Take command of HEROCORP™ and launch a Preemptive Defence Campaign™ against parallel dimensions in OTTTD, the most outrageous Tower Defence title around.
User reviews: Very Positive (51 reviews)
Release Date: Aug 6, 2014
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WEEK LONG DEAL! Offer ends October 27


Buy OTTTD - Deluxe Edition

Includes OTTTD + 1 Dexluso Armour type, 1 Dexluso Gun and a Deluxe Wallet - 69,000 starter coins and 11 medals.

WEEK LONG DEAL! Offer ends October 27


Buy OTTTD - OTT Edition

Includes Deluxe edition + Art Book PDF, OTTTD poster artwork, 3D Printer files for the HEROCORP soldiers, Your name in the credits as an OTT supporter and a OTT Wallet stuffed with 101,010 coins and 42 medals.

WEEK LONG DEAL! Offer ends October 27


Recent updates View all (5)

August 26

We'll be at PAX PRIME in Seattle

Good news: We won best "OTHER"* game in the Intel Level Up contest which means we'll be at PAX Prime showing off the game!

Details on the other winners here. Go Aussies!

So if you're heading to PAX PRIME come say hi (or Gday if you speak Australian) as we'll be on the Intel stand each day and then... not sure... Maybe just talk about games? or crazy Australian slang or if you're local help us find a good burger joint?

*And we all know that "OTHER" is like the best category ever right! :)

1 comments Read more

August 24

v1.27 Hotfix

- some users were experiencing blank (non loaded) levels since 1.26, which this should address. Sorry for the inconvenience, we hope it'll be running smoothly now.

0 comments Read more

About This Game

Lock, load and let the gibs fly in OTTTD, a Tower Defence/RTS game with RPG elements that pits you against some of the weirdest creatures in the multiverse.

OTTTD stands for Over The Top Tower Defence, and you'll see why when you're blasting 9 kinds of hell out of a Cactus Ghost that's making a beeline for your battlefield HQ. You play as a commander for HEROCORP™, the 4th largest private military organization in the galaxy. A long period of peace has left the company coffers a little bare so the science division developed Trans-Dimensional Rifts, opening up lucrative opportunities for war in other universes. It's like Starship Troopers meets Stargate meets Spaceballs, with way more explosions!


Ridiculously definitive edition
Prepare your eyes and ears for incredible deluxe-ness! Featuring crisper sound and high resolution graphics, the PC release of OTTTD will leave you feeling like you've actually stepped into an alternate universe and started blasting everything to smithereens.

Deep RPG Mechanics
OTTTD lets you choose from 7 hero classes to make up your squad of 3 battlefield employees. The more action they see the more XP they earn, giving you the chance to level them up through custom skill trees, including powerful combat abilities to unleash during the fight.
• 30+ active abilities
• 40+ passive skills
• 30+ equippable weapons
• multiple armor options with stats to suit your play-style

Weapons! Weapons! WEAPONS!
With 12 tower types to build and 6 different firearm classes, HEROCORP™ has got the hardware to ensure you can wreak havoc in your own personal style.

Disgustingly varied foes
The range of enemies in OTTTD is wide enough to soothe even the itchiest trigger finger. Floating eyeballs? Check. Gunclams? You know it. Giant armored Wartoises? Of course. You'll even go toe to fin with a giant flying shark, and show the mythological Kraken who's boss!

The Story
The year is 2136. You work for HEROCORP™, the universe’s 4th largest private military force. Your job is to “preemptively defend” the Earth against alien dimensions. As long as you complete the missions under budget and fill out the TPS reports in triplicate, everything goes smoothly.

Is pre-emptively defending Earth ethical? Who cares when the money’s good!

Deluxe Edition

HEROCORP understands the needs of the more discerning battle commander, hence the Deluxe Edition of OTTTD. In addition to everything in the pre-order, you'll get the Deluxo weapon and armor sets. Recently developed by our Lab Division, the Deluxo Range gets more powerful each time your soldier levels up, making it worth its weight in requisition forms. We'll also throw in a Deluxe Wallet, with 69,000 coins and 11 medals to buy yourself something nice.

• Dexluso Armour - Armour that gets stronger as you get stronger
• Dexluso Gun - Gun that gets stronger as you get stronger
• Deluxe Wallet - 69,000 starter coins and 11 starter medals

OTT Edition

In addition to everything in the Deluxe Edition, the OTT edition comes with rare Cheese Armor set forged by our Dairy Division, which helps your soldiers get more XP and coins on the battlefield.

