Use object inside rooms and move the rooms to escape. 100 challenging sliding puzzles with a twist! The solution is only a doorstep away!
User reviews:
Very Positive (116 reviews) - 82% of the 116 user reviews for this game are positive.
Release Date: Jul 11, 2014

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November 19, 2015

Congrats to HandMade Game!

The circle is now complete!

Developer HandMade Game's self-published sequel Rooms: The Unsolvable Puzzle has won the 'Indie Game of the Year' award last week at 2015 Korea Game Award!

It is the same award this original game has won back in 2006. It is incredible to think that Rooms franchise is almost a decade old and that both games have won the same award!

Please join us in congratulating HandMade Game on their continued critical acclaim and check out Rooms: The Unsolvable Puzzle on Steam!

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“If you enjoy a good puzzle, Rooms is a fantastic take on a familiar concept.”
7.5/10 – Lawrence Sonntag, Inside Gaming Daily

“Rooms: The Main Building requires a lot of cleverness and mental flexibility, and the satisfaction you gain from unraveling its puzzles is substantial.”
7/10 – Chris Watters, GameSpot

“From my experience, a good puzzle game makes the player feel clever. It challenges and satisfies in equal quantities, and rarely feels frustrating. Rooms: The Main Building does all of this, and is genuinely addictive as a result.”
6/10 – Jamin Smith, VideoGamer

About This Game

Rooms is set in a dark and mysterious house called ‘Rooms Mansion’, the game plunges you into a virtual world based around 100 challenging sliding puzzles with a twist. In each room or level, you must think carefully and strategically navigate your character to the room’s exit by sliding sections of the room, the same way as a slide puzzle. Your character can walk from tile to tile, but remember that only the tile that your character is standing in can be moved.

In this parallel world you need to use an amazing array of unusual items and devices, including telephones that teleport you from one side of the room to the other and explosives, to break through brick walls or other obstacles. And watch out – some rooms are filled with water and will need to be pumped out!

After escaping each puzzle you will be rewarded with four golden puzzle pieces that are required to secure your way home.

The solution is only a doorstep away. Getting there is the easy part. Finding a way home will be the adventure.


  • A unique point-and-click puzzle adventure that is based on the classic sliding tile puzzle mechanic.
  • Play inside of intuitive and amusing rooms as you use objects and your wits to escape.
  • Over 100 rooms to go through as you make your way through the buildings of this mystifying world.
  • Includes Wii/DS exclusive levels.
  • Explore the additional play areas of "Rooms Street" and the "Rooms Mansion" where you can interact with non-player characters, find useful items and more.

System Requirements

Mac OS X
    • OS: Windows XP
    • Processor: 1 GHZ or higher
    • Memory: 256 MB RAM
    • DirectX: Version 7.0
    • Storage: 79 MB available space
    • Sound Card: DirectSound compatible sound card
    • OS: OS X 10.6 or later
    • Processor: 1.83 GHz or higher
    • Memory: 512 MB RAM
Helpful customer reviews
3 of 3 people (100%) found this review helpful
1.2 hrs on record
Posted: March 23
played Demo, now i bought this

i played this 2 years ago... but that was demo

now play this again, steam edition.

Actually, there's 2nd series of this. called 'Rooms: The Unsolvable Puzzle'
but i don't recommend that than this.

cuz it same as own puzzle style, just better graphics.
and it also another story.

so, how about this?
i made own my puzzle but i couldn't clear myself lol
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58 of 71 people (82%) found this review helpful
1 person found this review funny
5.6 hrs on record
Posted: July 12, 2014

Well, folks, a long time ago I bought Rooms on Big Fish Games because coincidentally it was the featured game of the day the very first time I saw the site. This was back when the shovelware developers were on the casual PC market bandwagon before they all moved to making iPhone clone games. Somehow, bizarrely, in the sea of match-3 and hidden object games there was what I now consider to be an All Time Indie Classic, Rooms: The Main Building.

