Welcome to The Happy Hereafter, a casual sim in which you guide the newly dead as they build an afterlife for themselves and their fellow lost souls. There will be no rest for the wickedly funny as you put them to work building a village to rival Paradise!
User reviews:
Overall:
Mostly Positive (175 reviews) - 78% of the 175 user reviews for this game are positive.
Release Date: Oct 2, 2013

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Reviews

“The Happy Hereafter has great presentation and potential gameplay”
AllAboutCasualGame

4.5 / 5 – wildtangent

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About This Game


Welcome to The Happy Hereafter, a casual sim in which you guide the newly dead as they build an afterlife for themselves and their fellow lost souls. Possessing uncanny management skills, you'll control a legion of zany characters as they arrive at their eternal destination and settle in. There will be no rest for the wickedly funny as you put them to work building houses, harvesting resources and earning money to build a village to rival Paradise. Explore weird but wonderful landscapes, discover cleverly hidden secrets, and complete dozens of challenging missions in your quest to create a little slice of Heaven in the underworld!

  • Six locations
  • Over 100 missions
  • Dozens of wacky characters
  • Comic book style story scenes
  • Learn-as-you-play tutorial

System Requirements

    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: 1.6 GHz
    • Memory: 512 MB RAM
    • Graphics: 256 MB
    • DirectX: Version 9.0c
    • Storage: 800 MB available space
    Recommended:
    • OS: Windows XP/Vista/7/8
    • Processor: 2.5 GHz
    • Memory: 1024 MB RAM
    • Graphics: 512 MB
    • DirectX: Version 9.0c
    • Storage: 800 MB available space
Helpful customer reviews
7 of 7 people (100%) found this review helpful
10.3 hrs on record
Posted: April 26
An easy, very casual resource management game with no time limits. Basically the player builds a city for their zombies friends by setting the zombies to work, gathering food, farming, cutting wood, quarrying stone, and collecting gems and money. The point is upgrade everything, when everything is upgraded the game "ends". There are a few quests that need to be done such as helping a witch or growing a tree. It is a bit involved since to make money one needs to use the laboratory, workshop, and kitchen. And while managing all that the main warehouse gets attacked periodically by flying pigs, shining knights and grim reapers who steal the food. The player must defend the main warehouse by clicking on the thieves until all have been defeated. (Flying red pigs with a black mane that remind me of Monty Python's flying pigs.)

Best thing about this game besides the lack of any time limits, is that it is more or less an open type world where the player controls who and what is being done. Plus the town square can be built however the player choses by buying street lamps, paving stones, fountain, and benches.

A simple easy game for when one wants a break from time/resource management games with timed linear fixed campaign levels.
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5 of 6 people (83%) found this review helpful
1 person found this review funny
8.3 hrs on record
Posted: November 16, 2015
[Please note that this game, "The Happy Hereafter," is a slow pace game; it's not for everyone.]

Game Visual/Audio

There isn't much can be said about the game's visuals asides from that they're amazingly well done. Pretty much the same thing can be said about the game's audio. The visual and audio can be adjusted in the game's option menu.

Gameplay

The Happy Hereafter is an strategy simulation game. Where the individual can control the actions of their workers by assigning them certain task[s] to carry out like gathering resources from the environment around them. All the while maintaining their happiness that max level.

There are plenty of colorful and zangy characters to meet in the game. Some of them do have quests that needs to be fulfill.

There are plenty of artifacts to find and collect around the environment. Some of them can be easily found right away.

The building plans are locked because they're connected to the quests that given out by characters. They can be used to build new buildings in the environment. When building a structure it'll take some time. However, it can go much faster, only if add another worker to speed up the building process. [This same strategy can be applied to clearing away the garbage from roads and such.] The newly built buildings can be upgraded as long as the required item[s] are found.

There are two ways of scroll ("Click & Drag" and "Edge") in the game. There's little and/or no mouse control for "Edge" scrolling. There's plenty of mouse control for "Click & Drag" scrolling. I prefer "Click & Drag" scrolling it makes everything a bit easier.

Miscellaneous

There are total of five different trading cards. You only get the three of those cards from the game. There are several ways to get the rest of the trading card: Purchased from Steam’s Market; Trade with friends; Booster Packs and it’s Booster Pack Creator. Badge can be crafted and upgraded with these trading cards. This feature is only available for Steam’s version of this game.

Final thoughts, I definitely enjoying playing this game all the way through to the end. As for the replay value I would say it's low. I would recommend this game but not at the full price.
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2 of 2 people (100%) found this review helpful
5.8 hrs on record
Posted: December 27, 2015
Excellent time-waster game. Perfect for when you have nothing better to do and want to fall asleep to some laid back gameplay.
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2 of 2 people (100%) found this review helpful
2.0 hrs on record
Posted: December 10, 2015
Fun little game. Easy to play and cute.
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1 of 1 people (100%) found this review helpful
6.4 hrs on record
Posted: December 29, 2015
Hooked me right away with the straightforward gameplay and beautifully stylized graphics. It's a good casual game that doesn't require a lot of emotional investment in a new story, and a welcome refreshment to worker and resource management. I felt like the model is strong enough that they should invest it making more than 6.4 hours of content—and I did everything. That's the only downside; it's not a long enough distraction. :)
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