Use object inside rooms and move the rooms to escape. 100 challenging sliding puzzles with a twist! The solution is only a doorstep away!
User reviews: Positive (10 reviews)
Release Date: Jul 11, 2014
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Buy Rooms: The Main Building


Recommended By Curators

"A clever slider puzzler where you have to get your character to the end of the room. It has a clunky presentation but the puzzle aspect is really solid."
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Recent updates View all (9)

November 17, 2014

Patch 1.03.1 Released

Bug Fixes
- Fixed an issue with doors in Mansion V - Room 405.

0 comments Read more

November 1, 2014

Patch 1.03 Released

Bug Fixes
- Fixed an issue with explosives in Mansion IV - Room 403.

0 comments Read more


“If you enjoy a good puzzle, Rooms is a fantastic take on a familiar concept.”
7.5/10 – Lawrence Sonntag, Inside Gaming Daily

“Rooms: The Main Building requires a lot of cleverness and mental flexibility, and the satisfaction you gain from unraveling its puzzles is substantial.”
7/10 – Chris Watters, GameSpot

“From my experience, a good puzzle game makes the player feel clever. It challenges and satisfies in equal quantities, and rarely feels frustrating. Rooms: The Main Building does all of this, and is genuinely addictive as a result.”
6/10 – Jamin Smith, VideoGamer

About This Game

Rooms is set in a dark and mysterious house called ‘Rooms Mansion’, the game plunges you into a virtual world based around 100 challenging sliding puzzles with a twist. In each room or level, you must think carefully and strategically navigate your character to the room’s exit by sliding sections of the room, the same way as a slide puzzle. Your character can walk from tile to tile, but remember that only the tile that your character is standing in can be moved.

In this parallel world you need to use an amazing array of unusual items and devices, including telephones that teleport you from one side of the room to the other and explosives, to break through brick walls or other obstacles. And watch out – some rooms are filled with water and will need to be pumped out!

After escaping each puzzle you will be rewarded with four golden puzzle pieces that are required to secure your way home.

The solution is only a doorstep away. Getting there is the easy part. Finding a way home will be the adventure.


  • A unique point-and-click puzzle adventure that is based on the classic sliding tile puzzle mechanic.
  • Play inside of intuitive and amusing rooms as you use objects and your wits to escape.
  • Over 100 rooms to go through as you make your way through the buildings of this mystifying world.
  • Includes Wii/DS exclusive levels.
  • Explore the additional play areas of "Rooms Street" and the "Rooms Mansion" where you can interact with non-player characters, find useful items and more.

System Requirements

Mac OS X
    • OS: Windows XP
    • Processor: 1 GHZ or higher
    • Memory: 256 MB RAM
    • DirectX: Version 7.0
    • Hard Drive: 79 MB available space
    • Sound Card: DirectSound compatible sound card
    • OS: OS X 10.6 or later
    • Processor: 1.83 GHz or higher
    • Memory: 512 MB RAM
Helpful customer reviews
15 of 16 people (94%) found this review helpful
1 person found this review funny
1.9 hrs on record
Posted: November 26, 2014
First impression.

This is a sliding puzzle game with 100 puzzles and a level editor. (I'm not sure where you would find more levels for download, but apparently you can?) The twist is that you can only slide the piece you're on, so the game introduces mechanics for you to switch tiles: you can use a ladder, teleport yourself, switch out the level, and more. There are also locked doors, keys, explosives...
But wait, there's more, it gets meta. At the same you are moving the tiles, you also need to place them correctly so the background picture will look right in the end. If you manage that, you unlock items. And even more meta: these items can be used in a small point&click that is framing your puzzle endeavours.

It's all wrapped up in some photographic art that, despite being 1024x768 (the game scales it up for you if you like) does the job admirably, as does the slightly jazzy music that gives the game an old-time London feel. But you can see that from the trailer and the screenshots.