Rooms was also released on Nintendo DS where it was largely ignored because of no marketing (that I know of), and despite me stumbling upon the game at B.F.G., it was definitely not getting the attention it deserved on PC. Furthermore, after B.F.G. was hacked all those years ago, it really put me off wanting to install their client again since Rooms was basically the only reason to do so. But now I don't have to worry about it because Rooms is on Steam!

I don't know if Rooms would be in my all-time top ten, but it is certainly my number one favorite puzzle game ever. As much as I love Portal and the Popcap games, I like Rooms even better. Take it from someone who owns almost a thousand Steam games: this is one of the best.
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23 of 26 people (88%) found this review helpful
2 people found this review funny
2.4 hrs on record
Posted: November 26, 2014
First impression.

This is a sliding puzzle game with 100 puzzles and a level editor. (I'm not sure where you would find more levels for download, but apparently you can?) The twist is that you can only slide the piece you're on, so the game introduces mechanics for you to switch tiles: you can use a ladder, teleport yourself, switch out the level, and more. There are also locked doors, keys, explosives...
But wait, there's more, it gets meta. At the same you are moving the tiles, you also need to place them correctly so the background picture will look right in the end. If you manage that, you unlock items. And even more meta: these items can be used in a small point&click that is framing your puzzle endeavours.

It's all wrapped up in some photographic art that, despite being 1024x768 (the game scales it up for you if you like) does the job admirably, as does the slightly jazzy music that gives the game an old-time London feel. But you can see that from the trailer and the screenshots.

Solid puzzler, lots of (up to now) casual puzzles that provide a soft learning curve, and are orginal and fun to do. It took me about 1 hour for the first 20 levels of 100. I'm definitely going to finish this game.
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27 of 35 people (77%) found this review helpful
22.1 hrs on record
Posted: August 9, 2014
What I liked:
- It works, I didn't come upon any bugs so far
- The graphics are pretty

What I didn't like:
- Having items explained to me by Mr. Book
- The levels are far too simple

Recommended for beginning puzzle solvers only.
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17 of 18 people (94%) found this review helpful
1 person found this review funny
17.2 hrs on record
Posted: March 28, 2015
Rooms: The Main Building - Steam PC version - 8 / 10
First playthrough 17 hrs, finished 2015.03.28

I have fond memories of playing handheld Sliding Tile games.... easy to pick up, simple mechanics and satisfying every time. Rooms: The Main Building awakens many of these happy feelings and surprises in the game mechanics department. Innovative, odd and quirky at times, the bottom line is a good little game like this deserves your attention and there is a sequel which is imminent… I will Definitely be picking up the sequel.

Your character must exit from the Tile Grid by walking into The One Tile with an Exit Door. While moving between two adjacent tiles may be as simple as walking left to right or using a ladder to go up and down, most of the game will require skillful reorganization of tiles to get around obstructed walls, teleportation with your cellphone, pumping water out of flooded tiles, tile swapping, taking the subway and more. While the each of the game mechanics are simple, layering them generates complex puzzles. Thankfully the developers showed restraint and the resulting suite of 100 puzzles progress well. The tougher puzzles lend themselves quite nicely to trial and error to open up possibilities when the brain becomes over taxed with abstract rules. The developers have included a tool for generating your own puzzles which you could take to a masochistic level of complexity…. Your personal puzzles are saved to your steam folder and can be exchanged with your homies.

What does not work in this game? There is a simple yet odd adventure story with hidden objects that tie together the 4 mansions, each mansion housing the 25 puzzle rooms; a clunky VN style interface; small video sequences for all character movements that are tooooo long; the audioscape is barely tolerable, there is no voice acting - only zoo zoo pet sounds, and I had to turn off the music; the internal achievement system did not recognize three quarters of what was finished; there are no steam achievements; YET all of this is Completely Forgivable because sometimes a game is just good; in fact this game deserves a 10/10. I am excited about the sequel coming out this year, this is a Definite Buy in my universe.

Buy this game Rooms: The Main Building if you would like a Zen and calming puzzle experience bringing the classic 2D Sliding Tile puzzle game to the third if not fourth dimension. You should buy if you like Different.
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