Throw on your nostalgia goggles and travel back in time with Super Win the Game, a retro-core explosion of exploration and platforming action!!
User reviews:
Very Positive (10 reviews) - 80% of the 10 user reviews in the last 30 days are positive.
Very Positive (237 reviews) - 90% of the 237 user reviews for this game are positive.
Release Date: Oct 1, 2014

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Recent updates View all (7)

June 2

Spanish language now available

A Spanish language option is now available thanks to the efforts of Adrián Palomino del Moral.

Spanish and French translations are both available through the Options / Language menu without the need to download and apply separate string tables as previously documented.

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About This Game

Throw on your nostalgia goggles and travel back in time with Super Win the Game, a retro-core explosion of exploration and platforming action!!

  • Sequel to the 2012 freeware hit You Have to Win the Game
  • Open-ended exploration platforming: Explore a massive world, find hidden treasures, collect powerups and gain new abilities, and uncover mysterious secrets!
  • Adjustable CRT television simulator: Tune the retro-ness to your liking!
  • Speedrun courses with Steam leaderboard support! Race your friends' ghosts to the finish line!
  • Do the Thing!!
  • Get the Stuff!!
  • Win the Game!!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP2 or newer
    • Processor: 1.2 GHz or faster
    • Memory: 128 MB RAM
    • Graphics: GeForce 8 series or equivalent
    • DirectX: Version 9.0c
    • Storage: 100 MB available space
    • Graphics: Dedicated graphics card
    • Additional Notes: Gamepad recommended
    • OS: OS X 10.6 Snow Leopard or newer
    • Processor: 1.2 GHz or faster
    • Memory: 128 MB RAM
    • Graphics: GeForce 8 series or equivalent
    • Storage: 100 MB available space
    • Graphics: Dedicated graphics card
    • Additional Notes: Gamepad recommended
    • OS: Ubuntu 12.04 LTS or equivalent
    • Processor: 1.2 GHz or faster
    • Memory: 128 MB RAM
    • Graphics: GeForce 8 series or equivalent
    • Storage: 100 MB available space
    • Graphics: Dedicated graphics card
    • Additional Notes: Gamepad recommended
Customer reviews
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Very Positive (10 reviews)
Very Positive (237 reviews)
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189 reviews match the filters above ( Very Positive)
Most Helpful Reviews  Overall
327 of 463 people (71%) found this review helpful
12 people found this review funny
Not Recommended
3.6 hrs on record
Posted: October 1, 2014
- The retro CRT TV filter is great. It may be a little overmuch at first, but the effect is totally cusomizable, or you can just turn it off entirely.
- The story (although rather buried) is interesting. Not groundbreaking or absolutely stunning, but interesting...which is more than I can say for a lot of recent games.
- There are a lot of "borrowed assests" in this game. While I'd normally take umbrage to swiping sprites from older, better games, they're here as homage, and are used with minor changes that make them more than xerox copies.
- Secrets. False walls, floors, and hidden areas on the world map are fun to find, accidentally or not. The NPCs will point you in the direction of a lot of them, but hopefully you'll find some on your own, too.

- The music is short loops that restart every time you enter a new area (which is frequently). I love chiptunes, but I had to turn it down to keep my head from exploding.
- There's nothing to it. I'm now just shy of 2 hours into the game. I have seen the entire world map, cleared all the major dungeons, and have collected 3 of the 5 pieces of the King's Heart (i.e. "The Big End Item"). I'm already tired of backtracking...
- It's not "open world". Although you're immediately free to roam anywhere on the world map, you can't do anything (save talk to a few cryptic NPCs) until you get some items. The items must be acquired in a specific order, too. It's a bummer walking to the ends of the Earth just to have to walk all the way back because you can't double jump yet.
- No fighting allowed. This game is strictly a platformer. You walk, you jump, you listen to villagers. You don't fight, you don't cast magic, and you dodge anything that looks like it might bite you. Not very fun.
- It's expensive. Even with the 10% discount, this game just doesn't have that meaty cash-to-fun ratio I love as a PC gamer. Twelve bucks got me maybe 3-4 hours of game, and that's just not a very good value.

