Welcome to The Happy Hereafter, a casual sim in which you guide the newly dead as they build an afterlife for themselves and their fellow lost souls. There will be no rest for the wickedly funny as you put them to work building a village to rival Paradise!
User reviews: Mostly Positive (74 reviews)
Release Date: Oct 2, 2013
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October 31

Get The Happy Hereafter with 66% Halloween discount!

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Prepare yourself for Hаlloween with BUKA games on Steam! You can purchase The Happy Hereafter with huge 66% discount untill November 4! Spooky game for the most fun holiday of the year!

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About This Game

Welcome to The Happy Hereafter, a casual sim in which you guide the newly dead as they build an afterlife for themselves and their fellow lost souls. Possessing uncanny management skills, you'll control a legion of zany characters as they arrive at their eternal destination and settle in. There will be no rest for the wickedly funny as you put them to work building houses, harvesting resources and earning money to build a village to rival Paradise. Explore weird but wonderful landscapes, discover cleverly hidden secrets, and complete dozens of challenging missions in your quest to create a little slice of Heaven in the underworld!

Key Game Features:

  • Six locations
  • Over 100 missions
  • Dozens of wacky characters
  • Comic book style story scenes
  • Learn-as-you-play tutorial

System Requirements

    • OS: Windows XP/Vista/7/8
    • Processor: 1.6 GHz
    • Memory: 512 MB RAM
    • Graphics: 256 MB
    • DirectX: Version 9.0c
    • Hard Drive: 800 MB available space
    • OS: Windows XP/Vista/7/8
    • Processor: 2.5 GHz
    • Memory: 1024 MB RAM
    • Graphics: 512 MB
    • DirectX: Version 9.0c
    • Hard Drive: 800 MB available space
Helpful customer reviews
13 of 19 people (68%) found this review helpful
10.6 hrs on record
Posted: October 20
Fun, Halloweeny humor. A typical villiage build game. Decent mechanics, smooth playability.
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5 of 5 people (100%) found this review helpful
6.2 hrs on record
Posted: November 2
Nice casual time management game. It's tagged as strategy game, but I have to warn you: it's not a strategy game, so if you're looking for such, keep looking. But if you're looking for simple game, and you just want to take a break of saving the world, this might be a good choice. Graphics is really nice, music and sounds also.
Game still has some small bugs and there is lack of achievements.

Try it if you are looking for few hours of simple fun.
But if you're looking for strategy, even simple, find something else.
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5 of 6 people (83%) found this review helpful
11.5 hrs on record
Posted: October 4
Maybe I've just gotten too strategic with games similar to this, after playing others like FarmVille (don't judge) and Virtual Villagers, but I definitely think this was too short-lived. From what I've read, others agree, too.

I think the characters are adorable, the missions straightforward and the overall concept really entertaining. It truly is a lot of fun, just don't expect for it to last too long. I know that I really wasn't expecting to get the "The End" screen when I did.

Despite the two or three mini-bugs I encountered, I would definitely recommend this.
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8 of 12 people (67%) found this review helpful
4.9 hrs on record
Posted: September 30
The Happy Hereafter is essentially Virtual Villagers - Lite set in Halloween Town. Don't get me wrong, it's a good game on its own. But there are a few lacking components and bugs that make it not as impressive as other similar titles in the genre.

For starters, it's incredibly short. So short, that I finished it in two nights. If you follow the quest order you can probably get another hour or so out of it, but that isn't a good thing. There are a lot of stretches of time where you're doing nothing but waiting. It certainly isn't as long or as tedious as Facebook games, but it lacks item collection or achievements like Virtual Villagers to help pass the time. If I had known from the start to improve resource gathering facilities the second the tech was available, I probably could have shaved off almost another hour of play.

Second, the bugs. And there are more than a few that can be annoying, if not progress slowing. On occasion there are times where villagers stop gathering from resources at the bottom of the map. While it makes sense for them to stop gathering when a resource has run dry and is in the process of regenerating, they don't always stop for this reason. I found myself at the start of the game constantly having to reassign someone to harvest wood at trees because they just decided to stop working after collecting one load. With a little luck I was able to get them to automatically harvest, as they are supposed to, but it did get annoying and tedious, especially at the start when you are entirely reliant on these nodes for resources.