You will also receive these bad boys:
• An Art Book PDF, full of concept sketches plus more visual treats.
• OTTTD poster artwork. Looks amazing on 100% of walls.
• 3D Printer files for the HEROCORP soldiers, so you can battle command IRL.
• Your name in the credits as an OTT supporter. Welcome to history, baby.
• An OTT Wallet stuffed with 101,010 coins and 42 medals, to give you the financial edge on your enemies."
• Bonus Armour - “Vintage Combat Cheddar” - 20% XP bonus and 5% coin bonus

System Requirements

    • OS: Microsoft® Windows® XP/Vista or later
    • Processor: 1.4GHz or faster
    • Memory: 1 GB RAM
    • Graphics: Any from the last 4 years
    • DirectX: Version 9.0
    • Hard Drive: 300 MB available space
    • Sound Card: All soundcards would work
    • OS: 10.7+
    • Processor: 1.4GHz or faster
    • Memory: 1 GB RAM
    • Graphics: Any from the last 4 years
    • Hard Drive: 300 MB available space
    • Sound Card: All soundcards would work
    • Processor: 1.4GHz or faster
    • Memory: 1 GB RAM
    • Graphics: Any from the last 4 years
    • Hard Drive: 300 MB available space
    • Sound Card: All soundcards would work
Helpful customer reviews
52 of 60 people (87%) found this review helpful
3.7 hrs on record
I've played for 2 hours and made it to mission 11 of 20. I didn't realize it was a PC port of an android title until after I started playing, so at first I wasn't sure that it was a good choice. It turns out however that;
- It's pretty fun and has some cool and sometimes pretty amusing features
- After playing the standard edition, deluxe and OTT versions don't sound worth it at all

At first maps looked like they were way too small and felt cramped. Tower placement is restricted to spots around the map marked with an X. Also you can't increase the speed of the game. None of these were really an issue in the end later maps were big enough and you just need to make sure you have a good combination of different types of towers in limited locations where you are able to place them. You also have a pool of up to seven heroes, three of which you can take onto the battlefield each stage. I unlocked five of them by stage ten. They can be ordered around the map to attack enemies and also have special abilities which can be upgraded as your heroes level up after completing stages. My favorite heroes were the recon and rocketeer. The rocketeer can periodically call in a powerful cruise missile strike anywhere on the map. The recon was able to mark targets so that the rocketeer and any missile turrets could fire missiles at them even if they were out of range. That was my favorite thing about this game. Not every tower defense game has stuff like that. Also you can buy weapon and armor upgrades for your heroes. This is how you spend your coins and medals. I just bought the standard version of this game so I earned all my currency just by completing stages. Some of the stuff is pretty expensive especially the armor, so I could only afford basic weapon upgrades. This didn't really seem to matter, I still kicked ♥♥♥ without better gear. I don't see why you would want to get the deluxe or OTT editions of this game just for extra coins and medals. 100,000 coins will only get you two sets of basic armor... You also use medals to resurrect fallen heroes between stages, but so far my guys hardly ever died. I don't seem have a shortage of medals. Again another reason why I don't see the point in paying more real money for coins and medals. Why would you pay for extra currency in a non free to play single player game?

Some of the enemy models were really amusing. There are giant disfigured teddy bears that shoot laser beams out there eyes and obese green skinned cleaver wielding zombies that ride mobility scooters lol amd puke gibs all over your turrets and heroes. Also I really liked some of the dialogue, one the heroes sends up Batman 'my throat hurts... do you have a throat lozenge?' lol

Maybe there are actually people out there who want the extra art and stuff. But the Deluxe and OTT editions are over double and triple the price respectively of the standard edition. This problem is easily solved by just getting the standard edition lol, which I recommend trying.
Posted: August 6
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22 of 24 people (92%) found this review helpful
34.5 hrs on record
My original review was fairly critical of this game due to the controls. Within a short period of me posting my review the developer personally responded to my criticism, thanked me, and then a week later released a patch that addressed the vast majority of my complaints.

Seriously, at this point I'm incredibly impressed. The game is quite fun and the developer clearly cares about their product.


This game is pretty solid, even with the little bit that I have played. At this point I am really wishing I would have bought this on iOS or Android though because the PC ports has some issues with the controls that leave me feeling frustrated because I feel like I am playing on a touch screen but I am forced to use a mouse as an intermediary. So much standard PC game design convention is thrown out the window just to make this a fast port.

1) Everything is accomplished via left-click, including moving your hero. Let's face it, the standard PC control for moving your hero from point A to point B is to right click.
2) The battlefield camera is incredibly myopic and should be able to zoom out a bit farther on larger screens.
3) The battlefield camera doesn't auto detect your mouse position and start scrolling the screen over when you mouse gets to the edge of the screen. Instead you must left-click on an empty area of the map and then drag the screen over as if you were using a touch screen tablet.
4) The scroll wheel does nothing useful. If it isn't going to zoom in and out very much, It should probably be set up to scroll through your heros in the same way as the tab key does instead.
5) When you have a special ability queued up your cursor doesn't give any indication that you are in that context. If you're activating a special ability and are moving the mouse we tend to expect our cursors to reflect what is about to happen when we click.

As I said before, I really like this game. On mobile I would really, really enjoy it. Unfortunately the PC controls are just nothing more than a sloppy port from a mobile game. I'll tolerate the annoying PC controls because I'm enjoying it regardless
Posted: August 8
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14 of 19 people (74%) found this review helpful
13.4 hrs on record
Fun, thoroughly enjoyable game, but doesn't feel quite right on PC.