All in all, if I had to compare this game to something, it'd be a piece of Fruit Stripe gum. A blast from the past that isn't bad but doesn't quite taste right, and gets stale far too soon.
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48 of 49 people (98%) found this review helpful
1 person found this review funny
70.2 hrs on record
Posted: October 4, 2014
It's a platformer. There's no combat. Some enemies are tricky to dodge, and the "boss" rooms have bullet hell obsticles. But mostly it's platforming and exploring. The exploring feels like a mix of Zelda II and a Metroidvania, but without combat.

You probably want to know if it's worth the full price. If you like achievements and go for 100%, there's a good amount of stuff. There are optional areas with challenging jumps. There are 128 gems hidden throughout the world. Just "looking out for them" will get you around 100. Getting the full 128 takes a lot of exploring, and probably took me 10 hours of actual play. I stretched it to ~16 by doing replays for the "big" achievements, but I was stretching on purpose because I like replays. You can 100% in one playthrough.

Without achievements, just playing to finish once, is probably 4-6 hours. It's lovely, has a variety of art and music, and a cool story. The themes (dreams, sense of self, etc.) are done beautifully, and avoided being pretentious. It probably helps that the game is written by a single dev, and is heartfelt. Whether to pay full price just to play through once would be very subjective. It's a better deal than a movie, or a pizza. But perhaps not compared to other games.

Oh, the aesthetic. The CRT is great. It goes far beyond simple scanline effects seen in NES emulators and SweetFX. There's blurring, and little types of fuzziness and flickering that I don't know the right words for. They should seriously license this out to other pixel games. There's nothing else like it.

edit: Btw, my playtime on this game looks crazy high because I was experimenting pulling map data out of it, to make guides. And once it was open, I tended to leave it open for the music. I like it, but 60+ hours is not something you should expect to get out of it, heh.
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48 of 64 people (75%) found this review helpful
6.5 hrs on record
Pre-Release Review
Posted: October 1, 2014
Super Win The Game is a great homage to old school games. from great retro music to emulated CRT graphics this game goes out of the way to make you feel like you're playing those old games, which is sick. the gameplay is a mix between adventure and platforming blended together really well. the sense of progression is great in this game and will always have you chugging along. the game my looks like a super hard platformer at first glance but the game is actually really forgiving and the platforming only really ramps in the later section of the game most of the time your can breath easy platforming in this game, it also does a good job of subtly teaching you gameplay mechanics that you'll need later. the story is told through your own speculation of the events that take place and little tidbits people you meet tell you, leaving you to interpret your owns story. this game has inspired me to play some old games i missed out on because now i see what kind of charm they can have.
i give this game a 7/10 it missing some things that would just improve my experience with the game like a map but thats just me being baby and used to modern games

check out my video review over here

Thanks SFDvus
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22 of 25 people (88%) found this review helpful
2.3 hrs on record
Posted: March 22, 2015
I was able to try this game out thanks to GamesMatter on Twitter.

Super Win the Game is a retro platformer that really nails the 8-bit era Zelda II visual style with a bit of a different spin introducing a world map and non-linearity.

- Captures the NES Zelda II style perfectly. You really feel like you are playing a ROM from that era.
- Platforming is done well and sufficiently challenging.
- Overworld map let's you choose where you want to go in a non-linear fashion.
- Plenty of save points so you never have to backtrack very far.
- CRT filter is configurable and able to be turned off.

- There's really no game play beyond the platforming. I felt like it could have used a bit more to do and variety like combat and puzzles and so forth.
- Although the overworld is open and you can do it any order there are many areas are blocked off until you get a certain items resulting in a lot of backtracking.
- The $12.99 asking price is (subjectively) a bit high for what you're getting.

If you really love retro platformers Super Win the Game does it well with its own unique twists of overworld map and non-linearity. Just don't expect more than straight up platforming. While it may look visually like a near clone of Zelda II the dungeon portions actually play more like Super Mario Brothers.
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53 of 80 people (66%) found this review helpful
23 people found this review funny
4.7 hrs on record
Posted: October 3, 2014
I bought Super Win the Game and Borderlands 2 on the same day. I played this more.
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13 of 13 people (100%) found this review helpful
1 person found this review funny
4.7 hrs on record
Posted: July 27, 2015
My god this game gives me all sorts of happy feelings. It reminds me so much of Zelda II from back in the day, which is a game I loved despite its flaws.

