sign in to add this game to your wishlist or mark as not interested

Buy Proxy Blade Zero


Recommended By Curators

"Challenging Character Action game created by one dev team, a cool new twist on the genre."

About This Game

Proxy Blade Zero is a beat them all with technical combat. You will have to think fast to defeat the different enemies you will encounter. Parrying, using your boost and being creative with your combos are essential tools to your survival. Mastering Proxy Blade will require both your wits and reflexes. Be prepared!

Do you have what it takes to stop Anima and his army of rogue machines?

System Requirements

    • OS: Windows Vista or superior
    • Processor: Intel Core 2 Duo 2.4Ghz
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 5750 1GB or Nvidia GTS 250 1GB
    • DirectX: Version 10
    • Hard Drive: 1 GB available space
    • Additional Notes: Xbox gamepad recommended for optimal play
Helpful customer reviews
12 of 14 people (86%) found this review helpful
4.5 hrs on record
Posted: August 17, 2014
What can I say about this game? It's hard and unforgiving. I enjoyed this game, I really did, but most people probably won't. The game has a good difficulty climb, everytime they introduce a new enemy, you fight it 1v1 before you fight it in a group. you have about 3 melee attacks, a boost, and a parry, not a block, a parry, so you have to time it right. The graphics aren't anything special, but nothing bad. This game requires good tactics and strategy of pure hack and slash which keeps it from getting boring. The game is devided into to "chapters" and if you get a gameover, you have to start the whole chapter all over again, which can get annoying, luckily, bosses have their own chapter. The bosses are actually the easiest part of the game and it's REALLY short. I can't recommend this game to most players because it's hard and you will die A LOT, but if you're someone that feels like you're trapped in a world of cake-walks, this game is for you.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
3.8 hrs on record
Posted: December 18, 2014
Not gonna lie, after 10 minutes I was convinced this game sucks BIG TIME and was about to throw it into the abyss that is my "crappy games" category in the Steam Library. Turns out, after giving it a second chance, it somehow clicked and I actually enjoyed myself.

Basically this is a hack'n'slay that I would say is more on the defensive side of things, with combat leaning towards a hit and run style - not unlike, say, Ninja Gaiden. However, It is much more limited in scope and mobility. I do believe these limitations make it a success - because as soon as you figured out how to counter each enemy and got the timing for dashing away down you will be zig-zagging all across the arenas with boosters on full power and dispatching some nasty scrapheads. You can't really mash away at enemies though, each type must be carefully observed - but once figured out only excellent execution on your end stands between victory or defat. It may look a lot worse than Mitsurugi Kamui Hikae - but the short length, and the rather interesting enemy groups you encounter make it a lot more fun to learn and master. Basically, each stage introduces a new enemy type that you at first face alone, only to later encounter them in a group of various types giving battles different dynamics as you will have to adjust your gameplan accordingly. It's all rather compact and simple, but I found that actually quite engaging and entertaining.

The game got a few issues though, I fell through some areas in every single playthrough and the camera isn't always on point either. Especially when locking on to a single enemy, the camera makes sure it is a death sentence for groupfights.

Not exactly GOTY material, and pretty rough in places - it was actually engaging the moment it "clicked". Overcoming impossible odds with ease (once you gotten the hang of it) never gets old and this game delivers exactly that. No more, no less.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
0.6 hrs on record
Posted: August 18, 2014
Do yourself a huge favor - Play it on Critical from the get-go, especially if you've ever played reactive combat games before.

Two button combo system + a parry and a dodge+sprint.
Lives system - so no zerging. You need to have some degree of skill, but that's what makes it fun.
Decent music.
Visuals are basic but get the job done. If you're someone who can't enjoy a game under a specific polygon count, move on.
Bosses could use less voice acting - and that's just the first one.
Enemies or attack types are introduced in a single fight, then become part of groups.
Probably going to be a bit short for $7 - so again, play it on Critical first.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
10.5 hrs on record
Posted: August 6, 2014
In the neon post-cyberpocalyptic future one robot will swordfight a bunch of other robots to save the world from the robotic scourge.

PBZ absolutely does not waste your time. No dialog, no cutscenes, no stupid physics puzzles or jumping, what it DOES offer is a solid challenging action combat system of parries, jetting about like a madman (madrobot), and overall striking at enemies where they are weak and you won't take a robotic fist to the robotic face for your trouble. The parry window is generous, so you don't have to be a royal guard nutter to apply but you absolutely must fight smart.

It looks a little rough, yes, and is certainly not flashy, but if you watch the videos or get the demo on XBLIG you will certainly taste the craft and effort that went into the combat. There's a real, honest, though-out combat system here and I daresay that it certainly manages to be more interesting on a purely combat-systematic level than Metal Gear Rising. (Not to knock MGR, I love it dearly and it wins out on glamor, satisfaction, excitement, and bosses, but... really, the mook combat in that game was parry parry parry parry slash at giant HP soak enemies parry slice QTE. PBZ is much more grounded but the enemies just do so many more interesting things here in a gameplay sense. Enemies have reasonable health bars and each requires a slightly different approach.)
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
3.5 hrs on record
Posted: October 9, 2014
Easy to learn, but hard to master.

The combat system is fairly basic but has a lot of depth. The game has no cutscenes, and almost no story. It just throws you right into the action after a basic tutorial.

