Blinding Dark is a First Person Adventure horror game. Complete puzzles, collect items and power-ups, fight enemies and do your best to manage the very thin resources you have at your disposal to uncover terrible secrets.
User reviews: Mixed (35 reviews)
Release Date: Aug 12, 2014
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"I will kill you."

About This Game

We always dreamed to play more games like Clive Barker’s: Undying, but the horror genre had a sudden change in direction which moved away from these niche games. As soon as Amnesia franchise started to pick up we saw an opportunity for a new mix. The general conception is that as soon as you have weapons to fight with, the horror part of the game fades away. We believe this is incorrect and Blinding Dark is our attempt to prove otherwise. Scarce ammunition, powerful enemies and limited options to recover health, creates a lot of tension and fear of death. Pair this up with the fact that there is a serious repercussion when dying and you have the danger / tension element back in the game.

You wake up in an entrance hall of, what seems to be, a mansion. You can't remember who you are and how you got there.
Step by step you adventure into the dark to discover your past and unfold your future. Collect ancient relics and discover what is their unique ability. Take your time and
analyze the surroundings. Throwing yourself head on will often prove to be a deadly mistake.

  • audacious combination between horror elements and old-styled first person shooter feeling
  • interesting storyline that spans across multiple Acts and has deep roots within the general lore of the Blinding Dark world
  • collect unique weapons and items, each with it’s specific use
  • survive against hell spawns, demons, monsters and spirits, each with it’s unique strengths and weaknesses to discover and manipulate
  • challenge yourself with difficult platforming and puzzle elements
  • deep and rewarding exploration of hand-crafted environments, discover its secrets
  • high quality graphics and first person full body view perspective

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 3000 MB RAM
    • Graphics: nVidia GeForce 8600/9600GT, ATI/AMD Radeaon HD2600/3600
    • DirectX: Version 9.0c
    • Hard Drive: 1100 MB available space
    • Sound Card: DirectX compatible
    • OS: OSX 10.7
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 3000 MB RAM
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher
    • Hard Drive: 1100 MB available space
    • OS: Ubuntu
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 3000 MB RAM
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher
    • Hard Drive: 1100 MB available space
Helpful customer reviews
18 of 20 people (90%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: January 18
Blinding Dark is a pretty poor game. It felt suspenseful initially, but immersion was quickly broken by unexplained collectibles and floating labels above game elements. The graphical quality is variable throughout. Bright red blood and some low quality assets clash with the overall nice look. Forced mouse acceleration makes it difficult to move around at best, and jumps feel sluggish. The voice acting is overly dramatic and the read-aloud journal entries contain very silly phrases like “I think I might have ♥♥♥♥ in my pants back there”, which make it difficult to take the game seriously.

Despite it appearing to be a fairly short game, I did not feel like finishing it. The gameplay that I experienced consisted of searching for collectibles, platforming and killing or running away from enemies. The AI is silly. I was being chased by something and moved into an area that it apparently could not access. It walked continuously toward the invisible wall before it, and moved horizontally across the wall matching my movements like a naive Pong AI. I did not find a way to manually save, you have to meet certain checkpoints at which the game saves automatically. If you “die”, you are placed back at the checkpoint; collectibles remain acquired and enemies remain slain. If you close the game and continue, all of your progress after the checkpoint is lost.

Collision handling is a mess. Some things seem to have collision boxes that extend beyond their visible graphics. Crates that can be picked up will usually drop from grasp if they collide with anything else, which makes pulling them out of tight spaces and handling them in general a nit-picky process. Sometimes upon collision they will move other objects that you cannot otherwise move. I was trying to pick up a crate in between an armoire and a large desk. It pushed the desk out of the way a bit and dropped behind it, such that every time I picked it up it would push the desk a bit more. Crates can also go through some walls. I put the same desk-pushing crate through a wall and it neatly respawned, which was good because I needed it to progress. After reloading the game I had to replay this area. This time after picking up the desk-pushing crate, I immediately pushed it toward the corner formed by the desk and a wall. The large desk was flung away a healthy distance and the crate vanished instantly, never to be seen again.