This game takes out all the frustrating aspects of Zelda II while maintaining a lot of the aesthetic and the tone. But more than that, there's a lot of other legitimate retro references in here. This feels less like a homage and more like a lost game from that era -- a good one.

I can't recommend it enough. There are frequent checkpoints, and so the parts that would otherwise be frustrating are things that you can practice to your heart's content. It thus has a great amount of challenge in parts without being annoying about it at any time.

The items and unlocks are good, and the feeling of exploration is tangible. There are several methods of fast travel that you can make use of as you progress, and that makes backtracking not a thing anymore.

My sole complaint, and really this is just a matter of what the game is, is that there isn't any direct combat. This is all about platforming, pure and simple. There are enemies, sure, but you just avoid them. To be honest, that works just fine and the game is great even so. GET THIS GAME. But what I'd love to see is a sequel that takes all the great stuff from this game, then adds in Zelda II or Castlevania style combat. That would just be absolutely killer and take this over the top from being something I really really like to being something I desperately love.
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19 of 24 people (79%) found this review helpful
2 people found this review funny
1.9 hrs on record
Posted: March 10, 2015
For the retro gamer, this one has it all.

1. CRT screen look and feel
2. scan lines
3. 8 bit graphics
4. 8 bit sound
5. 80s game soundtrack

It FELT like I was 15 again and it was 1986. What a great game and concept, mixing what was best about the era with a look and feel that matches.

Not sure if I can go back and play more personally, simply because my account has way to much other content to interest me more.

BUT if you want retro, you want adventure, you want platforming and you want to be back in 1986, this is your game!

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13 of 14 people (93%) found this review helpful
5.0 hrs on record
Posted: October 2, 2014
So Super win this game,

i really loved the first one and im a tad dissapointed in its "sequel".

The problem is it is short for its price. around 5 hours playtime and i got a 90% completion rate (finding some gems that are behind invisible walls i guess)

The gameplay is simple and not a xtremely difficult platformer like Iwbtg or Meatboy (ok its more a metroidvaniastyle of game to be honest)

The Graphical presentation on the other hand... oh boy. Its sooo beautiful. It perfectly simulates and old TV with an 8bit console plugged in (flickering textures and thelike) Play in a dark room for maximum retrofeel.

-liked the first one and want to give some credit for it
-are a sucker for beautifull 8 bit style graphics
-are a casual platforming player that wants a tad more difficulty (its a metroidvania game as reminder)

-expect a high price/playtime quota
-are looking for a difficult game (meatboy level)
-hate looking for secrets
-hate pixelart duh (why do you even read the reviews dont you have something to do?)

To be honest if it werent for the first game i may would have regret this buy but i see it more as 5 bucks for the first, 5 bucks for the second... i just had to win the game....
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13 of 14 people (93%) found this review helpful
1 person found this review funny
7.9 hrs on record
Posted: February 8
This is an absolute must-buy for fans of the previous game ("You Have to Win the Game", available for free on Steam). It follows the same basic formula of platforming (there is no combat at all), exploration, and puzzle solving. Similar to the original, the look is retro, only this time around the inspiration is more from the 8-bit console era. In fact, the majority of the aesthetics are pretty blatantly, err, "borrowed", from Zelda II. While this might seem a bit shameful (and I suppose it is in some ways), it touches me smack dab in my happy nostalgic gaming place. This is pretty much a perfect game for someone like me who still looks fondly on those old days of gaming and wishes there were more games in that vein. The gameplay consists of exploring a top-down overworld map, and then exploring several side-scrolling locations (towns, caves, dungeons, etc) to solve secrets and collect the items needed to win the game. There is not a lot of hand holding, and there are lots of secrets, so you do have to pay close attention (or be very thorough exploring) to finish the game, which is something I really enjoyed. The bulk of the game involves platforming and solving platforming-related puzzles. The difficulty is mostly reasonable throughout, with just a handful of really tough spots, so it's a decent balance. Although it can be quite challenging at points, checkpoints are plentiful and there is no penalty for dying, so it's not too frustrating overall. I would not recommend it if you don't like platformers at all, or don't have a good controller, though. But otherwise, I think it is an excellent game for those who like old-school and/or challenging platformers.
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11 of 12 people (92%) found this review helpful
6.1 hrs on record
Posted: March 17, 2015
I am not usually a fan of games that attempt to do the retro thing, because they usually mess something up. But this game absolutely nailed everything. For a game with zero combat, it was surprisingly enjoyable and didn't bore me at all. It's not going to be for everyone, but if you liked old-school games like Mario, Metroid, and Zelda 2, think of this as a bit of a mashup between the three, with no ability to attack. If you're not sure if you'd like this, you can always check out the previous game, called You Have To Win The Game - it's free here on Steam and somewhat similar.