Another bug that is annoying, but not game breaking in any way, re units sliding around or getting stuck on decorations. Sometimes when you tell a unit to harvest something, it will show the gathering animation but they will slide all the way back to the town square. This doesn't prevent them from completing their job, but it is annoying. Also, idle units have a habit of getting stuck under things. Benches, lights, buildings. It is easily fixed by picking them up and telling them to do something, and doesn't harm your production since they were idle, but it is another minor annoyance that one would think could be easily fixed.

The characters are interesting and it's obvious that a great deal of effort was put into their creation, but they are sadly under-utilized. Each character has one, maybe two quest chains, that are incredibly short, and then they are never used again. The mermaid has I think 3 or 4 quests, spread across two "chains." I say "chains" simply because the first chain has 2-3 quests for her and the second is a single quest given by the witch. Once completed you will never see her again. It's sad to see detailed characters and environments used so sparingly.

Ultimately, I have to say this game is a "Pass." While it can be fun, for its length, bugs, and simple play-style, there are just better games of the same genre. At sale price, it was a nice distraction; at full price it would still be ok, but for a few dollars more you can get similar games with more depth and over-all entertainment.
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3 of 3 people (100%) found this review helpful
6.2 hrs on record
Posted: August 3
Bought this at full price, a whopping $3.99 (US dollars) which is less than popcorn at the movies. I didn't really expect much and thought it'd be a very mediocre, forgettable, indie game.
I'm so glad I was wrong.

The Good: It looks like a handpainted style game with a more cartoonish flair, and it's got a very cute whimsical soundtrack to go with it (the music that plays in the game, to clarify). I love the fact that it has quests/missions in the first place, and they never make you feel too rushed but give you enough pressure so that you want to hurry up with whatever needs doing. The quests are worded in a very quirky style and made me chuckle a few times! I loved the fact that there were cutscenes within the game and they varied from traditional style cutescenes to an image artsy style cutscene, almost like a graphic novel. You start with 3 little "helpers" and it goes from there, depending on your resourcefulness and needs, and by the you can have many more, each working on permanent jobs or temporary ones. I like that you can always reassign who does what and when. And lastly, you NEVER have to save (omg what!). That's right, you can exit whenever you feel like it or whenever you draw parent aggro (girlfriend, boyfriend, wife, hubby aggro!), and when you log back into the game it starts exactly where you left off. Wish more games did that, instead of the runaround some games do to try and never let you exit their games. Yes, I'm looking at you Assassin's Creed. Also, there is a vendor system in place, where you can sell and buy. Comes in handy!

The Bad: bugs! Now, I only encoutered 2.5 bugs. One was when I first started the game, I was not able to use magic on an altar. I simply restared the game twice and never encountered this problem again. The second bug was when I was dragging a worker to a location, I got a popup tutorial (I had not ticked tutorial off at this point) and my worker disappeared from my screen! Turns out she ended up on a "dark" undiscovered part of the map. I got her back when I discovered the area, but it did take me a while to get there. And the 0.5 bug was more of a glitch "oversight" on the developers part. One of the components for building crystal houses is listed as "stones" but instead requires "gems". I was trying to upgrade my houses to a rank 2 but was unable to, I had plenty of stone, so I bought from gems from the trade post and sure enough I was able to upgrade to rank 3. Now the last bad thing, is the length of gameplay. It's short (about 6 hours) if you are playing to do the missions/quests, however, once you beat the game you have the option to keep playing.

