Winner of the LG Electronic Smart TV competition, Selknam Defense is more than an exceptional strategy game. It’s a gateway to the past that puts a nation’s destiny into your control. Do you have the skills to alter history and save the Selknam?
User reviews:
Mostly Negative (44 reviews) - 38% of the 44 user reviews for this game are positive.
Release Date: Jul 25, 2014

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About This Game

Join over 50,000 players in a quest to change one civilization’s fate in this award-winning tower-defense/RTS hybrid game inspired by true events.

Travel back almost 200 years to defend the Selknam people of South America against European colonization. Lead archers, mages and other warriors to fight off waves of attack in the dense forests, freezing tundra and lands you call home. Battle soldiers, pirates and other new-world foes to unlock powerful upgrades and customize your defensive strategy.

Winner of the LG Electronic Smart TV competition, Selknam Defense is more than an exceptional strategy game. It’s a gateway to the past that puts a nation’s destiny into your control. Do you have the skills to alter history and save the Selknam?

  • Hours of engaging defense combat inspired by true events
  • 24 levels across 4 lands, each requiring innovative and unique defense strategies to defeat
  • Stunning and vibrant artwork that brings the game’s narrative to life.
  • 4 heroic Selknam defenders with powerful upgrades and abilities to tailor your defense
  • 7 enemy types, from soldiers to pirates, each with their own skills
  • Bonus stage with an epic boss battle for successfully completing campaign mode
  • Survival mode to test your defense strategies’ endurance
  • 15 achievements
  • Keyboard and mouse or Xbox 360 controls
  • LG Electronic Smart TV competition winner, over 50,000 downloads

System Requirements

Mac OS X
    • OS: Windows XP
    • Processor: 1.2 Ghz Processor
    • Memory: 1 GB RAM
    • Graphics: 256MB of Video Memory
    • DirectX: Version 9.0
    • Storage: 250 MB available space
    • OS: OSX 10.7 and above
    • Processor: Intel Core Duo 1.66 Ghz
    • Memory: 1 GB RAM
    • Graphics: 256MB of Video Memory
    • Storage: 250 MB available space
Helpful customer reviews
185 of 210 people (88%) found this review helpful
3.3 hrs on record
Posted: July 25, 2014
A functional but rather mediocre tower defense game. The units are all pretty standard: warriors, archers, healers, etc. They can be leveled up in between battles, but this simply improves their stats; they gain no new abilities. You can also unlock new types of units with slightly different abilities. You level up and unlock units with stars. After each battle, you get 1-3 stars, depending on how well you did. However, you only get these stars once for each battle. So once you've gotten three stars, there's no reason to ever replay earlier battles. The gameplay is disappointingly simplistic. You cannot level up units during a battle or use "spells" to directly damage or slowdown enemies, etc.; you simply place your units and hope for the best. Moreover, the terrain has very little influence on battles, and you cannot create mazes to delay the enemies. In addition, some enemies are frustratingly unfair, such as bombers who can take out all of your units in one hit, leaving you without any way to defend yourself. There are also some annoying flaws in the units' AI. For example, healers will heal other units rather than themselves, even when they themselves are close to death, so they often end up dead when you need them the most. And sometimes they'll just stop healing units all together for no apparent reason. All in all, while there is some simple fun to be had here, it's a lackluster game overall, and there are far better similar games, such as Defender's Quest: Valley of the Forgotten, Kingdom Rush, or Prime World: Defenders.
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13 of 17 people (76%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: August 6, 2014
Fun little tower defense game. However, it is quite "child-like" and any adults looking for more than a "distraction" won't find much.

It's an easy experience, fun and mind-numbing when you need it to be. It's definitely not something to get jazzed up about, but it's worth it for $5 or less.
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6 of 8 people (75%) found this review helpful
1.1 hrs on record
Posted: December 2, 2014
It's a Tower Defense Game.

Kinda reminds me of Plants vs. Zombies Adventures, before they canned the game.

The controls are a bit clunky: when you assign a movement command to one of your Selknams, it will commit to the move before you can reassign another move.

So in other words: if you misclick, you're boned.

A feature that would be helpful would be to label the units upon purchase, especially the caster type "towers".
Just because a caster has his eyebrows angry, or two points on his hat, etc., isn't the best way to distinguish the Selknam. Adding a hover-over label would be simple and to the point. (Because they look too similar)

Some of the Dialogue between the Europeans and the Selknam are hidden behind the character portraits: a minor detail, but one that needs to be polished, nonetheless.

All in all, it does the job, but I wouldn't purchase it for $9.99.

Doesn't look like there's a lot of replay value to the game: I think once I flip this game and unlock all of the achievements, I probably won't play it again.

The graphics and style of play are... cute, to say the least.

It's an OKAY title at best.

If you're looking for a fun, quick way to kill time, then go for it.

Otherwise, spend your money elsewhere.
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20 of 35 people (57%) found this review helpful
3.1 hrs on record
Posted: July 30, 2014
Neutral: It's as formulaic as it comes, and it could have done more with it's setting then it does, but Selknam Defense is still a perfectly serviceable tower defense game, just a kind of bland one.

Note: To put it plainly, if this goes on sale for 2 or 3 quid, its probably worthwhile if nothing amazing, but at it's current price I just can't recommend it for the amount of content that's there and simplistic mechanics.

Full review is available here
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6 of 8 people (75%) found this review helpful
0.8 hrs on record
Posted: March 1, 2015
Far too basic and unpolished...

Selknam defence is a basic tower defence game made by Bad Games (no Pun intended).

There isn't much story in the game. Basically, you play as the 'Selknam', a tribe, who has to defend their homeland from the invaders.

Gameplay is basic tower defence. The objective in the campaign is to protect your village from attack. Your village has four health and each enemy unit that reaches your village will decrease it's health by one. When your vilage's health gets reduced to zero the you lose and the game ends. Instead of towers you have infantry, who act like towers (ie. don't move around much). There a variety of units available which fall into one of four classes: archer, slinger, melee, wizard. Each class has three types of units such as mage healer and a mage that damages foes. You can buy new units from spending coins, which can be earned periodicly after each wave or by defeating enemies. At the end of each level you will earn stars (based on how well your defence was) which you can spend upgrading units. You can only upgrade your units after each level (not during gameplay), which I didn't find appealing as it reduces your activities during gameplay. A variety of foes will attempt to get to your town including knights, musketeers, pirates etc which all have unique stats and health. What I found was that there wasn't enough coin to spend at the start (or during gameplay) and that made building defences really difficult. Another problem is that unlike in other tower defence games, there is no 'building time' in between each wave, with enemies constantly battling against the defences, it was difficult to repair and rebuild units. Units also don't show the range that they can attack ( a problem mainly for archers), which makes it difficult to place your units in ideal positions. Finally, although the game is 'tower defence' genre, gameplay mainly focuses on blocking enemy via mass unit walls as enemies will easily defeat your units one by one if they spread out.

Audio isn't good. Besides the poor combat sounds from units, the same background music is played over and over again which is quite annoying. There is no voice acting in the game, with characters speaking through text.

Graphics are another downer. Unit models lack detail as well as the enrironment, which barely has anything e.g. bushes, trees, etc and is therefore quite barren.

Level design is quite repetitive. Areas look too similar to each other, with some terrain moved to different locations and a new paint job.

If you want a really basic tower defence game with clunky mechanics, then this game might entertain you. Else, stay clear.
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