POP: Methodology Experiment One is an experimental game by Rob Lach which was designed music first, with the gameplay and aesthetic derived from the creative flow of the music production process. What emerged is an emotional psychedelic roller-coaster of interactive vignettes.
Alla recensioner:
Blandade (58) - 62% av 58 användarrecensioner för det här spelet är positiva.
Utgivningsdatum:
10 maj, 2012
Utvecklare:
Utgivare:
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Recensioner

“Between the flat, pastel video clips, the game sections become vivid, even psychedelic”
Polygon

“It’s like the Mel Croucher future that never was and that’s good enough for me.”
Retro Remakes

“An LSD-infused display not unlike that of a 1980's Lisa Frank Trapper Keeper come to life.”
Retro Gamer CD

Om detta spel

POP: Methodology Experiment One is an experimental game by Rob Lach which dissects the impact of reinterpreting the typical game development process and following a self-prescribed dogma to its creative conclusion. POP takes you on a visual and emotional roller-coaster, throwing at you a series of disjointed interactive vignettes of ranging purpose, visual style, and frustration.

Deluxe Edition Includes

  • Game of the Saeculum Edition DLC
  • Official Soundtrack

Game of the Saeculum Edition Includes

  • Developer Commentary where Rob Lach whispers secrets into your ear and desperately tries to fit a commentary 3x as long as the actual game
  • Game Mode Switches Including modes like 66.6 which allows you to play the game at 66.6% speed and Huetrip making everything continuously shift colors.

Methodology Experiment #1

POP:ME1 was designed music first, with the game mechanics, visual aesthetic, and overall structure derived from the creative flow of the music production process. As Rob created each song, he imagined a game that would go along with it, tapping into the emotional energy of the music he was creating, documenting his concepts, and executing the ideas with minimal iteration. What emerged is a series of interactive vignettes, disjointed, taking the player on an intimidatingly intense and equally indecipherable journey of frustration and wonder.

Systemkrav

Windows
macOS
    Minimum:
    • OS *: Windows XP or Later
    • Processor: Intel Pentium 4 Equivalent
    • Minne: 512 MB RAM
    • Grafik: 256MB Graphics Memory, OpenGL 2.0 Compatible
    • Lagring: 400 MB ledigt utrymme
    • Ljudkort: Required
    Rekommenderade:
    • OS *: Windows 7
    • Processor: Intel Core 2 Duo Equivalent
    • Minne: 4 GB RAM
    • Grafik: 512MB Graphics Memory, OpenGL 2.0 Compatible
    • Lagring: 400 MB ledigt utrymme
    • Ljudkort: Required
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.
    Minimum:
    • OS: OSX 10.6
    • Processor: Intel 64 Bit
    • Minne: 512 MB RAM
    • Grafik: 256MB Graphics Memory, OpenGL 2.0 Compatible
    • Lagring: 400 MB ledigt utrymme
    • Ljudkort: Required
    Rekommenderade:
    • OS: OSX 10.8
    • Processor: Intel 64 Bit
    • Minne: 4 GB RAM
    • Grafik: 512MB Graphics Memory, OpenGL 2.0 Compatible
    • Lagring: 400 MB ledigt utrymme
    • Ljudkort: Required
* Från och med den 15 februari 2024 kommer Steam-klienten inte längre att ha stöd för 32-bitarsspel eller macOS 10.14 eller lägre.

Vad kuratorer säger

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