Worth it? In my humble opinion, I would recommend anyone to buy this game. While it is short compared to most games out there it's got a lot of replayability, the game keeps you engaged and interested, and you can tell the devs put a lot of hard work into the game, so quality is on your side! Plus, at 4 bucks (3.99 US dollars) you can afford you buy it and hate it, but you will probably like this one. Hope you guys enjoyed it as well!
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3 of 3 people (100%) found this review helpful
4.4 hrs on record
Posted: October 23
A cute little village building game. You collect resources, assign your villagers jobs, & build different buildings to unlock different abilities. Has a little bit of a Halloween type theme to it since your villagers are zombie-looking people and you wield magic. Seems to be a tablet game come to the PC, but without all the annoying "wait 12 hours for this building to finish" stuff. I cleared it in one sitting & it took about 4 1/2 hours. Most of that time was sitting around waiting for resources. I don't think it is worth the $4 price tag, but if you see it on sale, do pick it up because it was enjoyable, especially if you like games like this.
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5 of 7 people (71%) found this review helpful
0.3 hrs on record
Posted: November 1
I should have listened to the other reviews about the bugs in this game. I'm only on my second task and already experiencing problems. I am unable to interact with the "Pumpkinhead", thus unable to continue further into the game. I have tried restarting, reinstalling, changing resolutions and he still just stands there bobbing his head like a newborn trying to look around. I have submitted a report regarding this problem. If it gets fixed, I may change my review. However, until then, I suggest you save your money even if it is only a couple bucks.
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1 of 1 people (100%) found this review helpful
6.1 hrs on record
Posted: July 21
The game is short. It's also very easy. For a couple of bucks like I spent it is worth it. I bought it for the trading cards which I managed to sell for the cost of the game. After was all said and done, I actually found I enjoyed the game too despite it being extremely easy. It has a charm to it that appealed to me.

Basically use undead to build things, sell things to make your "city" bigger. Bigger city = more revenue to have more undead join your community which you then set to work to get to next building etc.

Once you use the Circus at highest level the game ends. If you like games with high difficulty or expect brain teasers you won't get them here. It's basically point & click and collect and on to next task. It's definitely "casual".

It's a yes for a couple of bucks. Any more than that and you should wait for it to go on sale.
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1 of 1 people (100%) found this review helpful
2.3 hrs on record
Posted: September 29
This was a random purchase, and I was unsure of how this would pan out. I was actually surprised that I was into it as much as I was. The graphics are bright and cartoonish. In some respects, the atmosphere of the game sort of reminds me of Costume quest. It's easy to get the hang of, and a fun way to kill time.
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1 of 1 people (100%) found this review helpful
6.5 hrs on record
Posted: July 14
Very fun! I especially enjoyed the graphics and sound, but completed the entire game in 6.5 hours. I WANT MORE. :)
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1 of 1 people (100%) found this review helpful
6.6 hrs on record
Posted: July 15
It is a fun and entertaining casual game. The characters are cute and funny. I really enjoyed it. The only pity is how soon you finish the story. I hope there will be an expansion soon! :)
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1 of 1 people (100%) found this review helpful
6.0 hrs on record
Posted: December 1
This is a fun casual game, which takes about 5 hours to finish. You basically build a city for your monsters (or let them build it for you) The game is really easy though, so if you look for a challenging game, this isn't for you. But if you are looking for a fun game to pass some time, this is a great deal. I personally like the bright grapics and the background music.
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1 of 1 people (100%) found this review helpful
7.2 hrs on record
Posted: November 2
For the price this game is totally worth it. You can get many hours of fun out of this cheap little game. It's so cute, fun, and enjoyable, it truly was a blast. My only complaint is that later in the game you will have to wait for quite some time to save up resources for later upgrades. In the meantime, you can just manage your workers, trade, and search crypts. Its not the most in depth sim game by a long shot, but super casual and very fun (great Sunday afternoon game). I got it on sale for $1 and have gotten almost 6 hours out of it so far, and I intend to beat it! i give it a 9/10!
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1 of 1 people (100%) found this review helpful
4.6 hrs on record
Posted: December 17
I'm kinda torn about whether or not to recommend it, as there aren't intensely strong reasons for either leaning, but I've ultimately settled on 'no'.

This is basically Virtual Villagers, but it doesn't run in the background, so you take a much more active role, which is pretty good, for the most part. Unfortunately, the way they've gone about this is to triple the level of micromanagement. For resource gathering there are basically three categories:
60% Short run: These resources have 5-10 units of the resource, so your people make 5-10 trips before they stop working. They will regenerate gradually, in this time they add to the one-shot category.
25% Stable: These resources are able to support up to one worker permanently .
15% One shot: There are a fair amount of resources, but they can only be harvested once before they need to regenerate.