If I touch this game again, it would likely be just to mess around with crate physics a bit more. Other than that, it is pretty dull to trudge through.
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8 of 8 people (100%) found this review helpful
1 person found this review funny
8.5 hrs on record
Posted: May 17
Blinding Dark game is one of few horrors where you are constantly horrified to make another step forward. Its music and timing of beings you encounter will never get you relaxed and enjoy the view, because you will continue being scared until you finish the game. It’s quite realistic in terms of staying alive, where with just few hits you will find yourself near the death state. And after being killed you will respawn at a certain place with penalty of losing some part from your total mana points. The story keeps you involved even if its look like there is not much of it, you are provided with a voiced journal of the man you are playing with as he travels along, which are rich in information of what’s really going on around you. Gameplay usually consist of a certain area where you need to solve puzzles in order to open a path ahead. There is a rich variation of weapons u can use, where each weapon are designed to defeat a certain enemy, so you have to be prepared. Know the enemy weakness and select the weapon accordingly. I really enjoyed this horror game. If you really want to remind yourself of being afraid then this is a game you need to play.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: February 26
Blinding Dark is an immensely short first person horror game clocking around about 2.5 hours if you're not getting stumped or killed constantly. The game is fun and charming to begin with as it's going for a very Clive Barker's Undying style of gameplay as well as some of the funny writing in a specific journal entry citing that the main character might have ♥♥♥♥ his pants so that was pretty amusing. Things seem alright if somewhat derivitave from the get-go (You lost you memory, in some spoopy place, etc, etc, we've seen it before) but as you get further and further into the game, things start to take a downward spiral from the confusing, to the annoying, to the outright frustrating and then to the utterly disappointing. I like the game in a weird charming way but it doesn't get that 'So bad that it's good' vibe like it had in the beginning as at the end it had more of a 'I feel rather disappointed now' kind of vibe. But I'll break it down to pros and cons because TL;DR amirite?

- A refreshing take on the rather dull first person indie horror game
- Weapons to fight monsters
- Some interesting monster and weapon designs, taking from different folklores across the world
- Dark, gothic atmosphere
- Has plenty of old school elements, running around collecting random items is quite fun
- First person platforming is actually not bad, utilizing the sprint and jump keys properly can take you far
- Some fairly unique weapons, ranging from the standard revolver up to a large shield to deflect enemy projectiles
- Voice acting is alright, but sometimes it's hilarious
- Fighting enemies does have strategy as you can cancel and stagger their attacks with a well-timed swing or shot rendering them vulnerable, very rare for these indie horror games
- Easy achievements for those who crave them

- Repetitive levels, pretty much everywhere looks the same all throughout the game
- ♥♥♥♥♥♥♥♥ enemies, enemies can hit you seemingly at random when you're clearly out of range
- Very small hitboxes, you will miss plenty of revolver shots and you will hate yourself for it
- Some weapons are useless and an absolute joke, certain weapons work for certain enemies but sometimes they bug out and the final weapon is terribly underpowered and doesn't even work on the typical grunts
- The Doppleganger, you will hate this guy to your very core as he's the most ♥♥♥♥♥♥♥♥ enemy who is impossibly fast and can hit you from literally anywhere with a stupendous damage output and he WILL kill you but unlike all other enemies he will permanantly steal mana from the player which will ♥♥♥♥ you off
- The sprint mechanic is stupid, it's the classic "player has to stop moving to catch their breath" kind of sprinting which should never be the case and wastes the time of players and ruins the pacing of the game and it will happen all the time unless you exploit it easily by sprinting sideways or backwards
- The story is extremely thread-bare and you will find yourself not giving a single ♥♥♥♥, I don't care about stories in games but it's a horror game, it has to have some intrigue in the story
- The final boss isn't even a boss - it's basically an arena where you fight hordes of enemies you have been fighting throughout the whole game with a great, big spoopy monster in the background (Although it does look pretty cool)
- The ending is perhaps the least satisfying ending in gaming history, sure it's going for this whole episodic thing but it just ends with blank text like an NES game saying "Conglaturation!!! A Winner is You!" and then kicks you right back to the menu - RIVETING!
- Only one difficulty called "Buttface", that's not what it's called but it's what I call it because it only has a single difficulty with no name
- 2.5 hours is far too short for the majority of people
- And finally for a 2 hour experience where there's pretty much no need to go back and play through it again especially since you will most likely get every single achievement in that one sitting without needing to even think about it