Solid puzzler, lots of (up to now) casual puzzles that provide a soft learning curve, and are orginal and fun to do. It took me about 1 hour for the first 20 levels of 100. I'm definitely going to finish this game.
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9 of 10 people (90%) found this review helpful
1.5 hrs on record
Posted: November 26, 2014
This game is not really something that is hard or complex in nature, it seems to be aimed more at the casual puzzler and brings some cute dynamics into the mix which when seeing for the first time is fun to play around with.

It does break some of the repetition by having an area outside the room list were you interact with your "guide" for lack of a better word to progress a somewhat odd story as to why you are doing what you are doing along with an overarching mini game which as you complete brings you closer to your release from these rooms.

I personally experenced a couple glitches that needed addressing but devs seem responsive about looking into problems and making patches.

While the current biggest complaint by a negitive reviewer has been the music and sound, I have actually enjoyed the music which is a rather whimsical tune which is a mix between what you would find playing in hogwarts and an upbeat zelda soundtrack.
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4 of 5 people (80%) found this review helpful
7.9 hrs on record
Posted: February 4
Short version: 71%
Rooms is a slider puzzle with some interesting mechanics and a needlessly dull visual presentation. If you can get past its ugliness, it’s a nice, although not particularly hard game.

Long version:
Although Rooms: The Main Building was originally released on PC, it is mostly known as a Nintendo DS title. It certainly fits the bill with its simple design: a sliding puzzle where you can only move the tiles while your character is standing on them. To move the character, several other mechanics (ladders, keys, explosives and so on) are introduced, creating additional challenges.
The game isn’t particularly hard, even most of the high-level puzzles can be solved with enough trial and error. But there is a hundred of them, so it may last some time.

The main downside of Rooms is the visual presentation. Even if it was a handheld-exclusive, the dull colours (everything is black, brown, orange or red) and the choppy, jaggy animation and objects are just not pleasing to look at. But if you can get over it and enjoy the game for what it is, Rooms may entertain you with its puzzles for a decent amount of time.
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55 of 67 people (82%) found this review helpful
4.9 hrs on record
Posted: July 12, 2014

Well, folks, a long time ago I bought Rooms on Big Fish Games because coincidentally it was the featured game of the day the very first time I saw the site. This was back when the shovelware developers were on the casual PC market bandwagon before they all moved to making iPhone clone games. Somehow, bizarrely, in the sea of match-3 and hidden object games there was what I now consider to be an All Time Indie Classic, Rooms: The Main Building.

Rooms was also released on Nintendo DS where it was largely ignored because of no marketing (that I know of), and despite me stumbling upon the game at B.F.G., it was definitely not getting the attention it deserved on PC. Furthermore, after B.F.G. was hacked all those years ago, it really put me off wanting to install their client again since Rooms was basically the only reason to do so. But now I don't have to worry about it because Rooms is on Steam!

I don't know if Rooms would be in my all-time top ten, but it is certainly my number one favorite puzzle game ever. As much as I love Portal and the Popcap games, I like Rooms even better. Take it from someone who owns almost a thousand Steam games: this is one of the best.
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27 of 34 people (79%) found this review helpful
22.1 hrs on record
Posted: August 9, 2014
What I liked:
- It works, I didn't come upon any bugs so far
- The graphics are pretty

What I didn't like:
- Having items explained to me by Mr. Book
- The levels are far too simple

Recommended for beginning puzzle solvers only.
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7 of 16 people (44%) found this review helpful
1.2 hrs on record
Posted: December 13, 2014
You will spend more time waiting for the character's animations to finish playing than you will spend using your brain. It took half an hour of tedium before I got to a room that was even the slightest bit challenging.
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7 of 124 people (6%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: September 2, 2014
wow this game is fuuuuuuuun....
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2.3 hrs on record
Posted: March 1
The 'point and click' adventure aspect of this game is not terribly engaging, but the sliding puzzles are fun, enjoyable puzzles.
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