Between the above, one-time resources and, one time production queues, there's a LOT of telling your villagers every. Single. Thing. To do. At least they return to the town center so they are easy to find.

Periodically, you village is "attacked" by sprites that spawn from the same location every time and proceed to your warehouse to steal resources. The way to vanquish them is simply to click on the repeatedly. This is pretty silly, but I guess it's better than trying to incorporate some kind of extreme micromanagement tower defense...

The biggest problem I had with this game is that it was very hand-holdy, basically the entire game was a tutorial. There was a main game quest for, literally, every single building and upgrade. When it comes to these kind of village sim games, half of the point is that the map is very small, static, and unexplored. So, you're constantly thinking, 'dude, just leave me alone'. Obviously you're going to need to build a workshop type building at some point, and obviously you will need to upgrade it, it's not necessary to treat me like I'm four. You play games like this to explore and problem solve. That does not happen here. Even the things you know you will need to do at some point, like clear brush (without any special tools, just with hands), cannot be done until the main quest sprite places an arrow over it. That's pretty frustrating.

The interface and game, itself, is pretty bug free. Sometimes when one of the millions of quest windows pop up, it clicks through the world and pulls people off of whatever they were doing, but it's not a big deal. The greatest oversight is the wording in the quests. For example, there's one where you need to sell wood. Okay, wood is an actual resource that you get from trees or sawmills, but the quest actually wants you to sell planks, which is a production item made from wood. So I spent a good deal of time thinking that quest was broken. It only occurred to me it might have been referring to something else after a similar situation with a cooking assignment.

Ultimately, the game was not "unenjoyable". It was alright, although could have been a bit better. I have played 4.6 hours of it and that's exactly how much content there is. For the dollar-twenty I paid for it, that's pretty good, but I would have preferred it had more challenge, less tutorials, and more replay value in exchange for a higher price tag.
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2 of 3 people (67%) found this review helpful
9.0 hrs on record
Posted: October 6
I finished this game in 4 hours. It was perfect. I wanted something casual to play one afternoon that wasn't too intense. I like city building and RTS games. I wish there was a reason to play it again, other than just liking it so much the first time. I spent $2 on the game so it was worth it for the time spent. I'm going to load it up again now to play while watching TV in the background.
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2 of 3 people (67%) found this review helpful
0.6 hrs on record
Posted: November 1
After less than an hour of use, the game got very corrupted. I couldn't build a labratory (my only quest), even though I had enough money and a microscope and the undead under my control started walking in place and not wanting to move whenever I gave them the job of getting food or gathering wood.

Another one of my friend's games got corrupted so bad that it deleted itself. :/

I got it because it looked cute, and it is VERY cute and Halloween-themed. But it is very buggy.
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2 of 3 people (67%) found this review helpful
5.5 hrs on record
Posted: November 2
Basically a Facebook game, set to Steam. You play a VERY linear campaign until it's finished, then you start over or stop playing altogether. The only difference between it and other Facebook games is the lack of buyables.

All told, I can't see REALLY recommending this game, unless you have a very specific time to be able to play a game and want to be able to finish said game. This one has a definite stopping point and you WILL reach it thru normal play.
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3 of 5 people (60%) found this review helpful
9.7 hrs on record
Posted: July 11
Such a cute game XD
I love all the adorable characters in it.
It's fairly short but I guess for that sort of price you really can't complain. ^_^
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4 of 7 people (57%) found this review helpful
6.3 hrs on record
Posted: October 5
while the first few minutes of gameplay are kinda fun, the game is serious lacking in anything new or interesting to make you want to continue.

after slogging through all the gameplay that this game has to offer, i can safely say that this is a boredom fest... seriously watching grass grow or paint dry are slightly more entertaining activities.