It's a game with a ton of charm and had such a promising concept that it could have been so much more but sadly it's a game that falls flat on it's ♥♥♥♥ from a 10ft drop to a concrete pavement and you'll feel really disappointed when the game finally comes to an insultingly abrupt close. Though if there will be an ACT 2 then I would love to see if the devs made some much needed improvements to really flesh the entire game out - there's a lot of potential here and I love my horror FPS a LOT. So yeah, there you have it, my pointless review on Blinding Dark which won't be read by anyone ever :D
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1 of 1 people (100%) found this review helpful
0.1 hrs on record
Posted: March 9
Incredibly buggy, and everything else from the voice acting to the play control to the lack of any worthwhile direction makes for a terrible experience
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47 of 54 people (87%) found this review helpful
1 person found this review funny
3.5 hrs on record
Posted: September 9, 2014
Disappointing, buggy. VERY BUGGY, puzzles are... Awful. There's no guidance in this game. You're basically running through rooms, you have to check every wall in every room to make sure you don't miss the place you're supposed to go.
Puzzles basically mean "Pick up these boxes and climb up this", there's no variety at all.

The enemies are god awful. "I WILL KILL YOU" will be said about 80 times throughout this game, if not more. Your weapons are incredibly weak compared to their lores, considering your melee weapon is an axe that 'rips guts out'. It takes about 10 hits on the most common enemy to kill. 4 shots with a holy gun that's incredibly inaccurate.

Upgrading mana is probably useless, it doesn't really help much at all. The game requires a lot of movement but you have stamina for sprinting so when you're stuck in a maze (Yes, a maze!) you can't sprint through it and instead have to hear the pathetic panting of your character.

Physics are bugged out as ♥♥♥♥. Infact in terms of bugs, I had to exit out of the game probably 4 times because I did a stage then have the game break itself. I got trapped in rooms, had a lift go without me with no sign of it coming back, have even died trying to break a forcefield with an explosive without even trying to use it!

I recorded my gameplay of this - Around the end of the series the bugs happen more often.
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61 of 93 people (66%) found this review helpful
1 person found this review funny
5.8 hrs on record
Posted: August 12, 2014
Here is a link to my Blinding Dark EP#1 and Blinding Dark EP#2
Thoughts on this game. I bought it since it was new, had no reviews at the time, and I like suspenseful games. For me I'm mixed - I first gave it a thumbs up and then a thumbs down...back to a thumbs up. I could go either way because I like the mystery of what is going on and that makes up for the lack of explanation in the game.

The lack of knowledge keeps me wanting to find out more.
There is a mix of spells and weapons.
Variety of puzzles to advance.

There are some glitches to be worked out.
I found the lack of info on torch and orb frustrating - I didn't know what to do for a bit because of this.
In the first few areas there is a lot of asset and map duplication.

Overall: If your thoughts coincide with what I was talking about above - you'll probably enjoy the game. If you are on the edge to buy or not - check out some videos on YouTube or check out the demo. I think it is worth a try.