OTTTD is mainly a tower defence/rts/rpg hybrid. You build your towers in fixed spots, level up and unlock abilities for your characters, then mess up a bunch of enemies.

First the positive. It is a very quirky, characterful game. I've smirked on a number of occasions when the next bad guy starts walking down the paths. If undead teddy bears, giant flying shark fortresses, and 'shanktopuses' are your thing, then get this game!
Music and sound effects are good, as is the voice acting. Didn't turn me off or make me cringe, which as a sound designer myself, is a really good thing.
The whole atmosphere is great, and whoever wrote all the little jokes on the items/upgrades/achievements needs a pat on the back.
And of course, gameplay is smooth, easy to get the hang of, and quite intense in the later stages.

So, it all sounds really good, right? Well it's important to know that this is technically a port of a mobile game. I was aware when I bought this, and it certainly shows, but it's not necessarily a bad thing...in places.
For example, it is easy enough to get coins and medals (the respective currencies) in game, and the option for microtransactions is absent (or at least, I couldn't see it). This is obviously a big thumbs up, although it makes the fancypants versions for sale kind of obsolete unless you're into the extras.
However, when a character dies, you have a time limit before you can use them again. You can speed this up at the cost of a medal. To be honest, I wasn't that bothered by it initially, as earning medals is easy, but that changed once I unlocked the first endless level. If your characters die, they gain 0 experience AND you have to wait for them to revive. Getting no exp from a 15+ wave run is one thing, but then having to wait 45 minutes (without using a medal) to revive is another. Not cool.
NOTE: After playing it a little longer, this no longer becomes an issue, as you'll have a huge surplus of medals.

Another example would be that, in order to pan across the stage, you actually have to click and drag, like using your finger on a tablet. Not a bad thing, but I'm more used to the rts-esque camera-follows-the-mouse deal.
There's also little in the way of settings customisation, although if you bought this game with that in mind, then I don't know what you expected.
A lot of these small things constantly remind me that it's a mobile port. Too many control/mechanic decisions feel a little foreign to the keyboard and mouse. It's unfortunate that these small issues glares over an otherwise fantastic game, because I've thoroughly enjoyed every moment of the actual gameplay.

If you can accept that, then you should definitely check this out. Definitely worth the current price (the standard edition anyway).
Posted: August 8
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9 of 11 people (82%) found this review helpful
10.9 hrs on record
I was a bit skeptical of this game given its mobile origins, but I am happy to report that my fears were unfounded.

OTTTD is incredibly awesome! The plot basically boils down to soldiers being out of work in a utopian society, so a company hires those soldiers to fight wars in other dimensions before the wars even happen. This means that the bulk of the game's plot sees you traveling to foreign planets and killing anything that moves.

As is somewhat typical with modern tower defense games, you unlock more towers and more tower upgrades as you progress. This ranges from the typical machine gun tower, missile tower, etc to eventually things more exotic things like death rays.

There's a sort of rock paper scissors aspect that starts to take shape in-game as some enemies are vulnerable only to specific attack, as well as introducing flying enemies etc. This means that you can't simply choose one type of tower and max it out to steamroll each level.

What makes OTTTD different than a lot of other tower defense games is its sense of humor and the soldiers which I previously mentioned as part of the plot. For each mission, you can bring along three soldiers. They function and unlock similarly to the towers except that they can walk around the map. Additionally, each soldier has their own set of skills, with skill trees that can be filled out as they level up. It's honestly difficult to decide if you're going to take a soldier into battle with strong offense or take a weaker character who can boost tower abilities. It's extremely well balanced and each soldier feels different. You can also buy different equipment for each soldier that will change their stats and appearance.

What really helps everything in the game feel different is its sense of humor. Each character has their own personality and set of dialogue that they will say as battles go on (though it will repeat somewhat frequently) with some characters talking about how the battle is boring them, how violence is bad, etc. It helps the characters feel a little more important than just walking towers. There are several planets to wage war on with a variety of strange enemies and unique environments. It kind of feels like if Starship Troopers was made into a 1980's cartoon in a lot of ways.

There are over 20 main missions in the campaign, with several boss battles scattered throughout. As you progress, you unlock stars which can be used to unlock levels in the "endless" mode.

Overall I feel like the game is worth the money and doesn't suffer any major drawbacks from its mobile origins.

10/10 Would invade alternate dimensions to create a war economy again.
Posted: August 9
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6 of 7 people (86%) found this review helpful
41.7 hrs on record
It's fun, map starts off really really small, after a while it get bigger, but does it relieve the hunger for tower defense games? yes, a bit grindy at first but still manages to be fun then without being too difficult or too easy. You can feel that it is a port from a mobile games; but the art, the gameplay, the rpg element could hook you for a while. If there's a complain, sometimes the choice of tower and heroes could be a bit confusing, luckily there's an encyclopedia in it.
Posted: August 9
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