- you get to watch your towns'undead'people build in predetermined places, harvest the same stuff over and over and over and over just to upgrade everything to level 3... then the game ends.
- there is no storyline beyond the intro, all the quests are grind this many bits of whatever and ill give you something you can already get by having your 'minions' grinding those items and using the trade depot thing.
- quests dont help tell a story
- nothing really new or exciting to make the game replayable in the least currently.
- you can get 'special bonus items' for the extras/bonus menu things in the main manu, but the items are mostly just strewn around the map for you to find when you gain a level and can enter a 'new' area for you to do the same crap it... the items are only 3D statue things and pictures of stuff from in-game that really doesnt add anything new to the game to work for/towards. there are only 2 items i think in the entire (current) game that you get from doing specific quests.
- glitches with a few quests and some of the upgrades for buildings and stuff dont really make any sense because you have to level the 'workshop' or whatever to level 3 to get level 2 items to build to level up some buildings to levels 2 and 3... when for everything else you need level 2 and level 3 items to get those specific buildings to levels 2 and 3 respectively, this actuzally makes sense.
- the enemy, no ai/variety/etc.... there are only 3 types of enemies currently and the only difference between them is that you have to click one more time to get rid of each type: type 1 - click 3 times, type 2 click 4 times, type 3 click 5 times... thats real variety there and a whole bunch of fun, really?! this is the best they can come up with.

if they took the time to actually put some story/strategy/variety into the game then this could be something that i would endorse, but currently do bother because its a SNOOZEFEST!, and will remain so unless more choices for things are given to the player.
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5 of 10 people (50%) found this review helpful
22.9 hrs on record
Posted: July 20
English review:

These games have long been a lot. Games like this are like a flash application to the websites. Nothing new I not opened, but was happy. Bought as soon as I saw. I knew that the game will be short, easy and cheap. Hooked idea that this "strategy" about zombies.

The gameplay is very simple. You give a world where almost everything is done for you, you can't choose what and where to build, so the buildings appear always in the same place. The extraction of resources standard, exhaustible resources. Buy new jobs and send them to work. Improving industrial buildings, residential and other. For beauty, you can create beautiful objects, meaning in it, but just for fun. The quests you are given upon the opening of new locations (as of beginning openly little). Tasks on extraction of specific resource specified number.
The characters are funny and the animation is the same sweetheart. There are little splash of four pictures. The plot is missing, but interesting to play.
The world was made 2D, 3D characters
The negative side of the game:
1. The game is short
2. Some resources are significantly less than those that are needed. For job often give gold, and which is so very much.
3. There is possibility to construct buildings where want.
4. The limit of buildings by reason of paragraph 3.
May I wrote cons of the game, but this is minor. The game is relaxing and uplifting

The game is fully completed. Overview written 21.07.2014

Русский обзор:

Таких игр давно было много. Такие игры встречаются как флеш-приложения к вебсайтам. Ничего нового я для себя в ней не открыл, но прошёл с удовольствием. Купил, как только увидел. Я понимал, что игра будет короткая, легкая и дешевая. Зацепила идея, что эта "стратегия" про зомби.

Геймплей крайне простой. Вам дают мир, в котором почти всё уже сделано за вас, нельзя выбирать что и где строить, так что постройки появляются всегда в одном и том же месте. Добыча ресурсов стандартная, ресурсы истощаемые. Покупаете новых рабочих и отправляете их на работу. Усовершенствуете промышленные здания, жилые и прочие. Для красоты можно создавать красивые объекты, смысла в этом нет, но ради забавы. Квесты вам дают по мере открытия новых локаций (по началу открыто мало). Задания на добычу конкретного ресурса конкретным количеством.
Персонажи забавные и рисовка то же милая. Бывают коротенькие заставки из четырех картинок. Сюжет отсутствует, но играть интересно.
Мир сделан 2D, персонажи 3D
Отрицательные стороны игры:
1. Игра короткая
2. Некоторых ресурсов заметно меньше, чем тех что необходимы. За задания чаще всего дают золото, которого и так очень много.
3. Нет возможности строить здания там где сам хочешь.
4. Лимит зданий по причине пункта 3.
Пусть я и написал минусы игры, однако это мелочи. Игра расслабляющая и поднимающая настроение

Игра пройдена полностью. Обзор написан 21.07.2014
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