I have episodes #3 & #4 posted on my channel as well if you are interested in checking them out.
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18 of 26 people (69%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: September 17, 2014
The game shows a lot of promise... unfortunately it is not running very well. Actually it is not running at all...
On ubuntu 14.04 LTS with latest nvidia drivers it is unplayable. The screen locks up the moment I move my mouse (only menu works). I can alt-tab out and it is responding for a brief second, then locks up again. I tried different drivers, I always have all latest updates installed.
I was told by the developer to try the game on a different pc with ubuntu installed but having in mind that this is the only game out of many that I played I think the idea is a bit ridiculous. Ubuntu 14.04 is a distro that is somewhat in the first league as far as it comes to Linux and from what I can see this game has a very lousy support for Linux os.
Be warned if you are a Linux user - potentialy you are about to buy a product that you will not be able to use at all.
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28 of 49 people (57%) found this review helpful
1 person found this review funny
0.8 hrs on record
Posted: August 13, 2014
even though this game is only 10 dollars it's not in my opinion worht it. constantly freezing and/or locking up. terrible AI, and lack of any real fun for me. it would be a great free to play but I wouldn't waste the money on it.
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34 of 65 people (52%) found this review helpful
4.0 hrs on record
Posted: August 12, 2014
I've played this for just under an hour and 45 minutes. It's looked really interesting. Keep in mind it's a ten dollar game and given that I think it's pretty good, it's far from the worst game of it's kind.
- the ambiance and music put me on edge and I got scared several times
- it definitely has some faults, most notably the enemy AI on occasion, but this didn't really matter to me
So the majority of game-play consists of exploring the environment, platform puzzles, uncovering hidden areas, finding keys or items needed to progress to the next area. You find a torch early on which will illuminate dark areas. If you right click while using the torch it places a burning skull on the ground, I didn't see an explanation for why you can do this. But I think the idea is that you are a magic user and that's how you can illuminate areas remotely.
-----Yes there are occasional enemies which you must dispatch with weapons that you come across as well. I didn't really come across lot of ammo for the pistol to use against enemies. The pistol doesn't have great accuracy at more than close range, so I was wasting some shots trying pick off an enemies. I was always conscious of my ammo count but in several encounters I basically panicked and spammed the mouse button emptying my entire magazines to take out single enemies. I had an axe to fall back on but it's not really safe to engage enemies with. I swung it in a mad frenzy against a pair of demons and barely survived that. The AI has a bit of trouble sometimes. But in most cases it just needs to run straight at you and it can usually handle that lol. They were kind of tough and definitely did a good enough job to scare me and sometimes in a way that make me laugh about it afterwards. The only problem with them is that you know that they are close because you can hear them and pinpoint their whereabouts so they can't take you by complete surprise.
-----Before I stopped playing I'd reached a maze. While the other puzzles I'd come across were generally pretty simple, I thought the labyrinth was a pretty good one because I actually found myself getting lost in it. It all looked the same and it was very disorientating.

So I thought the game looked and sounded pretty good. The environments environment's are dark. There are plenty of creepy looking paintings hung on the walls. The music and ambiance made the game scarier for me.
-----The premise that you have woken up with no memory of who you are or where you are is cliche. But I thought the role of a mysterious magic user was pretty cool. The protagonist mentions that he doesn't know whether he was a 'psychic or demonoligist'. I think that stuff like that has some interesting implications for developments in the story.
-----There were a few odd things I noticed about the game. Your torch appears kind of low poly, plant pots had a weird blue glow and the animations of hostile demons look a little bit mismatched. The ones that I came across were very animated when idle and when they moved they looked as if they were charging at you but they were actually moving relatively slowly. This in combination with their AI basically meant that they behaved more like shambling Zombies. However none of these things actually stopped me from enjoying the game.
-----You are occasionally provided with a new journal entry by the games protagonist. They are reasonably well voice acted. Usually they are serious but one of them was actually pretty amusing 'I think I might have ♥♥♥♥ my pants back there...' lol!

I really enjoyed this game, so I recommend trying it out. I felt that my satisfaction was mainly through the overall experience created by the environment and atmosphere not the puzzles and the combat. Yes people may feel that there may be better games of this kind out there such as Amnesia. But there are also much worse ones out there. Like I said, I think this is pretty good for the price. Unfortunately I haven't completed it yet, so I can't know how long it is in total.