Very short but satisfying game. My only complaint is there's only two boss fights. An extra one would have done wonders for this game.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
0.3 hrs on record
Posted: January 11
Its a fun game however it also doesnt seem like its for everyone and definatly has a learning curve. All in all not bad especialy for being made by a one man team.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
0.9 hrs on record
Posted: December 28, 2014
Really nice once you get past the tutorial. (Hint: to get out of the tutorial, press enter then escape.) The graphics are perfect for the feel of the game, and the gameplay is great. A great game all round. (Exept for the tutorial.)
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
3.4 hrs on record
Posted: January 6
This is probably one of the hardest games I've ever played, and I rage constantly. For some reason though, I keep comming back. Super fun, intense gameplay. Go play it.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
5.0 hrs on record
Posted: August 11, 2014
its like Metal Gear Rising with an Unique (kind of) robot fighting madness i love

This game ROCKS, buy it nao plox
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
2.5 hrs on record
Posted: September 7, 2014
Whew...whoa...that end boss...

Thos game is a tough as nails hack n slash that requires an amount of strategy and reaction time. The game's shortness is more than made up for in difficulty. Craaaazy fun. Worth 7$ I like to think. Amzing.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
0.4 hrs on record
Posted: December 21, 2014
This game is awesome. Hard, but awesome.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
0.8 hrs on record
Posted: December 27, 2014
This is a really nice game. the visuals are cool and the fighting buttons and combos are understandable.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
3.7 hrs on record
Posted: January 12
6/10, A great indie hack n' slash more along the lines of Ninja Gaiden in difficulty. The gameplay is just good and solid despite other shortcomings.


The gameplay is basic, but solid. There's no RPG elements, upgradable weapons, or anything else besides what you start with. It's structured more like an older game than a new one where the only improvement there is in how well YOU play the game. And boy there is A LOT of improvement you can do in this game. There's also no 'mission control' which is great, you can just focus on the enemies. You'll need it because each enemy has it's own strengths and will use them liberally. The difficulty pacing is just about right. New enemies are introduced slowly at first, giving you time to get used to them, then pairing them up against old foes in new situations.


Despite hitting right in so many areas it drops the ball in some others... Let's get this out of the way first. The graphics are bad. The player and enemies are all low polygon, reminicant of early PS2, or maybe even an N64 game. Textures look basic, and environments are uninspired. It all basically just serves as an arena for you to fight all the enemies. The controls while fine, feel a little loose in some areas. Specifically blocking and boosting. When you block you can only go straight into a counter. Sometimes this works against you, and sometimes the counter won't hit at all. It seems like it's programmed to only counter hit when you SHOULD be counter hitting despite what the animation looks like. Enemies have a great degree of tracking so boosting ends up being either useless or a necessity. There's also a lack of a jump button which is a bit weird in a hack n' slash but it's made around that fact. The camera lockon and the way the combat system works seems to encourage 1v1 fights, but the vast majority of the game will be mob battles. There's really only two real bosses. Which is extremely disappointing. Both are pretty basic though still difficult because of input speed required.


More bosses! Gameplay like this thrives in boss battles. They could be more interesting instead of using re-used assets from other enemies. A jump might make level design more interesting, but only if the jump physics were done right.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
11.8 hrs on record
Posted: December 29, 2014
This is dark souls/metal gear rising albeit with no money, if that doesn't get you moist I don't know what will. I thoroughly enjoyed this game!
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
0.8 hrs on record
Posted: October 9, 2014
Fun yet challenging, almost like a better version of DMC. Graphics aren't built to impress, but the play is simple to learn. With the additional addon of multiple enemies that make you scream "WHAT THE F**K." And to top it all off, the game is no larger than 400mb.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1.5 hrs on record
Posted: November 1, 2014
Obnoxious yet fun, aggrivated yet addicting. i havent played a game that challenged my morale in a long time. Proxy blade will literaly make you want to punch the developers however, in the end you will realise the game was great and i was happy to find something actully challenging.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
4.5 hrs on record
Posted: August 4, 2014
Excellent little indie 3D character action game. Not the most polished game in the world, but its distinct art style and quick combat will have you coming back for more. Highly recommended to anyone who is a big fan of action or indie games like I am. Do note though that the game is extremely short, I completed it in about two hours. Yet results may vary depending on how well you are able to grasp the game's mechanics along with if you are an achievement hunter or not. Highly recommended.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
8.9 hrs on record
Posted: December 1, 2014
I recommended it for those people who want just a challenging action game whit awesome music.

with a more detalied comment i had fun while playing it but it seemed more like a tech demo. There is no plot, no particular art style and is really short. The game doesn't offer replay value, that could be improved by upgrade or a simply a score board. the enemy pattern is too simple and easy to predict, and when you choose a different difficulty the gameplay doesn't give different feeling, only enemy damage and HP are changed, that in critical seems only a way to have a cheap death.

tl;dr: is a good game but is short.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
0.6 hrs on record
Posted: December 31, 2014
Fun, difficult, easy to play hard to master. i bought it because i was in the mood for mechs and this did not dissapoint. made me think of dark souls tho, if it had a tutorial.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
0.8 hrs on record
Posted: January 23
This game will piss you off.

For starters, the difficulty curve just doesn't exist. Its either you are a ♥♥♥♥ing master at this ♥♥♥♥ or you die. I lost my cool when two heavy hammer wielding mongs cornered me and took turns slamming their hammers into me with their double attacks. Their attacks break your block and dont allow you to counter attack, and when i dont have enough time to recover my block before the next attack, that pisses me off.

Then there are those grenades. THOSE ♥♥♥♥ING GRENADES! Would it hurt for them to stun my opponents like they stun me? PLEASE?!? Honestly, getting gunned from a distance, slashed up close, and having some ♥♥♥♥♥ constantly throw grenades at me, the game is impossible.

And mind you, this was only Level 3 on the easiest difficulty.

My advice: Don't waste your money on this game if you get aggressive easily. I recommend saving up for a punching bag instead.
Was this review helpful? Yes No Funny