Linux note: the game works flawlessly. I used an ASUS Gamepad (for Nexus Player) with xboxdrv and it worked perfectly.
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Recently Posted
3.4 hrs
Posted: October 15
If you liked the the original "You have to win the game" then you will like this one.

Its has metroidvania style gameplay and focuses on navigating through challenging platforming obsticals. No combat whatsoever. Its all about exploring the land and locating new powerups that help you even further explore, until you are able to find the end. Thats not a bad thing, though.

I thuroughly enjoyed the game, and can't wait to play their next upcoming game; Gunmetal Arcadia
Helpful? Yes No Funny
5.1 hrs
Posted: October 12
probably -the- perfect retro game!

it feels like a mix of hundreds of 90s jump n run games clustered together.

the story too is quiet a psychological challenge. theres alot of meta philosophy going on.

makes me all melancholic.

the only thing I might criticize: you cannot jump on enemies and it feels so much like you want to! but this is a choice of design.

...its still alot of fun!
Helpful? Yes No Funny
15.7 hrs
Posted: October 11
I love this game. You have to win the game was the first game I have ever beaten and I was so happy when I found out there was a sequel. It was very enjoyable, the only downfall being how short it was. The one thing that really helped me a lot during the game is that the map shows how many gems you've collected in the current area and how many you have left to collect.
Helpful? Yes No Funny
0.6 hrs
Posted: October 7
A better title: Super Wander 'Round

That's what you do. You wander 'round, collecting the things that open paths to more things, and check all the nooks and crannies for secret things. This is like a study in Metroidvania minimalism. Strip out the atmosphere, challenge, and visual interest, and what's left? Wandering around.

It's not visually offensive, it controls well enough, and it's gameplay is comprehensible, but what's the point? Why spend my time here, when there are dozens of Metroidvanias that can do absolutely everything that this game can, but better? This would have been impressive and fun had it been an NES launch title. This game proves that there's a big difference between 'retro' and 'primitive'.

Is there a market for purposefully primitive games? Is this a thing you young people do now?
Helpful? Yes No Funny
0.8 hrs
Posted: October 1
Screw you guys, i'm going home!
Helpful? Yes No Funny
5.9 hrs
Posted: September 28
Really cute metroidvania exploration platformer with really sweet music and a heartwarming story.

Wish the game could've been a bit longer (100% in 6 hours) but I'm honestly so glad I played through it.
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Earl of Lemongrab
2.0 hrs
Posted: September 23
Bought this game after loving the free You have to win the game prequel, style is a bit remenicent of zelda 2 for me, gameplay was superb as well. Ff youre a fan of platformers and dont shy a away from a bit of challenege this game is a solid buy.
Helpful? Yes No Funny
! MuNiNN_of The Laputa !
6.0 hrs
Posted: September 16
Great level design, can be played through in about 5 hours, highly recommend
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a badly pixelated nicolas cage
5.2 hrs
Posted: August 30
Do you like platformers? Do you like games that feel they are from the early 90s? Do you like Winning the Game? If so, this game is for you.

It looks, sounds, feels and plays like an old NES/Master System game. It's your basic faire - run around, collect gems, avoid enemies, and win the game - much like it's predecessor, except this time, there's a huge world to explore, connected by a Final Fantasy I-style world map.

You Metroidvania your way around the world, finding powerups to open doors in previous locales. If you rush through it, you'd probably be done in a couple of hours, but if you want to 100% it (which isn't too hard - there's no No Death/Speedrun achievements this time around), it'll take you 5 or 6.

There's also a great bunch of guides for when you get stuck finding those last 5 gems. So, whether you want to explore it all yourself, or just want to 100% it in a speedy fashion, there's options for all kinds of gamers.

So, all-in-all, very reccommended.
Helpful? Yes No Funny
4.9 hrs
Posted: August 24
Helpful? Yes No Funny