Click here for my YouTube gaming channel
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38 of 76 people (50%) found this review helpful
2.4 hrs on record
Posted: August 12, 2014
No this is not like Amnesia as a few people have said. I have been playing for the last 1.5 hours and i`m enjoying this game so far. This is not a final review, i just wanted to tell everyone it`s NOT like Amnesia.
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12 of 28 people (43%) found this review helpful
1 person found this review funny
0.7 hrs on record
Posted: November 1, 2014
First person platforming has been terrible in every game before now, but Blinding Dark somehow gets it right. Just kidding thist game is awful.
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10 of 24 people (42%) found this review helpful
8.1 hrs on record
Posted: August 15, 2014
Yay! I finally got a good indie game on Steam! Well, enough for a thumbs-up.

+Game runs amazing on my good/modest system. Smooth framerate.
+Weird alternate reality horror adventure.
+Weapons have very different functions.
+10 bucks 5 hours, I got my moneys worth and would like to see where else this goes.
+not sure how long this game took to develop, but the voice actor gets better as the game goes on.

-combat works, but is pretty bad and doesn't alway express how cool the weapons/tools are.
-health/bloodspat indicator obstructs view. Why not put it with Stam/mana meter
-speaking of which...Stam/mana meter obsutructs view also. Too big even in high-res
-spiked horror guy has shinobi-ninja moves. Cheezy.
-No ending? Would of been cool if the main character coulda said a few things before you guys rolled
your short indie credits.
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4 of 12 people (33%) found this review helpful
8.0 hrs on record
Posted: August 20, 2014
Edit: The game has been updated since the review and as such I am editing this.

The Developer after this review reached out to us and asked for our opinion and idea's on the game to help improve it.

While the game has some way to go it has improved a lot and there is more improvements to come and just for the fact alone that the developer is willing to listen and work with its community rather than do an Air Control or Guise of the Wolf gives me respect for them.

If you wish to see what it was like the original video is still here at the bottom of the review.

Second Video Here:

Original Review: Quite a large disappointment, only 3 variants of puzzles which are Slide something, stack something or jump on something, occasionally mixing of these together, AI is rather broken, boxes can clip though windows meaning you can accidentally make the game impossible to finish and the voice acting is poor.

Oh and the controls don't make much sense nether...

Video review below:
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5 of 16 people (31%) found this review helpful
2.9 hrs on record
Posted: August 13, 2014
Just bought this game put in may be an hour play time. It is really cool. scared the crap out of me already. I would rate this a good buy. recomend this game to any one who liked amneisa,parnumba or door ways. When you see demons that will kill you I recomend run hide colse the doors. have not found a way to kill them yet. It is kind of real scary when you do not know how to defend yourself just run unlike other games where you can just blast them away. good job to the creator scary game.
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4 of 17 people (24%) found this review helpful
2.0 hrs on record
Posted: August 13, 2014
Well.. started playing it today.. it has a creepy feeling to it and i got a bit scared( so seems to be worth my money..I will come back later. So far it seems very good :D
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0 of 9 people (0%) found this review helpful
0.9 hrs on record
Posted: September 7, 2014
I highly recommend this game, its one horror game i am acctualy enjoying right now
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3 of 17 people (18%) found this review helpful
2.1 hrs on record
Posted: August 19, 2014
Wow. Just Wow. The graphics of this game is amazing, If you have the right computer to play in Fantastic (Ultra) I haven't had a jumpscare like this before. if you would call it a jumpscare (while i was scratching my eye) It's Got Puzzles but for me to say it's just a brain teaser. One thing annoyed me was that when you tryed to shot the guy in the head. it goes threw him and not only that but takes 4-5hits to kill
there's my first video, advise will be awsome veiwers!
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30 of 94 people (32%) found this review helpful
4.9 hrs on record
Posted: August 12, 2014
Amnesia without stealth but with guns, stupid monsters and lags.
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0.7 hrs on record
Posted: March 17
jó kis játék
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0.7 hrs on record
Posted: March 29
I really like the game but the light is so goddammed terrible sorry for my english :D
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